2
0
mirror of https://github.com/boostorg/build.git synced 2026-02-02 20:52:13 +00:00
Files
build/src/engine/compile.c
Vladimir Prus 2698cc5abb New builtins USER_MODULE and NEAREST_USER_LOCATION. V2 changes and
explanations are coming later.


[SVN r26466]
2004-12-07 10:21:25 +00:00

1325 lines
33 KiB
C
Raw Blame History

This file contains invisible Unicode characters
This file contains invisible Unicode characters that are indistinguishable to humans but may be processed differently by a computer. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
/*
* Copyright 1993, 2000 Christopher Seiwald.
*
* This file is part of Jam - see jam.c for Copyright information.
*/
/* This file is ALSO:
* Copyright 2001-2004 David Abrahams.
* Distributed under the Boost Software License, Version 1.0.
* (See accompanying file LICENSE_1_0.txt or http://www.boost.org/LICENSE_1_0.txt)
*/
# include "jam.h"
# include "lists.h"
# include "parse.h"
# include "compile.h"
# include "variable.h"
# include "expand.h"
# include "rules.h"
# include "newstr.h"
# include "make.h"
# include "search.h"
# include "hdrmacro.h"
# include "hash.h"
# include "modules.h"
# include "strings.h"
# include "builtins.h"
# include "class.h"
# include <time.h>
# include <assert.h>
# include <string.h>
# include <stdarg.h>
/*
* compile.c - compile parsed jam statements
*
* External routines:
*
* compile_append() - append list results of two statements
* compile_eval() - evaluate if to determine which leg to compile
* compile_foreach() - compile the "for x in y" statement
* compile_if() - compile 'if' rule
* compile_while() - compile 'while' rule
* compile_include() - support for 'include' - call include() on file
* compile_list() - expand and return a list
* compile_local() - declare (and set) local variables
* compile_null() - do nothing -- a stub for parsing
* compile_on() - run rule under influence of on-target variables
* compile_rule() - compile a single user defined rule
* compile_rules() - compile a chain of rules
* compile_set() - compile the "set variable" statement
* compile_setcomp() - support for `rule` - save parse tree
* compile_setexec() - support for `actions` - save execution string
* compile_settings() - compile the "on =" (set variable on exec) statement
* compile_switch() - compile 'switch' rule
*
* Internal routines:
*
* debug_compile() - printf with indent to show rule expansion.
* evaluate_rule() - execute a rule invocation
*
* builtin_depends() - DEPENDS/INCLUDES rule
* builtin_echo() - ECHO rule
* builtin_exit() - EXIT rule
* builtin_flags() - NOCARE, NOTFILE, TEMPORARY rule
*
* 02/03/94 (seiwald) - Changed trace output to read "setting" instead of
* the awkward sounding "settings".
* 04/12/94 (seiwald) - Combined build_depends() with build_includes().
* 04/12/94 (seiwald) - actionlist() now just appends a single action.
* 04/13/94 (seiwald) - added shorthand L0 for null list pointer
* 05/13/94 (seiwald) - include files are now bound as targets, and thus
* can make use of $(SEARCH)
* 06/01/94 (seiwald) - new 'actions existing' does existing sources
* 08/23/94 (seiwald) - Support for '+=' (append to variable)
* 12/20/94 (seiwald) - NOTIME renamed NOTFILE.
* 01/22/95 (seiwald) - Exit rule.
* 02/02/95 (seiwald) - Always rule; LEAVES rule.
* 02/14/95 (seiwald) - NoUpdate rule.
* 09/11/00 (seiwald) - new evaluate_rule() for headers().
* 09/11/00 (seiwald) - compile_xxx() now return LIST *.
* New compile_append() and compile_list() in
* support of building lists here, rather than
* in jamgram.yy.
* 01/10/00 (seiwald) - built-ins split out to builtin.c.
