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1430 lines
39 KiB
C
1430 lines
39 KiB
C
/*
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* Copyright 1993, 2000 Christopher Seiwald.
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*
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* This file is part of Jam - see jam.c for Copyright information.
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*/
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/* This file is ALSO:
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* Copyright 2001-2004 David Abrahams.
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* Distributed under the Boost Software License, Version 1.0.
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* (See accompanying file LICENSE_1_0.txt or http://www.boost.org/LICENSE_1_0.txt)
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*/
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# include "jam.h"
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# include "lists.h"
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# include "parse.h"
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# include "compile.h"
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# include "variable.h"
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# include "expand.h"
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# include "rules.h"
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# include "newstr.h"
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# include "make.h"
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# include "search.h"
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# include "hdrmacro.h"
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# include "hash.h"
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# include "modules.h"
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# include "strings.h"
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# include "builtins.h"
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# include "class.h"
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# include <assert.h>
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# include <string.h>
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# include <stdarg.h>
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/*
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* compile.c - compile parsed jam statements
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*
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* External routines:
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*
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* compile_append() - append list results of two statements
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* compile_eval() - evaluate if to determine which leg to compile
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* compile_foreach() - compile the "for x in y" statement
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* compile_if() - compile 'if' rule
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* compile_while() - compile 'while' rule
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* compile_include() - support for 'include' - call include() on file
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* compile_list() - expand and return a list
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* compile_local() - declare (and set) local variables
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* compile_null() - do nothing -- a stub for parsing
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* compile_on() - run rule under influence of on-target variables
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* compile_rule() - compile a single user defined rule
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* compile_rules() - compile a chain of rules
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* compile_set() - compile the "set variable" statement
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* compile_setcomp() - support for `rule` - save parse tree
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* compile_setexec() - support for `actions` - save execution string
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* compile_settings() - compile the "on =" (set variable on exec) statement
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* compile_switch() - compile 'switch' rule
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*
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* Internal routines:
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*
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* debug_compile() - printf with indent to show rule expansion.
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* evaluate_rule() - execute a rule invocation
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*
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* builtin_depends() - DEPENDS/INCLUDES rule
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* builtin_echo() - ECHO rule
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* builtin_exit() - EXIT rule
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* builtin_flags() - NOCARE, NOTFILE, TEMPORARY rule
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*
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* 02/03/94 (seiwald) - Changed trace output to read "setting" instead of
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* the awkward sounding "settings".
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* 04/12/94 (seiwald) - Combined build_depends() with build_includes().
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* 04/12/94 (seiwald) - actionlist() now just appends a single action.
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* 04/13/94 (seiwald) - added shorthand L0 for null list pointer
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* 05/13/94 (seiwald) - include files are now bound as targets, and thus
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* can make use of $(SEARCH)
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* 06/01/94 (seiwald) - new 'actions existing' does existing sources
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* 08/23/94 (seiwald) - Support for '+=' (append to variable)
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* 12/20/94 (seiwald) - NOTIME renamed NOTFILE.
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* 01/22/95 (seiwald) - Exit rule.
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* 02/02/95 (seiwald) - Always rule; LEAVES rule.
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* 02/14/95 (seiwald) - NoUpdate rule.
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* 09/11/00 (seiwald) - new evaluate_rule() for headers().
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* 09/11/00 (seiwald) - compile_xxx() now return LIST *.
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* New compile_append() and compile_list() in
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* support of building lists here, rather than
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* in jamgram.yy.
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* 01/10/00 (seiwald) - built-ins split out to builtin.c.
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*/
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static void debug_compile( int which, char *s, FRAME* frame );
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int glob( char *s, char *c );
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/* Internal functions from builtins.c */
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void backtrace( FRAME *frame );
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void backtrace_line( FRAME *frame );
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void print_source_line( PARSE* p );
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struct frame * frame_before_python_call;
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void frame_init( FRAME* frame )
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{
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frame->prev = 0;
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frame->prev_user = 0;
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lol_init(frame->args);
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frame->module = root_module();
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frame->rulename = "module scope";
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frame->procedure = 0;
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}
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void frame_free( FRAME* frame )
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{
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lol_free( frame->args );
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}
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/*
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* compile_append() - append list results of two statements
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*
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* parse->left more compile_append() by left-recursion
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* parse->right single rule
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*/
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LIST * compile_append( PARSE * parse, FRAME * frame )
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{
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/* Append right to left. */
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return list_append(
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parse_evaluate( parse->left, frame ),
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parse_evaluate( parse->right, frame ) );
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}
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/*
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* compile_eval() - evaluate if to determine which leg to compile
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*
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* Returns:
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* list if expression true - compile 'then' clause
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* L0 if expression false - compile 'else' clause
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*/
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static int lcmp( LIST * t, LIST * s )
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{
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int status = 0;
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while ( !status && ( t || s ) )
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{
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char *st = t ? t->string : "";
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char *ss = s ? s->string : "";
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status = strcmp( st, ss );
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t = t ? list_next( t ) : t;
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s = s ? list_next( s ) : s;
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}
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return status;
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}
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LIST * compile_eval( PARSE * parse, FRAME * frame )
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{
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LIST * ll;
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LIST * lr;
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LIST * s;
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LIST * t;
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int status = 0;
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/* Short circuit lr eval for &&, ||, and 'in'. */
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ll = parse_evaluate( parse->left, frame );
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lr = 0;
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switch ( parse->num )
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{
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case EXPR_AND:
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case EXPR_IN : if ( ll ) goto eval; break;
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case EXPR_OR : if ( !ll ) goto eval; break;
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default: eval: lr = parse_evaluate( parse->right, frame );
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}
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/* Now eval. */
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switch ( parse->num )
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{
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case EXPR_NOT: if ( !ll ) status = 1; break;
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case EXPR_AND: if ( ll && lr ) status = 1; break;
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case EXPR_OR : if ( ll || lr ) status = 1; break;
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case EXPR_IN:
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/* "a in b": make sure each of ll is equal to something in lr. */
