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<Head>
<Title>dynamic_bitset&lt;Block, Allocator&gt;</Title>
</HEAD>
<BODY TEXT="#000000" LINK="#006600" ALINK="#003300" VLINK="#7C7F87" BGCOLOR="#FFFFFF">
<img src="../../c++boost.gif" alt="c++boost.gif (8819 bytes)" align=
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<BR Clear>
<H1>dynamic_bitset&lt;Block, Allocator&gt;</H1>
<h2>Contents</h2>
<dl class="index">
<dt><a href="#description">Description</a></dt>
<dt><a href="#synopsis">Synopsis</a></dt>
<dt><a href="#definitions">Definitions</a></dt>
<dt><a href="#examples">Examples</a></dt>
<dt><a href="#rationale">Rationale</a></dt>
<dt><a href="#header-files">Header Files</a></dt>
<dt><a href="#template-parameters">Template Parameters</a></dt>
<dt><a href="#concepts-modeled">Concepts modeled</a></dt>
<dt><a href="#type-requirements">Type requirements</a></dt>
<dt><a href="#public-base-classes">Public base classes</a></dt>
<dt><a href="#member-typedefs">Member typedefs</a></dt>
<dt><a href="#constructors">Constructors</a></dt>
<dt><a href="#destructor">Destructor</a></dt>
<dt><a href="#member-functions">Member functions</a></dt>
<dt><a href="#non-member-functions">Non-member functions</a></dt>
<dt><a href="#see-also">See also</a></dt>
<dt><a href="#acknowledgements">Acknowledgements</a></dt>
</dl>
<h3><a name="description">Description</a></h3>
<p>
The <tt>dynamic_bitset</tt> class represents a set of bits. It provides
accesses to the value of individual bits via an <tt>operator[]</tt>
and provides all of the bitwise operators that one can apply to
builtin integers, such as <tt>operator&amp;</tt> and
<tt>operator&lt;&lt;</tt>. The number of bits in the set is specified
at runtime via a parameter to the constructor of the
<tt>dynamic_bitset</tt>.</p>
<p>
The <tt>dynamic_bitset</tt> class is nearly identical to the <a
href="http://www.sgi.com/tech/stl/bitset.html"><tt>std::bitset</tt></a>
class. The difference is that the size of the <tt>dynamic_bitset</tt>
(the number of bits) is specified at run-time during the construction
of a <tt>dynamic_bitset</tt> object, whereas the size of a
<tt>std::bitset</tt> is specified at compile-time through an integer
template parameter.</p>
<p>The main problem that <tt>dynamic_bitset</tt> is designed to solve is
that of representing a subset of a finite set. Each bit represents
whether an element of the finite set is in the subset or not. As such
the bitwise operations of <tt>dynamic_bitset</tt>, such as
<tt>operator&amp;</tt> and <tt>operator|</tt>, correspond to set
operations, such as intersection and union. </p>
<h3><a name="synopsis">Synopsis</a></h3>
<pre>
namespace boost {
template &lt;typename Block, typename Allocator&gt;
class dynamic_bitset
{
public:
typedef Block <a href="#block_type">block_type</a>;
typedef <i>implementation-defined</i> <a href="#size_type">size_type</a>;
enum { <a href="#bits_per_block">bits_per_block</a> = CHAR_BIT * sizeof(Block) };
class <a href="#reference">reference</a>
{
public:
// An automatically generated copy constructor.
reference&amp; operator=(bool value);
reference&amp; operator|=(bool value);
reference&amp; operator&amp;=(bool value);
reference&amp; operator^=(bool value);
reference&amp; operator-=(bool value);
reference&amp; operator=(const reference&amp; j);
reference&amp; operator|=(const reference&amp; j);
reference&amp; operator&amp;=(const reference&amp; j);
reference&amp; operator^=(const reference&amp; j);
reference&amp; operator-=(const reference&amp; j);
bool operator~() const;
operator bool() const;
reference&amp; flip();
};
typedef bool <a href="#const_reference">const_reference</a>;
explicit <a href="#cons1">dynamic_bitset</a>(const Allocator&amp; alloc = Allocator());
explicit <a href="#cons2">dynamic_bitset</a>(size_type num_bits, unsigned long value = 0,
const Allocator&amp; alloc = Allocator());
template &lt;typename CharT, typename Traits, typename Alloc&gt;
explicit <a href="#cons3">dynamic_bitset</a>(const std::basic_string&lt;CharT, Traits, Alloc&gt;&amp; s,
typename std::basic_string&lt;CharT, Traits, Alloc&gt;::size_type pos = 0,
typename std::basic_string&lt;CharT, Traits, Alloc&gt;::size_type n = std::basic_string&lt;CharT, Traits, Alloc&gt;::npos,
const Allocator&amp; alloc = Allocator());
template &lt;typename BlockInputIterator&gt;
<a href="#cons4">dynamic_bitset</a>(BlockInputIterator first, BlockInputIterator last,
const Allocator&amp; alloc = Allocator());
<a href="#cons5">dynamic_bitset</a>(const dynamic_bitset&amp; b);
void <a href="#swap">swap</a>(dynamic_bitset&amp; b);
dynamic_bitset&amp; <a href="#assign">operator=</a>(const dynamic_bitset&amp; b);
void <a href="#resize">resize</a>(size_type num_bits, bool value = false);
void <a href="#clear">clear</a>();
void <a href="#push_back">push_back</a>(bool bit);
void <a href="#append1">append</a>(Block block);
template &lt;typename BlockInputIterator&gt;
void <a href="#append2">append</a>(BlockInputIterator first, BlockInputIterator last);
dynamic_bitset&amp; <a href="#op-and-assign">operator&amp;=</a>(const dynamic_bitset&amp; b);
dynamic_bitset&amp; <a href="#op-or-assign">operator|=</a>(const dynamic_bitset&amp; b);
dynamic_bitset&amp; <a href="#op-xor-assign">operator^=</a>(const dynamic_bitset&amp; b);
dynamic_bitset&amp; <a href="#op-sub-assign">operator-=</a>(const dynamic_bitset&amp; b);
dynamic_bitset&amp; <a href="#op-sl-assign">operator&lt;&lt;=</a>(size_type n);
dynamic_bitset&amp; <a href="#op-sr-assign">operator&gt;&gt;=</a>(size_type n);
dynamic_bitset <a href="#op-sl">operator&lt;&lt;</a>(size_type n) const;
dynamic_bitset <a href="#op-sr">operator&gt;&gt;</a>(size_type n) const;
dynamic_bitset&amp; <a href="#set2">set</a>(size_type n, bool val = true);
dynamic_bitset&amp; <a href="#set1">set</a>();
dynamic_bitset&amp; <a href="#reset2">reset</a>(size_type n);
dynamic_bitset&amp; <a href="#reset1">reset</a>();
dynamic_bitset&amp; <a href="#flip2">flip</a>(size_type n);
dynamic_bitset&amp; <a href="#flip1">flip</a>();
bool <a href="#test">test</a>(size_type n) const;
bool <a href="#any">any</a>() const;
bool <a href="#none">none</a>() const;
dynamic_bitset <a href="#op-not">operator~</a>() const;
