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build/src/engine/index.html
Rene Rivera eed0cf6cc3 Variety of performance improvements.
* bjam; bump to version 3.1.12
* bjam; make it possible to build in MinGW/MSYS shell
* bjam; move profile code to debug.h/c to make it available for use everywhere
* bjam; cache all filesystem query operations, Unix and Windows only, include PWD and scanning
* bjam; add memory profile info, and sprinkle throught code
* bbv2; rewrite some while() loops into for() loops to reduce time and memory
* bbv2; keep a single instance counter instead of one per type to reduce memory use
* bjam+bbv2; change NORMALIZE_PATH builtin to join path parts to reduce memory use


[SVN r31177]
2005-10-03 00:47:36 +00:00

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<h1 align="center">Boost.Jam</h1>
<h2 align="center"></h2>
</td>
</tr>
</tbody>
</table>
<hr>
<dl class="index">
<dt><a href="#introduction">Introduction</a></dt>
<dt><a href="#features">Features</a></dt>
<dt><a href="#contents">Contents</a></dt>
<dt><a href="#building_bjam">Building Boost.Jam</a></dt>
<dt><a href="#core_extensions">Core Jam Extensions</a></dt>
<dd>
<dl class="index">
<dt><a href="#variable_quoting">Command-line and Environment Variable
Quoting</a></dt>
<dt><a href="#jambase_replacement">Startup Behavior</a></dt>
<dt><a href="#rule_indirection">Rule Indirection</a></dt>
<dt><a href="#argument_lists">Argument Lists</a></dt>
<dt><a href="#module_support">Module Support</a></dt>
<dd>
<dl class="index">
<dt><a href="#module_declaration">Declaration</a></dt>
<dt><a href="#module_locals">Variable Scope</a></dt>
<dt><a href="#local_rules">Local Rules</a></dt>
<dt><a href="#RULENAMES_rule">The <tt>RULENAMES</tt>
rule</a></dt>
<dt><a href="#VARNAMES_rule">The <tt>VARNAMES</tt> rule</a></dt>
<dt><a href="#IMPORT_rule">The <tt>IMPORT</tt> rule</a></dt>
<dt><a href="#EXPORT_rule">The <tt>EXPORT</tt> rule</a></dt>
<dt><a href="#CALLER_MODULE_rule">The
<tt>CALLER_MODULE</tt></a></dt>
<dt><a href="#DELETE_MODULE_rule">The <tt>DELETE_MODULE</tt>
rule</a></dt>
</dl>
</dd>
<dt><a href="#local_foreach">Local for Loop Variables</a></dt>
<dt><a href="#negative_indexing">Negative Indexing</a></dt>
<dt><a href="#cygwin_support">Support for Cygwin</a></dt>
<dt><a href="#BINDRULE">Target Binding Detection</a></dt>
<dt><a href="#FAIL_EXPECTED">Return Code Inversion</a></dt>
<dt><a href="#NOCARE">Ignoring Return Codes</a></dt>
<dt><a href="#RMOLD">Removing outdated targets</a></dt>
<dt><a href="#SUBST_rule">The <tt>SUBST</tt> Rule</a></dt>
<dt><a href="#JAM_VERSION">The <tt>JAM_VERSION</tt> global
variable</a></dt>
<dt><a href="#debugging_support">Debugging Support</a></dt>
<dd>
<dl class="index">
<dt><a href="#BACKTRACE_rule">The BACKTRACE rule</a></dt>
<dt><a href="#profiling">Profiling</a></dt>
<dt><a href="#parse_debugging">Parser Debugging</a></dt>
<dt><a href="#dependency_graph">Dependency Graph Output</a></dt>
</dl>
</dd>
<dt><a href="#UPDATE">The <tt>UPDATE</tt> rule and changes to command
line handling</a></dt>
<dt><a href="#semaphores">Semaphores</a></dt>
<dt><a href="#w32_getreg">The W32_GETREG rule</a></dt>
<dt><a href="#ISFILE_rule">The <tt>ISFILE</tt> rule</a></dt>
<dt><a href="#SHELL_rule">The <tt>SHELL</tt> rule</a></dt>
</dl>
</dd>
<dt><a href="#jam_fundamentals">Jam Fundamentals</a></dt>
</dl>
<h2><a name="introduction" id="introduction"></a>Introduction</h2>
<p>Boost.Jam (BJam) &nbsp;is a build tool based on FTJam, which in turn is
based on Perforce Jam. It contains significant improvements made to
facilitate its use in the Boost Build System, but should be backward
compatible with Perforce Jam.</p>
<p>This is version 3.1.12 of BJam and is based on version 2.4 of
Jam/MR:</p>
<pre>
/+\
+\ Copyright 1993-2002 Christopher Seiwald and Perforce Software, Inc.
\+/
This is Release 2.4 of Jam/MR, a make-like program.
License is hereby granted to use this software and distribute it
freely, as long as this copyright notice is retained and modifications
are clearly marked.
ALL WARRANTIES ARE HEREBY DISCLAIMED.
</pre>
<h2><a name="features" id="features"></a>Features</h2>
<p>Jam is a make(1) replacement that makes building simple things simple
and building complicated things manageable.</p>
<p>Jam's language is expressive, making Jamfiles (c.f. Makefiles) compact.
