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filesystem/doc/tutorial.qbk
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[/
/ Copyright Andrey Semashev 2024.
/
/ Distributed under the Boost Software License, Version 1.0.
/ (See accompanying file LICENSE_1_0.txt or copy at
/ https://www.boost.org/LICENSE_1_0.txt)
/]
[section:tutorial Tutorial]
[section:introduction Introduction]
This tutorial develops a little command line program to list information about files and directories - essentially
a much simplified version of the POSIX `ls` or Windows `dir` commands. We'll start with the simplest possible version
and progress to more complex functionality. Along the way we'll digress to cover topics you'll need to know about
to understand Boost.Filesystem.
Source code for each of the tutorial programs is available, and you are encouraged to compile, test, and experiment
with it. To conserve space, we won't always show boilerplate code here, but the provided source is complete and
ready to build.
[endsect]
[section:preliminaries Preliminaries]
Install the Boost distribution if you haven't already done so. See the [link filesystem.install.building building
instructions].
This tutorial assumes you have bootstrapped Boost.Build and compiled Boost.Filesystem as described in the building
instructions. The `b2` executable is expected to be available in `PATH`. In the code samples below, ['[*boost-root]]
denotes the root directory of your Boost installation tree.
Fire up your command line interpreter, and type the following commands:
[table
[[Ubuntu Linux] [Microsoft Windows]]
[[
[pre
$ cd ['[*boost-root]]\/libs\/filesystem\/example
$ b2 tutorial
Compiling example programs...
$ .\/tut1
Usage: tut1 path
]
]
[
[pre
>cd ['[*boost-root]]\\libs\\filesystem\\example
>b2.exe tutorial
Compiling example programs...
>tut1
Usage: tut1 path
]
]]
]
If the `tut1` command outputs "`Usage: tut1 path`", all is well. The tutorial example programs are available in
[^['[*boost-root]]\/libs\/filesystem\/example]. Should you modify and experiment with them as the tutorial progresses,
just invoke `b2 tutorial` again to rebuild.
If something didn't work right, here are some troubleshooting suggestions:
* If the `b2` program executable isn't being found, check your path environmental variable or see
[@https://www.boost.org/more/getting_started/windows.html Boost Getting Started].
* Look at Boost bootstrap output to try to spot an indication of the problem.
[endsect]
[section:reporting-size Reporting the size of a file]
Let's get started. Our first example program, [@../example/tut1.cpp `tut1.cpp`], reports the size of a file:
[import ../example/tut1.cpp]
[example_tut1]
The Boost.Filesystem [link filesystem.reference.file_size `file_size`] function returns a `uintmax_t`
containing the size of the file named by the argument. The declaration looks like this:
```
uintmax_t file_size(const path& p);
```
For now, all you need to know is that `class path` has constructors that take `const char *` and other
string types. (If you can't wait to find out more, skip ahead to the [link filesystem.tutorial.class-path-constructors class path]
section of the tutorial.)
Please take a minute to try out `tut1` on your system, using a file that is known to exist, such as `tut1.cpp`.
Here is what the results look like on two different operating systems:
[table
[[Ubuntu Linux] [Microsoft Windows]]
[[
[pre
$ .\/tut1 tut1.cpp
tut1.cpp 569
$ ls -l tut1.cpp
-rw-rw-r-- 1 beman beman 569 Jul 26 12:04 tut1.cpp
]
]
[
[pre
>tut1 tut1.cpp
tut1.cpp 592
>dir tut1.cpp
...
07\/26\/2015 07:20 AM 592 tut1.cpp
...
]
]]
]
So far, so good. The reported Linux and Windows sizes are different because the Linux tests used "\\n"
line endings, while the Windows tests used "\\r\\n" line endings. The sizes reported may differ from
the above if changes have been made to `tut1.cpp`.
Now try again, but give a path that doesn't exist:
[table
[[Ubuntu Linux] [Microsoft Windows]]
[[
[pre
$ .\/tut1 foo
terminate called after throwing an instance of 'boost::filesystem::filesystem_error'
what(): boost::filesystem::file_size: No such file or directory: "foo"
Aborted (core dumped)
]
]
[
[pre
>tut1 foo
]
['An exception is thrown; the exact form of the response depends on Windows system options.]