size_type <a href="#count">count</a>() const;
reference <a href="#bracket">operator[]</a>(size_type pos) { return reference(*this, pos); }
bool <a href="#const-bracket">operator[]</a>(size_type pos) const { return test(pos); }
unsigned long <a href="#to_ulong">to_ulong</a>() const;
size_type <a href="#size">size</a>() const;
size_type <a href="#num_blocks">num_blocks</a>() const;
bool <a href="#is_subset_of">is_subset_of</a>(const dynamic_bitset& a) const;
bool <a href="#is_proper_subset_of">is_proper_subset_of</a>(const dynamic_bitset& a) const;
};
template &lt;typename B, typename A&gt;
bool <a href="#op-equal">operator==</a>(const dynamic_bitset&lt;B, A&gt;&amp; a, const dynamic_bitset&lt;B, A&gt;&amp; b);
template &lt;typename Block, typename Allocator&gt;
bool <a href="#op-not-equal">operator!=</a>(const dynamic_bitset&lt;Block, Allocator&gt;&amp; a, const dynamic_bitset&lt;Block, Allocator&gt;&amp; b);
template &lt;typename B, typename A&gt;
bool <a href="#op-less">operator&lt;</a>(const dynamic_bitset&lt;B, A&gt;&amp; a, const dynamic_bitset&lt;B, A&gt;&amp; b);
template &lt;typename Block, typename Allocator&gt;
bool <a href="#op-less-equal">operator&lt;=</a>(const dynamic_bitset&lt;Block, Allocator&gt;&amp; a, const dynamic_bitset&lt;Block, Allocator&gt;&amp; b);
template &lt;typename Block, typename Allocator&gt;
bool <a href="#op-greater">operator&gt;</a>(const dynamic_bitset&lt;Block, Allocator&gt;&amp; a, const dynamic_bitset&lt;Block, Allocator&gt;&amp; b);
template &lt;typename Block, typename Allocator&gt;
bool <a href="#op-greater-equal">operator&gt;=</a>(const dynamic_bitset&lt;Block, Allocator&gt;&amp; a, const dynamic_bitset&lt;Block, Allocator&gt;&amp; b);
template &lt;typename Block, typename Allocator&gt;
dynamic_bitset&lt;Block, Allocator&gt;
<a href="#op-and">operator&amp;</a>(const dynamic_bitset&lt;Block, Allocator&gt;&amp; b1, const dynamic_bitset&lt;Block, Allocator&gt;&amp; b2);
template &lt;typename Block, typename Allocator&gt;
dynamic_bitset&lt;Block, Allocator&gt;
<a href="#op-or">operator|</a>(const dynamic_bitset&lt;Block, Allocator&gt;&amp; b1, const dynamic_bitset&lt;Block, Allocator&gt;&amp; b2);
template &lt;typename Block, typename Allocator&gt;
dynamic_bitset&lt;Block, Allocator&gt;
<a href="#op-xor">operator^</a>(const dynamic_bitset&lt;Block, Allocator&gt;&amp; b1, const dynamic_bitset&lt;Block, Allocator&gt;&amp; b2);
template &lt;typename Block, typename Allocator&gt;
dynamic_bitset&lt;Block, Allocator&gt;
<a href="#op-sub">operator-</a>(const dynamic_bitset&lt;Block, Allocator&gt;&amp; b1, const dynamic_bitset&lt;Block, Allocator&gt;&amp; b2);
template &lt;typename Block, typename Allocator, typename CharT, typename Alloc&gt;
void <a href="#to_string">to_string</a>(const dynamic_bitset&lt;Block, Allocator&gt;&amp; b,
std::basic_string&lt;CharT, Alloc&gt;&amp; s);
template &lt;typename Block, typename Allocator, typename BlockOutputIterator&gt;
void <a href="#to_block_range">to_block_range</a>(const dynamic_bitset&lt;Block, Allocator&gt;&amp; b,
BlockOutputIterator result);
template &lt;typename CharT, typename Traits, typename Block, typename Allocator&gt;
std::basic_ostream&lt;CharT, Traits&gt;&amp;
<a href="#op-out">operator&lt;&lt;</a>(std::basic_ostream&lt;CharT, Traits&gt;&amp; os, const dynamic_bitset&lt;Block, Allocator&gt;&amp; b);
template &lt;typename CharT, typename Traits, typename Block, typename Allocator&gt;
std::basic_istream&lt;CharT, Traits&gt;&amp;
<a href="#op-in">operator&gt;&gt;</a>(std::basic_istream&lt;CharT, Traits&gt;&amp; is, dynamic_bitset&lt;Block, Allocator&gt;&amp; b);
} // namespace boost
</pre>
<h3><a name="definitions">Definitions</a></h3>
<p>
Each bit represents either the Boolean value true or false (1 or 0).
To <i>set</i> a bit is to assign it 1. To <i>clear</i> or <i>reset</i>
a bit is to assign it 0. To <i>flip</i> a bit is to change the value
to 1 if it was 0 and to 0 if it was 1. Each bit has a non-negative
<i>position</i>. A bitset <tt>x</tt> contains <tt>x.size()</tt> bits,
with each bit assigned a unique position in the range
<tt>[0,x.size())</tt>. The bit at position 0 is called the <i>least
significant bit</i> and the bit at position <tt>size() - 1</tt> is the
<i>most significant bit</i>. When converting an instance of
<tt>dynamic_bitset</tt> to or from an unsigned long <tt>n</tt>, the bit at
position <tt>i</tt> of the bitset has the same value as <tt>(n >> i)
&amp; 1</tt>.
</p>
<h3><a name="examples">Examples</a></h3>
<p>An example of setting and reading some bits. Note that
<tt>operator[]</tt> goes from the least-significant bit at <tt>0</tt>
to the most significant bit at <tt>size()-1</tt>. The
<tt>operator<<</tt> for <tt>dynamic_bitset</tt> prints the bitset from
most-significant to least-significant, since that is the format most
people are use to reading.</p>
<blockquote>
<pre>
#include &lt;iostream&gt;
#include &lt;boost/dynamic_bitset.hpp&gt;
int main(int, char*[]) {
boost::dynamic_bitset&lt;&gt; x(5); // all 0's by default
x[0] = 1;
x[1] = 1;
x[4] = 1;
for (boost::dynamic_bitset&lt;&gt;::size_type i = 0; i &lt; x.size(); ++i)
std::cout &lt;&lt; x[i];
std::cout &lt;&lt; &quot;\n&quot;;
std::cout &lt;&lt; x &lt;&lt; &quot;\n&quot;;
return EXIT_SUCCESS;
}
</pre>
</blockquote>
<p>The output is</p>
<blockquote>
<pre>
11001
10011
</pre>
</blockquote>
<p>
An example of creating some bitsets from integers (unsigned longs).
<blockquote>
<pre>
#include &lt;iostream&gt;
#include &lt;boost/dynamic_bitset.hpp&gt;
int main(int, char*[])
{
const boost::dynamic_bitset&lt;&gt; b0(2, 0ul);
std::cout &lt;&lt; &quot;bits(0) = &quot; &lt;&lt; b0 &lt;&lt; std::endl;
const boost::dynamic_bitset&lt;&gt; b1(2, 1ul);
std::cout &lt;&lt; &quot;bits(1) = &quot; &lt;&lt; b1 &lt;&lt; std::endl;
const boost::dynamic_bitset&lt;&gt; b2(2, 2ul);
std::cout &lt;&lt; &quot;bits(2) = &quot; &lt;&lt; b2 &lt;&lt; std::endl;
const boost::dynamic_bitset&lt;&gt; b3(2, 3ul);
std::cout &lt;&lt; &quot;bits(3) = &quot; &lt;&lt; b3 &lt;&lt; std::endl;
return EXIT_SUCCESS;
}
</pre>
</blockquote>
<p>The output is</p>
<blockquote>
<pre>
bits(0) = 00
bits(1) = 01
bits(2) = 10
bits(3) = 11
</pre>
</blockquote>
<p>
An example of performing some bitwise operations.