Here's a sample:</p>
<pre>
Main smail : main.c map.c resolve.c deliver.c
misc.c parser.y alias.c pw.c headers.c
scanner.l getpath.c str.c ;
</pre>
<p>This builds "smail" from a dozen source files. Jam handles header file
dependencies automatically and on-the-fly.</p>
<p>Jam is very portable: it runs on UNIX, VMS, Mac, and NT. Most Jamfiles
themselves are portable, like the sample above.</p>
<p>Jam is unintrusive: it is small, it has negligible CPU overhead, and it
doesn't create any of its own funny files (c.f. Odin, nmake, SunOS
make).</p>
<p>Jam can build large projects spread across many directories in one pass,
without recursing, tracking the relationships among all files. Jam can do
this with multiple, concurrent processes.</p>
<p>Jam isn't under the blinkin GNU copyright, so you can incorporate it
into commercial products.</p>
<h2><a name="contents" id="contents"></a>Contents</h2>
<table cellpadding="2" cellspacing="2" border="0" summary=
"Contents of Jam documents.">
<tr>
<td valign="top"><a href="Jam.html">Jam.html</a></td>
<td valign="top">Jam and language reference.</td>
</tr>
<tr>
<td valign="top"><a href="Porting">Porting</a></td>
<td valign="top">Notes on porting jam to wildcat platforms.</td>
</tr>
</table>
<h2><a name="building_bjam" id="building_bjam"></a>Building Boost.Jam</h2>
<p>Installing BJam after building it is simply a matter of copying the
generated executables someplace in your <tt>PATH</tt>. For building the
executables there are a set of <tt>build</tt> bootstrap scripts to
accomodate particular environments. The scripts take one optional argument,
the name of the toolset to build with. When the toolset is not given an
attempt is made to detect an available toolset and use that. The build
scripts accept these areguments:</p>
<pre>
&lt;build script name&gt; [toolset]
</pre>
<p>Running the scripts without arguments will give you the best chance of
success. On Windows platforms from a command console do:</p>
<pre>
cd &lt;jam source location&gt;
.\build.bat
</pre>
<p>On Unix type platforms do:</p>
<pre>
cd &lt;jam source location&gt;
sh ./build.sh
</pre>
<p>For the Boost.Jam source included with the Boost distribution the
<tt>&lt;jam source location&gt;</tt> is
<tt>BOOST_ROOT/tools/build/jam_src.</tt></p>
<p>If the scripts fail to detect an appropriate toolset to build with your
particular toolset may not be auto-detectable. In that case, you can
specify the toolset as the first argument, this assumes that the toolset is
readily available in the <tt>PATH</tt>. NOTE: The toolset used to build
Boost.Jam is independent of the toolsets used for Boost.Build. Only one
version of Boost.Jam is needed to use Boost.Build. The supported toolsets,
and wether they are auto-detected, are:</p>
<table cellpadding="2" cellspacing="2" border="1" summary=
"Bootstrap supported platforms and toolsets.">
<tr>
<th valign="top">Script</th>
<th valign="top">Platforms</th>
<th valign="top">Toolsets</th>
<th valign="top">Detection</th>
</tr>
<tr>
<td valign="top" rowspan="9" colspan="1"><tt>build.bat</tt></td>
<td valign="top" rowspan="9" colspan="1">Windows NT, 2000, and XP</td>
<td valign="top"><a href=
"http://www.comeaucomputing.com"><tt>como</tt></a>, Comeau.Computing
C/C++</td>
<td valign="top"></td>
</tr>
<tr>
<td valign="top"><a href=
"http://www.borland.com/bcppbuilder/freecompiler"><tt>borland</tt></a>,
<a href="http://www.borland.com/">Borland</a> C++Builder (BCC 5.5)</td>
<td valign="top">* Common install location:
<tt>"C:\Borland\BCC55"</tt><br>
* <tt>BCC32.EXE</tt> in <tt>PATH</tt></td>
</tr>
<tr>
<td valign="top"><a href="http://gcc.gnu.org">gcc</a>, GNU GCC</td>
<td valign="top"></td>
</tr>
<tr>
<td valign="top"><a href="http://gcc.gnu.org">gcc-nocygwin</a>, GNU
GCC</td>
<td valign="top"></td>
</tr>
<tr>
<td valign="top"><a href=
"http://www.intel.com/software/products/compilers/c60"><tt>intel-win32</tt></a>,
Intel C++ Compiler for Windows</td>
<td valign="top">* <tt>ICL.EXE</tt> in <tt>PATH</tt></td>
</tr>
<tr>
<td valign="top"><a href=
"http://www.metrowerks.com"><tt>metrowerks</tt></a>, MetroWerks
CodeWarrior C/C++ 7.x, 8.x</td>
<td valign="top">* <tt>CWFolder</tt> variable configured<br>
* <tt>MWCC.EXE</tt> in <tt>PATH</tt></td>
</tr>
<tr>
<td valign="top"><a href="http://www.mingw.org">mingw</a>, GNU <a href=
"http://gcc.gnu.org">GCC</a> as the <a href=
"http://www.mingw.org">MinGW</a> configuration</td>
<td valign="top">* Common install location: <tt>"C:\MinGW"</tt></td>
</tr>
<tr>
<td valign="top"><a href="http://msdn.microsoft.com/visualc/">msvc</a>,
Microsoft Visual C++ 6.x</td>
<td valign="top">* <tt>VCVARS32.BAT</tt> already configured<br>
* Common install locations: <tt>"C:\Program Files\Microsoft Visual
Studio"</tt>, <tt>"C:\Program Files\Microsoft Visual C++"<br></tt> *
<tt>CL.EXE</tt> in <tt>PATH</tt></td>
</tr>
<tr>
<td valign="top"><a href="http://msdn.microsoft.com/visualc/">vc7</a>,
Microsoft Visual C++ 7.x</td>
<td valign="top">* <tt>VCVARS32.BAT</tt> or <tt>VSVARS32.BAT</tt>
already configured<br>
* Common install location: <tt>"C:\Program Files\Microsoft Visual
Studio .NET"</tt><br>
* Common install location: <tt>"C:\Program Files\Microsoft Visual
Studio .NET 2003"</tt></td>
</tr>
<tr>
<td valign="top" rowspan="11" colspan="1"><tt>build.sh</tt></td>
<td valign="top" rowspan="10" colspan="1">Unix, Linux, Cygwin,
etc.</td>
<td valign="top"><a href="http://www.hp.com/go/c++">acc</a>, HP-UX
aCC</td>