]]
]
What happens? There's no file named `foo` in the current directory, so by default an exception
is thrown. See [link filesystem.tutorial.error-reporting Error reporting] to learn about error reporting
via error codes rather than exceptions.
Try this:
[table
[[Ubuntu Linux] [Microsoft Windows]]
[[
[pre
$ .\/tut1 .
terminate called after throwing an instance of 'boost::filesystem::filesystem_error'
what(): boost::filesystem::file_size: Operation not permitted: "."
Aborted (core dumped)
]
]
[
[pre
>tut1 .
]
['An exception is thrown; the exact form of the response depends on Windows system options.]
]]
]
The current directory exists, but `file_size()` works on regular files, not directories, so again
an exception is thrown.
We'll deal with those situations in `tut2.cpp`.
[endsect]
[section:using-status-queries Using status queries to determine file existence and type]
Boost.Filesystem includes status query functions such as [link filesystem.reference.exists-path `exists`],
[link filesystem.reference.is_directory-path `is_directory`], and [link filesystem.reference.is_regular_file-path `is_regular_file`].
These return `bool`s, and will return `true` if the condition described by their name is met. Otherwise they
return `false`, including when any element of the path argument can't be found.
[@../example/tut2.cpp `tut2.cpp`] uses several of the status query functions to cope with non-existent
files and with different kinds of files:
[import ../example/tut2.cpp]
[example_tut2]
Give it a try:
[table
[[Ubuntu Linux] [Microsoft Windows]]
[[
[pre
$ .\/tut2 tut2.cpp
"tut2.cpp" size is 997
$ .\/tut2 foo
"foo" does not exist
$ .\/tut2 .
"." is a directory
]
]
[
[pre
>tut2 tut2.cpp
tut2.cpp size is 1039
>tut2 foo
"foo" does not exist
>tut2 .
"." is a directory
]
]]
]
Although `tut2` works OK in these tests, the output is less than satisfactory for a directory. We'd typically
like to see a list of the directory's contents. In `tut3.cpp` we will see how to iterate over directories.
But first, let's try one more test:
[table
[[Ubuntu Linux] [Microsoft Windows]]
[[
[pre
$ ls \/home\/jane\/foo
ls: cannot access \/home\/jane\/foo: No such file or directory
$ .\/tut2 \/home\/jane\/foo
terminate called after throwing an instance of 'boost::
filesystem::filesystem_error>'
what(): boost::filesystem::status: Permission denied:
"\/home\/jane\/foo"
Aborted
]
]
[
[pre
>dir e:\\
The device is not ready.
>tut2 e:\\
]
['An exception is thrown; the exact form of the response depends on Windows system options.]
]]
]
On the Linux system, the test was being run from an account that did not have permission to access
[^\/home\/jane\/foo]. On the Windows system, [^e:] was a Compact Disc reader\/writer that was not ready. End users
shouldn't have to interpret cryptic exceptions reports, so as we move on to `tut3.cpp` we will increase
the robustness of the code, too.
[endsect]
[section:directory-iteration Directory iteration plus catching exceptions]
Boost.Filesystem's [link filesystem.reference.directory_iterator `directory_iterator`] class is just
what we need here. It follows the general pattern of the standard library's `istream_iterator`. Constructed
from a path, it iterates over the contents of the directory. A default constructed `directory_iterator`
acts as the end iterator.
The value type of `directory_iterator` is [link filesystem.reference.directory_entry `directory_entry`].
A `directory_entry` object contains `path` and [link filesystem.reference.file_status `file_status`]
information. A `directory_entry` object can be used directly, but can also be passed to `path` arguments
in function calls.
The other need is increased robustness in the face of the many kinds of errors that can affect file system
operations. We could do that at the level of each call to a Boost.Filesystem function (see
[link filesystem.tutorial.error-reporting Error reporting]), but for simplicity [@../example/tut3.cpp
`tut3.cpp`] uses an overall `try`\/`catch` block.