</p>
<blockquote>
<pre>
#include &lt;iostream&gt;
#include &lt;boost/dynamic_bitset.hpp&gt;
int main(int, char*[]) {
const boost::dynamic_bitset&lt;&gt; mask(12, 2730ul);
std::cout &lt;&lt; &quot;mask = &quot; &lt;&lt; mask &lt;&lt; std::endl;
boost::dynamic_bitset&lt;&gt; x(12);
std::cout &lt;&lt; &quot;Enter a 12-bit bitset in binary: &quot; &lt;&lt; std::flush;
if (std::cin &gt;&gt; x) {
std::cout &lt;&lt; &quot;input number: &quot; &lt;&lt; x &lt;&lt; std::endl;
std::cout &lt;&lt; &quot;As unsigned long: &quot; &lt;&lt; x.to_ulong() &lt;&lt; std::endl;
std::cout &lt;&lt; &quot;And with mask: &quot; &lt;&lt; (x &amp; mask) &lt;&lt; std::endl;
std::cout &lt;&lt; &quot;Or with mask: &quot; &lt;&lt; (x | mask) &lt;&lt; std::endl;
std::cout &lt;&lt; &quot;Shifted left: &quot; &lt;&lt; (x &lt;&lt; 1) &lt;&lt; std::endl;
std::cout &lt;&lt; &quot;Shifted right: &quot; &lt;&lt; (x &gt;&gt; 1) &lt;&lt; std::endl;
}
return EXIT_SUCCESS;
}
</pre>
</blockquote>
<p>The output is</p>
<blockquote>
<pre>
mask = 101010101010
Enter a 12-bit bitset in binary: 100110101101
input number = 100110101101
As unsigned long: 2477
And with mask: 100010101000
Or with mask: 101110101111
Shifted left: 001101011010
Shifted right: 010011010110
</pre>
</blockquote>
<h3><a name="rationale">Rationale</a></h3>
The <tt>dynamic_bitset</tt> does not provide iterators (and therefore is
not a <a href="http://www.sgi.com/tech/stl/Container.html">
Container</a>) for the following reasons:
<ol>
<li><tt>std::bitset</tt> does not have iterators, and
<tt>dynamic_bitset</tt> is meant to be a run-time sized version of
<tt>std::bitset</tt>.</il>
<li>The <tt>dynamic_bitset</tt> is not
designed to be a <a
href="http://www.sgi.com/tech/stl/Container.html">
Container</a>.</li>
<li>A container with a proxy <tt>reference</tt> type can not
fulfill the container requirements as specified in the C++
standard (unless one resorts to strange iterator
semantics). <tt>std::vector&lt;bool&gt;</tt> has a proxy
<tt>reference</tt> type and does not fulfill the container
requirements and as a result has caused many problems. One common
problem is when people try to use iterators from
<tt>std::vector&lt;bool&gt;</tt> with a Standard algorithm such as
<tt>std::search</tt>. The <tt>std::search</tt> requirements say
that the iterator must be a <a
href="http://www.sgi.com/tech/stl/ForwardIterator.html"> Forward
Iterator</a>, but the <tt>std::vector&lt;bool&gt;::iterator</tt>
does not meet this requirement because of the proxy reference.
Depending on the implementation, they may or not be a compile
error or even a run-time error due to this misuse. For further
discussion of the problem see <i>Effective STL</i> by Scott
Meyers). So <tt>dynamic_bitset</tt> tries to avoid these problems by
not pretending to be a container.</li>
</ol>
<p>
Some people prefer the name &quot;toggle&quot; to
&quot;flip&quot;. The name &quot;flip&quot; was chosen because that
is the name used in <A
href="http://www.sgi.com/tech/stl/bitset.html"><tt>std::bitset</tt></a>.
In fact, most of the function names for <tt>dynamic_bitset</tt> were chosen for
this reason.</p>
<p>
<tt>dynamic_bitset</tt> does not throw exceptions when a precondition
is violated (as is done in <tt>std::bitset</tt>). Instead
<tt>assert</tt> is used. See the guidelines for <a
href="../../more/error_handling.html">Error and
Exception Handling</a> for the explanation.
</p>
<h3><a name="header-files">Header Files</a></h3>
<p>The class <tt>dynamic_bitset</tt> is defined in the header <A
href="../../boost/dynamic_bitset.hpp">
boost/dynamic_bitset.hpp</A>. Also, there is a forward declaration for
<tt>dynamic_bitset</tt> in the header <A
href="../../boost/dynamic_bitset_fwd.hpp">
boost/dynamic_bitset_fwd.hpp</A>.</p>
<h3><a name="template-parameters">Template parameters</a></h3>
<Table border>
<TR>
<TH>
Parameter
</TH>
<TH>
Description
</TH>
<TH>
Default
</TH>
</TR>
<TR>
<TD VAlign=top>
<tt>Block</tt>
</TD>
<TD VAlign=top>
The integer type in which the bits are stored.
</TD>
<TD VAlign=top>
<tt>unsigned long</tt>
</TD>
</tr>
<tr>
<td VAlign=top>
<tt>Allocator</tt>
</td>
<td VAlign=top>
The allocator type used for all internal memory management.
</td>
<td VAlign=top>
<tt>std::allocator&lt;Block&gt;</tt>
</td>
</tr>
</table>
<h3><a name="concepts-modeled">Concepts Modeled</a></h3>
<A href="http://www.sgi.com/tech/stl/Assignable.html">Assignable</A>,
<A href="http://www.sgi.com/tech/stl/DefaultConstructible.html">Default Constructible</A>,
<A href="http://www.sgi.com/tech/stl/EqualityComparable.html">Equality Comparable</A>,
<a href="http://www.sgi.com/tech/stl/LessThanComparable.html">LessThan Comparable</a>.
<h3><a name="type-requirements">Type requirements</a></h3>
<tt>Block</tt> is an unsigned integer type. <tt>Allocator</tt> satisfies
the Standard requirements for an Allocator.
<h3><a name="public-base-classes">Public base classes</a></h3>
None.