<td valign="top">* <tt>aCC</tt> in <tt>PATH</tt><br>
* <tt>uname</tt> is "HP-UX"</td>
</tr>
<tr>
<td valign="top"><a href="http://www.comeaucomputing.com">como</a>,
Comeau.Computing C/C++</td>
<td valign="top">* <tt>como</tt> in <tt>PATH</tt></td>
</tr>
<tr>
<td valign="top"><a href="http://gcc.gnu.org">gcc</a>, GNU GCC</td>
<td valign="top">* <tt>gcc</tt> in <tt>PATH</tt></td>
</tr>
<tr>
<td valign="top"><a href=
"http://www.intel.com/software/products/compilers/c60l/">intel-linux</a>,
Intel C++ for Linux</td>
<td valign="top">* <tt>icc</tt> in <tt>PATH</tt><br>
* Common install locations: <tt>"/opt/intel/compiler70"</tt>,
<tt>"/opt/intel/compiler60"</tt>, <tt>"/opt/intel/compiler50"</tt></td>
</tr>
<tr>
<td valign="top">kcc, Intel KAI
C++</td>
<td valign="top">* <tt>KCC</tt> in <tt>PATH</tt></td>
</tr>
<tr>
<td valign="top"><a href=
"http://www.borland.com/bcppbuilder/freecompiler"><tt>kylix</tt></a>,
<a href="http://www.borland.com/">Borland</a> C++Builder</td>
<td valign="top">* <tt>bc++</tt> in <tt>PATH</tt></td>
</tr>
<tr>
<td valign="top"><a href=
"http://www.sgi.com/developers/devtools/languages/mipspro.html">mipspro</a>,
SGI MIPSpro C</td>
<td valign="top"></td>
</tr>
<tr>
<td valign="top">sunpro, Sun Workshop 6 C++</td>
<td valign="top">* Standard install location:
<tt>"/opt/SUNWspro"</tt></td>
</tr>
<tr>
<td valign="top"><a href=
"http://www.tru64unix.compaq.com/cplus/">true64cxx</a>, Compaq C++
Compiler for True64 UNIX</td>
<td valign="top"></td>
</tr>
<tr>
<td valign="top"><a href=
"http://www-3.ibm.com/software/ad/vacpp/">vacpp</a>, IBM VisualAge
C++</td>
<td valign="top">* <tt>xlc</tt> in <tt>PATH</tt></td>
</tr>
<tr>
<td valign="top">MacOS X<br></td>
<td valign="top"><a href=
"http://developer.apple.com/tools/compilers.html">darwin</a>, Apple
MacOS X GCC</td>
<td valign="top">* <tt>uname</tt> is <tt>"Darwin"</tt></td>
</tr>
</table>
<p>The built executables are placed in a subdirectory specific to your
platform. For example, in Linux running on an Intel x86 compatible chip,
the executables are placed in: <tt>"bin.linuxx86"</tt>.
The <tt>bjam[.exe]</tt> executable can be used to invoke Boost.Build.</p>
<p>The <tt>build</tt> scripts support additional invocation arguments for
use by developers of Boost.Jam. The extra arguments come after the toolset,
and can take the form of <tt>"--option"</tt> or targets for the
<tt>build.jam</tt> script:</p>
<pre>
&lt;build script name&gt; [toolset] [--option+ target*]
</pre>
<p>There is current only one available option, <tt>"--debug"</tt>, which
builds debugging versions of the executable. When built they are placed in
their own directory <tt>"bin.&lt;platform&gt;.debug"</tt>. To specify
targets without options, one can suply a special ignore option
<tt>"---"</tt>.</p>
<p>Currently there are two targets supported: <tt>dist</tt>, and
<tt>clean</tt>. Respectively they: generate packages (compressed archives)
as appropriate for distribution in the platform, or remove all the built
executables and objects.</p>
<h2><a name="core_extensions" id="core_extensions">Core Jam
Extensions</a></h2>
<p>A number of enhancements have been made to the core language of Classic
Jam. These changes were aimed primarily at making it easier to manage the
complexity of a large system such as Boost.Build.</p>
<h3><a name="variable_quoting" id="variable_quoting"></a>Command-line and
Environment Variable Quoting</h3>
<p>Classic Jam had an <a href="#variable_splitting">odd behavior</a> with
respect to command-line variable ( <tt>-s...</tt>) and environment variable
settings which made it impossible to define an arbitrary variable with
spaces in the value. Boost Jam remedies that by treating all such settings
as a single string if they are surrounded by double-quotes. Uses of this
feature can look interesting, since shells require quotes to keep
characters separated by whitespace from being treated as separate
arguments:</p>
<pre>
jam -sMSVCNT="\"\"C:\Program Files\Microsoft Visual C++\VC98\"\"" ...
</pre>
<p>The outer quote is for the shell. The middle quote is for Jam, to tell
it to take everything within those quotes literally, and the inner quotes
are for the shell again when paths are passed as arguments to build
actions. Under NT, it looks a lot more sane to use environment variables
before invoking jam when you have to do this sort of quoting:</p>
<pre>
set MSVCNT=""C:\Program Files\Microsoft Visual C++\VC98\""
</pre>
<h3><a name="jambase_replacement" id="jambase_replacement">Startup
Behavior</a></h3>
<p>The Boost.Build v2 initialization behavior has been implemented. This
behavior only applies when the executable being invoked is called
"<code>bjam</code>" or, for backward-compatibility, when the
<code>BOOST_ROOT</code> variable is set.</p>
<ol>
<li>We attempt to load "boost-build.jam" by searching from the current
invocation directory up to the root of the file-system. This file is
expected to invoke the <tt>boost-build</tt> rule to indicate where the
Boost.Build system files are, and to load them.</li>
<li>If boost-build.jam is not found we error and exit, giving brief
instructions on possible errors.
<blockquote>
As a backward-compatibility measure for older versions of
Boost.Build, when the <code>BOOST_ROOT</code> variable is set, we
first search for <code>boost-build.jam</code> in
<code>$(BOOST_ROOT)/tools/build</code> and
<code>$(BOOST_BUILD_PATH)</code>. If found, it is loaded and
initialization is complete.