[import ../example/tut3.cpp]
[example_tut3]
Give `tut3` a try, passing it a path to a directory as a command line argument. Here is a run on a checkout
of the Boost Git develop branch, followed by a repeat of the test cases that caused exceptions on Linux and
Windows:
[table
[[Ubuntu Linux] [Microsoft Windows]]
[[
[pre
$ .\/tut3 ~\/boost\/develop
"\/home\/beman\/boost\/develop" is a directory containing:
"\/home\/beman\/boost\/develop\/rst.css"
"\/home\/beman\/boost\/develop\/boost"
"\/home\/beman\/boost\/develop\/boost.png"
"\/home\/beman\/boost\/develop\/libs"
"\/home\/beman\/boost\/develop\/doc"
"\/home\/beman\/boost\/develop\/project-config.jam.2"
"\/home\/beman\/boost\/develop\/.gitmodules"
"\/home\/beman\/boost\/develop\/boostcpp.py"
"\/home\/beman\/boost\/develop\/.travis.yml"
"\/home\/beman\/boost\/develop\/.gitattributes"
"\/home\/beman\/boost\/develop\/index.htm"
"\/home\/beman\/boost\/develop\/index.html"
"\/home\/beman\/boost\/develop\/bjam"
"\/home\/beman\/boost\/develop\/project-config.jam.1"
"\/home\/beman\/boost\/develop\/LICENSE_1_0.txt"
"\/home\/beman\/boost\/develop\/.git"
"\/home\/beman\/boost\/develop\/tools"
"\/home\/beman\/boost\/develop\/stage"
"\/home\/beman\/boost\/develop\/boostcpp.jam"
"\/home\/beman\/boost\/develop\/Jamroot"
"\/home\/beman\/boost\/develop\/.gitignore"
"\/home\/beman\/boost\/develop\/INSTALL"
"\/home\/beman\/boost\/develop\/more"
"\/home\/beman\/boost\/develop\/bin.v2"
"\/home\/beman\/boost\/develop\/project-config.jam"
"\/home\/beman\/boost\/develop\/boost-build.jam"
"\/home\/beman\/boost\/develop\/bootstrap.bat"
"\/home\/beman\/boost\/develop\/bootstrap.sh"
"\/home\/beman\/boost\/develop\/status"
"\/home\/beman\/boost\/develop\/boost.css"
$ .\/tut3 \/home\/jane\/foo
boost::filesystem::status: Permission denied: "\/home\/jane\/foo"
]
]
[
[pre
>tut3 \\boost\\develop
"\\boost\\develop" is a directory containing:
"\\boost\\develop\\.git"
"\\boost\\develop\\.gitattributes"
"\\boost\\develop\\.gitignore"
"\\boost\\develop\\.gitmodules"
"\\boost\\develop\\.travis.yml"
"\\boost\\develop\\bin.v2"
"\\boost\\develop\\boost"
"\\boost\\develop\\boost-build.jam"
"\\boost\\develop\\boost.css"
"\\boost\\develop\\boost.png"
"\\boost\\develop\\boostcpp.jam"
"\\boost\\develop\\boostcpp.py"
"\\boost\\develop\\bootstrap.bat"
"\\boost\\develop\\bootstrap.sh"
"\\boost\\develop\\doc"
"\\boost\\develop\\index.htm"
"\\boost\\develop\\index.html"
"\\boost\\develop\\INSTALL"
"\\boost\\develop\\Jamroot"
"\\boost\\develop\\libs"
"\\boost\\develop\\LICENSE_1_0.txt"
"\\boost\\develop\\more"
"\\boost\\develop\\project-config.jam"
"\\boost\\develop\\rst.css"
"\\boost\\develop\\stage"
"\\boost\\develop\\status"
"\\boost\\develop\\tools"
>tut3 e:\\
boost::filesystem::status: The device is not ready: "e:\\"
]
]]
]
Not bad, but we can make further improvements:
* The listing would be much easier to read if only the filename was displayed, rather than the full path.