*/
static void debug_compile( int which, char *s, FRAME* frame );
int glob( char *s, char *c );
/* Internal functions from builtins.c */
void backtrace( FRAME *frame );
void backtrace_line( FRAME *frame );
void print_source_line( PARSE* p );
void frame_init( FRAME* frame )
{
frame->prev = 0;
frame->prev_user = 0;
lol_init(frame->args);
frame->module = root_module();
frame->rulename = "module scope";
frame->procedure = 0;
}
void frame_free( FRAME* frame )
{
lol_free( frame->args );
}
/*
* compile_append() - append list results of two statements
*
* parse->left more compile_append() by left-recursion
* parse->right single rule
*/
LIST *
compile_append(
PARSE *parse,
FRAME *frame )
{
/* Append right to left. */
return list_append(
parse_evaluate( parse->left, frame ),
parse_evaluate( parse->right, frame ) );
}
/*
* compile_eval() - evaluate if to determine which leg to compile
*
* Returns:
* list if expression true - compile 'then' clause
* L0 if expression false - compile 'else' clause
*/
static int
lcmp( LIST *t, LIST *s )
{
int status = 0;
while( !status && ( t || s ) )
{
char *st = t ? t->string : "";
char *ss = s ? s->string : "";
status = strcmp( st, ss );
t = t ? list_next( t ) : t;
s = s ? list_next( s ) : s;
}
return status;
}
LIST *
compile_eval(
PARSE *parse,
FRAME *frame )
{
LIST *ll, *lr, *s, *t;
int status = 0;
/* Short circuit lr eval for &&, ||, and 'in' */
ll = parse_evaluate( parse->left, frame );
lr = 0;
switch( parse->num )
{
case EXPR_AND:
case EXPR_IN: if( ll ) goto eval; break;
case EXPR_OR: if( !ll ) goto eval; break;
default: eval: lr = parse_evaluate( parse->right, frame );
}
/* Now eval */
switch( parse->num )
{
case EXPR_NOT:
if( !ll ) status = 1;
break;
case EXPR_AND:
if( ll && lr ) status = 1;
break;
case EXPR_OR:
if( ll || lr ) status = 1;
break;
case EXPR_IN:
/* "a in b": make sure each of */
/* ll is equal to something in lr. */
for( t = ll; t; t = list_next( t ) )
{
for( s = lr; s; s = list_next( s ) )
if( !strcmp( t->string, s->string ) )
break;
if( !s ) break;
}
/* No more ll? Success */
if( !t ) status = 1;
break;
case EXPR_EXISTS: if( lcmp( ll, L0 ) != 0 ) status = 1; break;
case EXPR_EQUALS: if( lcmp( ll, lr ) == 0 ) status = 1; break;
case EXPR_NOTEQ: if( lcmp( ll, lr ) != 0 ) status = 1; break;
case EXPR_LESS: if( lcmp( ll, lr ) < 0 ) status = 1; break;
case EXPR_LESSEQ: if( lcmp( ll, lr ) <= 0 ) status = 1; break;
case EXPR_MORE: if( lcmp( ll, lr ) > 0 ) status = 1; break;
case EXPR_MOREEQ: if( lcmp( ll, lr ) >= 0 ) status = 1; break;
}
if( DEBUG_IF )
{
debug_compile( 0, "if", frame );
list_print( ll );
printf( "(%d) ", status );
list_print( lr );
printf( "\n" );
}
/* Find something to return. */
/* In odd circumstances (like "" = "") */
/* we'll have to return a new string. */
if( !status ) t = 0;
else if( ll ) t = ll, ll = 0;
else if( lr ) t = lr, lr = 0;
else t = list_new( L0, newstr( "1" ) );
if( ll ) list_free( ll );
if( lr ) list_free( lr );
return t;
}
/*
* compile_foreach() - compile the "for x in y" statement
*
* Compile_foreach() resets the given variable name to each specified
* value, executing the commands enclosed in braces for each iteration.
