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build/jam_src/compile.c
Dave Abrahams 49ba2cf8dd merged to main trunk
[SVN r11610]
2001-11-06 15:36:16 +00:00

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/*
* Copyright 1993, 2000 Christopher Seiwald.
*
* This file is part of Jam - see jam.c for Copyright information.
*/
/* This file is ALSO:
* (C) Copyright David Abrahams 2001. Permission to copy, use,
* modify, sell and distribute this software is granted provided this
* copyright notice appears in all copies. This software is provided
* "as is" without express or implied warranty, and with no claim as
* to its suitability for any purpose.
*/
# include "jam.h"
# include "lists.h"
# include "parse.h"
# include "compile.h"
# include "variable.h"
# include "expand.h"
# include "rules.h"
# include "newstr.h"
# include "make.h"
# include "search.h"
# include "hdrmacro.h"
# include "hash.h"
# include "modules.h"
# include "strings.h"
# include <time.h>
# include <assert.h>
/*
* compile.c - compile parsed jam statements
*
* External routines:
*
* compile_append() - append list results of two statements
* compile_foreach() - compile the "for x in y" statement
* compile_if() - compile 'if' rule
* compile_while() - compile 'while' rule
* compile_include() - support for 'include' - call include() on file
* compile_list() - expand and return a list
* compile_local() - declare (and set) local variables
* compile_null() - do nothing -- a stub for parsing
* compile_rule() - compile a single user defined rule
* compile_rules() - compile a chain of rules
* compile_set() - compile the "set variable" statement
* compile_setcomp() - support for `rule` - save parse tree
* compile_setexec() - support for `actions` - save execution string
* compile_settings() - compile the "on =" (set variable on exec) statement
* compile_switch() - compile 'switch' rule
*
* Internal routines:
*
* debug_compile() - printf with indent to show rule expansion.
*
* evaluate_if() - evaluate if to determine which leg to compile
* evaluate_rule() - execute a rule invocation
*
* builtin_depends() - DEPENDS/INCLUDES rule
* builtin_echo() - ECHO rule
* builtin_exit() - EXIT rule
* builtin_flags() - NOCARE, NOTFILE, TEMPORARY rule
*
* 02/03/94 (seiwald) - Changed trace output to read "setting" instead of
* the awkward sounding "settings".
* 04/12/94 (seiwald) - Combined build_depends() with build_includes().
* 04/12/94 (seiwald) - actionlist() now just appends a single action.
* 04/13/94 (seiwald) - added shorthand L0 for null list pointer
* 05/13/94 (seiwald) - include files are now bound as targets, and thus
* can make use of $(SEARCH)
* 06/01/94 (seiwald) - new 'actions existing' does existing sources
* 08/23/94 (seiwald) - Support for '+=' (append to variable)
* 12/20/94 (seiwald) - NOTIME renamed NOTFILE.
* 01/22/95 (seiwald) - Exit rule.
* 02/02/95 (seiwald) - Always rule; LEAVES rule.
* 02/14/95 (seiwald) - NoUpdate rule.
* 09/11/00 (seiwald) - new evaluate_rule() for headers().
* 09/11/00 (seiwald) - compile_xxx() now return LIST *.
* New compile_append() and compile_list() in
* support of building lists here, rather than
* in jamgram.yy.
