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build/src/engine/compile.c
2012-03-24 21:07:49 +00:00

348 lines
11 KiB
C

/*
* Copyright 1993, 2000 Christopher Seiwald.
*
* This file is part of Jam - see jam.c for Copyright information.
*/
/* This file is ALSO:
* Copyright 2001-2004 David Abrahams.
* Distributed under the Boost Software License, Version 1.0.
* (See accompanying file LICENSE_1_0.txt or http://www.boost.org/LICENSE_1_0.txt)
*/
# include "jam.h"
# include "lists.h"
# include "parse.h"
# include "compile.h"
# include "variable.h"
# include "rules.h"
# include "object.h"
# include "make.h"
# include "search.h"
# include "hdrmacro.h"
# include "hash.h"
# include "modules.h"
# include "strings.h"
# include "builtins.h"
# include "class.h"
# include "constants.h"
# include <assert.h>
# include <string.h>
# include <stdarg.h>
/*
* compile.c - compile parsed jam statements
*
* External routines:
*
* compile_append() - append list results of two statements
* compile_eval() - evaluate if to determine which leg to compile
* compile_foreach() - compile the "for x in y" statement
* compile_if() - compile 'if' rule
* compile_while() - compile 'while' rule
* compile_include() - support for 'include' - call include() on file
* compile_list() - expand and return a list
* compile_local() - declare (and set) local variables
* compile_null() - do nothing -- a stub for parsing
* compile_on() - run rule under influence of on-target variables
* compile_rule() - compile a single user defined rule
* compile_rules() - compile a chain of rules
* compile_set() - compile the "set variable" statement
* compile_setcomp() - support for `rule` - save parse tree
* compile_setexec() - support for `actions` - save execution string
* compile_settings() - compile the "on =" (set variable on exec) statement
* compile_switch() - compile 'switch' rule
*
* Internal routines:
*
* debug_compile() - printf with indent to show rule expansion.
* evaluate_rule() - execute a rule invocation
*
* builtin_depends() - DEPENDS/INCLUDES rule
* builtin_echo() - ECHO rule
* builtin_exit() - EXIT rule
* builtin_flags() - NOCARE, NOTFILE, TEMPORARY rule
*
* 02/03/94 (seiwald) - Changed trace output to read "setting" instead of
* the awkward sounding "settings".
* 04/12/94 (seiwald) - Combined build_depends() with build_includes().
* 04/12/94 (seiwald) - actionlist() now just appends a single action.
* 04/13/94 (seiwald) - added shorthand L0 for null list pointer
* 05/13/94 (seiwald) - include files are now bound as targets, and thus
* can make use of $(SEARCH)
* 06/01/94 (seiwald) - new 'actions existing' does existing sources
* 08/23/94 (seiwald) - Support for '+=' (append to variable)
* 12/20/94 (seiwald) - NOTIME renamed NOTFILE.
* 01/22/95 (seiwald) - Exit rule.
* 02/02/95 (seiwald) - Always rule; LEAVES rule.
* 02/14/95 (seiwald) - NoUpdate rule.
* 09/11/00 (seiwald) - new evaluate_rule() for headers().
* 09/11/00 (seiwald) - compile_xxx() now return LIST *.
* New compile_append() and compile_list() in
* support of building lists here, rather than
* in jamgram.yy.
* 01/10/00 (seiwald) - built-ins split out to builtin.c.
*/
static void debug_compile( int which, const char * s, FRAME * frame );
int glob( const char * s, const char * c );
/* Internal functions from builtins.c */
void backtrace( FRAME * frame );
void backtrace_line( FRAME * frame );
void print_source_line( FRAME * frame );
struct frame * frame_before_python_call;
static OBJECT * module_scope;
void frame_init( FRAME* frame )
{
frame->prev = 0;
frame->prev_user = 0;
lol_init(frame->args);
frame->module = root_module();
frame->rulename = "module scope";
frame->file = 0;
frame->line = -1;
}
void frame_free( FRAME* frame )
{
lol_free( frame->args );
}
/*
* evaluate_rule() - execute a rule invocation.
*/
LIST *
evaluate_rule(
OBJECT * rulename,
FRAME * frame )
{
LIST * result = L0;
RULE * rule;
profile_frame prof[1];
module_t * prev_module = frame->module;
rule = bindrule( rulename, frame->module );
if ( DEBUG_COMPILE )
{
/* Try hard to indicate in which module the rule is going to execute. */
if ( rule->module != frame->module
&& rule->procedure != 0 && !object_equal( rulename, function_rulename( rule->procedure ) ) )
{
char buf[256] = "";
if ( rule->module->name )
{
strncat( buf, object_str( rule->module->name ), sizeof( buf ) - 1 );
strncat( buf, ".", sizeof( buf ) - 1 );
}
strncat( buf, object_str( rule->name ), sizeof( buf ) - 1 );
debug_compile( 1, buf, frame );
}
else
{
debug_compile( 1, object_str( rulename ), frame );
}
lol_print( frame->args );
printf( "\n" );
}
if ( rule->procedure && rule->module != prev_module )
{
/* Propagate current module to nested rule invocations. */
frame->module = rule->module;
}
/* Record current rule name in frame. */
if ( rule->procedure )
{
frame->rulename = object_str( rulename );
/* And enter record profile info. */
if ( DEBUG_PROFILE )
profile_enter( function_rulename( rule->procedure ), prof );
}
/* Check traditional targets $(<) and sources $(>). */
if ( !rule->actions && !rule->procedure )
{
backtrace_line( frame->prev );
if ( frame->module->name )
{
printf( "rule %s unknown in module %s\n", object_str( rule->name ), object_str( frame->module->name ) );
}
else
{
printf( "rule %s unknown in module \n", object_str( rule->name ) );
}
backtrace( frame->prev );
exit( 1 );
}
/* If this rule will be executed for updating the targets then construct the
* action for make().