*
* parse->string index variable
* parse->left variable values
* parse->right rule to compile
*/
LIST *
compile_foreach(
PARSE *parse,
FRAME *frame )
{
LIST *nv = parse_evaluate( parse->left, frame );
LIST *l;
SETTINGS *s = 0;
if ( parse->num )
{
s = addsettings( s, 0, parse->string, L0 );
pushsettings( s );
}
/* Call var_set to reset $(parse->string) for each val. */
for( l = nv; l; l = list_next( l ) )
{
LIST *val = list_new( L0, copystr( l->string ) );
var_set( parse->string, val, VAR_SET );
list_free( parse_evaluate( parse->right, frame ) );
}
if ( parse->num )
{
popsettings( s );
freesettings( s );
}
list_free( nv );
return L0;
}
/*
* compile_if() - compile 'if' rule
*
* parse->left condition tree
* parse->right then tree
* parse->third else tree
*/
LIST *
compile_if(
PARSE *p,
FRAME *frame )
{
LIST *l = parse_evaluate( p->left, frame );
if( l )
{
list_free( l );
return parse_evaluate( p->right, frame );
}
else
{
return parse_evaluate( p->third, frame );
}
}
LIST *
compile_while(
PARSE *p,
FRAME *frame )
{
LIST *r = 0;
LIST *l;
while ( l = parse_evaluate( p->left, frame ) )
{
list_free( l );
if( r ) list_free( r );
r = parse_evaluate( p->right, frame );
}
return r;
}
/*
* compile_include() - support for 'include' - call include() on file
*
* parse->left list of files to include (can only do 1)
*/
LIST *
compile_include(
PARSE *parse,
FRAME *frame )
{
LIST *nt = parse_evaluate( parse->left, frame );
if( DEBUG_COMPILE )
{
debug_compile( 0, "include", frame);
list_print( nt );
printf( "\n" );
}
if( nt )
{
TARGET *t = bindtarget( nt->string );
/* DWA 2001/10/22 - Perforce Jam clears the arguments here, which
* prevents an included file from being treated as part of the body
* of a rule. I didn't see any reason to do that, so I lifted the
* restriction.
*/
/* Bind the include file under the influence of */
/* "on-target" variables. Though they are targets, */
/* include files are not built with make(). */
pushsettings( t->settings );
/* We don't expect that file to be included is generated by some
action. Therefore, pass 0 as third argument. */
t->boundname = search( t->name, &t->time, 0 );
popsettings( t->settings );
parse_file( t->boundname, frame );
}
list_free( nt );
return L0;
}
static LIST* evaluate_in_module ( char* module_name, PARSE * p, FRAME* frame)
{
LIST* result;
module_t* outer_module = frame->module;
frame->module = module_name ? bindmodule( module_name ) : root_module();
if ( outer_module != frame->module )
{
exit_module( outer_module );
enter_module( frame->module );
}
result = parse_evaluate( p, frame );
if ( outer_module != frame->module )
{
exit_module( frame->module );
enter_module( outer_module );
frame->module = outer_module;
}
return result;
}
LIST *
compile_module(
PARSE *p,
FRAME *frame )
{
/* Here we are entering a module declaration block.
*/
LIST* module_name = parse_evaluate( p->left, frame );
LIST* result = evaluate_in_module( module_name ? module_name->string : 0,
p->right, frame );
list_free( module_name );
return result;
}
LIST *
compile_class(
PARSE *p,
FRAME *frame )
{
/** Todo: check for empty class name.
