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This adds a method to the event class which allows the user to register a callback function to be invoked when the event reaches the specified state (e.g. when it completes).
44 lines
1.2 KiB
C++
44 lines
1.2 KiB
C++
//---------------------------------------------------------------------------//
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// Copyright (c) 2013-2014 Kyle Lutz <kyle.r.lutz@gmail.com>
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//
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// Distributed under the Boost Software License, Version 1.0
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// See accompanying file LICENSE_1_0.txt or copy at
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// http://www.boost.org/LICENSE_1_0.txt
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//
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// See http://kylelutz.github.com/compute for more information.
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//---------------------------------------------------------------------------//
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#define BOOST_TEST_MODULE TestEvent
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#include <boost/test/unit_test.hpp>
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#include <boost/compute/event.hpp>
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#include "context_setup.hpp"
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BOOST_AUTO_TEST_CASE(null_event)
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{
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boost::compute::event null;
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BOOST_CHECK(null.get() == cl_event());
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}
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#ifdef CL_VERSION_1_1
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static bool callback_invoked = false;
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static void BOOST_COMPUTE_CL_CALLBACK
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callback(cl_event event, cl_int status, void *user_data)
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{
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callback_invoked = true;
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}
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BOOST_AUTO_TEST_CASE(event_callback)
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{
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BOOST_CHECK_EQUAL(callback_invoked, false);
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boost::compute::event marker = queue.enqueue_marker();
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marker.set_callback(callback);
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queue.finish();
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BOOST_CHECK_EQUAL(callback_invoked, true);
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}
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#endif // CL_VERSION_1_1
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BOOST_AUTO_TEST_SUITE_END()
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