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* tools/stage.jam (stage-target-class.targets-to-stage): New rule, partly extracted from construct, and former 'select-included'. (stage-target-class.construct): Cleanup. * build/virtual-target.jam (file-target.path): If <location> feature is present, use the value as the path. [SVN r26411]
412 lines
13 KiB
Plaintext
412 lines
13 KiB
Plaintext
# Copyright (C) Vladimir Prus 2002. Permission to copy, use, modify, sell and
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# distribute this software is granted provided this copyright notice appears in
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# all copies. This software is provided "as is" without express or implied
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# warranty, and with no claim as to its suitability for any purpose.
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# This module defines the 'stage' rule, used to copy a set of targets to
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# a single location
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#
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# Typical usage:
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#
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# stage dist : hello_world : <location>/usr/bin ;
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#
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# The source target will be copied to the specified location. Some targets will
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# we specially processed. In particular, binaries will be relinked. Free properties
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# from stage dist will be included to properties used for relinking. For example
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#
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# stage dist : hello_world : <location>/usr/bin <dll-path>/opt/lib ;
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#
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# will cause 'hello_world' to be relinked to the new location, and <dll-path>
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# property will be added when relinking.
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#
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# The following properties specifically control 'stage' rule.
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#
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# - <location> tells where to put targets. If not specified, directory
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# with the same name as stage name will be used.
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#
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# - <name> tells the new name of the staged target. In this case, only
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# one target can be specified in sources.
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#
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# - <so-version> is Unix specific. It causes all staged libraries to have
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# value of the feature added to the end of name. The libraries will be
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# relinked during staging, so that 'soname' embedded inside the library
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# has the version suffix too.
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# The stage rule can also traverse dependencies, for example to install a
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# program an all required libraries. Two properties affect this.
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#
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# - <traverse-dependencies>on tells that dependencies should be traversed.
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# For each target in 'stage' sources, all sources to that target and all
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# dependency properties are traversed. Sources and dependecy properties of
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# those target are traversed recursively.
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#
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# - <include-type>SOME_TYPE tells that targets of SOME_TYPE or a type derived
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# from SOME_TYPE, should be included.
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# If no such property is specified, then all found targets will be staged.
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# Otherwise, only targets with types mentioned in <include-type> property
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# will be included.
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#
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# Example usage::
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#
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# stage dist : hello_world :
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# <traverse-dependencies>on <include-type>EXE <include-type>SHARED_LIB ;
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#
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import targets ;
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import "class" : new ;
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import property ;
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import errors : error ;
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import type : type ;
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import type ;
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import regex ;
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import generators ;
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import feature ;
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import project ;
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import property-set ;
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import virtual-target ;
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feature.feature <traverse-dependencies> : off on : incidental ;
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feature.feature <include-type> : : free incidental ;
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feature.feature <so-version> : : free incidental ;
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class stage-target-class : basic-target
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{
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import feature project type errors generators path stage ;
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import "class" : new ;
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rule __init__ ( name-and-dir : project : sources * : requirements * : default-build * )
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{
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basic-target.__init__ $(name-and-dir) : $(project) : $(sources) : $(requirements)
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: $(default-build) ;
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}
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# If <location> is not set, sets it based on the project data.
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rule update-location ( property-set )
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{
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local loc = [ $(property-set).get <location> ] ;
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if ! $(loc)
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{
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loc = [ path.root $(self.name) [ $(self.project).get location ] ] ;
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property-set = [ $(property-set).add-raw $(loc:G=<location>) ] ;
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}
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return $(property-set) ;
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}
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# Constructs the targets of types for which a type exists
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# with the form STAGED_*.