* The Linux listing isn't sorted. That's because the ordering of directory iteration is unspecified.
Ordering depends on the underlying operating system API and file system specifics. So we need to sort the
results ourselves.
The next sections show how those changes play out, so read on!
[endsect]
[section:using-path-decomposition Using path decomposition, plus sorting results]
For directories, [@../example/tut4.cpp `tut4.cpp`] builds a `std::vector` of all the entries and then sorts
it before writing to `std::cout`.
[import ../example/tut4.cpp]
[example_tut4]
The only difference between `tut3.cpp` and `tut4.cpp` is what happens for directories. We changed:
```
for (directory_entry const& x : directory_iterator(p))
std::cout << " " << x.path() << std::endl;
```
to:
```
std::vector<path> v;
for (auto&& x : directory_iterator(p))
v.push_back(x.path());
std::sort(v.begin(), v.end());
for (auto&& x : v)
std::cout << " " << x.filename() << std::endl;
```
[member path::filename] is one of several class `path` decomposition functions. It extracts the filename portion
from a path (i.e. [^"index.html"] from [^"\/home\/beman\/boost\/trunk\/index.html"]). These decomposition functions
are more fully explored in the [link filesystem.tutorial.path-iterators-etc Path iterators, observers, composition,
decomposition and query] portion of this tutorial.
The above was written as two lines of code for clarity. It could have been written more concisely as:
```
v.push_back(it->path().filename()); // we only care about the filename
```
Here is the output from a test of [@../example/tut4.cpp `tut4.cpp`]:
[table
[[Ubuntu Linux] [Microsoft Windows]]
[[
[pre
$ .\/tut4 ~\/boost\/develop
"\/home\/beman\/boost\/develop" is a directory containing:
".git"
".gitattributes"
".gitignore"
".gitmodules"
".travis.yml"
"INSTALL"
"Jamroot"
"LICENSE_1_0.txt"
"bin.v2"
"boost"
"boost-build.jam"
"boost.css"
"boost.png"
"boostcpp.jam"
"boostcpp.py"
"bootstrap.bat"
"bootstrap.sh"
"doc"
"index.htm"
"index.html"
"libs"
"more"
"project-config.jam"
"project-config.jam.1"
"project-config.jam.2"
"rst.css"
"stage"
"status"
"tools"
]
]
[
[pre
>tut4 \\boost\\develop
"\\boost\\develop" is a directory containing:
".git"
".gitattributes"
".gitignore"
".gitmodules"
".travis.yml"
"INSTALL"
"Jamroot"
"LICENSE_1_0.txt"
"bin.v2"
"boost"
"boost-build.jam"
"boost.css"
"boost.png"
"boostcpp.jam"
"boostcpp.py"
"bootstrap.bat"
"bootstrap.sh"
"doc"
"index.htm"
"index.html"
"libs"
"more"
"project-config.jam"
"project-config.jam.1"
"project-config.jam.2"
"rst.css"
"stage"
"status"
"tools"
]
]]
]
That completes the main portion of this tutorial. If you haven't already worked through the
[link filesystem.tutorial.class-path-constructors Class path] sections of this tutorial, dig into them now.
The [link filesystem.tutorial.error-reporting Error reporting] section may also be of interest, although it can be
skipped unless you are deeply concerned about error handling issues.
[endsect]
[section:class-path-constructors Class path: Constructors, including Unicode]
Traditional C interfaces pass paths as `const char*` arguments. C++ interfaces may add `const std::string&` overloads,
but adding overloads becomes untenable if wide characters, containers, and iterator ranges need to be supported.
Passing paths as `const path&` arguments is far simpler, yet far more flexible because class `path` itself is far more flexible:
# Class `path` supports multiple character types and encodings, including Unicode, to ease internationalization.
# Class `path` supports multiple source types, such as null terminated character sequences, iterator ranges, string class types
(including `std::basic_string` and `std::basic_string_view`), and [link filesystem.reference.class-directory_entry
`directory_entry`]s, so functions taking paths don't need to provide several overloads.