<h3><a name="member-typedefs">Member typedefs</a></h3>
<hr>
<pre>
<a name="reference">dynamic_bitset::reference</a>
</pre>
<p>A proxy class that acts as a reference to a single bit. It contains
an assignment operator, a conversion to <tt>bool</tt>, an
<tt>operator~</tt>, and a member function <tt>flip</tt>. It exists
only as a helper class for <tt>dynamic_bitset</tt>'s
<tt>operator[]</tt>. The following table describes the valid
operations on the <tt>reference</tt> type. Assume that <tt>b</tt> is
an instance of <tt>dynamic_bitset</tt>, <tt>i, j</tt> are of
<tt>size_type</tt> and in the range <tt>[0,b.size())</tt>. Also, note
that when we write <tt>b[i]</tt> we mean an object of type
<tt>reference</tt> that was initialized from <tt>b[i]</tt>. The
variable <tt>x</tt> is a <tt>bool</tt>.</p>
<table border=1>
<tr><th>Expression</th><th>Semantics</th></tr>
<tr><td><tt>x = b[i]</tt></td> <td>Assign the ith bit of <tt>b</tt> to <tt>x</tt>.</td></tr>
<tr><td><tt>(bool)b[i]</tt></td> <td>Return the ith bit of <tt>b</tt>.</td></tr>
<tr><td><tt>b[i] = x</tt></td> <td>Set the ith bit of <tt>b</tt> to the value of <tt>x</tt> and return <tt>b[i]</tt>.</td></tr>
<tr><td><tt>b[i] |= x</tt></td> <td>Or the ith bit of <tt>b</tt> with the value of <tt>x</tt> and return <tt>b[i]</tt>.</td></tr>
<tr><td><tt>b[i] &= x</tt></td> <td>And the ith bit of <tt>b</tt> with the value of <tt>x</tt> and return <tt>b[i]</tt>.</td></tr>
<tr><td><tt>b[i] ^= x</tt></td> <td>Exclusive-Or the ith bit of <tt>b</tt> with the value of <tt>x</tt> and return <tt>b[i]</tt>.</td></tr>
<tr><td><tt>b[i] -= x</tt></td> <td>If <tt>x==true</tt>, clear the ith bit of <tt>b</tt>. Returns <tt>b[i]</tt>.</td></tr>
<tr><td><tt>b[i] = b[j]</tt></td> <td>Set the ith bit of <tt>b</tt> to the value of the jth bit of <tt>b</tt> and return <tt>b[i]</tt>.</td></tr>
<tr><td><tt>b[i] |= b[j]</tt></td> <td>Or the ith bit of <tt>b</tt> with the
jth bit of <tt>b</tt> and return <tt>b[i]</tt>.</td></tr>
<tr><td><tt>b[i] &= b[j]</tt></td> <td>And the ith bit of <tt>b</tt> with the jth bit of <tt>b</tt> and return <tt>b[i]</tt>.</td></tr>
<tr><td><tt>b[i] ^= b[j]</tt></td> <td>Exclusive-Or the ith bit of <tt>b</tt> with the jth bit of <tt>b</tt> and return <tt>b[i]</tt>.</td></tr>
<tr><td><tt>b[i] -= b[j]</tt></td> <td>If the jth bit of <tt>b</tt> is set, clear the ith bit of <tt>b</tt>. Returns <tt>b[i]</tt>.</td></tr>
<tr><td><tt>x = ~b[i]</tt></td> <td>Assign the opposite of the ith bit of <tt>b</tt> to <tt>x</tt>.</td></tr>
<tr><td><tt>(bool)~b[i]</tt></td> <td>Return the opposite of the ith bit of <tt>b</tt>.</td></tr>
<tr><td><tt>b[i].flip()</tt> <td>Flip the ith bit of <tt>b</tt> and return <tt>b[i]</tt>.</td></tr>
</table>
<hr>
<pre>
<a name="const_reference">dynamic_bitset::const_reference</a>
</pre>
The type <tt>bool</tt>.
<hr>
<pre>
<a name="size_type">dynamic_bitset::size_type</a>
</pre>
The unsigned integer for representing the size of the bit set.
<hr>
<pre>
<a name="block_type">dynamic_bitset::block_type</a>
</pre>
The same type as the <tt>Block</tt> template parameter.
<hr>
<pre>
<a name="bits_per_block">dynamic_bitset::bits_per_block</a>
</pre>
The number of bits in a <tt>Block</tt>.
<hr>
<h3><a name="constructors">Constructors</a></h3>
<hr>
<pre>
<a name="cons1">dynamic_bitset</a>(const Allocator&amp; alloc = Allocator())
</pre>
<b>Effects:</b> Constructs a bitset of size zero.
A copy of the <tt>alloc</tt> object will be used in subsequent
bitset operations such as <tt>resize</tt> to allocate memory.<br>
<b>Postconditions:</b> <tt>this-&gt;size() == 0</tt>.<br>
<b>Throws:</b> An allocation error if memory is exhausted
(<tt>std::bad_alloc</tt> if <tt>Allocator=std::allocator</tt>).<br>
(Required by <a href="http://www.sgi.com/tech/stl/Defaultconstructible.html">
Default Constructible</a>.)
<hr>
<pre>
<a name="cons2">dynamic_bitset</a>(size_type num_bits,
unsigned long value = 0,
const Allocator& alloc = Allocator())
</pre>
<b>Effects:</b> Constructs a bitset from an integer. The first
<tt>M</tt> bits are initialized to the corresponding bits in
<tt>val</tt> and all other bits, if any, to zero (where
<tt>M = min(num_bits, sizeof(unsigned long) * CHAR_BIT)</tt>). A copy
of the <tt>alloc</tt> object will be used in subsequent bitset
operations such as <tt>resize</tt> to allocate memory.<br>
<b>Postconditions:</b>
<ul>
<li><tt>this-&gt;size() == num_bits</tt></li>
<li> For all <tt>i</tt> in the range <tt>[0,M)</tt>, <tt>(*this)[i] == (value >> i) &amp; 1</tt>.</li>
<li> For all <tt>i</tt> in the range <tt>[M+1,num_bits)</tt>,
<tt>(*this)[i] == false</tt>.</li>
</ul>
<b>Throws:</b> An allocation error if memory is exhausted
(<tt>std::bad_alloc</tt> if <tt>Allocator=std::allocator</tt>).<br>
<hr>
<pre>
<a name="cons5">dynamic_bitset</a>(const dynamic_bitset&amp; x)
</pre>
<b>Effects:</b> Constructs a bitset that is a copy of the bitset
<tt>x</tt>. The allocator for this bitset is a copy of the
allocator in <tt>x</tt>. <br>
<b>Postconditions:</b> For all <tt>i</tt> in the range
<tt>[0,x.size())</tt>, <tt>(*this)[i] == x[i]</tt>.<br>
<b>Throws:</b> An allocation error if memory is exhausted
(<tt>std::bad_alloc</tt> if <tt>Allocator=std::allocator</tt>).<br>
(Required by <A href="http://www.sgi.com/tech/stl/Assignable.html">
Assignable</A>.)
<hr>
<pre>
template &lt;typename BlockInputIterator&gt;
explicit
<a name="cons4">dynamic_bitset</a>(BlockInputIterator first, BlockInputIterator last,
const Allocator&amp; alloc = Allocator());
</pre>
<b>Effects:</b> Constructs a bitset based on a range of blocks.