</blockquote>
</li>
<li>The <code>boost-build</code> rule adds its (optional) argument to the
front of <code>BOOST_BUILD_PATH</code>, and attempts to load
<code>bootstrap.jam</code> from those directories. If a relative path is
specified as an argument, it is treated as though it was relative to the
<code>boost-build.jam</code> file.</li>
<li>If the bootstrap.jam file was not found, we print a likely error
message and exit.</li>
</ol>
<h3><a name="rule_indirection" id="rule_indirection">Rule
Indirection</a></h3>
<p>Boost Jam allows you to call a rule whose name is held in a variable or
computed as the result of an expression:</p>
<pre>
x = foo ;
rule foobar { ECHO foobar ; } # a trivial rule
$(x)bar ; # invokes foobar
</pre>
<p>Furthermore, if the first expression expands to more than one list item,
everything after the first item becomes part of the first argument. This
allows a crude form of argument binding:</p>
<pre>
# return the elements of sequence for which predicate returns non-nil
rule filter ( sequence * : predicate + )
{
local result ;
for local x in $(sequence)
{
if [ $(predicate) $(x) ] { result += $(x); }
}
return $(result);
}
# true iff x == y
rule equal ( x y )
{
if $(x) = $(y) { return true; }
}
# bind 3 to the first argument of equal
ECHO [ filter 1 2 3 4 5 4 3 : equal 3 ] ; # prints "3 3"
</pre>
<h3><a name="argument_lists" id="argument_lists">Argument lists</a></h3>
<p>You can now describe the arguments accepted by a rule, and refer to them
by name within the rule. For example, the following prints ``I'm sorry,
Dave'' to the console:</p>
<pre>
rule report ( pronoun index ? : state : names + )
{
local he.suffix she.suffix it.suffix = s ;
local I.suffix = m ;
local they.suffix you.suffix = re ;
ECHO $(pronoun)'$($(pronoun).suffix) $(state), $(names[$(index)]) ;
}
report I 2 : sorry : Joe Dave Pete ;
</pre>
<p>Each name in a list of formal arguments (separated by ``<tt>:</tt>'' in
the rule declaration) is bound to a single element of the corresponding
actual argument unless followed by one of these modifiers:</p>
<table border="1" summary="Argument modifiers">
<tr>
<th>Symbol</th>
<th>Semantics of preceding symbol</th>
</tr>
<tr>
<td><tt>?</tt></td>
<td>optional</td>
</tr>
<tr>
<td><tt>*</tt></td>
<td>Bind to zero or more unbound elements of the actual argument. When
``<tt>*</tt>'' appears where an argument name is expected, any number
of additional arguments are accepted. This feature can be used to
implement "varargs" rules.</td>
</tr>
<tr>
<td><tt>+</tt></td>
<td>Bind to one or more unbound elements of the actual argument.</td>
</tr>
</table>
<p>The actual and formal arguments are checked for inconsistencies, which
cause Jam to exit with an error code:</p>
<pre>
### argument error
# rule report ( pronoun index ? : state : names + )
# called with: ( I 2 foo : sorry : Joe Dave Pete )
# extra argument foo
### argument error
# rule report ( pronoun index ? : state : names + )
# called with: ( I 2 : sorry )
# missing argument names
</pre>
<p>If you omit the list of formal arguments, all checking is bypassed as in
``classic'' Jam. Argument lists drastically improve the reliability and
readability of your rules, however, and are <b>strongly recommended</b> for
any new Jam code you write.</p>
<h3><a name="module_support" id="module_support">Module Support</a></h3>
<p>Boost Jam introduces support for modules, which provide some rudimentary
namespace protection for rules and variables. A new keyword,
``<tt>module</tt>'' was also introduced. The features described in this
section are <i>primitives</i>, meaning that they are meant to provide the
operations needed to write Jam rules which provide a more elegant module
interface.</p>
<h4><a name="module_declaration" id=
"module_declaration">Declaration</a></h4>
<pre>
module <i>expression</i> { ... }
</pre>
<p>Code within the <tt>{</tt> ... <tt>}</tt> executes within the module
named by evaluating <i>expression</i>. Rule definitions can be found in the
module's own namespace, and in the namespace of the global module as
<i>module-name</i><tt>.</tt><i>rule-name</i>, so within a module, other
rules in that module may always be invoked without qualification:</p>
<pre>
<b>module my_module
{</b>
rule salute ( x ) { ECHO $(x), world ; }
rule greet ( ) { salute hello ; }
greet ;
<b>}
my_module.salute</b> goodbye ;
</pre>
<p>When an invoked rule is not found in the current module's namespace, it
is looked up in the namespace of the global module, so qualified calls work
across modules:</p>
<pre>
module your_module
{
rule bedtime ( ) { <b>my_module.salute</b> goodnight ; }
}
</pre>
<h4><a name="module_locals" id="module_locals">Variable Scope</a></h4>
<p>Each module has its own set of dynamically nested variable scopes. When
execution passes from module A to module B, all the variable bindings from
A become unavailable, and are replaced by the bindings that belong to B.
This applies equally to local and global variables:</p>
<pre>
module A
{
x = 1 ;
rule f ( )
{
local y = 999 ; # becomes visible again when B.f calls A.g
B.f ;
}
rule g ( )
{
ECHO $(y) ; # prints "999"
}
}
module B
{
y = 2 ;
rule f ( )
{
ECHO $(y) ; # always prints "2"
A.g ;
}
}
</pre>
<p>The only way to access another module's variables is by entering that
module:</p>
<pre>
rule peek ( module-name ? : variables + )
{
module $(module-name)
{
return $($(&gt;)) ;
}
}
</pre>Note that because existing variable bindings change whenever a new
module scope is entered, argument bindings become unavailable. That explains
the use of "<code>$(&gt;)</code>" in the <code>peek</code> rule above.
<h4><a name="local_rules" id="local_rules">Local Rules</a></h4>
<pre>
local rule <i>rulename...</i>
</pre>
<p>The rule is declared locally to the current module. It is not entered in
the global module with qualification, and its name will not appear in the
result of:</p>
<pre>
[ RULENAMES <i>module-name</i> ]
</pre>
<h4><a name="RULENAMES_rule" id="RULENAMES_rule">The <tt>RULENAMES</tt>
Rule</a></h4>
<pre>
rule RULENAMES ( module ? )
</pre>
<p>Returns a list of the names of all non-local rules in the given module.