# Class `path` supports both native and generic pathname formats, so programs can be portable between operating systems
yet use native formats where desirable.
# Class `path` supplies a full set of iterators, observers, composition, decomposition, and query functions, making pathname
manipulations easy, convenient, reliable, and portable.
Here is how (1) and (2) work. Class path constructors, assignments, and appends have member templates for sources. For example,
here are the constructors that take sources:
```
template <class Source>
path(Source const& source);
template <class InputIterator>
path(InputIterator begin, InputIterator end);
```
Let's look at [@../example/tut5.cpp `tut5.cpp`] sample program that shows how comfortable class `path` is with both narrow
and wide characters in C-style strings, C++ strings, and via C++ iterators:
[import ../example/tut5.cpp]
[example_tut5]
Testing `tut5`:
[table
[[Ubuntu Linux] [Microsoft Windows]]
[[
[pre
$ .\/tut5
$ ls smile*
smile smile☺ smile2 smile2☺ smile3 smile3☺ smile4 smile4☺
]
]
[
[pre
>tut5
>dir \/b smile*
smile
smile2
smile2☺
smile3
smile3☺
smile4
smile4☺
smile☺
]
]]
]
The exact appearance of the smiling face will depend on the font, font size, and other settings for your command line
window. The above tests were run with out-of-the-box Ubuntu 14.04 and Windows 7, US Edition. If you don't get the above
results, take a look at the [^['[*boost-root]]\/libs\/filesystem\/example] directory with your system's GUI file browser,
such as Linux Nautilus, Mac OS X Finder, or Windows Explorer. These tend to be more comfortable with international
character sets than command line interpreters.
Class `path` takes care of whatever character type or encoding conversions are required by the particular operating system.
Thus as `tut5` demonstrates, it's no problem to pass a wide character string to a Boost.Filesystem operational function
even if the underlying operating system uses narrow characters, and visa versa. And the same applies to user supplied
functions that take `const path&` arguments.
Class `path` also provides path syntax that is portable across operating systems, element iterators, and observer,
composition, decomposition, and query functions to manipulate the elements of a path. The next section of this
tutorial deals with path syntax.
[endsect]
[section:class-path-formats Class path: Generic format vs. Native format]
Class `path` deals with two different pathname formats - generic format and native format. For POSIX-like file systems,
these formats are the same. But for users of Windows and other non-POSIX file systems, the distinction is important. Even
programmers writing for POSIX-like systems need to understand the distinction if they want their code to be portable
to non-POSIX systems.
The [*generic format] is the familiar [^\/my_directory\/my_file.txt] format used by POSIX-like operating systems such as
the Unix variants, Linux, and Mac OS X. Windows also recognizes the generic format, and it is the basis for the familiar
Internet URL format. The directory separator character is always one or more slash characters.
The [*native format] is the format as defined by the particular operating system. For Windows, either the slash or
the backslash can be used as the directory separator character, so [^\/my_directory\\\\my_file.txt] would work fine. Of
course, if you write that in a C++ string literal, it becomes `"/my_directory\\\\my_file.txt"`.
If a drive specifier or a backslash appears in a pathname on a Windows system, it is always treated as the native format.
Class `path` has observer functions that allow you to obtain the string representation of a path object in either the native
format or the generic format. See the [link filesystem.tutorial.path-iterators-etc next section] for how that plays out.
The distinction between generic format and native format is important when communicating with native C-style API's and
with users. Both tend to expect paths in the native format and may be confused by the generic format. The generic format
is great, however, for writing portable programs that work regardless of operating system.
The next section covers class `path` observers, composition, decomposition, query, and iteration over the elements of a path.
[endsect]
[section:path-iterators-etc Class path: Iterators, observers, composition, decomposition, and query]
The [@../example/path_info.cpp `path_info.cpp`] program is handy for learning how class `path` iterators, observers,
composition, decomposition, and query functions work on your system.