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rule construct-special-targets ( name : property-set : source : type )
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{
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local targets = [ generators.construct $(self.project) $(name) : $(type) :
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$(property-set) : $(source) : * ] ;
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return $(targets[2-]) ;
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}
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rule construct ( name : source-targets * : property-set )
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{
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source-targets = [
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targets-to-stage $(source-targets) : $(property-set) ] ;
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property-set = [ update-location $(property-set) ] ;
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local result ;
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for local i in $(source-targets)
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{
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local staged-targets ;
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local properties = [ property-set.empty ] ;
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local a = [ $(i).action ] ;
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if $(a)
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{
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properties = [ $(a).properties ] ;
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}
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properties = [ $(properties).add-raw
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[ $(property-set).free ] ] ;
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name = [ targets.tag-name [ $(i).name ] : $(properties) ] ;
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# See if something special should be done when staging this
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# type. It is indicated by presense of special "staged" type
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local t = [ $(i).type ] ;
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if $(t) && [ type.registered STAGED_$(t) ]
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{
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staged-targets = [ construct-special-targets $(name) : $(property-set) : $(i) : STAGED_$(t) ] ;
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}
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else
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{
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staged-targets = [ stage.copy-file $(name) : $(self.project) : $(i) : $(property-set) ] ;
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}
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if ! $(staged-targets)
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{
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errors.error "Unable to generate staged version of " [ $(source).str ] ;
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}
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for t in $(staged-targets)
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{
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result += [ virtual-target.register $(t) ] ;
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}
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}
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return [ property-set.empty ] $(result) ;
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}
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# Given the list of source targets explicitly passed to 'stage',
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# returns the list of targets which must be staged.
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rule targets-to-stage ( source-targets * : property-set )
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{
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local result ;
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# Traverse the dependencies, if needed.
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if [ $(property-set).get <traverse-dependencies> ] = "on"
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{
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source-targets = [ collect-targets $(source-targets)
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: [ $(property-set).get <include-type> ] ] ;
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}
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# Filter the target types, if needed
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local included-types = [ $(property-set).get <include-type> ] ;
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if $(included-types)
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{
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for local r in $(source-targets)
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{
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local ty = [ $(r).type ] ;
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if $(ty) && $(ty) != SEARCHED_LIB
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{
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if [ include-type $(ty) : $(included-types) ]
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{
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result += $(r) ;
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}
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}
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}
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}
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else
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{
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# Intermediate targets are those with "unrequested" types.
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# For example, given "exe a : a.cpp" we can end with RSP
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# target on windows, and it will be marked as "intermediate".
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# By default, we don't install such targets.
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# If specific list of installable types is given, we don't
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# care if target is intermediate or not.
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for local r in $(source-targets)
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{
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if ! [ $(r).intermediate ]
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{
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result += $(r) ;
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}
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}
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}
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return $(result) ;
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}
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rule collect-targets ( targets * : types-to-include * )
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{
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# Find subvariants
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local s ;
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for local t in $(targets)
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{
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s += [ $(t).creating-subvariant ] ;
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}
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s = [ sequence.unique $(s) ] ;
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local result = $(targets) ;
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for local i in $(s)
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{
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result += [ $(i).all-referenced-targets ] ;
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}
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local result2 ;
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for local r in $(result)
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{
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if $(r:G) != <use>
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{
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result2 += $(r:G=) ;
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}
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}
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result = [ sequence.unique $(result2) ] ;
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}
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# Returns true iff 'type' is subtype of some element of 'types-to-include'.
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local rule include-type ( type : types-to-include * )
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{
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local found ;
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while $(types-to-include) && ! $(found)
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{
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if [ type.is-subtype $(type) $(types-to-include[1]) ]
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{
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found = true ;
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}
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types-to-include = $(types-to-include[2-]) ;
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}
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return $(found) ;
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}
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}
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# Create a target named 'name' in the current project
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# which will be created by copying of 'source'
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rule copy-file ( name ? : project : source : extra-properties )
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{
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local n = [ $(source).name ] ;
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# Not sure what it does. Tests seem to tolerate removal of
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# this code.
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if $(name)
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{
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n = $(name) ;
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}
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targets = [ new file-target $(n:D=) : [ $(source).type ]
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: $(project) ] ;
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local a = [ $(source).action ] ;
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local new-a ;
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if $(a)
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{
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local p = [ $(a).properties ] ;
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# Copy the properties of original target. They, in particular
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# can affect the suffix of the target.