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for ( t = ll; t; t = list_next( t ) )
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{
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for ( s = lr; s; s = list_next( s ) )
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if ( !strcmp( t->string, s->string ) )
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break;
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if ( !s ) break;
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}
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/* No more ll? Success. */
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if ( !t ) status = 1;
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break;
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case EXPR_EXISTS: if ( lcmp( ll, L0 ) != 0 ) status = 1; break;
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case EXPR_EQUALS: if ( lcmp( ll, lr ) == 0 ) status = 1; break;
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case EXPR_NOTEQ : if ( lcmp( ll, lr ) != 0 ) status = 1; break;
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case EXPR_LESS : if ( lcmp( ll, lr ) < 0 ) status = 1; break;
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case EXPR_LESSEQ: if ( lcmp( ll, lr ) <= 0 ) status = 1; break;
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case EXPR_MORE : if ( lcmp( ll, lr ) > 0 ) status = 1; break;
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case EXPR_MOREEQ: if ( lcmp( ll, lr ) >= 0 ) status = 1; break;
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}
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if ( DEBUG_IF )
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{
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debug_compile( 0, "if", frame );
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list_print( ll );
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printf( "(%d) ", status );
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list_print( lr );
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printf( "\n" );
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}
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/* Find something to return. */
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/* In odd circumstances (like "" = "") */
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/* we'll have to return a new string. */
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if ( !status ) t = 0;
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else if ( ll ) t = ll, ll = 0;
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else if ( lr ) t = lr, lr = 0;
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else t = list_new( L0, newstr( "1" ) );
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if ( ll ) list_free( ll );
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if ( lr ) list_free( lr );
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return t;
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}
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/*
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* compile_foreach() - compile the "for x in y" statement
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*
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* Compile_foreach() resets the given variable name to each specified
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* value, executing the commands enclosed in braces for each iteration.
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*
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* parse->string index variable
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* parse->left variable values
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* parse->right rule to compile
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*/
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LIST * compile_foreach( PARSE * parse, FRAME * frame )
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{
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LIST * nv = parse_evaluate( parse->left, frame );
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LIST * l;
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SETTINGS * s = 0;
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if ( parse->num )
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{
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s = addsettings( s, VAR_SET, parse->string, L0 );
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pushsettings( s );
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}
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/* Call var_set to reset $(parse->string) for each val. */
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for ( l = nv; l; l = list_next( l ) )
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{
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LIST * val = list_new( L0, copystr( l->string ) );
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var_set( parse->string, val, VAR_SET );
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list_free( parse_evaluate( parse->right, frame ) );
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}
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if ( parse->num )
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{
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popsettings( s );
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freesettings( s );
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}
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list_free( nv );
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return L0;
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}
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/*
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* compile_if() - compile 'if' rule
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*
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* parse->left condition tree
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* parse->right then tree
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* parse->third else tree
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*/
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LIST * compile_if( PARSE * p, FRAME * frame )
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{
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LIST * l = parse_evaluate( p->left, frame );
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if ( l )
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{
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list_free( l );
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return parse_evaluate( p->right, frame );
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}
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return parse_evaluate( p->third, frame );
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}
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LIST * compile_while( PARSE * p, FRAME * frame )
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{
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LIST * r = 0;
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LIST * l;
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while ( ( l = parse_evaluate( p->left, frame ) ) )
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{
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list_free( l );
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if ( r ) list_free( r );
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r = parse_evaluate( p->right, frame );
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}
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return r;
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}
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/*
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* compile_include() - support for 'include' - call include() on file
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*
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* parse->left list of files to include (can only do 1)
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*/
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LIST * compile_include( PARSE * parse, FRAME * frame )
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{
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LIST * nt = parse_evaluate( parse->left, frame );
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if ( DEBUG_COMPILE )
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{
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debug_compile( 0, "include", frame);
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list_print( nt );
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printf( "\n" );
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}
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if ( nt )
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{
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TARGET * t = bindtarget( nt->string );
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/* DWA 2001/10/22 - Perforce Jam cleared the arguments here, which
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* prevents an included file from being treated as part of the body of a
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* rule. I did not see any reason to do that, so I lifted the
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* restriction.
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*/
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/* Bind the include file under the influence of */
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/* "on-target" variables. Though they are targets, */
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/* include files are not built with make(). */
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pushsettings( t->settings );
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/* We don't expect that file to be included is generated by some
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action. Therefore, pass 0 as third argument.
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If the name resolves to directory, let it error out. */
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freestr( t->boundname );
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t->boundname = search( t->name, &t->time, 0, 0 );
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popsettings( t->settings );
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parse_file( t->boundname, frame );
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}
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list_free( nt );
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return L0;
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}
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static LIST* evaluate_in_module ( char* module_name, PARSE * p, FRAME* frame)
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{
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LIST* result;
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module_t* outer_module = frame->module;
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frame->module = module_name ? bindmodule( module_name ) : root_module();
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if ( outer_module != frame->module )
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{
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exit_module( outer_module );
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enter_module( frame->module );
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}
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result = parse_evaluate( p, frame );
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if ( outer_module != frame->module )
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{
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exit_module( frame->module );
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enter_module( outer_module );
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frame->module = outer_module;
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}
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return result;
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}
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LIST * compile_module( PARSE * p, FRAME * frame )
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{
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/* Here we are entering a module declaration block. */
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LIST * module_name = parse_evaluate( p->left, frame );
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LIST * result = evaluate_in_module( module_name ? module_name->string : 0,
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p->right, frame );
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list_free( module_name );
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return result;
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}
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LIST * compile_class( PARSE * p, FRAME * frame )
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{
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/** Todo: check for empty class name.