*/
if ( rule->actions )
{
TARGETS * t;
ACTION * action;
/* The action is associated with this instance of this rule. */
action = (ACTION *)BJAM_MALLOC( sizeof( ACTION ) );
memset( (char *)action, '\0', sizeof( *action ) );
action->rule = rule;
action->targets = targetlist( (TARGETS *)0, lol_get( frame->args, 0 ) );
action->sources = targetlist( (TARGETS *)0, lol_get( frame->args, 1 ) );
action->refs = 1;
/* If we have a group of targets all being built using the same action
* then we must not allow any of them to be used as sources unless they
* had all already been built in the first place or their joined action
* has had a chance to finish its work and build all of them anew.
*
* Without this it might be possible, in case of a multi-process build,
* for their action, triggered by buiding one of the targets, to still
* be running when another target in the group reports as done in order
* to avoid triggering the same action again and gets used prematurely.
*
* As a quick-fix to achieve this effect we make all the targets list
* each other as 'included targets'. More precisely, we mark the first
* listed target as including all the other targets in the list and vice
* versa. This makes anyone depending on any of those targets implicitly
* depend on all of them, thus making sure none of those targets can be
* used as sources until all of them have been built. Note that direct
* dependencies could not have been used due to the 'circular
* dependency' issue.
*
* TODO: Although the current implementation solves the problem of one
* of the targets getting used before its action completes its work it
* also forces the action to run whenever any of the targets in the
* group is not up to date even though some of them might not actually
* be used by the targets being built. We should see how we can
* correctly recognize such cases and use that to avoid running the
* action if possible and not rebuild targets not actually depending on
* targets that are not up to date.
*
* TODO: Using the 'include' feature might have side-effects due to
* interaction with the actual 'inclusion scanning' system. This should
* be checked.
*/
if ( action->targets )
{
TARGET * t0 = action->targets->target;
for ( t = action->targets->next; t; t = t->next )
{
target_include( t->target, t0 );
target_include( t0, t->target );
}
}
/* Append this action to the actions of each target. */
for ( t = action->targets; t; t = t->next )
t->target->actions = actionlist( t->target->actions, action );
action_free( action );
}
/* Now recursively compile any parse tree associated with this rule.
* function_refer()/function_free() call pair added to ensure rule not freed
* during use.
*/
if ( rule->procedure )
{
FUNCTION * function = rule->procedure;
function_refer( function );
result = function_run( function, frame, stack_global() );
function_free( function );
}
if ( DEBUG_PROFILE && rule->procedure )
profile_exit( prof );
if ( DEBUG_COMPILE )
debug_compile( -1, 0, frame);
return result;
}
/*
* Call the given rule with the specified parameters. The parameters should be
* of type LIST* and end with a NULL pointer. This differs from 'evaluate_rule'
* in that frame for the called rule is prepared inside 'call_rule'.
*
* This function is useful when a builtin rule (in C) wants to call another rule
* which might be implemented in Jam.
*/
LIST * call_rule( OBJECT * rulename, FRAME * caller_frame, ... )
{
va_list va;
LIST * result;
FRAME inner[1];
frame_init( inner );
inner->prev = caller_frame;
inner->prev_user = caller_frame->module->user_module ?
caller_frame : caller_frame->prev_user;
inner->module = caller_frame->module;
va_start( va, caller_frame );
for ( ; ; )
{
LIST * l = va_arg( va, LIST* );
if ( !l )
break;
lol_add( inner->args, l );
}
va_end( va );
result = evaluate_rule( rulename, inner );
frame_free( inner );
return result;
}
/*
* debug_compile() - printf with indent to show rule expansion.
*/
static void debug_compile( int which, const char * s, FRAME * frame )
{
static int level = 0;
static char indent[36] = ">>>>|>>>>|>>>>|>>>>|>>>>|>>>>|>>>>|";
if ( which >= 0 )
{
int i;
print_source_line( frame );
i = ( level + 1 ) * 2;
while ( i > 35 )
{
fputs( indent, stdout );
i -= 35;
}
printf( "%*.*s ", i, i, indent );
}
if ( s )
printf( "%s ", s );
level += which;
}