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new-a = [ new action $(targets) : $(source) : common.copy :
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[ $(p).add-raw [ $(extra-properties).free ] ] ] ;
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}
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else
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{
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new-a = [ new action $(targets) : $(source) : common.copy :
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[ property-set.create [ $(extra-properties).free ] ] ] ;
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}
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$(targets).suffix [ $(source).suffix ] ;
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$(targets).action $(new-a) ;
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return $(targets) ;
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}
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rule relink-file ( project : property-set : source )
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{
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local action = [ $(source).action ] ;
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# stage can affect the relinking details.
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local ps = [ $(action).properties ] ;
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local ps-raw = [ $(ps).raw ] ;
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# Unless <hardcode-dll-paths>true is in properties, which can
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# happen only if the user has explicitly requested it, nuke all
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# <dll-path> properties.
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if [ $(property-set).get <hardcode-dll-paths> ] != true
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{
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ps-raw = [ property.change $(ps-raw) : <dll-path> ] ;
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}
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ps-raw = $(ps-raw) [ $(property-set).free ] ;
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local new-ps = [ property-set.create $(ps-raw) ] ;
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local cloned-action = [ virtual-target.clone-action $(action) : $(project) :
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"" : $(new-ps) ] ;
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local result = [ $(cloned-action).targets ] ;
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return $(result) ;
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}
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# Declare staged version of the EXE type. Generator for this type will
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# cause relinking to the new location.
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type.register STAGED_EXE : : EXE ;
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class stage-exe-generator : generator
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{
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import type property-set modules stage ;
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rule __init__ ( )
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{
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generator.__init__ stage-exe : EXE : STAGED_EXE ;
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}
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rule run ( project name ? : property-set : source : multiple ? )
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{
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return [ stage.relink-file $(project) : $(property-set) : $(source) ] ;
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}
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}
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generators.register [ new stage-exe-generator ] ;
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type.register STAGED_SHARED_LIB : : SHARED_LIB ;
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class stage-shared-lib-generator : generator
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{
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import type property-set modules stage ;
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rule __init__ ( )
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{
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generator.__init__ stage-lib : SHARED_LIB : STAGED_SHARED_LIB ;
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}
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rule run ( project name ? : property-set : source : multiple ? )
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{
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local name-changed ;
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if [ $(property-set).get <so-version> ]
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{
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name-changed = true ;
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}
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if $(name) != [ $(source).name ]
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{
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name-changed = true ;
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}
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if $(name-changed) && [ modules.peek : UNIX ]
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{
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# Need to change the name of the target and relink
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local relinked =
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[ stage.relink-file $(project) : $(property-set) : $(source) ] ;
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# FIXME: use hardcoded .so.
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local so-version = [ $(property-set).get <so-version> ] ;
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$(relinked).suffix so.$(so-version) ;
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# Break into private member of 'virtual-target' and change
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# the name.
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modules.poke $(relinked) : self.name : $(name) ;
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return $(relinked) ;
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}
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else
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{
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return [ stage.copy-file $(name) : $(project)
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: $(source) : $(property-set) ] ;
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}
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}
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}
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generators.register [ new stage-shared-lib-generator ] ;
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# Declares a stage target. When build, it will construct all sources
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# and place in one directory. The directory can be specified in requirements
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# with 'location' property. If not specified, the directory name will be
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# the same as target name, relative to the project where the target
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# is declared.
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rule stage ( name : sources * : requirements * : default-build * )
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{
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local project = [ project.current ] ;
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# Unless the user has explicitly asked us to hardcode dll paths, add
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# <hardcode-dll-paths>false in requirements, to override default
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# value.
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if ! <hardcode-dll-paths>true in $(requirements)
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{
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requirements += <hardcode-dll-paths>false ;
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}
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targets.main-target-alternative
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[ new stage-target-class $(name) : $(project)
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: [ targets.main-target-sources $(sources) : $(name) ]
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: [ targets.main-target-requirements $(requirements) : $(project) ]
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: [ targets.main-target-default-build $(default-build) : $(project) ]
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] ;
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}
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IMPORT $(__name__) : stage : : stage ;
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