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Check for class redeclaration. */
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char * class_module = 0;
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LIST * name = parse_evaluate( p->left->right, frame );
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LIST * bases = 0;
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if ( p->left->left )
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bases = parse_evaluate( p->left->left->right, frame );
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class_module = make_class_module( name, bases, frame );
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evaluate_in_module( class_module, p->right, frame );
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freestr( class_module );
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return L0;
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}
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/*
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* compile_list() - expand and return a list.
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*
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* parse->string - character string to expand.
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*/
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LIST * compile_list( PARSE * parse, FRAME * frame )
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{
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/* s is a copyable string */
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char * s = parse->string;
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return var_expand( L0, s, s + strlen( s ), frame->args, 1 );
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}
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/*
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* compile_local() - declare (and set) local variables.
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*
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* parse->left list of variables
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* parse->right list of values
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* parse->third rules to execute
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*/
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LIST * compile_local( PARSE * parse, FRAME * frame )
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{
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LIST * l;
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SETTINGS * s = 0;
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LIST * nt = parse_evaluate( parse->left, frame );
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LIST * ns = parse_evaluate( parse->right, frame );
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LIST * result;
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if ( DEBUG_COMPILE )
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{
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debug_compile( 0, "local", frame );
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list_print( nt );
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printf( " = " );
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list_print( ns );
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printf( "\n" );
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}
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/* Initial value is ns. */
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for ( l = nt; l; l = list_next( l ) )
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s = addsettings( s, VAR_SET, l->string, list_copy( (LIST *)0, ns ) );
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list_free( ns );
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list_free( nt );
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/* Note that callees of the current context get this "local" variable,
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* making it not so much local as layered.
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*/
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pushsettings( s );
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result = parse_evaluate( parse->third, frame );
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popsettings( s );
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freesettings( s );
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return result;
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}
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/*
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* compile_null() - do nothing -- a stub for parsing.
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*/
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LIST * compile_null( PARSE * parse, FRAME * frame )
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{
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return L0;
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}
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|
|
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/*
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* compile_on() - run rule under influence of on-target variables
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|
*
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* parse->left list of files to include (can only do 1).
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* parse->right rule to run.
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*
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* EXPERIMENTAL!
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*/
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LIST * compile_on( PARSE * parse, FRAME * frame )
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{
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LIST * nt = parse_evaluate( parse->left, frame );
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LIST * result = 0;
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if ( DEBUG_COMPILE )
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{
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debug_compile( 0, "on", frame );
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list_print( nt );
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printf( "\n" );
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}
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if ( nt )
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{
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TARGET * t = bindtarget( nt->string );
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pushsettings( t->settings );
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result = parse_evaluate( parse->right, frame );
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popsettings( t->settings );
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}
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list_free( nt );
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return result;
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}
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|
|
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/*
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|
* compile_rule() - compile a single user defined rule.
|
|
*
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* parse->string name of user defined rule.
|
|
* parse->left parameters (list of lists) to rule, recursing left.
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|
*
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* Wrapped around evaluate_rule() so that headers() can share it.
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|
*/
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LIST * compile_rule( PARSE * parse, FRAME * frame )
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{
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FRAME inner[ 1 ];
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LIST * result;
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PARSE * p;
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/* Build up the list of arg lists. */
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frame_init( inner );
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inner->prev = frame;
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inner->prev_user = frame->module->user_module ? frame : frame->prev_user;
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inner->module = frame->module; /* This gets fixed up in evaluate_rule(), below. */
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inner->procedure = parse;
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|
/* Special-case LOL of length 1 where the first list is totally empty.
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|
This is created when calling functions with no parameters, due to
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the way jam grammar is written. This is OK when one jam function
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|
calls another, but really not good when Jam function calls Python. */
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|
if ( parse->left->left == NULL && parse->left->right->func == compile_null)
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;
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else
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for ( p = parse->left; p; p = p->left )
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|
lol_add( inner->args, parse_evaluate( p->right, frame ) );
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|
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/* And invoke the rule. */
|
|
result = evaluate_rule( parse->string, inner );
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frame_free( inner );
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return result;
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}
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|
|
|
|
static void argument_error( char * message, RULE * rule, FRAME * frame, LIST* arg )
|
|
{
|
|
LOL * actual = frame->args;
|
|
assert( frame->procedure != 0 );
|
|
backtrace_line( frame->prev );
|
|
printf( "*** argument error\n* rule %s ( ", frame->rulename );
|
|
lol_print( rule->arguments->data );
|
|
printf( " )\n* called with: ( " );
|
|
lol_print( actual );
|
|
printf( " )\n* %s %s\n", message, arg ? arg->string : "" );
|
|
print_source_line( rule->procedure );
|
|
printf( "see definition of rule '%s' being called\n", rule->name );
|
|
backtrace( frame->prev );
|
|
exit( 1 );
|
|
}
|
|
|
|
|
|
/* Define delimiters for type check elements in argument lists (and return type
|
|
* specifications, eventually).
|
|
*/
|
|
# define TYPE_OPEN_DELIM '['
|
|
# define TYPE_CLOSE_DELIM ']'
|
|
|
|
/*
|
|
* is_type_name() - true iff the given string represents a type check
|
|
* specification.