Let <tt>*first</tt> be block number 0, <tt>*++first</tt> block number
1, etc. Block number <tt>b</tt> is used to initialize the bits of the
dynamic_bitset in the position range <tt>[b*bits_per_block, (b+1)*bits_per_block)</tt>. For
each block number <tt>b</tt> with value <tt>bval</tt>, the bit
<tt>(bval >> i) &amp; 1</tt> corresponds to the bit at position <tt>(b *
bits_per_block + i)</tt> in the bitset (where <tt>i</tt> goes through the
range <tt>[0, bits_per_block)</tt>).<br>
<b>Requires:</b> The type <tt>BlockInputIterator</tt> must be a model
of <a href="http://www.sgi.com/tech/stl/InputIterator.html">Input
Iterator</a> and its <tt>value_type</tt> must be the same type as
<tt>Block</tt>.<br>
<b>Throws:</b> An allocation error if memory is exhausted
(<tt>std::bad_alloc</tt> if <tt>Allocator=std::allocator</tt>).<br>
<hr>
<pre>
template&lt;typename Char, typename Traits, typename Alloc&gt;
explicit
<a name="cons3">dynamic_bitset</a>(const <A href="http://www.sgi.com/tech/stl/basic_string.html">std::basic_string</A>&lt;Char,Traits,Alloc&gt;&amp; s,
typename std::basic_string&lt;CharT, Traits, Alloc&gt;::size_type pos = 0,
typename std::basic_string&lt;CharT, Traits, Alloc&gt;::size_type n = <A href="http://www.sgi.com/tech/stl/basic_string.html">std::basic_string</A>&lt;Char,Traits,Alloc&gt;::npos,
const Allocator&amp; alloc = Allocator())
</pre>
<b>Precondition:</b> <tt>pos &lt;= s.size()</tt>
and the characters used to
initialize the bits must be <tt>0</tt> or <tt>1</tt>.<br>
<b>Effects:</b> Constructs a bitset from a string of 0's and 1's. The
first <tt>M</tt> bits are initialized to the corresponding characters
in <tt>s</tt>, where <tt>M = min(s.size() - pos, n)</tt>. Note that
the <i>highest</i> character position in <tt>s</tt>, not the lowest,
corresponds to the least significant bit. That is, character position
<tt>pos + M - 1 - i</tt> corresponds to bit <tt>i</tt>. So, for
example, <tt>dynamic_bitset(string(&quot;1101&quot;))</tt> is the same as
<tt>dynamic_bitset(13ul)</tt>.<br>
<b>Throws:</b> an allocation error if memory is exhausted
(<tt>std::bad_alloc</tt> if <tt>Allocator=std::allocator</tt>).
<hr>
<h3><a name="destructor">Destructor</a></h3>
<hr>
<pre>
~dynamic_bitset()
</pre>
<b>Effects:</b> Releases the memory associated with this bitset
and destroys the bitset object itself.<br>
<b>Throws:</b> nothing.
<hr>
<h3><a name="member-functions">Member Functions</a></h3>
<hr>
<pre>
void <a name="swap">swap</a>(dynamic_bitset&amp; b);
</pre>
<b>Effects:</b> The contents of this bitset and bitset <tt>b</tt>
are exchanged.<br>
<b>Postconditions:</b> This bitset is equal to the original <tt>b</tt>,
and <tt>b</tt> is equal to the previous version of this bitset.<br>
<b>Throws:</b> nothing.
<hr>
<pre>
dynamic_bitset&amp; <a name="assign">operator=</a>(const dynamic_bitset&amp; x)
</pre>
<b>Effects:</b> This bitset becomes a copy of the bitset <tt>x</tt>.<br>
<b>Postconditions:</b> For all <tt>i</tt> in the range
<tt>[0,x.size())</tt>, <tt>(*this)[i] == x[i]</tt>.<br>
<b>Returns:</b> <tt>*this</tt>.<br>
<b>Throws:</b> nothing.
<br>
(Required by
<A href="http://www.sgi.com/tech/stl/Assignable.html">Assignable</A>.)
<hr>
<pre>
void <a name="resize">resize</a>(size_type num_bits, bool value = false);
</pre>
<b>Effects:</b> Changes the number of bits of the bitset to
<tt>num_bits</tt>. If <tt>num_bits > size()</tt> then the bits in the
range <tt>[0,size())</tt> remain the same, and the bits in
<tt>[size(),num_bits)</tt> are all set to <tt>value</tt>. If
<tt>num_bits < size()</tt> then the bits in the range
<tt>[0,num_bits)</tt> stay the same (and the remaining bits are
discarded).<br>
<b>Postconditions:</b> <tt>this-&gt;size() == num_bits</tt>.<br>
<b>Throws:</b> An allocation error if memory is exhausted
(<tt>std::bad_alloc</tt> if <tt>Allocator=std::allocator</tt>).<br>
<hr>
<pre>
void <a name="clear">clear</a>()
</pre>
<b>Effects:</b> The size of the bitset becomes zero.<br>
<b>Throws:</b> nothing.
<hr>
<pre>
void <a name="push_back">push_back</a>(bool value);
</pre>
<b>Effects:</b> Increases the size of the bitset by one, and sets the value of
the new most-significant bit to <tt>value</tt>.<br>
<b>Throws:</b> An allocation error if memory is exhausted
(<tt>std::bad_alloc</tt> if <tt>Allocator=std::allocator</tt>).<br>
<hr>
<pre>
void <a name="append1">append</a>(Block value);
</pre>
<b>Effects:</b> Appends the bits in <tt>value</tt> to the bitset
(appends to the most-significant end). This increases the size of the
bitset by <tt>bits_per_block</tt>. Let <tt>s</tt> be the old size of the
bitset, then for <tt>i</tt> in the range <tt>[0,bits_per_block)</tt>, the
bit at position <tt>(s + i)</tt> is set to <tt>((value >> i) &
1)</tt>.<br>
<b>Throws:</b> An allocation error if memory is exhausted
(<tt>std::bad_alloc</tt> if <tt>Allocator=std::allocator</tt>).<br>
<hr>
<pre>
template &lt;typename BlockInputIterator&gt;
void <a name="append2">append</a>(BlockInputIterator first, BlockInputIterator last);
</pre>
<b>Effects:</b> This function provides the same end result as the following
code, but is typically more efficient.
<pre>
for (; first != last; ++first)
append(*first);
</pre>
<b>Requires:</b> The <tt>BlockInputIterator</tt> type must be a model
of <a href="http://www.sgi.com/tech/stl/InputIterator.html">Input
Iterator</a> and the <tt>value_type</tt> must be the same type as
<tt>Block</tt>.<br>
<b>Throws:</b> An allocation error if memory is exhausted
(<tt>std::bad_alloc</tt> if <tt>Allocator=std::allocator</tt>).<br>
<hr>
<pre>
dynamic_bitset&amp; <a name="op-and-assign">operator&amp;=</a>(const dynamic_bitset&amp; rhs)
</pre>
<b>Requires:</b> <tt>this-&gt;size() == rhs.size()</tt>.<br>
<b>Effects:</b> Bitwise-AND all the bits in <tt>rhs</tt> with the
bits in this bitset. This is equivalent to:
<pre>
for (size_type i = 0; i != this->size(); ++i)
(*this)[i] = (*this)[i] & rhs[i];
</pre>
<b>Returns:</b> <tt>*this</tt>.<br>
<b>Throws:</b> nothing.
<hr>
<pre>dynamic_bitset&amp; <a name="op-or-assign">operator|=</a>(const dynamic_bitset&amp; rhs)
</pre>
<b>Requires:</b> <tt>this-&gt;size() == rhs.size()</tt>.<br>
<b>Effects:</b> Bitwise-OR's all the bits in <tt>rhs</tt>
with the bits in this bitset. This is equivalent to:
<pre>
for (size_type i = 0; i != this->size(); ++i)
(*this)[i] = (*this)[i] | rhs[i];
</pre>
<b>Returns:</b> <tt>*this</tt>.<br>
<b>Throws:</b> nothing.