*/
static void debug_compile( int which, char *s );
static int evaluate_if( PARSE *parse, FRAME *frame );
static LIST *builtin_depends( PARSE *parse, FRAME *frame );
static LIST *builtin_echo( PARSE *parse, FRAME *frame );
static LIST *builtin_exit( PARSE *parse, FRAME *frame );
static LIST *builtin_flags( PARSE *parse, FRAME *frame );
static LIST *builtin_hdrmacro( PARSE *parse, FRAME *frame );
static LIST *builtin_import( PARSE *parse, FRAME *frame );
static LIST *builtin_caller_module( PARSE *parse, FRAME *frame );
LIST *builtin_subst( PARSE *parse, FRAME *frame );
int glob( char *s, char *c );
void frame_init( FRAME* frame )
{
frame->prev = 0;
lol_init(frame->args);
frame->module = root_module();
}
void frame_free( FRAME* frame )
{
lol_free( frame->args );
}
/*
* compile_builtin() - define builtin rules
*/
# define P0 (PARSE *)0
# define C0 (char *)0
static void lol_build( LOL* lol, char** elements )
{
LIST* l = L0;
lol_init( lol );
while ( elements && *elements )
{
if ( !strcmp( *elements, ":" ) )
{
lol_add( lol, l );
l = L0 ;
}
else
{
l = list_new( l, newstr( *elements ) );
}
++elements;
}
if ( l != L0 )
lol_add( lol, l );
}
static RULE* bind_builtin( char* name, LIST*(*f)(PARSE*, FRAME*), int flags, char** args )
{
argument_list* arg_list = 0;
RULE* builtin_rule;
if ( args )
{
arg_list = args_new();
lol_build( arg_list->data, args );
}
return new_rule_body( root_module(), name, arg_list,
parse_make( f, P0, P0, P0, C0, C0, flags ) );
}
static RULE* duplicate_rule( char* name, RULE* other )
{
return import_rule( other, root_module(), name );
}
void
compile_builtins()
{
duplicate_rule( "Always", bind_builtin( "ALWAYS", builtin_flags, T_FLAG_TOUCHED, 0 ) );
duplicate_rule( "Depends", bind_builtin( "DEPENDS", builtin_depends, T_DEPS_DEPENDS, 0 ) );
duplicate_rule( "Echo", bind_builtin( "ECHO", builtin_echo, 0, 0 ) );
duplicate_rule( "Exit", bind_builtin( "EXIT", builtin_exit, 0, 0 ) );
duplicate_rule( "Includes", bind_builtin( "INCLUDES", builtin_depends, T_DEPS_INCLUDES, 0 ) );
duplicate_rule( "HdrMacro", bind_builtin( "HDRMACRO", builtin_hdrmacro, 0, 0 ) );
duplicate_rule( "Leaves", bind_builtin( "LEAVES", builtin_flags, T_FLAG_LEAVES, 0 ) );
duplicate_rule( "NoCare", bind_builtin( "NOCARE", builtin_flags, T_FLAG_NOCARE, 0 ) );
duplicate_rule( "NOTIME",
duplicate_rule( "NotFile",
bind_builtin( "NOTFILE", builtin_flags, T_FLAG_NOTFILE, 0 ) ) );
duplicate_rule( "NoUpdate", bind_builtin( "NOUPDATE", builtin_flags, T_FLAG_NOUPDATE, 0 ) );
duplicate_rule( "Temporary", bind_builtin( "TEMPORARY", builtin_flags, T_FLAG_TEMP, 0 ) );
/* FAIL_EXPECTED is an experimental built-in that is used to indicate */
/* that the result of a target build action should be inverted (ok <=> fail) */
/* this can be useful when performing test runs from Jamfiles.. */
/* */
/* Beware that this rule might disappear or be renamed in the future.. */
/* contact david.turner@freetype.org for more details.. */
bind_builtin( "FAIL_EXPECTED", builtin_flags, T_FLAG_FAIL_EXPECTED, 0 );
{
char* args[] = { "string", "pattern", "replacements", "+", 0 };
duplicate_rule( "subst", bind_builtin( "SUBST", builtin_subst, 0, args ) );
}
{
char* args[] = {
"target_module", "?"
, ":", "source_module", "?"
, ":", "rule_names", "*"
, ":", "target_names", "*", 0
};
bind_builtin( "IMPORT", builtin_import, 0, args );
}
{
char* args[] = { 0 };
bind_builtin( "CALLER_MODULE", builtin_caller_module, 0, args );
}
}
/*
* compile_append() - append list results of two statements
*
* parse->left more compile_append() by left-recursion
* parse->right single rule
*/
LIST *
compile_append(
PARSE *parse,
FRAME *frame )
{
/* Append right to left. */
return list_append(
(*parse->left->func)( parse->left, frame ),
(*parse->right->func)( parse->right, frame ) );
}
/*
* compile_foreach() - compile the "for x in y" statement
*
* Compile_foreach() resets the given variable name to each specified
* value, executing the commands enclosed in braces for each iteration.