|
|
*/
|
|
|
|
static int is_type_name( char * s )
|
|
{
|
|
return ( s[ 0 ] == TYPE_OPEN_DELIM ) &&
|
|
( s[ strlen( s ) - 1 ] == TYPE_CLOSE_DELIM );
|
|
}
|
|
|
|
|
|
/*
|
|
* arg_modifier - if the next element of formal is a single character, return
|
|
* that; return 0 otherwise. Used to extract "*+?" modifiers * from argument
|
|
* lists.
|
|
*/
|
|
|
|
static char arg_modifier( LIST * formal )
|
|
{
|
|
if ( formal->next )
|
|
{
|
|
char * next = formal->next->string;
|
|
if ( next && ( next[ 0 ] != 0 ) && ( next[ 1 ] == 0 ) )
|
|
return next[ 0 ];
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
|
|
/*
|
|
* type_check() - checks that each element of values satisfies the requirements
|
|
* of type_name.
|
|
*
|
|
* caller - the frame of the rule calling the rule whose arguments are
|
|
* being checked
|
|
*
|
|
* called - the rule being called
|
|
*
|
|
* arg_name - a list element containing the name of the argument being
|
|
* checked
|
|
*/
|
|
|
|
static void type_check
|
|
(
|
|
char * type_name,
|
|
LIST * values,
|
|
FRAME * caller,
|
|
RULE * called,
|
|
LIST * arg_name
|
|
)
|
|
{
|
|
static module_t * typecheck = 0;
|
|
|
|
/* If nothing to check, bail now. */
|
|
if ( !values || !type_name )
|
|
return;
|
|
|
|
if ( !typecheck )
|
|
typecheck = bindmodule( ".typecheck" );
|
|
|
|
/* If the checking rule can not be found, also bail. */
|
|
{
|
|
RULE checker_, *checker = &checker_;
|
|
|
|
checker->name = type_name;
|
|
if ( !typecheck->rules || !hashcheck( typecheck->rules, (HASHDATA * *)&checker ) )
|
|
return;
|
|
}
|
|
|
|
exit_module( caller->module );
|
|
|
|
while ( values != 0 )
|
|
{
|
|
LIST *error;
|
|
FRAME frame[1];
|
|
frame_init( frame );
|
|
frame->module = typecheck;
|
|
frame->prev = caller;
|
|
frame->prev_user = caller->module->user_module ? caller : caller->prev_user;
|
|
|
|
enter_module( typecheck );
|
|
/* Prepare the argument list */
|
|
lol_add( frame->args, list_new( L0, copystr( values->string ) ) );
|
|
error = evaluate_rule( type_name, frame );
|
|
|
|
exit_module( typecheck );
|
|
|
|
if ( error )
|
|
argument_error( error->string, called, caller, arg_name );
|
|
|
|
frame_free( frame );
|
|
values = values->next;
|
|
}
|
|
|
|
enter_module( caller->module );
|
|
}
|
|
|
|
/*
|
|
* collect_arguments() - local argument checking and collection
|
|
*/
|
|
static SETTINGS *
|
|
collect_arguments( RULE* rule, FRAME* frame )
|
|
{
|
|
SETTINGS *locals = 0;
|
|
|
|
LOL * all_actual = frame->args;
|
|
LOL * all_formal = rule->arguments ? rule->arguments->data : 0;
|
|
if ( all_formal ) /* Nothing to set; nothing to check */
|
|
{
|
|
int max = all_formal->count > all_actual->count
|
|
? all_formal->count
|
|
: all_actual->count;
|
|
|
|
int n;
|
|
for ( n = 0; n < max ; ++n )
|
|
{
|
|
LIST *actual = lol_get( all_actual, n );
|
|
char *type_name = 0;
|
|
|
|
LIST *formal;
|
|
for ( formal = lol_get( all_formal, n ); formal; formal = formal->next )
|
|
{
|
|
char* name = formal->string;
|
|
|
|
if ( is_type_name(name) )
|
|
{
|
|
if ( type_name )
|
|
argument_error( "missing argument name before type name:", rule, frame, formal );
|
|
|
|
if ( !formal->next )
|
|
argument_error( "missing argument name after type name:", rule, frame, formal );
|
|
|
|
type_name = formal->string;
|
|
}
|
|
else
|
|
{
|
|
LIST* value = 0;
|
|
char modifier;
|
|
LIST* arg_name = formal; /* hold the argument name for type checking */
|
|
int multiple = 0;
|
|
|
|
/* Stop now if a variable number of arguments are specified */
|
|
if ( name[0] == '*' && name[1] == 0 )
|
|
return locals;
|
|
|
|
modifier = arg_modifier( formal );
|
|
|
|
if ( !actual && modifier != '?' && modifier != '*' )
|
|
argument_error( "missing argument", rule, frame, formal );
|
|
|
|
switch ( modifier )
|
|
{
|
|
case '+':
|
|
case '*':
|
|
value = list_copy( 0, actual );
|
|
multiple = 1;
|
|
actual = 0;
|
|
/* skip an extra element for the modifier */
|
|
formal = formal->next;
|
|
break;
|
|
case '?':
|
|
/* skip an extra element for the modifier */
|
|
formal = formal->next;
|
|
/* fall through */
|
|
default:
|
|
if ( actual ) /* in case actual is missing */
|
|
{
|
|
value = list_new( 0, copystr( actual->string ) );
|
|
actual = actual->next;
|
|
}
|
|
}
|
|
|
|
locals = addsettings(locals, VAR_SET, name, value);
|
|
locals->multiple = multiple;
|
|
type_check( type_name, value, frame, rule, arg_name );
|
|
type_name = 0;
|
|
}
|
|
}
|
|
|
|
if ( actual )
|
|
{
|
|
argument_error( "extra argument", rule, frame, actual );
|
|
}
|
|
}
|
|
}
|
|
return locals;
|
|
}
|
|
|
|
RULE *
|
|
enter_rule( char *rulename, module_t *target_module );
|
|
|
|
#ifdef HAVE_PYTHON
|
|
|
|
static int python_instance_number = 0;
|
|
|
|
|
|
/* Given a Python object, return a string to use in Jam
|
|
code instead of said object.
