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123 lines
3.9 KiB
Plaintext
123 lines
3.9 KiB
Plaintext
# Microsoft Visual C++
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# (C) Copyright David Abrahams 2001. Permission to copy, use,
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# modify, sell and distribute this software is granted provided this
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# copyright notice appears in all copies. This software is provided
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# "as is" without express or implied warranty, and with no claim as
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# to its suitability for any purpose.
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# compute MSVC tool path
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# You can either put the msvc bin directory in your PATH, or you can set
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# MSVCDir to point at the msvc installation directory
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if ! $(MSVCDir)
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{
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MSVC_ROOT ?= $(VISUALC) ;
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MSVC_ROOT ?= "C:\\Program Files\\Microsoft Visual C++\\VC98" ;
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MSVC_TOOL_PATH ?= "$(MSVC_ROOT)"$(SLASH)bin$(SLASH) ;
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MSVC_SETUP ?= "CALL \"$(MSVC_TOOL_PATH)VCVARS32.BAT\"" ;
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}
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else
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{
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MSVC_TOOL_PATH ?= "" ; # Don't clobber adjoining text if MSVCDir is already set
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}
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flags msvc CFLAGS <debug-symbols>on : /Zi ;
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flags msvc LINKFLAGS <debug-symbols>on : /DEBUG ;
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flags msvc CFLAGS <optimization>off : /Od ;
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flags msvc CFLAGS <optimization>speed : /O2 ;
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flags msvc CFLAGS <optimization>space : /O1 ;
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flags msvc CFLAGS <inlining>off : /Ob0 ;
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flags msvc CFLAGS <inlining>on : /Ob1 ;
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flags msvc CFLAGS <inline>full : /Ob2 ;
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flags msvc CFLAGS <exception-handling>on : /GX ;
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flags msvc CFLAGS <rtti>on : /GR ;
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# Note that these two options actually imply multithreading support on MSVC
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# because there is no single-threaded dynamic runtime library. Specifying
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# <threading>multi would be a bad idea, though, because no option would be
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# matched when the build uses the default settings of <runtime-link>dynamic
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# and <threading>single.
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flags msvc CFLAGS <runtime-build>release/<runtime-link>dynamic : /MD ;
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flags msvc CFLAGS <runtime-build>debug/<runtime-link>dynamic : /MDd ;
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flags msvc CFLAGS <runtime-build>release/<runtime-link>static/<threading>single : /ML ;
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flags msvc CFLAGS <runtime-build>debug/<runtime-link>static/<threading>single : /MLd ;
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flags msvc CFLAGS <runtime-build>release/<runtime-link>static/<threading>multi : /MT ;
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flags msvc CFLAGS <runtime-build>debug/<runtime-link>static/<threading>multi : /MTd ;
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flags msvc CFLAGS <cflags> ;
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flags msvc C++FLAGS <cxxflags> ;
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flags msvc DEFINES <define> ;
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flags msvc UNDEFS <undef> ;
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flags msvc HDRS <include> ;
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flags msvc STDHDRS : $(MSVCDir)$(SLASH)include ;
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flags msvc STDLIBPATH : $(MSVCDir)$(SLASH)lib ;
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flags msvc LIBPATH <library-path> ;
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flags msvc NEEDLIBS <library-file> ;
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flags msvc FINDLIBS <find-library> ;
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flags msvc LINKFLAGS <target-type>DLL : /DLL ;
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#### Link ####
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rule Link-action
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{
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with-command-file msvc-Link-action $(<) : $(>) $(NEEDLIBS) ;
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if $(<[2])
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{
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# incremental linking a DLL causes no end of problems: if the
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# actual exports don't change, the import .lib file is never
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# updated. Therefore, the .lib is always out-of-date and gets
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# rebuilt every time. I'm not sure that incremental linking is
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# such a great idea in general, but in this case I'm sure we
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# don't want it.
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NOINCREMENTAL on $(<) = /INCREMENTAL:NO ;
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}
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}
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actions together msvc-Link-action bind NEEDLIBS
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{
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$(MSVC_SETUP)
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$(MSVC_TOOL_PATH)link /nologo $(NOINCREMENTAL) $(LINKFLAGS) /PDB:"$(<[1]:S=.pdb)" /out:"$(<[1])" /LIBPATH:$(LIBPATH) /LIBPATH:$(STDLIBPATH) "$(FINDLIBS)" @"$(>)"
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}
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#### Cc #####
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rule Cc-action
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{
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msvc-Cc-action $(<) : $(>) ;
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}
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actions msvc-Cc-action
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{
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$(MSVC_SETUP)
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$(MSVC_TOOL_PATH)cl /Zm400 -nologo -c -U$(UNDEFS) -D$(DEFINES) $(CFLAGS) -I"$(HDRS)" -I"$(STDHDRS)" -Fo"$(<)" "$(>)"
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}
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#### C++ ####
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rule C++-action
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{
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msvc-C++-action $(<) : $(>) ;
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}
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actions msvc-C++-action
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{
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$(MSVC_SETUP)
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$(MSVC_TOOL_PATH)cl /Zm400 -nologo -GX -c -U$(UNDEFS) -D$(DEFINES) $(CFLAGS) $(C++FLAGS) -I"$(HDRS)" -I"$(STDHDRS)" -Fo"$(<)" -Tp"$(>)"
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}
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#### Archive ####
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rule Archive-action
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{
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with-command-file msvc-Archive-action $(<) : $(>) ;
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}
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actions updated together piecemeal msvc-Archive-action
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{
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$(MSVC_SETUP)
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if exist "$(<)" set _$(<:B)_="$(<)"
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$(MSVC_TOOL_PATH)link /lib /out:"$(<)" %_$(<:B)_% @"$(>)"
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}
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