Check for class redeclaration. */
char* class_module = 0;
LIST* name = parse_evaluate( p->left->right, frame );
LIST* bases = 0;
if (p->left->left)
bases = parse_evaluate( p->left->left->right, frame );
class_module = make_class_module(name, bases, frame);
evaluate_in_module( class_module, p->right, frame );
return L0;
}
/*
* compile_list() - expand and return a list
*
* parse->string - character string to expand
*/
LIST *
compile_list(
PARSE *parse,
FRAME *frame )
{
/* voodoo 1 means: s is a copyable string */
char *s = parse->string;
return var_expand( L0, s, s + strlen( s ), frame->args, 1 );
}
/*
* compile_local() - declare (and set) local variables
*
* parse->left list of variables
* parse->right list of values
* parse->third rules to execute
*/
LIST *
compile_local(
PARSE *parse,
FRAME *frame )
{
LIST *l;
SETTINGS *s = 0;
LIST *nt = parse_evaluate( parse->left, frame );
LIST *ns = parse_evaluate( parse->right, frame );
LIST *result;
if( DEBUG_COMPILE )
{
debug_compile( 0, "local", frame);
list_print( nt );
printf( " = " );
list_print( ns );
printf( "\n" );
}
/* Initial value is ns */
for( l = nt; l; l = list_next( l ) )
s = addsettings( s, 0, l->string, list_copy( (LIST*)0, ns ) );
list_free( ns );
list_free( nt );
/* Note that callees of the current context get this "local" */
/* variable, making it not so much local as layered. */
pushsettings( s );
result = parse_evaluate( parse->third, frame );
popsettings( s );
freesettings( s );
return result;
}
/*
* compile_null() - do nothing -- a stub for parsing
*/
LIST *
compile_null(
PARSE *parse,
FRAME *frame )
{
return L0;
}
/*
* compile_on() - run rule under influence of on-target variables
*
* parse->left list of files to include (can only do 1)
* parse->right rule to run
*
* EXPERIMENTAL!
*/
LIST *
compile_on(
PARSE *parse,
FRAME *frame )
{
LIST *nt = parse_evaluate( parse->left, frame );
LIST *result = 0;
if( DEBUG_COMPILE )
{
debug_compile( 0, "on", frame );
list_print( nt );
printf( "\n" );
}
if( nt )
{
TARGET *t = bindtarget( nt->string );
pushsettings( t->settings );
result = parse_evaluate( parse->right, frame );
popsettings( t->settings );
}
list_free( nt );
return result;
}
/*
* compile_rule() - compile a single user defined rule
*
* parse->string name of user defined rule
* parse->left parameters (list of lists) to rule, recursing left
*
* Wrapped around evaluate_rule() so that headers() can share it.
*/
LIST *
compile_rule(
PARSE *parse,
FRAME *frame )
{
FRAME inner[1];
LIST *result;
PARSE *p;
/* Build up the list of arg lists */
frame_init( inner );
inner->prev = frame;
inner->prev_user = frame->module->user_module ? frame : frame->prev_user;
inner->module = frame->module; /* This gets fixed up in evaluate_rule(), below */
inner->procedure = parse;
for( p = parse->left; p; p = p->left )
lol_add( inner->args, parse_evaluate( p->right, frame ) );
/* And invoke rule */
result = evaluate_rule( parse->string, inner );
frame_free( inner );
return result;
}
static void argument_error( char* message, RULE* rule, FRAME* frame, LIST* arg )
{
LOL* actual = frame->args;
assert( frame->procedure != 0 );
backtrace_line( frame->prev );
printf( "*** argument error\n* rule %s ( ", frame->rulename );
lol_print( rule->arguments->data );
printf( " )\n* called with: ( " );
lol_print( actual );
printf( " )\n* %s %s\n", message, arg ? arg->string : "" );
print_source_line( rule->procedure );
printf( "see definition of rule '%s' being called\n", rule->name );
backtrace( frame->prev );
exit(1);
}
/* define delimiters for type check elements in argument lists (and
* return type specifications, eventually)
*/
# define TYPE_OPEN_DELIM '['
# define TYPE_CLOSE_DELIM ']'
/* is_type_name - true iff the given string represents a type check
* specification
*/
static int
is_type_name( char* s )
{
return s[0] == TYPE_OPEN_DELIM
&& s[strlen(s) - 1] == TYPE_CLOSE_DELIM;
}
/*
* arg_modifier - if the next element of formal is a single character,
* return that; return 0 otherwise. Used to extract "*+?" modifiers
* from argument lists.
*/
static char
arg_modifier( LIST* formal )
{
if ( formal->next )
{
char *next = formal->next->string;
if ( next && next[0] != 0 && next[1] == 0 )
return next[0];
}
return 0;
}
/*
* type_check - checks that each element of values satisfies the
* requirements of type_name.