<hr>
<pre>
dynamic_bitset&amp; <a name="op-xor-assign">operator^=</a>(const dynamic_bitset&amp; rhs)
</pre>
<b>Requires:</b> <tt>this-&gt;size() == rhs.size()</tt>.<br>
<b>Effects:</b> Bitwise-XOR's all the bits in <tt>rhs</tt>
with the bits in this bitset. This is equivalent to:
<pre>
for (size_type i = 0; i != this->size(); ++i)
(*this)[i] = (*this)[i] ^ rhs[i];
</pre>
<b>Returns:</b> <tt>*this</tt>.<br>
<b>Throws:</b> nothing.
<hr>
<pre>
dynamic_bitset&amp; <a name="op-sub-assign">operator-=</a>(const dynamic_bitset&amp; rhs)
</pre>
<b>Requires:</b> <tt>this-&gt;size() == rhs.size()</tt>.<br>
<b>Effects:</b> Computes the set difference of
this bitset and the <tt>rhs</tt> bitset. This is equivalent to:
<pre>
for (size_type i = 0; i != this->size(); ++i)
(*this)[i] = (*this)[i] && !rhs[i];
</pre>
<b>Returns:</b> <tt>*this</tt>.<br>
<b>Throws:</b> nothing.
<hr>
<pre>
dynamic_bitset&amp; <a name="op-sl-assign">operator&lt;&lt;=</a>(size_type n)
</pre>
<b>Effects:</b> Shifts the bits in this bitset to the left by
<tt>n</tt> bits. For each bit in the bitset, the bit at position pos
takes on the previous value of the bit at position <tt>pos - n</tt>,
or zero if no such bit exists.<br>
<b>Returns:</b> <tt>*this</tt>.<br>
<b>Throws:</b> nothing.
<hr>
<pre>
dynamic_bitset&amp; <a name="op-sr-assign">operator&gt;&gt;=</a>(size_type n)
</pre>
<b>Effects:</b> Shifts the bits in this bitset to the right by
<tt>n</tt> bits. For each bit in the bitset, the bit at position
<tt>pos</tt> takes on the previous value of bit <tt>pos + n</tt>, or
zero if no such bit exists.<br>
<b>Returns:</b> <tt>*this</tt>.<br>
<b>Throws:</b> nothing.
<hr>
<pre>
dynamic_bitset <a name="op-sl">operator&lt;&lt;</a>(size_type n) const
</pre>
<b>Returns:</b> a copy of <tt>*this</tt> shifted to the left by <tt>n</tt>
bits. For each bit in the returned bitset, the bit at position pos
takes on the value of the bit at position <tt>pos - n</tt> of this
bitset, or zero if no such bit exists.
Note that the expression <tt>b &lt;&lt; n</tt> is equivalent to
constructing a temporary copy of <tt>b</tt> and then using
<tt>operator&lt;&lt;=</tt>.<br>
<b>Throws:</b> An allocation error if memory is exhausted
(<tt>std::bad_alloc</tt> if <tt>Allocator=std::allocator</tt>).
<hr>
<pre>
dynamic_bitset <a name="op-sr">operator&gt;&gt;</a>(size_type n) const
</pre>
<b>Returns:</b> a copy of <tt>*this</tt> shifted to the right by
<tt>n</tt> bits. For each bit in the returned bitset, the bit at
position pos takes on the value of the bit at position <tt>pos +
n</tt> of this bitset, or zero if no such bit exists. Note that the
expression <tt>b &gt;&gt; n</tt> is equivalent to constructing a
temporary copy of <tt>b</tt> and then using
<tt>operator&gt;&gt;=</tt>.<br>
<b>Throws:</b> An allocation error if memory is exhausted
(<tt>std::bad_alloc</tt> if <tt>Allocator=std::allocator</tt>).
<hr>
<pre>
dynamic_bitset&amp; <a name="set1">set</a>()
</pre>
<b>Effects:</b> Sets every bit in this bitset to 1.<br>
<b>Returns:</b> <tt>*this</tt><br>
<b>Throws:</b> nothing.
<hr>
<pre>
dynamic_bitset&amp; <a name="flip1">flip</a>()
</pre>
<b>Effects:</b> Flips the value of every bit in this bitset.<br>
<b>Returns:</b> <tt>*this</tt><br>
<b>Throws:</b> nothing.
<hr>
<pre>
dynamic_bitset <a name="op-not">operator~</a>() const
</pre>
<b>Returns:</b> a copy of <tt>*this</tt> with all of its bits flipped.<br>
<b>Throws:</b> An allocation error if memory is exhausted
(<tt>std::bad_alloc</tt> if <tt>Allocator=std::allocator</tt>).
<hr>
<pre>
dynamic_bitset&amp; <a name="reset1">reset</a>()
</pre>
<b>Effects:</b> Clears every bit in this bitset.<br>
<b>Returns:</b> <tt>*this</tt><br>
<b>Throws:</b> nothing.
<hr>
<pre>
dynamic_bitset&amp; <a name="set2">set</a>(size_type n, bool val = true)
</pre>
<b>Precondition:</b> <tt>n &lt; this-&gt;size()</tt>.<br>
<b>Effects:</b> Sets bit <tt>n</tt> if <tt>val</tt> is <tt>true</tt>,
and clears bit <tt>n</tt> if <tt>val</tt> is <tt>false</tt>. <br>
<b>Returns:</b> <tt>*this</tt>
<hr>
<pre>
dynamic_bitset&amp; <a name="reset2">reset</a>(size_type n)
</pre>
<b>Precondition:</b> <tt>n &lt; this-&gt;size()</tt>.<br>
<b>Effects:</b> Clears bit <tt>n</tt>.<br>
<b>Returns:</b> <tt>*this</tt>
<hr>
<pre>
dynamic_bitset&amp; <a name="flip2">flip</a>(size_type n)
</pre>
<b>Precondition:</b> <tt>n &lt; this-&gt;size()</tt>.<br>
<b>Effects:</b> Flips bit <tt>n</tt>.<br>
<b>Returns:</b> <tt>*this</tt>
<hr>
<pre>
size_type <a name="size">size</a>() const
</pre>
<b>Returns:</b> the number of bits in this bitset.<br>
<b>Throws:</b> nothing.
<hr>
<pre>
size_type <a name="num_blocks">num_blocks</a>() const
</pre>
<b>Returns:</b> the number of blocks in this bitset.<br>
<b>Throws:</b> nothing.
<hr>
<pre>
size_type <a name="count">count</a>() const
</pre>
<b>Returns:</b> the number of bits in this bitset that are set.<br>
<b>Throws:</b> nothing.
<hr>
<pre>
bool <a name="any">any</a>() const
</pre>
<b>Returns:</b> <tt>true</tt> if any bits in this bitset are set,
and otherwise returns <tt>false</tt>.<br>
<b>Throws:</b> nothing.
<hr>
<pre>
bool <a name="none">none</a>() const
</pre>
<b>Returns:</b> <tt>true</tt> if no bits are set, and otherwise
returns <tt>false</tt>.<br>
<b>Throws:</b> nothing.
<hr>
<pre>
bool <a name="test">test</a>(size_type n) const
</pre>
<b>Precondition:</b> <tt>n &lt; this-&gt;size()</tt>.<br>
<b>Returns:</b> <tt>true</tt> if bit <tt>n</tt> is set and
<tt>false</tt> is bit <tt>n</tt> is 0.