If <tt>module</tt> is omitted, the names of all non-local rules in the
global module are returned.</p>
<h4><a name="VARNAMES_rule" id="VARNAMES_rule">The <tt>VARNAMES</tt>
Rule</a></h4>
<pre>
rule VARNAMES ( module ? )
</pre>
<p>Returns a list of the names of all variable bindings in the given
module. If <tt>module</tt> is omitted, the names of all variable bindings
in the global module are returned. <b>Note:</b>this includes any local
variables in rules from the call stack which have not returned at the time
of the <code>VARNAMES</code> invocation.</p>
<h4><a name="IMPORT_rule" id="IMPORT_rule">The <tt>IMPORT</tt>
Rule</a></h4>
<p><tt>IMPORT</tt> allows rule name aliasing across modules:</p>
<pre>
rule IMPORT ( source_module ? : source_rules *
: target_module ? : target_rules * )
</pre>
<p>The <tt>IMPORT</tt> rule copies rules from the <tt>source_module</tt>
into the <tt>target_module</tt> as <tt>local</tt> rules. If either
<tt>source_module</tt> or <tt>target_module</tt> is not supplied, it refers
to the global module. <tt>source_rules</tt> specifies which rules from the
<tt>source_module</tt> to import; <tt>TARGET_RULES</tt> specifies the names
to give those rules in <tt>target_module</tt>. If <tt>source_rules</tt>
contains a name which doesn't correspond to a rule in
<tt>source_module</tt>, or if it contains a different number of items than
<tt>target_rules</tt>, an error is issued. For example,</p>
<pre>
# import m1.rule1 into m2 as local rule m1-rule1.
IMPORT m1 : rule1 : m2 : m1-rule1 ;
# import all non-local rules from m1 into m2
IMPORT m1 : [ RULENAMES m1 ] : m2 : [ RULENAMES m1 ] ;
</pre>
<h4><a name="EXPORT_rule" id="EXPORT_rule">The <tt>EXPORT</tt>
Rule</a></h4>
<p><tt>EXPORT</tt> allows rule name aliasing across modules:</p>
<pre>
rule EXPORT ( module ? : rules * )
</pre>
<p>The <tt>EXPORT</tt> rule marks <tt>rules</tt> from the
<tt>source_module</tt> as non-local (and thus exportable). If an element of
<tt>rules</tt> does not name a rule in <tt>module</tt>, an error is issued.
For example,</p>
<pre>
module X {
local rule r { ECHO X.r ; }
}
IMPORT X : r : : r ; # error - r is local in X
EXPORT X : r ;
IMPORT X : r : : r ; # OK.
</pre>
<h4><a name="CALLER_MODULE_rule" id="CALLER_MODULE_rule">The
<tt>CALLER_MODULE</tt> Rule</a></h4>
<pre>
rule CALLER_MODULE ( levels ? )
</pre>
<p><tt>CALLER_MODULE</tt> returns the name of the module scope enclosing
the call to its caller (if levels is supplied, it is interpreted as an
integer number of additional levels of call stack to traverse to locate the
module). If the scope belongs to the global module, or if no such module
exists, returns the empty list. For example, the following prints "{Y}
{X}":</p>
<pre>
module X {
rule get-caller { return [ CALLER_MODULE ] ; }
rule get-caller's-caller { return [ CALLER_MODULE 1 ] ; }
rule call-Y { return Y.call-X2 ; }
}
module Y {
rule call-X { return X.get-caller ; }
rule call-X2 { return X.get-caller's-caller ; }
}
callers = [ X.get-caller ] [ Y.call-X ] [ X.call-Y ] ;
ECHO {$(callers)} ;
</pre>
<h4><a name="DELETE_MODULE_rule" id="DELETE_MODULE_rule">The
<tt>DELETE_MODULE</tt> Rule</a></h4>
<pre>
rule DELETE_MODULE ( module ? )
</pre>
<p><tt>DELETE_MODULE</tt> removes all of the variable bindings and
otherwise-unreferenced rules from the given module (or the global module,
if no module is supplied), and returns their memory to the system.
<b>Note:</b> though it won't affect rules that are currently executing
until they complete, <code>DELETE_MODULE</code> should be used with extreme
care because it will wipe out any others and all variable (including locals
in that module) immediately. Because of the way dynamic binding works,
variables which are shadowed by locals will not be destroyed, so the
results can be really unpredictable.</p>
<h3><a name="local_foreach" id="local_foreach">Local For Loop
Variables</a></h3>
<p>Boost Jam allows you to declare a local <tt>for</tt> loop control
variable right in the loop:</p>
<pre>
x = 1 2 3 ;
y = 4 5 6 ;
for <b>local</b> y in $(x)
{
ECHO $(y) ; # prints "1", "2", or "3"
}
ECHO $(y) ; # prints "4 5 6"
</pre>
<h4><a name="negative_indexing" id="negative_indexing">Negative
Indexing</a></h4>
<p>Classic Jam supplies 1-based list indexing, and slicing on a closed
(inclusive) range:</p>
<pre>
x = 1 2 3 4 5 ;
ECHO $(x[3]) ; # prints "3"
ECHO $(x[2-4]) ; # prints "2 3 4"
ECHO $(x[2-]) ; # prints "2 3 4 5"
</pre>
<p>Boost Jam adds Python-style negative indexing to access locations
relative to the <i>end</i> of the list.</p>
<pre>
ECHO $(x[-1]) $(x[-3]) ; # prints "5 3"
ECHO $(x[-3--1]) ; # prints "3 4 5"
ECHO $(x[-3-4]) ; # prints "3 4"
ECHO $(x[2--2]) ; # prints "2 3 4"
</pre>
<p>Consistency with the 1-based, inclusive indexing of Classic Jam and the
use of ``<tt>-</tt>'' as the range separator make this feature a bit
clumsier than it would otherwise need to be, but it does work.</p>
<h4><a name="cygwin_support" id="cygwin_support">Support for
Cygwin</a></h4>
<p>When invoking Windows-based tools from <a href=
"www.cygwin.com">Cygwin</a> it can be important to pass them true
windows-style paths. Boost.Jam supplies the <code>:W</code> modifier which,
<em>under Cygwin only</em>, turns a cygwin path into a Win32 path using the
<a href=
"http://www.cygwin.com/cygwin-api/func-cygwin-conv-to-win32-path.html"><code>
cygwin_conv_to_win32_path</code></a> function. On other platforms, the
string is unchanged.</p>
<pre>
x = /cygdrive/c/Program Files/Borland ;
ECHO $(x:W) ; # prints "c:\Program Files\Borland" on Cygwin
</pre>
<h4><a name="BINDRULE" id="BINDRULE">Target Binding Detection</a></h4>
<p>Whenever a target is <a href="#binding">bound</a> to a location in the
filesystem, Boost Jam will look for a variable called <tt>BINDRULE</tt>
(first ``<tt>on</tt>'' the target being bound, then in the global module).