|
|
If the object is string, use the string value
|
|
If the object implemenets __jam_repr__ method, use that.
|
|
Otherwise return 0.
|
|
|
|
The result value is newstr-ed. */
|
|
char *python_to_string(PyObject* value)
|
|
{
|
|
if (PyString_Check(value))
|
|
{
|
|
return newstr(PyString_AsString(value));
|
|
}
|
|
else
|
|
{
|
|
/* See if this is an instance that defines special __jam_repr__
|
|
method. */
|
|
if (PyInstance_Check(value)
|
|
&& PyObject_HasAttrString(value, "__jam_repr__"))
|
|
{
|
|
PyObject* repr = PyObject_GetAttrString(value, "__jam_repr__");
|
|
if (repr)
|
|
{
|
|
PyObject* arguments2 = PyTuple_New(0);
|
|
PyObject* value2 = PyObject_Call(repr, arguments2, 0);
|
|
Py_DECREF(repr);
|
|
Py_DECREF(arguments2);
|
|
if (PyString_Check(value2))
|
|
{
|
|
return newstr(PyString_AsString(value2));
|
|
}
|
|
Py_DECREF(value2);
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
static LIST*
|
|
call_python_function(RULE* r, FRAME* frame)
|
|
{
|
|
LIST * result = 0;
|
|
PyObject * arguments = 0;
|
|
PyObject * kw = NULL;
|
|
int i ;
|
|
PyObject * py_result;
|
|
|
|
if (r->arguments)
|
|
{
|
|
SETTINGS * args;
|
|
|
|
arguments = PyTuple_New(0);
|
|
kw = PyDict_New();
|
|
|
|
for (args = collect_arguments(r, frame); args; args = args->next)
|
|
{
|
|
PyObject *key = PyString_FromString(args->symbol);
|
|
PyObject *value = 0;
|
|
if (args->multiple)
|
|
value = list_to_python(args->value);
|
|
else {
|
|
if (args->value)
|
|
value = PyString_FromString(args->value->string);
|
|
}
|
|
|
|
if (value)
|
|
PyDict_SetItem(kw, key, value);
|
|
Py_DECREF(key);
|
|
Py_XDECREF(value);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
arguments = PyTuple_New( frame->args->count );
|
|
for ( i = 0; i < frame->args->count; ++i )
|
|
{
|
|
PyObject * arg = PyList_New(0);
|
|
LIST* l = lol_get( frame->args, i);
|
|
|
|
for ( ; l; l = l->next )
|
|
{
|
|
PyObject * v = PyString_FromString(l->string);
|
|
PyList_Append( arg, v );
|
|
Py_DECREF(v);
|
|
}
|
|
/* Steals reference to 'arg' */
|
|
PyTuple_SetItem( arguments, i, arg );
|
|
}
|
|
}
|
|
|
|
frame_before_python_call = frame;
|
|
py_result = PyObject_Call( r->python_function, arguments, kw );
|
|
Py_DECREF(arguments);
|
|
Py_XDECREF(kw);
|
|
if ( py_result != NULL )
|
|
{
|
|
if ( PyList_Check( py_result ) )
|
|
{
|
|
int size = PyList_Size( py_result );
|
|
int i;
|
|
for ( i = 0; i < size; ++i )
|
|
{
|
|
PyObject * item = PyList_GetItem( py_result, i );
|
|
char *s = python_to_string (item);
|
|
if (!s) {
|
|
fprintf( stderr, "Non-string object returned by Python call.\n" );
|
|
} else {
|
|
result = list_new (result, newstr( s ) );
|
|
}
|
|
}
|
|
}
|
|
else if ( py_result == Py_None )
|
|
{
|
|
result = L0;
|
|
}
|
|
else
|
|
{
|
|
char *s = python_to_string(py_result);
|
|
if (s)
|
|
result = list_new(0, newstr( s ) );
|
|
else
|
|
/* We have tried all we could. Return empty list. There are
|
|
cases, e.g. feature.feature function that should return
|
|
value for the benefit of Python code and which also can be
|
|
called by Jam code, where no sensible value can be
|
|
returned. We cannot even emit a warning, since there will
|
|
be a pile of them. */
|
|
result = L0;
|
|
}
|
|
|
|
Py_DECREF( py_result );
|
|
}
|
|
else
|
|
{
|
|
PyErr_Print();
|
|
fprintf(stderr,"Call failed\n");
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
|
|
module_t * python_module()
|
|
{
|
|
static module_t * python = 0;
|
|
if ( !python )
|
|
python = bindmodule("__python__");
|
|
return python;
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
/*
|
|
* evaluate_rule() - execute a rule invocation.
|
|
*/
|
|
|
|
LIST *
|
|
evaluate_rule(
|
|
char * rulename,
|
|
FRAME * frame )
|
|
{
|
|
LIST * result = L0;
|
|
RULE * rule;
|
|
profile_frame prof[1];
|
|
module_t * prev_module = frame->module;
|
|
|
|
LIST * l;
|
|
{
|
|
LOL arg_context_, * arg_context = &arg_context_;
|
|
if ( !frame->prev )
|
|
lol_init(arg_context);
|
|
else
|
|
arg_context = frame->prev->args;
|
|
l = var_expand( L0, rulename, rulename+strlen(rulename), arg_context, 0 );
|
|
}
|
|
|
|
if ( !l )
|
|
{
|
|
backtrace_line( frame->prev );
|
|
printf( "warning: rulename %s expands to empty string\n", rulename );
|
|
backtrace( frame->prev );
|
|
return result;
|
|
}
|
|
|
|
rule = bindrule( l->string, frame->module );
|
|
rulename = rule->name;
|
|
|
|
#ifdef HAVE_PYTHON
|
|
if ( rule->python_function )
|
|
{
|
|
/* The below messing with modules is due to the way modules are
|
|
* implemented in Jam. Suppose we are in module M1 now. The global
|
|
* variable map actually holds 'M1' variables, and M1->variables hold
|
|
* global variables.