*
* caller - the frame of the rule calling the rule whose
* arguments are being checked
*
* called - the rule being called
*
* arg_name - a list element containing the name of the argument
* being checked
*/
static void
type_check( char* type_name, LIST *values, FRAME* caller, RULE* called, LIST* arg_name )
{
static module_t *typecheck = 0;
/* if nothing to check, bail now */
if ( !values || !type_name )
return;
if ( !typecheck )
typecheck = bindmodule(".typecheck");
/* if the checking rule can't be found, also bail */
{
RULE checker_, *checker = &checker_;
checker->name = type_name;
if ( !typecheck->rules || !hashcheck( typecheck->rules, (HASHDATA**)&checker ) )
return;
}
exit_module( caller->module );
while ( values != 0 )
{
LIST *error;
FRAME frame[1];
frame_init( frame );
frame->module = typecheck;
frame->prev = caller;
frame->prev_user = caller->module->user_module ? caller : caller->prev_user;
enter_module( typecheck );
/* Prepare the argument list */
lol_add( frame->args, list_new( L0, values->string ) );
error = evaluate_rule( type_name, frame );
exit_module( typecheck );
if ( error )
argument_error( error->string, called, caller, arg_name );
frame_free( frame );
values = values->next;
}
enter_module( caller->module );
}
/*
* collect_arguments() - local argument checking and collection
*/
static SETTINGS *
collect_arguments( RULE* rule, FRAME* frame )
{
SETTINGS *locals = 0;
LOL* all_actual = frame->args;
LOL *all_formal = rule->arguments ? rule->arguments->data : 0;
if ( all_formal ) /* Nothing to set; nothing to check */
{
int max = all_formal->count > all_actual->count
? all_formal->count
: all_actual->count;
int n;
for ( n = 0; n < max ; ++n )
{
LIST *actual = lol_get( all_actual, n );
char *type_name = 0;
LIST *formal;
for ( formal = lol_get( all_formal, n ); formal; formal = formal->next )
{
char* name = formal->string;
if ( is_type_name(name) )
{
if ( type_name )
argument_error( "missing argument name before type name:", rule, frame, formal );
if ( !formal->next )
argument_error( "missing argument name after type name:", rule, frame, formal );
type_name = formal->string;
}
else
{
LIST* value = 0;
char modifier;
LIST* arg_name = formal; /* hold the argument name for type checking */
/* Stop now if a variable number of arguments are specified */
if ( name[0] == '*' && name[1] == 0 )
return locals;
modifier = arg_modifier( formal );
if ( !actual && modifier != '?' && modifier != '*' )
argument_error( "missing argument", rule, frame, formal );
switch ( modifier )
{
case '+':
case '*':
value = list_copy( 0, actual );
actual = 0;
/* skip an extra element for the modifier */
formal = formal->next;
break;
case '?':
/* skip an extra element for the modifier */
formal = formal->next;
/* fall through */
default:
if ( actual ) /* in case actual is missing */
{
value = list_new( 0, actual->string );
actual = actual->next;
}
}
locals = addsettings( locals, 0, name, value );
type_check( type_name, value, frame, rule, arg_name );
type_name = 0;
}
}
if ( actual )
{
argument_error( "extra argument", rule, frame, actual );
}
}
}
return locals;
}
struct profile_info
{
char* name; /* name of rule being called */
clock_t cumulative; /* cumulative time spent in rule */
clock_t net; /* time spent in rule proper */
unsigned long num_entries; /* number of time rule was entered */
unsigned long stack_count; /* number of the times this function is present in stack */
};
typedef struct profile_info profile_info;
struct profile_frame
{
profile_info* info; /* permanent storage where data accumulates */
clock_t overhead; /* overhead for profiling in this call */
clock_t entry_time; /* time of last entry to rule */
struct profile_frame* caller; /* stack frame of caller */
clock_t subrules; /* time spent in subrules */
};
typedef struct profile_frame profile_frame;
static profile_frame* profile_stack = 0;
static struct hash* profile_hash = 0;
static void profile_enter( char* rulename, profile_frame* frame )
{