If non-empty, <tt>$(BINDRULE[1])</tt> names a rule which is called with the
name of the target and the path it is being bound to. The signature of the
rule named by <tt>$(BINDRULE[1])</tt> should match the following:</p>
<pre>
rule bind-rule ( target : path )
</pre>
<p>This facility is useful for correct header file scanning, since many
compilers will search for <tt>#include</tt>d files first in the directory
containing the file doing the <tt>#include</tt> directive.
<tt>$(BINDRULE)</tt> can be used to make a record of that directory.</p>
<h4><a name="FAIL_EXPECTED" id="FAIL_EXPECTED">Return Code
Inversion</a></h4>
<p>For handling targets whose build actions are expected to fail (e.g. when
testing that assertions or compile-time type checkin work properly), Boost
Jam supplies a <tt>FAIL_EXPECTED</tt> rule in the same style as
<tt>NOCARE</tt>, et. al. During target updating, the return code of the
build actions for arguments to <tt>FAIL_EXPECTED</tt> is inverted: if it
fails, building of dependent targets continues as though it succeeded. If
it succeeds, dependent targets are skipped.</p>
<h4><a name="NOCARE" id="NOCARE">Ignoring Return Codes</a></h4>
<p>Perforce Jam supplied a <tt>NOCARE</tt> rule which is typically used for
header files to indicate that if they are not found, the dependent targets
should be built anyway. Boost Jam extends <tt>NOCARE</tt> to apply to
targets with build actions: if their build actions exit with a nonzero
return code, dependent targets will still be built.</p>
<h4><a name="RMOLD" id="RMOLD">Removing Outdated Targets</a></h4>
<pre>
rule RMOLD ( targets * )
</pre>
<p>Perforce Jam removes any target files that may exist on disk when the
rule used to build those targets fails. However, targets whose dependencies
fail to build are not removed by default. The <code>RMOLD</code> rule
causes its arguments to be removed if any of their dependencies fail to
build.</p>
<h3><a name="SUBST_rule" id="SUBST_rule">The <tt>SUBST</tt> Rule</a></h3>
<p><b>Note:</b> the <code>SUBST</code> rule is deprecated in favor of
Perforce Jam's built-in <code>MATCH</code> rule, which has been rolled into
Boost.Jam.</p>
<p>The behavior of the <tt>SUBST</tt> rule for regular-expression matching
and replacement (originally added in <a href=
"http://freetype.sourceforge.net/jam/index.html">FTJam</a>) has been
modified:</p>
<ul>
<li>One or more replacement patterns may be supplied. The new signature
for <tt>SUBST</tt> is:
<pre>
SUBST ( source pattern replacements + )
</pre>The return value is the concatenated results of applying each element
of <tt>replacements</tt> in turn. For example, the following will print
``<tt>[x] (y) {z}</tt>'':
<pre>
ECHO [ SUBST xyz (.)(.)(.) [$1] ($2) {$3} ] ;
</pre>
</li>
<li>If there is no match, <tt>SUBST</tt> now returns an empty list. In
FTJam, the original <tt>source</tt> string was returned, making it
awkward to check whether a pattern was matched.</li>
<li>Compiled regular expressions are now internally cached, making it
much faster to use <tt>SUBST</tt> multiple times with the same
string.</li>
</ul>
<h3><a name="JAM_VERSION" id="JAM_VERSION">The <tt>JAM_VERSION</tt> global
variable</a></h3>
<p>A predefined global variable with two elements indicates the version
number of Boost Jam. Boost Jam versions start at <tt>"03" "00"</tt>.