<hr>
<pre>
reference <a name="bracket">operator[]</a>(size_type n)
</pre>
</TD>
<b>Precondition:</b> <tt>n &lt; this-&gt;size()</tt>.<br>
<b>Returns:</b> a <tt>reference</tt> to bit <tt>n</tt>. Note that
<tt>reference</tt> is a proxy class with an assignment operator and a
conversion to <tt>bool</tt>, which allows you to use
<tt>operator[]</tt> for assignment. That is, you can write both <tt>x
= b[n]</tt> and <tt>b[n] = x</tt>. However, in many other respects the
proxy is not the same as the true reference type <tt>bool&amp;</tt>.
<hr>
<pre>
bool <a name="const-bracket">operator[]</a>(size_type n) const
</pre>
<b>Precondition:</b> <tt>n &lt; this-&gt;size()</tt>.<br>
<b>Returns:</b> <tt>true</tt> if bit <tt>n</tt> is set.
<hr>
<pre>
unsigned long <a name="to_ulong">to_ulong</a>() const
</pre>
<b>Returns:</b> An <tt>unsigned long</tt> integer whose bits
corresponds to the bits in this bitset, as long as there are no bits
in the bitset that are set to 1 at a position greater than
<tt>sizeof(unsigned long) * CHAR_BIT</tt>.
<b>Throws:</b> <tt>std::overflow_error</tt> if the value of the bitset
can not be represented in an <tt>unsigned long</tt>.
<hr>
<pre>
bool <a name="is_subset_of">is_subset_of</a>(const dynamic_bitset&amp; a) const
</pre>
<b>Requires:</b> <tt>this->size() == a.size()</tt><br>
<b>Returns:</b> true if this bitset is a subset of bitset <tt>a</tt>.
That is, it returns true if, for every bit that is set in this bitset, the
corresponding bit in bitset <tt>a</tt> is also set. Otherwise this
function returns false.<br>
<b>Throws:</b> nothing.
<hr>
<pre>
bool <a name="is_proper_subset_of">is_proper_subset_of</a>(const dynamic_bitset&amp; a) const
</pre>
<b>Requires:</b> <tt>this->size() == a.size()</tt><br>
<b>Returns:</b> true if this bitset is a proper subset of bitset <tt>a</tt>.
That is, it returns true if, for every bit that is set in this bitset, the
corresponding bit in bitset <tt>a</tt> is also set and if
<tt>this->count() < a.count()</tt>. Otherwise this
function returns false.<br>
<b>Throws:</b> nothing.
<hr>
<pre>
bool <a name="op-equal">operator==</a>(const dynamic_bitset&amp; rhs) const
</pre>
<b>Returns:</b> <tt>true</tt> if <tt>this-&gt;size() ==
rhs.size()</tt> and if for all <tt>i</tt> in the range
<tt>[0,rhs.size())</tt>, <tt>(*this)[i] == rhs[i]</tt>. Otherwise
returns <tt>false</tt>.<br>
<b>Throws:</b> nothing.<br>
(Required by <A
href="http://www.sgi.com/tech/stl/EqualityComparable.html">Equality
Comparable</A>.)
<hr>
<pre>
bool <a name="op-not-equal">operator!=</a>(const dynamic_bitset&amp; rhs) const
</pre>
<b>Returns:</b> <tt>!((*this) == rhs)</tt><br>
<b>Throws:</b> nothing.<br>
(Required by <A
href="http://www.sgi.com/tech/stl/EqualityComparable.html">Equality
Comparable</A>.)
<hr>
<pre>
bool <a name="op-less">operator&lt;</a>(const dynamic_bitset&amp; rhs) const
</pre>
<b>Returns:</b> <tt>true</tt> if this bitset is lexicographically less
than <tt>rhs</tt>, and returns <tt>false</tt> otherwise. (See the
description of <a
href="http://www.sgi.com/tech/stl/lexicographical_compare.html">
lexicographical_compare</a> for a definition of lexicographic
ordering). <br>
<b>Throws:</b> nothing.<br>
(Required by
<A href="http://www.sgi.com/tech/stl/LessThanComparable.html">Less Than Comparable</A>.)
<hr>
<pre>
bool <a name="op-greater">operator&gt;</a>(const dynamic_bitset&amp; rhs) const
</pre>
<b>Returns:</b> <tt>!((*this) < rhs || (*this) == rhs)</tt><br>
<b>Throws:</b> nothing.<br>
(Required by <A
href="http://www.sgi.com/tech/stl/LessThanComparable.html">Less Than
Comparable</A>.)
<hr>
<pre>
bool <a name="op-less-equal">operator&lt;=</a>(const dynamic_bitset&amp; rhs) const
</pre>
<b>Returns:</b> <tt>(*this) < rhs || (*this) == rhs</tt><br>
<b>Throws:</b> nothing.<br>
(Required by
<A href="http://www.sgi.com/tech/stl/LessThanComparable.html">Less Than Comparable</A>.)
<hr>
<pre>
bool <a name="op-greater-equal">operator&gt;=</a>(const dynamic_bitset&amp; rhs) const
</pre>
<b>Returns:</b> <tt>(*this) > rhs || (*this) == rhs</tt><br>
<b>Throws:</b> nothing.<br>
(Required by
<A href="http://www.sgi.com/tech/stl/LessThanComparable.html">Less Than Comparable</A>.)
<hr>
<h3><a name="non-member-functions">Non-Member Functions</a></h3>
<hr>
<pre>
dynamic_bitset <a name="op-and">operator&amp;</a>(const dynamic_bitset&amp; a, const dynamic_bitset&amp; b)
</pre>
<b>Requires:</b> <tt>a.size() == b.size()</tt><br>
<b>Returns:</b> A new bitset that is the bitwise-AND of the bitsets
<tt>a</tt> and <tt>b</tt>. Note that the expression <tt>b1 &amp;
b2</tt> is equivalent to creating a temporary copy of <tt>b1</tt>,
using <tt>operator&amp;=</tt>, and returning the temporary copy.<br>
<b>Throws:</b> An allocation error if memory is exhausted
(<tt>std::bad_alloc</tt> if <tt>Allocator=std::allocator</tt>).
<hr>
<pre>
dynamic_bitset <a name="op-or">operator|</a>(const dynamic_bitset&amp; a, const dynamic_bitset&amp; b)
</pre>
<b>Requires:</b> <tt>a.size() == b.size()</tt><br>
<b>Returns:</b> A new bitset that is the bitwise-OR of the bitsets
<tt>a</tt> and <tt>b</tt>. Note that the expression <tt>b1 &amp;
b2</tt> is equivalent to creating a temporary copy of <tt>b1</tt>,
using <tt>operator&amp;=</tt>, and returning the temporary copy.<br>
<b>Throws:</b> An allocation error if memory is exhausted
(<tt>std::bad_alloc</tt> if <tt>Allocator=std::allocator</tt>).
<hr>
<pre>
dynamic_bitset <a name="op-xor">operator^</a>(const dynamic_bitset&amp; a, const dynamic_bitset&amp; b)
</pre>
<b>Requires:</b> <tt>a.size() == b.size()</tt><br>
<b>Returns:</b> A new bitset that is the bitwise-XOR of the bitsets
<tt>a</tt> and <tt>b</tt>. Note that the expression <tt>b1 &amp;
b2</tt> is equivalent to creating a temporary copy of <tt>b1</tt>,
using <tt>operator&amp;=</tt>, and returning the temporary copy.<br>
<b>Throws:</b> An allocation error if memory is exhausted
(<tt>std::bad_alloc</tt> if <tt>Allocator=std::allocator</tt>).