clock_t start = clock();
profile_info info, *p = &info;
if ( !profile_hash )
profile_hash = hashinit(sizeof(profile_info), "profile");
info.name = rulename;
if ( hashenter( profile_hash, (HASHDATA **)&p ) )
p->cumulative = p->net = p->num_entries = p->stack_count = 0;
++(p->num_entries);
++(p->stack_count);
frame->info = p;
frame->caller = profile_stack;
profile_stack = frame;
frame->entry_time = clock();
frame->overhead = 0;
frame->subrules = 0;
/* caller pays for the time it takes to play with the hash table */
if ( frame->caller )
frame->caller->overhead += frame->entry_time - start;
}
static void profile_exit(profile_frame* frame)
{
/* cumulative time for this call */
clock_t t = clock() - frame->entry_time - frame->overhead;
/* If this rule is already present on the stack, don't add the time for
this instance. */
if (frame->info->stack_count == 1)
frame->info->cumulative += t;
/* Net time does not depend on presense of the same rule in call stack. */
frame->info->net += t - frame->subrules;
if (frame->caller)
{
/* caller's cumulative time must account for this overhead */
frame->caller->overhead += frame->overhead;
frame->caller->subrules += t;
}
/* pop this stack frame */
--frame->info->stack_count;
profile_stack = frame->caller;
}
static void dump_profile_entry(void* p_, void* ignored)
{
profile_info* p = (profile_info*)p_;
printf("%10d %10d %10d %s\n", p->cumulative, p->net, p->num_entries, p->name);
}
void profile_dump()
{
if ( profile_hash )
{
printf("%10s %10s %10s %s\n", "gross", "net", "# entries", "name");
hashenumerate( profile_hash, dump_profile_entry, 0 );
}
}
/*
* evaluate_rule() - execute a rule invocation
*/
LIST *
evaluate_rule(
char *rulename,
FRAME *frame )
{
LIST *result = L0;
RULE *rule;
profile_frame prof[1];
module_t *prev_module = frame->module;
LIST *l;
{
LOL arg_context_, *arg_context = &arg_context_;
if ( !frame->prev )
lol_init(arg_context);
else
arg_context = frame->prev->args;
l = var_expand( L0, rulename, rulename+strlen(rulename), arg_context, 0 );
}
if ( !l )
{
backtrace_line( frame->prev );
printf( "warning: rulename %s expands to empty string\n", rulename );
backtrace( frame->prev );
return result;
}
rulename = l->string;
rule = bindrule( l->string, frame->module );
/* drop the rule name */
l = list_pop_front( l );
/* tack the rest of the expansion onto the front of the first argument */
frame->args->list[0] = list_append( l, lol_get( frame->args, 0 ) );
if ( DEBUG_COMPILE )
{
/* Try hard to indicate in which module the rule is going to execute */
if ( rule->module != frame->module
&& rule->procedure != 0 && strcmp(rulename, rule->procedure->rulename) )
{
char buf[256] = "";
strncat( buf, rule->module->name, sizeof(buf) - 1 );
strncat( buf, rule->name, sizeof(buf) - 1 );
debug_compile( 1, buf, frame);
}
else
{
debug_compile( 1, rulename, frame);
}
lol_print( frame->args );
printf( "\n" );
}
if ( rule->procedure && rule->module != prev_module )
{
/* propagate current module to nested rule invocations */
frame->module = rule->module;
/* swap variables */
exit_module( prev_module );
enter_module( rule->module );
}
/* record current rule name in frame */
if ( rule->procedure )
{
frame->rulename = rulename;
/* and enter record profile info */
if ( DEBUG_PROFILE )
profile_enter( rule->procedure->rulename, prof );
}
/* Check traditional targets $(<) and sources $(>) */
if( !rule->actions && !rule->procedure )
{
backtrace_line( frame->prev );
printf( "rule %s unknown in module %s\n", rule->name, frame->module->name );
backtrace( frame->prev );
exit(1);
}
/* If this rule will be executed for updating the targets */
/* then construct the action for make(). */
if( rule->actions )
{
TARGETS *t;
ACTION *action;
/* The action is associated with this instance of this rule */
action = (ACTION *)malloc( sizeof( ACTION ) );
memset( (char *)action, '\0', sizeof( *action ) );
action->rule = rule;
action->targets = targetlist( (TARGETS *)0, lol_get( frame->args, 0 ) );