[import ../example/path_info.cpp]
[example_path_info]
Run the examples below on your system, and try some different path arguments as we go along. Here is the invocation
we will talk about in detail:
[table
[[Ubuntu Linux] [Microsoft Windows]]
[[
[pre
$ .\/path_info \/foo bar baa.txt
composed path:
operator<<()---------: "\/foo\/bar\/baa.txt"
make_preferred()-----: "\/foo\/bar\/baa.txt"
elements:
"\/"
"foo"
"bar"
"baa.txt"
observers, native format:
native()-------------: \/foo\/bar\/baa.txt
c_str()--------------: \/foo\/bar\/baa.txt
string()-------------: \/foo\/bar\/baa.txt
wstring()------------: \/foo\/bar\/baa.txt
observers, generic format:
generic_string()-----: \/foo\/bar\/baa.txt
generic_wstring()----: \/foo\/bar\/baa.txt
decomposition:
root_name()----------: ""
root_directory()-----: "\/"
root_path()----------: "\/"
relative_path()------: "foo\/bar\/baa.txt"
parent_path()--------: "\/foo\/bar"
filename()-----------: "baa.txt"
stem()---------------: "baa"
extension()----------: ".txt"
query:
empty()--------------: false
is_absolute()--------: true
has_root_name()------: false
has_root_directory()-: true
has_root_path()------: true
has_relative_path()--: true
has_parent_path()----: true
has_filename()-------: true
has_stem()-----------: true
has_extension()------: true
]
]
[
[pre
>path_info \\foo bar baa.txt
composed path:
operator<<()---------: "\\foo\\bar\\baa.txt"
make_preferred()-----: "\\foo\\bar\\baa.txt"
elements:
"\/"
"foo"
"bar"
"baa.txt"
observers, native format:
native()-------------: \\foo\\bar\\baa.txt
c_str()--------------: \\foo\\bar\\baa.txt
string()-------------: \\foo\\bar\\baa.txt
wstring()------------: \\foo\\bar\\baa.txt
observers, generic format:
generic_string()-----: \/foo\/bar\/baa.txt
generic_wstring()----: \/foo\/bar\/baa.txt
decomposition:
root_name()----------: ""
root_directory()-----: "\\"
root_path()----------: "\\"
relative_path()------: "foo\\bar\\baa.txt"
parent_path()--------: "\\foo\\bar"
filename()-----------: "baa.txt"
stem()---------------: "baa"
extension()----------: ".txt"
query:
empty()--------------: false
is_absolute()--------: false
has_root_name()------: false
has_root_directory()-: true
has_root_path()------: true
has_relative_path()--: true
has_parent_path()----: true
has_filename()-------: true
has_stem()-----------: true
has_extension()------: true
]
]]
]
We will go through the above code in detail to gain a better understanding of what is going on.
A common need is to compose a path from its constituent directories. Class `path` uses `/` and `/=` operators to
append elements. That's a reminder that these operations append the operating system's preferred directory
separator if needed. The preferred directory separator is a slash on POSIX-like systems, and a backslash on
Windows-like systems.
That's what this code does before displaying the resulting `path p` using the `class path` stream inserter:
```
path p;
for (int i = 1; i < argc; ++i)
p /= argv[i]; // compose path p from the command line arguments
std::cout << "\ncomposed path:" << std::endl;
std::cout << " operator<<()---------: " << p << std::endl;
std::cout << " make_preferred()-----: " << p.make_preferred() << std::endl;
```
One abstraction for thinking about a path is as a sequence of elements, where the elements are directory and
file names. To support this abstraction, class `path` provides iterators and also `begin()` and `end()` functions.