*
* parse->string index variable
* parse->left variable values
* parse->right rule to compile
*/
LIST *
compile_foreach(
PARSE *parse,
FRAME *frame )
{
LIST *nv = (*parse->left->func)( parse->left, frame );
LIST *l;
SETTINGS *s = 0;
if ( parse->num )
{
s = addsettings( s, 0, parse->string, L0 );
pushsettings( s );
}
/* Call var_set to reset $(parse->string) for each val. */
for( l = nv; l; l = list_next( l ) )
{
LIST *val = list_new( L0, copystr( l->string ) );
var_set( parse->string, val, VAR_SET );
list_free( (*parse->right->func)( parse->right, frame ) );
}
if ( parse->num )
popsettings( s );
list_free( nv );
return L0;
}
/*
* compile_if() - compile 'if' rule
*
* parse->left condition tree
* parse->right then tree
* parse->third else tree
*/
LIST *
compile_if(
PARSE *p,
FRAME *frame )
{
if( evaluate_if( p->left, frame ) )
{
return (*p->right->func)( p->right, frame );
}
else
{
return (*p->third->func)( p->third, frame );
}
}
LIST *
compile_while(
PARSE *p,
FRAME *frame )
{
while ( evaluate_if( p->left, frame ) )
{
list_free( (*p->right->func)( p->right, frame ) );
}
return L0;
}
/*
* evaluate_if() - evaluate if to determine which leg to compile
*
* Returns:
* !0 if expression true - compile 'then' clause
* 0 if expression false - compile 'else' clause
*/
static int
evaluate_if(
PARSE *parse,
FRAME *frame )
{
int status;
if( parse->num <= COND_OR )
{
/* Handle one of the logical operators */
switch( parse->num )
{
case COND_NOT:
status = !evaluate_if( parse->left, frame );
break;
case COND_AND:
status = evaluate_if( parse->left, frame ) &&
evaluate_if( parse->right, frame );
break;
case COND_OR:
status = evaluate_if( parse->left, frame ) ||
evaluate_if( parse->right, frame );
break;
default:
status = 0; /* can't happen */
}
}
else
{
/* Handle one of the comparison operators */
/* Expand targets and sources */
LIST *nt = (*parse->left->func)( parse->left, frame );
LIST *ns = (*parse->right->func)( parse->right, frame );
/* "a in b" make sure each of a is equal to something in b. */
/* Otherwise, step through pairwise comparison. */
if( parse->num == COND_IN )
{
LIST *s, *t;
/* Try each t until failure. */
for( status = 1, t = nt; status && t; t = list_next( t ) )
{
int stat1;
/* Try each s until success */
for( stat1 = 0, s = ns; !stat1 && s; s = list_next( s ) )
stat1 = !strcmp( t->string, s->string );
status = stat1;
}
}
else
{
LIST *s = ns, *t = nt;
status = 0;
while( !status && ( t || s ) )
{
char *st = t ? t->string : "";
char *ss = s ? s->string : "";
status = strcmp( st, ss );
t = t ? list_next( t ) : t;
s = s ? list_next( s ) : s;
}
}
switch( parse->num )
{
case COND_EXISTS: status = status > 0 ; break;
case COND_EQUALS: status = !status; break;
case COND_NOTEQ: status = status != 0; break;
case COND_LESS: status = status < 0; break;
case COND_LESSEQ: status = status <= 0; break;
case COND_MORE: status = status > 0; break;
case COND_MOREEQ: status = status >= 0; break;
case COND_IN: /* status = status */ break;
}
if( DEBUG_IF )
{
debug_compile( 0, "if" );
list_print( nt );
printf( "(%d)", status );
list_print( ns );
printf( "\n" );
}
list_free( nt );
list_free( ns );
}
return status;
}
/*
* compile_include() - support for 'include' - call include() on file
*
* parse->left list of files to include (can only do 1)
*/
LIST *
compile_include(
PARSE *parse,
FRAME *frame )
{
LIST *nt = (*parse->left->func)( parse->left, frame );
if( DEBUG_COMPILE )
{
debug_compile( 0, "include" );
list_print( nt );
printf( "\n" );
}
if( nt )
{
TARGET *t = bindtarget( nt->string );
/* DWA 2001/10/22 - Perforce Jam clears the arguments here, which
* prevents an included file from being treated as part of the body
* of a rule. I didn't see any reason to do that, so I lifted the
* restriction.
*/
/* Bind the include file under the influence of */
/* "on-target" variables. Though they are targets, */
/* include files are not built with make(). */
pushsettings( t->settings );
t->boundname = search( t->name, &t->time );
popsettings( t->settings );
parse_file( t->boundname, frame );
}
list_free( nt );
return L0;
}
LIST *
compile_module(
PARSE *p,
FRAME *frame )
{
/* Here we are entering a module declaration block.