Earlier versions of Jam do not automatically define
<tt>JAM_VERSION</tt>.</p>
<h3><a name="debugging_support" id="debugging_support">Debugging
Support</a></h3>
<h4><a name="BACKTRACE_rule" id="BACKTRACE_rule">The BACKTRACE
rule</a></h4>
<pre>
rule BACKTRACE ( )
</pre>
<p>Returns a list of quadruples: <i>filename line module rulename</i>...,
describing each shallower level of the call stack. This rule can be used to
generate useful diagnostic messages from Jam rules.</p>
<p>The <tt>-d</tt> command-line option admits new arguments:</p>
<ul>
<li><tt>-d+10</tt> - enables <a name="profiling" id=
"profiling"><b>profiling</b></a> of rule invocations. When Jam exits, it
dumps all rules invoked, their gross and net times in platform-dependent
units, and the number of times the rule was invoked.</li>
<li><tt>-d+11</tt> - enables <a name="parse_debugging" id=
"parse_debugging"><b>parser debugging</b></a>, if Jam has been compiled
with the "--debug" option to the parser generator named by $(YACC).</li>
<li><tt>-d+12</tt> - enables <a name="dependency_graph" id=
"dependency_graph"><b>dependency graph output</b></a> . This feature was
``stolen'' from a version of Jam modified by <a href=
"mailto:cmcpheeters@aw.sgi.com">Craig McPheeters</a>.</li>
</ul>
<h3><a name="UPDATE" id="UPDATE">The <tt>UPDATE</tt> rule and changes to
command line handling</a></h3>
<p>Classic jam treats any non-option element of command line as a name of
target to be updated. This prevented more sophisticated handling of command
line. This is now enabled again but with additional changes to the
<tt>UPDATE&gt;</tt> rule to allow for the flexibility of changing the list
of targets to update. The <tt>UPDATE</tt> builtin rule is:</p>
<pre>
rule UPDATE ( targets * )
</pre>
<p>The rule has two effects: 1. it clears the list of targets to update,
and 2. causes the specified targets to be updated. If no target was
specified with the <tt>UPDATE</tt> rule, no targets will be updated. To
support changing of the update list in more usefull ways, the rule also
returns the targets previously in the update list. This makes it possible
to add targets as such:</p>
<pre>
local previous-updates = [ UPDATE ] ;
UPDATE $(previous-updates) a-new-target ;
</pre>
<h3 id="semaphores">Semaphores</h3>
<p>It is sometimes desirable to disallow parallel execution of some
actions. For example:</p>
<ul>
<li>Old versions of <tt>yacc</tt> use files with fixed names. So, running
two yacc actions is dangerous.</li>
<li>One might want to perform parallel compiling, but not do parallel
linking, because linking is i/o bound and only gets slower.</li>
</ul>Craig McPeeters has extended Perforce Jam to solve such problems, and
that extension was integrated in Boost.Jam.
<p>Any target can be assigned a <em>semaphore</em>, by setting a variable
called <tt>SEMAPHORE</tt> on that target. The value of the variable is the
semaphore name. It must be different from names of any declared target, but
is arbitrary otherwise.</p>
<p>The semantic of semaphores is that in a group of targets which have the
same semaphore, only one can be updated at the moment, regardless of "-j"
option.</p>
<h3 id="w32_getreg">The W32_GETREG rule</h3>
<pre>
rule W32_GETREG ( path : data ? )
</pre>
<p>Defined only for win32 platform. It reads the registry of Windows.
'path' is the location of the information, and 'data' is the name of the
value which we want to get. If 'data' is omitted, the default value of
'path' will be returned. The 'path' value must conform to MS key path
format and must be prefixed with one of the predefined root keys. As
usual,</p>
<ul>
<li>'HKLM' is equivalent to 'HKEY_LOCAL_MACHINE'.</li>
<li>'HKCU' is equivalent to 'HKEY_CURRENT_USER'.</li>
<li>'HKCR' is equivalent to 'HKEY_CLASSES_ROOT'.</li>
</ul>
<p>Other predefined root keys are not supported.</p>
<p>Currently supported data types : 'REG_DWORD', 'REG_SZ', 'REG_EXPAND_SZ',
'REG_MULTI_SZ'. The data with 'REG_DWORD' type will be turned into a
string, 'REG_MULTI_SZ' into a list of strings, and for those with
'REG_EXPAND_SZ' type environment variables in it will be replaced with
their defined values. The data with 'REG_SZ' type and other unsupported
types will be put into a string without modification. If it can't receive
the value of the data, it just return an empty list. For example,</p>
<pre>
local PSDK-location =
[ PROFILE HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\MicrosoftSDK\\Directories : "Install Dir" ] ;
</pre>
<h4><a name="ISFILE_rule" id="ISFILE_rule">The <tt>ISFILE</tt>
Rule</a></h4>
<pre>
rule ISFILE ( targets * )
</pre>
<p><tt>ISFILE</tt> marks targets as required to be files. This changes the
way <b>jam</b> searches for the target such that it ignores mathes for file
system items that are not file, like directories. This makes it possible to
avoid <code>#include "exception"</code> matching if one happens to have a
directory named <i>exception</i> in the header search path.</p>
<h4><a name="SHELL_rule" id="SHELL_rule">The <tt>SHELL</tt>
Rule</a></h4>
<pre>
rule SHELL ( command )
</pre>
<p><tt>SHELL</tt> executes <i>command</i>, and then returns the standard
output of <i>command</i>. SHELL only works on platforms with a popen() function
in the C library. On platforms without a working popen() function,
SHELL is implemented as a no-op. SHELL works on Unix, MacOS X,
and most Windows compilers. SHELL is a no-op on Metrowerks compilers
under Windows.</p>.
<h2><a name="jam_fundamentals" id="jam_fundamentals">Jam
Fundamentals</a></h2>
<p>This section is derived from the official Jam documentation and from my
experience using it and reading the Jambase rules. I repeat the information
here mostly because it is essential to understanding and using Jam, but is
not consolidated in a single place. Some of it is missing from the official
documentation altogether. I hope it will be useful to anyone wishing to
become familiar with Jam and the Boost build system.</p>
<p>&middot; Jam ``<b>rules</b>'' are actually simple procedural entities.