Here is the code that produced the list of elements in the above output listing:
```
std::cout << "\nelements:" << std::endl;
for (auto element : p)
std::cout << " " << element << std::endl;
```
Let's look at class path observer functions:
```
std::cout << "\nobservers, native format:" << std::endl;
#ifdef BOOST_FILESYSTEM_POSIX_API
std::cout << " native()-------------: " << p.native() << std::endl;
std::cout << " c_str()--------------: " << p.c_str() << std::endl;
#else // BOOST_FILESYSTEM_WINDOWS_API
std::wcout << L" native()-------------: " << p.native() << std::endl;
std::wcout << L" c_str()--------------: " << p.c_str() << std::endl;
#endif
std::cout << " string()-------------: " << p.string() << std::endl;
std::wcout << L" wstring()------------: " << p.wstring() << std::endl;
std::cout << "\nobservers, generic format:" << std::endl;
std::cout << " generic_string()-----: " << p.generic_string() << std::endl;
std::wcout << L" generic_wstring()----: " << p.generic_wstring() << std::endl;
```
Native format observers should be used when interacting with the operating system or with users; that's what
they expect.
Generic format observers should be used when the results need to be portable and uniform regardless of
the operating system.
`path` objects always hold pathnames in the native format, but otherwise leave them unchanged from their source.
The [link filesystem.reference.preferred `preferred()`] function will convert to the preferred form, if the native
format has several forms. Thus on Windows, it will convert slashes to backslashes.
Moving on to decomposition:
```
std::cout << "\ndecomposition:" << std::endl;
std::cout << " root_name()----------: " << p.root_name() << std::endl;
std::cout << " root_directory()-----: " << p.root_directory() << std::endl;
std::cout << " root_path()----------: " << p.root_path() << std::endl;
std::cout << " relative_path()------: " << p.relative_path() << std::endl;
std::cout << " parent_path()--------: " << p.parent_path() << std::endl;
std::cout << " filename()-----------: " << p.filename() << std::endl;
std::cout << " stem()---------------: " << p.stem() << std::endl;
std::cout << " extension()----------: " << p.extension() << std::endl;
```
And, finally, query functions:
```
std::cout << "\nquery:" << std::endl;
std::cout << " empty()--------------: " << p.empty() << std::endl;
std::cout << " is_absolute()--------: " << p.is_absolute() << std::endl;
std::cout << " has_root_name()------: " << p.has_root_name() << std::endl;
std::cout << " has_root_directory()-: " << p.has_root_directory() << std::endl;
std::cout << " has_root_path()------: " << p.has_root_path() << std::endl;
std::cout << " has_relative_path()--: " << p.has_relative_path() << std::endl;
std::cout << " has_parent_path()----: " << p.has_parent_path() << std::endl;
std::cout << " has_filename()-------: " << p.has_filename() << std::endl;
std::cout << " has_stem()-----------: " << p.has_stem() << std::endl;
std::cout << " has_extension()------: " << p.has_extension() << std::endl;
```
These are pretty self-evident, but do note the difference in the result of `is_absolute()` between Linux and Windows.
Because there is no root name (i.e. drive specifier or network name), a lone slash (or backslash) is a relative path
on Windows but an absolute path on POSIX-like operating systems.
[endsect]
[section:error-reporting Error reporting]
The Boost.Filesystem `file_size` function, like many of the operational functions, has two overloads:
```
uintmax_t file_size(const path& p);
uintmax_t file_size(const path& p, system::error_code& ec);
```
The only significant difference between the two is how they report errors.
The first signature will throw exceptions to report errors. A [link filesystem.reference.class-filesystem_error
`filesystem_error`] exception will be thrown on an operational error. `filesystem_error` is derived from
`std::runtime_error`. It has a member function to obtain the `error_code` (defined in __boost_system__) reported by
the source of the error. It also has member functions to obtain the path or paths that caused the error.
[blurb [*Motivation for the second signature:]
Throwing exceptions on errors was the entire error reporting story for the earliest versions of Boost.Filesystem,
and indeed throwing exceptions on errors works very well for many applications. But user reports trickled in that
some code became so littered with try and catch blocks as to be unreadable and unmaintainable. In some applications
I/O errors aren't exceptional, and that's the use case for the second signature.
]
Functions with a `system::error_code&` argument set that argument to report operational error status, and so do not
throw exceptions when I\/O related errors occur. For a full explanation, see [link filesystem.reference.error-reporting
Error reporting] in the reference documentation.
[endsect]
[endsect]