action->sources = targetlist( (TARGETS *)0, lol_get( frame->args, 1 ) );
/* Append this action to the actions of each target */
for( t = action->targets; t; t = t->next )
t->target->actions = actionlist( t->target->actions, action );
}
/* Now recursively compile any parse tree associated with this rule */
/* refer/free to ensure rule not freed during use */
if( rule->procedure )
{
SETTINGS *local_args = collect_arguments( rule, frame );
PARSE *parse = rule->procedure;
parse_refer( parse );
pushsettings( local_args );
result = parse_evaluate( parse, frame );
popsettings( local_args );
freesettings( local_args );
parse_free( parse );
}
if ( frame->module != prev_module )
{
exit_module( frame->module );
enter_module( prev_module );
}
if ( DEBUG_PROFILE && rule->procedure )
profile_exit( prof );
if( DEBUG_COMPILE )
debug_compile( -1, 0, frame);
return result;
}
/*
* Call the given rule with the specified parameters.
* The parameters should be of LIST* and end with NULL pointer.
* This differs from the 'evaluate_rule' in that frame
* for called rule is prepared in 'call_rule'.
*
* This function is usefull when builtin rule (in C) wants to
* call another rule, which might be implemented in Jam.
*/
LIST *call_rule( char *rulename, FRAME* caller_frame, ...)
{
va_list va;
LIST *result;
FRAME inner[1];
frame_init( inner );
inner->prev = caller_frame;
inner->prev_user = caller_frame->module->user_module ?
caller_frame : caller_frame->prev_user;
inner->module = caller_frame->module;
inner->procedure = 0;
va_start(va, caller_frame);
for(;;)
{
LIST* l = va_arg(va, LIST*);
if (!l)
break;
lol_add(inner->args, l);
}
va_end(va);
result = evaluate_rule(rulename, inner);
frame_free(inner);
return result;
}
/*
* compile_rules() - compile a chain of rules
*
* parse->left single rule
* parse->right more compile_rules() by right-recursion
*/
LIST *
compile_rules(
PARSE *parse,
FRAME *frame )
{
/* Ignore result from first statement; return the 2nd. */
/* Optimize recursion on the right by looping. */
do list_free( parse_evaluate( parse->left, frame ) );
while( (parse = parse->right)->func == compile_rules );
return parse_evaluate( parse, frame );
}
/*
* compile_set() - compile the "set variable" statement
*
* parse->left variable names
* parse->right variable values
* parse->num ASSIGN_SET/APPEND/DEFAULT
*/
LIST *
compile_set(
PARSE *parse,
FRAME *frame )
{
LIST *nt = parse_evaluate( parse->left, frame );
LIST *ns = parse_evaluate( parse->right, frame );
LIST *l;
int setflag;
char *trace;
switch( parse->num )
{
case ASSIGN_SET: setflag = VAR_SET; trace = "="; break;
case ASSIGN_APPEND: setflag = VAR_APPEND; trace = "+="; break;
case ASSIGN_DEFAULT: setflag = VAR_DEFAULT; trace = "?="; break;
default: setflag = VAR_SET; trace = ""; break;
}
if( DEBUG_COMPILE )
{
debug_compile( 0, "set", frame);
list_print( nt );
printf( " %s ", trace );
list_print( ns );
printf( "\n" );
}
/* Call var_set to set variable */
/* var_set keeps ns, so need to copy it */
for( l = nt; l; l = list_next( l ) )
var_set( l->string, list_copy( L0, ns ), setflag );
list_free( nt );
return ns;
}
/*
* compile_setcomp() - support for `rule` - save parse tree
*
* parse->string rule name
* parse->left rules for rule
* parse->right optional list-of-lists describing arguments
*/
LIST *
compile_setcomp(
PARSE *parse,
FRAME *frame)
{
argument_list* arg_list = 0;
/* Create new LOL describing argument requirements if supplied */
if ( parse->right )
{
PARSE *p;
arg_list = args_new();
for( p = parse->right; p; p = p->left )
lol_add( arg_list->data, parse_evaluate( p->right, frame ) );
}
new_rule_body( frame->module, parse->string, arg_list, parse->left, !parse->num );
return L0;
}
/*
* compile_setexec() - support for `actions` - save execution string
*
* parse->string rule name
* parse->string1 OS command string
* parse->num flags
* parse->left `bind` variables
*
* Note that the parse flags (as defined in compile.h) are transfered
* directly to the rule flags (as defined in rules.h).