|
|
*
|
|
* If we call Python right away, Python calls back Jam and then Jam
|
|
* does 'module M1 { }' then Jam will try to swap the current global
|
|
* variables with M1->variables. The result will be that global
|
|
* variables map will hold global variables, and any variable settings
|
|
* we do will go to the global module, not M1.
|
|
*
|
|
* By restoring basic state, where the global variable map holds global
|
|
* variable, we make sure any future 'module M1' entry will work OK.
|
|
*/
|
|
|
|
LIST * result;
|
|
module_t * m = python_module();
|
|
|
|
frame->module = m;
|
|
|
|
exit_module( prev_module );
|
|
enter_module( m );
|
|
|
|
result = call_python_function( rule, frame );
|
|
|
|
exit_module( m );
|
|
enter_module ( prev_module );
|
|
|
|
return result;
|
|
}
|
|
#endif
|
|
|
|
/* Drop the rule name. */
|
|
l = list_pop_front( l );
|
|
|
|
/* Tack the rest of the expansion onto the front of the first argument. */
|
|
frame->args->list[0] = list_append( l, lol_get( frame->args, 0 ) );
|
|
|
|
if ( DEBUG_COMPILE )
|
|
{
|
|
/* Try hard to indicate in which module the rule is going to execute. */
|
|
if ( rule->module != frame->module
|
|
&& rule->procedure != 0 && strcmp( rulename, rule->procedure->rulename ) )
|
|
{
|
|
char buf[256] = "";
|
|
strncat( buf, rule->module->name, sizeof( buf ) - 1 );
|
|
strncat( buf, rule->name, sizeof( buf ) - 1 );
|
|
debug_compile( 1, buf, frame );
|
|
}
|
|
else
|
|
{
|
|
debug_compile( 1, rulename, frame );
|
|
}
|
|
|
|
lol_print( frame->args );
|
|
printf( "\n" );
|
|
}
|
|
|
|
if ( rule->procedure && rule->module != prev_module )
|
|
{
|
|
/* Propagate current module to nested rule invocations. */
|
|
frame->module = rule->module;
|
|
|
|
/* Swap variables. */
|
|
exit_module( prev_module );
|
|
enter_module( rule->module );
|
|
}
|
|
|
|
/* Record current rule name in frame. */
|
|
if ( rule->procedure )
|
|
{
|
|
frame->rulename = rulename;
|
|
/* And enter record profile info. */
|
|
if ( DEBUG_PROFILE )
|
|
profile_enter( rule->procedure->rulename, prof );
|
|
}
|
|
|
|
/* Check traditional targets $(<) and sources $(>). */
|
|
if ( !rule->actions && !rule->procedure )
|
|
{
|
|
backtrace_line( frame->prev );
|
|
printf( "rule %s unknown in module %s\n", rule->name, frame->module->name );
|
|
backtrace( frame->prev );
|
|
exit( 1 );
|
|
}
|
|
|
|
/* If this rule will be executed for updating the targets then construct the
|
|
* action for make().
|
|
*/
|
|
if ( rule->actions )
|
|
{
|
|
TARGETS * t;
|
|
ACTION * action;
|
|
|
|
/* The action is associated with this instance of this rule. */
|
|
action = (ACTION *)BJAM_MALLOC( sizeof( ACTION ) );
|
|
memset( (char *)action, '\0', sizeof( *action ) );
|
|
|
|
action->rule = rule;
|
|
action->targets = targetlist( (TARGETS *)0, lol_get( frame->args, 0 ) );
|
|
action->sources = targetlist( (TARGETS *)0, lol_get( frame->args, 1 ) );
|
|
action->refs = 1;
|
|
|
|
/* If we have a group of targets all being built using the same action
|
|
* then we must not allow any of them to be used as sources unless they
|
|
* had all already been built in the first place or their joined action
|
|
* has had a chance to finish its work and build all of them anew.
|
|
*
|
|
* Without this it might be possible, in case of a multi-process build,
|
|
* for their action, triggered by buiding one of the targets, to still
|
|
* be running when another target in the group reports as done in order
|
|
* to avoid triggering the same action again and gets used prematurely.
|
|
*
|
|
* As a quick-fix to achieve this effect we make all the targets list
|
|
* each other as 'included targets'. More precisely, we mark the first
|
|
* listed target as including all the other targets in the list and vice
|
|
* versa. This makes anyone depending on any of those targets implicitly
|
|
* depend on all of them, thus making sure none of those targets can be
|
|
* used as sources until all of them have been built. Note that direct
|
|
* dependencies could not have been used due to the 'circular
|
|
* dependency' issue.
|
|
*
|
|
* TODO: Although the current implementation solves the problem of one
|
|
* of the targets getting used before its action completes its work it
|
|
* also forces the action to run whenever any of the targets in the
|
|
* group is not up to date even though some of them might not actually
|
|
* be used by the targets being built. We should see how we can
|
|
* correctly recognize such cases and use that to avoid running the
|
|
* action if possible and not rebuild targets not actually depending on
|
|
* targets that are not up to date.
