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build/src/engine/cwd.h
2021-02-20 21:35:16 -06:00

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/*
* Copyright 2002. Vladimir Prus
* Distributed under the Boost Software License, Version 1.0.
* (See accompanying file LICENSE.txt or copy at
* https://www.bfgroup.xyz/b2/LICENSE.txt)
*/
/*
* cwd.h - manages the current working folder information
*/
#ifndef CWD_H
#define CWD_H
#include "config.h"
#include "object.h"
#include <string>
/* cwd() - returns the current working folder */
OBJECT * cwd( void );
namespace b2
{
const std::string & cwd_str();
}
/* cwd_init() - initialize the cwd module functionality
*
* The current working folder can not change in Boost Jam so this function
* gets the current working folder information from the OS and stores it
* internally.
*
* Expected to be called at program startup before the program's current
* working folder has been changed
*/
void cwd_init( void );
/* cwd_done() - cleans up the cwd module functionality */
void cwd_done( void );
#endif