Think of them as functions. Arguments are separated by colons.</p>
<p>&middot; A Jam <b>target</b> is an abstract entity identified by an
arbitrary string. The build-in <tt>DEPENDS</tt> rule creates a link in the
dependency graph between the named targets.</p>
<p>&middot; Note that the documentation for the built-in <tt>INCLUDES</tt>
rule is incorrect: <tt>INCLUDES targets1 : targets2</tt> causes everything
that depends on a member of <i>targets1</i> to depend on all members of
<i>targets2</i>. It does this in an odd way, by tacking <i>targets2</i>
onto a special tail section in the dependency list of everything in
<i>targets1</i>. It seems to be OK to create circular dependencies this
way; in fact, it appears to be the ``right thing to do'' when a single
build action produces both <i>targets1</i> and <i>targets2</i>.</p>
<p>&middot; When a rule is invoked, if there are <b><tt>actions</tt></b>
declared with the same name as the rule, the <tt>actions</tt> are added to
the updating actions for the target identified by the rule's first
argument. It is actually possible to invoke an undeclared rule if
corresponding actions are declared: the rule is treated as empty.</p>
<p>&middot; <a name="binding" id="binding">Targets</a> (other than
<tt>NOTFILE</tt> targets) are associated with paths in the file system
through a process called <a href="./Jam.html#binding">binding</a>. Binding
is a process of searching for a file with the same name as the target (sans
grist), based on the settings of the <a href=
"#target_specific">target-specific</a> <tt>SEARCH</tt> and <tt>LOCATE</tt>
variables.</p>
<p>&middot; <a name="target_specific" id="target_specific">In addition
to</a> local and global variables, jam allows you to set a variable
<tt><b>on</b></tt> a target. Target-specific variable values can usually
not be read, and take effect <i>only</i> in the following contexts:</p>
<ul>
<li>In updating <tt>actions</tt>, variable values are first looked up
<tt><b>on</b></tt> the target named by the first argument (the target
being updated). Because Jam builds its entire dependency tree before
executing <tt>actions</tt>, Jam rules make target-specific variable
settings as a way of supplying parameters to the corresponding
<tt>actions</tt>.</li>
<li>Binding is controlled <i>entirely</i> by the target-specific setting
of the <tt>SEARCH</tt> and <tt>LOCATE</tt> variables, as described
<a href="./Jam.html#search">here</a>.</li>
<li>In the special rule used for <a href="./Jam.html#hdrscan">header file
scanning</a>, variable values are first looked up <tt><b>on</b></tt> the
target named by the rule's first argument (the source file being
scanned).</li>
</ul>
<p>&middot; The ``<b>bound value</b>'' of a variable is the path associated
with the target named by the variable. In build <tt>actions</tt>, the first
two arguments are automatically replaced with their bound values.
Target-specific variables can be selectively replaced by their bound values
using the <a href="./Jam.html#actionmods">bind</a> action modifier.</p>
<p>&middot; Note that the term ``binding'' as used in the Jam documentation
indicates a phase of processing that includes three sub-phases:
<i>binding</i> (yes!), update determination, and header file scanning. The
repetition of the term ``binding'' can lead to some confusion. In
particular, the <a href="./Jam.html#bindingmods">Modifying Binding</a>
section in the Jam documentation should probably be titled ``Modifying
Update Determination''.</p>
<p>&middot; ``Grist'' is just a string prefix of the form
<tt>&lt;</tt><i>characters</i><tt>&gt;</tt>. It is used in Jam to create
unique target names based on simpler names. For example, the file name
``<tt>test.exe</tt>'' may be used by targets in separate subprojects, or
for the debug and release variants of the ``same'' abstract target. Each
distinct target bound to a file called ``<tt>test.exe</tt>'' has its own
unique grist prefix. The Boost build system also takes full advantage of
Jam's ability to divide strings on grist boundaries, sometimes
concatenating multiple gristed elements at the beginning of a string. Grist
is used instead of identifying targets with absolute paths for two
reasons:</p>
<ol>
<li>The location of targets cannot always be derived solely from what the
user puts in a Jamfile, but sometimes depends also on the <a href=
"#binding">binding</a> process. Some mechanism to distinctly identify
targets with the same name is still needed.</li>
<li>Grist allows us to use a uniform abstract identifier for each built
target, regardless of target file location (as allowed by setting
<tt>ALL_LOCATE_TARGET</tt>.</li>
</ol>
<p>When grist is extracted from a name with
<tt>$(</tt><i>var</i><tt>:G)</tt>, the result includes the leading and
trailing angle brackets. When grist is added to a name with
<tt>$(</tt><i>var</i><tt>:G=</tt><i>expr</i><tt>)</tt>, existing grist is
first stripped. Then, if <i>expr</i> is non-empty, leading <tt>&lt;</tt>s
and trailing <tt>&gt;</tt>s are added if necessary to form an expression of
the form <tt>&lt;</tt><i>expr2</i><tt>&gt;</tt>;
<tt>&lt;</tt><i>expr2</i><tt>&gt;</tt> is then prepended.</p>
<p>&middot; <a name="variable_splitting" id="variable_splitting">When
Jam</a> is invoked it imports all environment variable settings into
corresponding Jam variables, followed by all command-line (<tt>-s...</tt>)
variable settings. Variables whose name ends in <tt>PATH</tt>,
<tt>Path</tt>, or <tt>path</tt> are split into string lists on OS-specific
path-list separator boundaries (e.g. "<tt>:</tt>" for UNIX and "<tt>;</tt>"
for Windows). All other variables are split on space (" ") boundaries.
Boost Jam modifies that behavior by allowing variables to be <a href=
"#variable_quoting">quoted</a>.</p>
<p>&middot; A variable whose value is an empty list <i>or</i> which
consists entirely of empty strings has a negative logical value. Thus, for
example, code like the following allows a sensible non-empty default which
can easily be overridden by the user:</p>
<pre>
MESSAGE ?= starting jam... ;
if $(MESSAGE) { ECHO The message is: $(MESSAGE) ; }
</pre>
<p>If the user wants a specific message, he invokes jam with
<tt>"-sMESSAGE=</tt><i>message text</i><tt>"</tt>. If he wants no message,
he invokes jam with <tt>-sMESSAGE=</tt> and nothing at all is printed.</p>
<p>&middot; The parsing of command line options in Jam can be rather
unintuitive, with regards to how other Unix programs accept options. There
are two variants accepted as valid for an option:</p>
<ol>
<li><tt>-xvalue</tt>, and</li>
<li><tt>-x value</tt>.</li>
</ol>
<p>Please also read <a href="./Jam.html">The Jam language reference</a> for
the additional details.</p>
<hr>
<p>Revised
<!--webbot bot="Timestamp" S-Type="EDITED" S-Format="%d %B, %Y" startspan -->
18 November, 2004
<!--webbot bot="Timestamp" endspan i-checksum="39359" --></p>
<p>Copyright 2003-2005 Rene Rivera, David Abrahams, Vladimir Prus.</p>
<p>Distributed under the Boost Software License, Version 1.0. (See
accompanying file LICENSE_1_0.txt or <a href=
"http://www.boost.org/LICENSE_1_0.txt">http://www.boost.org/LICENSE_1_0.txt)</a></p>
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