|
|
*
|
|
* TODO: Using the 'include' feature might have side-effects due to
|
|
* interaction with the actual 'inclusion scanning' system. This should
|
|
* be checked.
|
|
*/
|
|
if ( action->targets )
|
|
{
|
|
TARGET * t0 = action->targets->target;
|
|
for ( t = action->targets->next; t; t = t->next )
|
|
{
|
|
target_include( t->target, t0 );
|
|
target_include( t0, t->target );
|
|
}
|
|
}
|
|
|
|
/* Append this action to the actions of each target. */
|
|
for ( t = action->targets; t; t = t->next )
|
|
t->target->actions = actionlist( t->target->actions, action );
|
|
|
|
action_free( action );
|
|
}
|
|
|
|
/* Now recursively compile any parse tree associated with this rule.
|
|
* parse_refer()/parse_free() call pair added to ensure rule not freed
|
|
* during use.
|
|
*/
|
|
if ( rule->procedure )
|
|
{
|
|
SETTINGS * local_args = collect_arguments( rule, frame );
|
|
PARSE * parse = rule->procedure;
|
|
parse_refer( parse );
|
|
|
|
pushsettings( local_args );
|
|
result = parse_evaluate( parse, frame );
|
|
popsettings( local_args );
|
|
freesettings( local_args );
|
|
|
|
parse_free( parse );
|
|
}
|
|
|
|
if ( frame->module != prev_module )
|
|
{
|
|
exit_module( frame->module );
|
|
enter_module( prev_module );
|
|
}
|
|
|
|
if ( DEBUG_PROFILE && rule->procedure )
|
|
profile_exit( prof );
|
|
|
|
if ( DEBUG_COMPILE )
|
|
debug_compile( -1, 0, frame);
|
|
|
|
return result;
|
|
}
|
|
|
|
|
|
/*
|
|
* Call the given rule with the specified parameters. The parameters should be
|
|
* of type LIST* and end with a NULL pointer. This differs from 'evaluate_rule'
|
|
* in that frame for the called rule is prepared inside 'call_rule'.
|
|
*
|
|
* This function is useful when a builtin rule (in C) wants to call another rule
|
|
* which might be implemented in Jam.
|
|
*/
|
|
|
|
LIST * call_rule( char * rulename, FRAME * caller_frame, ... )
|
|
{
|
|
va_list va;
|
|
LIST * result;
|
|
|
|
FRAME inner[1];
|
|
frame_init( inner );
|
|
inner->prev = caller_frame;
|
|
inner->prev_user = caller_frame->module->user_module ?
|
|
caller_frame : caller_frame->prev_user;
|
|
inner->module = caller_frame->module;
|
|
inner->procedure = 0;
|
|
|
|
va_start( va, caller_frame );
|
|
for ( ; ; )
|
|
{
|
|
LIST * l = va_arg( va, LIST* );
|
|
if ( !l )
|
|
break;
|
|
lol_add( inner->args, l );
|
|
}
|
|
va_end( va );
|
|
|
|
result = evaluate_rule( rulename, inner );
|
|
|
|
frame_free( inner );
|
|
|
|
return result;
|
|
}
|
|
|
|
|
|
/*
|
|
* compile_rules() - compile a chain of rules
|
|
*
|
|
* parse->left single rule
|
|
* parse->right more compile_rules() by right-recursion
|
|
*/
|
|
|
|
LIST * compile_rules( PARSE * parse, FRAME * frame )
|
|
{
|
|
/* Ignore result from first statement; return the 2nd. */
|
|
/* Optimize recursion on the right by looping. */
|
|
do list_free( parse_evaluate( parse->left, frame ) );
|
|
while ( ( parse = parse->right )->func == compile_rules );
|
|
return parse_evaluate( parse, frame );
|
|
}
|
|
|
|
|
|
/*
|
|
* assign_var_mode() - convert ASSIGN_XXX compilation flag into corresponding
|
|
* VAR_XXX variable set flag.
|
|
*/
|
|
|
|
static int assign_var_mode( int parsenum, char const * * tracetext )
|
|
{
|
|
char const * trace;
|
|
int setflag;
|
|
switch ( parsenum )
|
|
{
|
|
case ASSIGN_SET : setflag = VAR_SET ; trace = "=" ; break;
|
|
case ASSIGN_APPEND : setflag = VAR_APPEND ; trace = "+="; break;
|
|
case ASSIGN_DEFAULT: setflag = VAR_DEFAULT; trace = "?="; break;
|
|
default: setflag = VAR_SET ; trace = "" ; break;
|
|
}
|
|
if ( tracetext )
|
|
*tracetext = trace ;
|
|
return setflag;
|
|
}
|
|
|
|
/*
|
|
* compile_set() - compile the "set variable" statement
|
|
*
|
|
* parse->left variable names
|
|
* parse->right variable values
|
|
* parse->num ASSIGN_SET/APPEND/DEFAULT
|
|
*/
|
|
|
|
LIST * compile_set( PARSE * parse, FRAME * frame )
|
|
{
|
|
LIST * nt = parse_evaluate( parse->left, frame );
|
|
LIST * ns = parse_evaluate( parse->right, frame );
|
|
LIST * l;
|
|
char const * trace;
|
|
int setflag = assign_var_mode( parse->num, &trace );
|
|
|
|
if ( DEBUG_COMPILE )
|
|
{
|
|
debug_compile( 0, "set", frame );
|
|
list_print( nt );
|
|
printf( " %s ", trace );
|
|
list_print( ns );
|
|
printf( "\n" );
|
|
}
|
|
|
|
/* Call var_set to set variable. var_set keeps ns, so need to copy it. */
|
|
for ( l = nt; l; l = list_next( l ) )
|
|
var_set( l->string, list_copy( L0, ns ), setflag );
|
|
list_free( nt );
|
|
return ns;
|
|
}
|
|
|
|
|
|
/*
|
|
* compile_setcomp() - support for `rule` - save parse tree.