<hr>
<pre>
dynamic_bitset <a name="op-sub">operator-</a>(const dynamic_bitset&amp; a, const dynamic_bitset&amp; b)
</pre>
<b>Requires:</b> <tt>a.size() == b.size()</tt><br>
<b>Returns:</b> A new bitset that is the set difference of the bitsets
<tt>a</tt> and <tt>b</tt>. Note that the expression <tt>b1 - b2</tt>
is equivalent to creating a temporary copy of <tt>b1</tt>,
using <tt>operator-=</tt>, and returning the temporary copy.<br>
<b>Throws:</b> An allocation error if memory is exhausted
(<tt>std::bad_alloc</tt> if <tt>Allocator=std::allocator</tt>).
<hr>
<pre>
template &lt;typename CharT, typename Alloc&gt;
void <a name="to_string">to_string</a>(const dynamic_bitset&lt;Block, Allocator&gt;&amp; b,
<A href="http://www.sgi.com/tech/stl/basic_string.html">std::basic_string</A>&lt;Char,Traits,Alloc&gt;& s)
</pre>
<b>Effects:</b> Copies a representation of <tt>b</tt> into the string
<tt>s</tt>. A character in the string is <tt>'1'</tt> if the
corresponding bit is set, and <tt>'0'</tt> if it is not. Character
position <tt>i</tt> in the string corresponds to bit position
<tt>b.size() - 1 - i</tt>. <br>
<b>Throws:</b> If memory is exhausted, the string will throw an
allocation error.<br>
<b>Rationale:</b> This function is not a member function taking zero
arguments and returning a string for a couple reasons. First, this
version can be slighly more efficient because the string is not
copied (due to being passed by value). Second, as a member function,
to allow for flexibility with regards to the template parameters of
<tt>basic_string</tt>, the member function would require explicit
template parameters. Few C++ programmers are familiar with explicit
template parameters, and some C++ compilers do not handle them
properly.
<hr>
<pre>
template &lt;typename Block, typename Alloc, typename BlockOutputIterator&gt;
void <a name="to_block_range">to_block_range</a>(const dynamic_bitset&lt;Block, Alloc&gt;&amp; b, BlockOutputIterator result)
</pre>
<b>Effects:</b> Writes the bits of the bitset into the iterator
<tt>result</tt> a block at a time. The first block written represents
the bits in the position range <tt>[0,bits_per_block)</tt> in the
bitset, the second block written the bits in the range
<tt>[bits_pre_block,2*bits_per_block)</tt>, and so on. For each block
<tt>bval</tt> written, the bit <tt>(bval >> i) &amp; 1</tt>
corresponds to the bit at position <tt>(b * bits_per_block + i)</tt>
in the bitset.<br>
<b>Requires:</b> The type <tt>BlockOutputIterator</tt> must be a model
of <a href="http://www.sgi.com/tech/stl/OutputIterator.html">Output
Iterator</a> and its <tt>value_type</tt> must be the same type as
<tt>Block</tt>. Further, the size of the output range must be greater
or equal <tt>b.num_blocks()</tt>.
<hr>
<pre>
template &lt;typename BlockIterator, typename Block, typename Alloc&gt;
void <a name="from_block_range">from_block_range</a>(BlockIterator first,
BlockIterator last, const dynamic_bitset&lt;Block, Alloc&gt;&amp; b)
</pre>
<b>Effects:</b> Reads blocks from the iterator range into the
bitset. <br>
<b>Requires:</b> The type <tt>BlockIterator</tt> must be a model of <a
href="http://www.sgi.com/tech/stl/InputIterator.html">Input
Iterator</a> and its <tt>value_type</tt> must be the same type as
<tt>Block</tt>. The size of the iterator range must be less or equal
to <tt>b.num_blocks()</tt>.
<hr>
<pre>
template &lt;typename Char, typename Traits, typename Block, typename Alloc&gt;
basic_ostream&lt;Char, Traits&gt;&amp;
<a name="op-out">operator&lt;&lt;</a>(basic_ostream&lt;Char, Traits&gt;&amp; os, const dynamic_bitset&lt;Block, Alloc&gt;&amp; x)
</pre>
Output a <tt>dynamic_bitset</tt> to an output stream. This function
behaves as if it converts the <tt>dynamic_bitset</tt> to a string and then
writes that string to the output stream. That is, it is equivalent to
<pre>
std::basic_string&lt;Char, Traits&gt; s;
to_string(x, s):
os &lt;&lt; s;
</pre>
<b>Throws:</b> An allocation error if memory is exhausted
(<tt>std::bad_alloc</tt> if <tt>Allocator=std::allocator</tt>).
Also will throw <tt>std::ios_base::failure</tt> if there is a problem
writing to the stream.
<hr>
<pre>
template &lt;typename Char, typename Traits, typename Block, typename Alloc&gt;
basic_istream&lt;Char,Traits&gt;&amp;
<a name="op-in">operator&gt;&gt;</a>(basic_istream&lt;Char,Traits&gt;&amp; is, dynamic_bitset&lt;Block, Alloc&gt;&amp; x)
</pre>
<b>Effects:</b> Extracts a <tt>dynamic_bitset</tt> from an input
stream. This function first skips whitespace, then extracts up to
<tt>x.size()</tt> characters from the input stream. It stops either
when it has successfully extracted <tt>x.size()</tt> characters, or
when extraction fails, or when it sees a character that is something
other than <tt>1</tt> (in which case it does not extract that
character). If extraction is successful, the function then assigns a
value to the bitset in the same way as if it were initializing the
bitset from a string. So, for example, if the input stream contains
the characters <tt>&quot;1100abc&quot;</tt>, it will assign the value
<tt>12ul</tt> to the bitset, and the next character read from the
input stream will be <tt>a</tt>.<br>
<b>Throws:</b> An allocation error if memory is exhausted
(<tt>std::bad_alloc</tt> if <tt>Allocator=std::allocator</tt>).
Also will throw <tt>std::ios_base::failure</tt> if there is a problem
reading from the stream.
<hr>
<h3><a name="see-also">See also</a></h3>
<tt><A href="http://www.sgi.com/tech/stl/bitset.html">std::bitset</A></tt>,
<tt><A href="http://www.sgi.com/tech/stl/Vector.html">std::vector</A></tt>,
<h3><a name="acknowledgements">Acknowledgements</a></h3>
<p>
We would like to thank the Boost community for putting in the time to
review and accept this library. This library is much better than it
ever would have been due to all the suggestions from Boost members. We
especially thank Matt Marcus for taking on the task of review
manager. Also, a special thanks goes to Gennaro Prota for work on
increasing efficiency for many of <tt>dynamic_bitset</tt>'s functions.
</p>
<HR>
<TABLE>
<TR valign=top>
<TD nowrap>Copyright &copy 2001</TD><TD>
<A HREF="../../people/jeremy_siek.htm">Jeremy Siek</A>,
Indiana University (<A
HREF="mailto:jsiek@osl.iu.edu">jsiek@osl.iu.edu</A>)<br>
<A HREF="http://freshsources.com">Chuck Allison</A>, Senior Editor, C/C++ Users Journal (<A HREF="mailto:cda@freshsources.com">cda@freshsources.com</A>)<br>
</TD></TR></TABLE>
</BODY>
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