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refs kylelutz/compute#9 device, context, and queue are initialized statically in `context_setup.hpp`. With this change all tests are able to complete when an NVIDIA GPU is in exclusive compute mode. Side effect of the change: Time for all tests to complete reduced from 15.71 to 13.03 sec Tesla C2075.
52 lines
1.6 KiB
C++
52 lines
1.6 KiB
C++
//---------------------------------------------------------------------------//
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// Copyright (c) 2013 Kyle Lutz <kyle.r.lutz@gmail.com>
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//
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// Distributed under the Boost Software License, Version 1.0
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// See accompanying file LICENSE_1_0.txt or copy at
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// http://www.boost.org/LICENSE_1_0.txt
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//
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// See http://kylelutz.github.com/compute for more information.
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//---------------------------------------------------------------------------//
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#define BOOST_TEST_MODULE TestIsSorted
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#include <boost/test/unit_test.hpp>
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#include <boost/compute/system.hpp>
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#include <boost/compute/algorithm/sort.hpp>
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#include <boost/compute/algorithm/is_sorted.hpp>
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#include <boost/compute/container/vector.hpp>
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#include "context_setup.hpp"
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namespace bc = boost::compute;
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BOOST_AUTO_TEST_CASE(is_sorted_int)
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{
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bc::vector<int> vector;
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BOOST_VERIFY(bc::is_sorted(vector.begin(), vector.end()) == true);
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vector.push_back(1);
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BOOST_VERIFY(bc::is_sorted(vector.begin(), vector.end()) == true);
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vector.push_back(2);
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BOOST_VERIFY(bc::is_sorted(vector.begin(), vector.end()) == true);
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vector.push_back(0);
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BOOST_VERIFY(bc::is_sorted(vector.begin(), vector.end()) == false);
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vector.push_back(-2);
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BOOST_VERIFY(bc::is_sorted(vector.begin(), vector.end()) == false);
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bc::sort(vector.begin(), vector.end());
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BOOST_VERIFY(bc::is_sorted(vector.begin(), vector.end()) == true);
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}
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BOOST_AUTO_TEST_CASE(is_sorted_ones)
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{
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bc::vector<int> vector(10);
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bc::fill(vector.begin(), vector.end(), int(1));
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BOOST_VERIFY(bc::is_sorted(vector.begin(), vector.end()) == true);
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}
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BOOST_AUTO_TEST_SUITE_END()
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