|
|
*
|
|
* parse->string rule name
|
|
* parse->left rules for rule
|
|
* parse->right optional list-of-lists describing arguments
|
|
*/
|
|
|
|
LIST * compile_setcomp( PARSE * parse, FRAME * frame )
|
|
{
|
|
argument_list * arg_list = 0;
|
|
|
|
/* Create new LOL describing argument requirements if supplied. */
|
|
if ( parse->right )
|
|
{
|
|
PARSE * p;
|
|
arg_list = args_new();
|
|
for ( p = parse->right; p; p = p->left )
|
|
lol_add( arg_list->data, parse_evaluate( p->right, frame ) );
|
|
}
|
|
|
|
new_rule_body( frame->module, parse->string, arg_list, parse->left, !parse->num );
|
|
return L0;
|
|
}
|
|
|
|
|
|
/*
|
|
* compile_setexec() - support for `actions` - save execution string.
|
|
*
|
|
* parse->string rule name
|
|
* parse->string1 OS command string
|
|
* parse->num flags
|
|
* parse->left `bind` variables
|
|
*
|
|
* Note that the parse flags (as defined in compile.h) are transferred directly
|
|
* to the rule flags (as defined in rules.h).
|
|
*/
|
|
|
|
LIST * compile_setexec( PARSE * parse, FRAME * frame )
|
|
{
|
|
LIST * bindlist = parse_evaluate( parse->left, frame );
|
|
new_rule_actions( frame->module, parse->string, parse->string1, bindlist, parse->num );
|
|
return L0;
|
|
}
|
|
|
|
|
|
/*
|
|
* compile_settings() - compile the "on =" (set variable on exec) statement.
|
|
*
|
|
* parse->left variable names
|
|
* parse->right target name
|
|
* parse->third variable value
|
|
* parse->num ASSIGN_SET/APPEND
|
|
*/
|
|
|
|
LIST * compile_settings( PARSE * parse, FRAME * frame )
|
|
{
|
|
LIST * nt = parse_evaluate( parse->left, frame );
|
|
LIST * ns = parse_evaluate( parse->third, frame );
|
|
LIST * targets = parse_evaluate( parse->right, frame );
|
|
LIST * ts;
|
|
char const * trace;
|
|
int setflag = assign_var_mode( parse->num, &trace );
|
|
|
|
if ( DEBUG_COMPILE )
|
|
{
|
|
debug_compile( 0, "set", frame );
|
|
list_print( nt );
|
|
printf( " on " );
|
|
list_print( targets );
|
|
printf( " %s ", trace );
|
|
list_print( ns );
|
|
printf( "\n" );
|
|
}
|
|
|
|
/* Call addsettings() to save variable setting. addsettings() keeps ns, so
|
|
* need to copy it. Pass append flag to addsettings().
|
|
*/
|
|
for ( ts = targets; ts; ts = list_next( ts ) )
|
|
{
|
|
TARGET * t = bindtarget( ts->string );
|
|
LIST * l;
|
|
|
|
for ( l = nt; l; l = list_next( l ) )
|
|
t->settings = addsettings( t->settings, setflag, l->string,
|
|
list_copy( (LIST *)0, ns ) );
|
|
}
|
|
|
|
list_free( nt );
|
|
list_free( targets );
|
|
return ns;
|
|
}
|
|
|
|
|
|
/*
|
|
* compile_switch() - compile 'switch' rule.
|
|
*
|
|
* parse->left switch value (only 1st used)
|
|
* parse->right cases
|
|
*
|
|
* cases->left 1st case
|
|
* cases->right next cases
|
|
*
|
|
* case->string argument to match
|
|
* case->left parse tree to execute
|
|
*/
|
|
|
|
LIST * compile_switch( PARSE * parse, FRAME * frame )
|
|
{
|
|
LIST * nt = parse_evaluate( parse->left, frame );
|
|
LIST * result = 0;
|
|
|
|
if ( DEBUG_COMPILE )
|
|
{
|
|
debug_compile( 0, "switch", frame );
|
|
list_print( nt );
|
|
printf( "\n" );
|
|
}
|
|
|
|
/* Step through cases. */
|
|
for ( parse = parse->right; parse; parse = parse->right )
|
|
{
|
|
if ( !glob( parse->left->string, nt ? nt->string : "" ) )
|
|
{
|
|
/* Get & exec parse tree for this case. */
|
|
parse = parse->left->left;
|
|
result = parse_evaluate( parse, frame );
|
|
break;
|
|
}
|
|
}
|
|
|
|
list_free( nt );
|
|
return result;
|
|
}
|
|
|
|
|
|
/*
|
|
* debug_compile() - printf with indent to show rule expansion.
|
|
*/
|
|
|
|
static void debug_compile( int which, char * s, FRAME * frame )
|
|
{
|
|
static int level = 0;
|
|
static char indent[36] = ">>>>|>>>>|>>>>|>>>>|>>>>|>>>>|>>>>|";
|
|
|
|
if ( which >= 0 )
|
|
{
|
|
int i;
|
|
|
|
print_source_line( frame->procedure );
|
|
|
|
i = ( level + 1 ) * 2;
|
|
while ( i > 35 )
|
|
{
|
|
fputs( indent, stdout );
|
|
i -= 35;
|
|
}
|
|
|
|
printf( "%*.*s ", i, i, indent );
|
|
}
|
|
|
|
if ( s )
|
|
printf( "%s ", s );
|
|
|
|
level += which;
|
|
}
|