*/
LIST *
compile_setexec(
PARSE *parse,
FRAME *frame )
{
LIST* bindlist = parse_evaluate( parse->left, frame );
new_rule_actions( frame->module, parse->string, parse->string1, bindlist, parse->num );
return L0;
}
/*
* compile_settings() - compile the "on =" (set variable on exec) statement
*
* parse->left variable names
* parse->right target name
* parse->third variable value
* parse->num ASSIGN_SET/APPEND
*/
LIST *
compile_settings(
PARSE *parse,
FRAME *frame )
{
LIST *nt = parse_evaluate( parse->left, frame );
LIST *ns = parse_evaluate( parse->third, frame );
LIST *targets = parse_evaluate( parse->right, frame );
LIST *ts;
int append = parse->num == ASSIGN_APPEND;
if( DEBUG_COMPILE )
{
debug_compile( 0, "set", frame);
list_print( nt );
printf( " on " );
list_print( targets );
printf( " %s ", append ? "+=" : "=" );
list_print( ns );
printf( "\n" );
}
/* Call addsettings to save variable setting */
/* addsettings keeps ns, so need to copy it */
/* Pass append flag to addsettings() */
for( ts = targets; ts; ts = list_next( ts ) )
{
TARGET *t = bindtarget( ts->string );
LIST *l;
for( l = nt; l; l = list_next( l ) )
t->settings = addsettings( t->settings, append,
l->string, list_copy( (LIST*)0, ns ) );
}
list_free( nt );
list_free( targets );
return ns;
}
/*
* compile_switch() - compile 'switch' rule
*
* parse->left switch value (only 1st used)
* parse->right cases
*
* cases->left 1st case
* cases->right next cases
*
* case->string argument to match
* case->left parse tree to execute
*/
LIST *
compile_switch(
PARSE *parse,
FRAME *frame )
{
LIST *nt = parse_evaluate( parse->left, frame );
LIST *result = 0;
if( DEBUG_COMPILE )
{
debug_compile( 0, "switch", frame);
list_print( nt );
printf( "\n" );
}
/* Step through cases */
for( parse = parse->right; parse; parse = parse->right )
{
if( !glob( parse->left->string, nt ? nt->string : "" ) )
{
/* Get & exec parse tree for this case */
parse = parse->left->left;
result = parse_evaluate( parse, frame );
break;
}
}
list_free( nt );
return result;
}
/*
* debug_compile() - printf with indent to show rule expansion.
*/
static void
debug_compile( int which, char *s, FRAME* frame )
{
static int level = 0;
static char indent[36] = ">>>>|>>>>|>>>>|>>>>|>>>>|>>>>|>>>>|";
if ( which >= 0 )
{
int i;
print_source_line( frame->procedure );
i = (level+1)*2;
while ( i > 35 )
{
printf( indent );
i -= 35;
}
printf( "%*.*s ", i, i, indent );
}
if( s )
printf( "%s ", s );
level += which;
}