*/
LIST* module_name = (*p->left->func)( p->left, frame );
LIST* result;
module* outer_module = frame->module;
frame->module = module_name ? bindmodule( module_name->string ) : root_module();
if ( outer_module != frame->module )
{
exit_module( outer_module );
enter_module( frame->module );
}
result = (*p->right->func)( p->right, frame );
if ( outer_module != frame->module )
{
exit_module( frame->module );
enter_module( outer_module );
frame->module = outer_module;
}
list_free( module_name );
return result;
}
/*
* compile_list() - expand and return a list
*
* parse->string - character string to expand
*/
LIST *
compile_list(
PARSE *parse,
FRAME *frame )
{
/* voodoo 1 means: s is a copyable string */
char *s = parse->string;
return var_expand( L0, s, s + strlen( s ), frame->args, 1 );
}
/*
* compile_local() - declare (and set) local variables
*
* parse->left list of variables
* parse->right list of values
* parse->third rules to execute
*/
LIST *
compile_local(
PARSE *parse,
FRAME *frame )
{
LIST *l;
SETTINGS *s = 0;
LIST *nt = (*parse->left->func)( parse->left, frame );
LIST *ns = (*parse->right->func)( parse->right, frame );
LIST *result;
if( DEBUG_COMPILE )
{
debug_compile( 0, "local" );
list_print( nt );
printf( " = " );
list_print( ns );
printf( "\n" );
}
/* Initial value is ns */
for( l = nt; l; l = list_next( l ) )
s = addsettings( s, 0, l->string, list_copy( (LIST*)0, ns ) );
list_free( ns );
list_free( nt );
/* Note that callees of the current context get this "local" */
/* variable, making it not so much local as layered. */
pushsettings( s );
result = (*parse->third->func)( parse->third, frame );
popsettings( s );
freesettings( s );
return result;
}
/*
* compile_null() - do nothing -- a stub for parsing
*/
LIST *
compile_null(
PARSE *parse,
FRAME *frame )
{
return L0;
}
/*
* compile_rule() - compile a single user defined rule
*
* parse->string name of user defined rule
* parse->left parameters (list of lists) to rule, recursing left
*
* Wrapped around evaluate_rule() so that headers() can share it.
*/
LIST *
compile_rule(
PARSE *parse,
FRAME *frame )
{
FRAME inner[1];
LIST *result;
PARSE *p;
/* Build up the list of arg lists */
frame_init( inner );
inner->prev = frame;
inner->module = frame->module; /* This gets fixed up in evaluate_rule(), below */
for( p = parse->left; p; p = p->left )
lol_add( inner->args, (*p->right->func)( p->right, frame ) );
/* And invoke rule */
result = evaluate_rule( parse->string, inner );
frame_free( inner );
return result;
}
static void argument_error( char* message, RULE* rule, LOL* actual, LIST* arg )
{
printf( "### argument error\n# rule %s ( ", rule->name );
lol_print( rule->arguments->data );
printf( ")\n# called with: ( " );
lol_print( actual );
printf( ")\n# %s %s", message, arg ? arg->string : "" );
printf("\n");
exit(1);
}
/*
* collect_arguments() - local argument checking and collection
*/
static SETTINGS *
collect_arguments( RULE* rule, LOL* all_actual )
{
SETTINGS *locals = 0;
LOL *all_formal = rule->arguments ? rule->arguments->data : 0;
if ( all_formal ) /* Nothing to set; nothing to check */
{
int max = all_formal->count > all_actual->count
? all_formal->count
: all_actual->count;
int n;
for ( n = 0; n < max ; ++n )
{
LIST *formal = lol_get( all_formal, n );
LIST *actual = lol_get( all_actual, n );
while ( formal )
{
char* name = formal->string;
char modifier = 0;
LIST* value = 0;
if ( formal->next )
{
char *next = formal->next->string;
if ( next && next[0] != 0 && next[1] == 0 )
modifier = next[0];
}
if ( !actual && modifier != '?' && modifier != '*' )
{
argument_error( "missing argument", rule, all_actual, formal );
}
switch ( modifier )
{
case '+':
case '*':
value = list_copy( 0, actual );
actual = 0;
/* skip an extra element for the modifier */
formal = formal->next;
break;
case '?':
/* skip an extra element for the modifier */
formal = formal->next;
/* fall through */
default:
if ( actual ) /* in case actual is missing */
{
value = list_new( 0, actual->string );
actual = actual->next;
}
}
locals = addsettings( locals, 0, name, value );
formal = formal->next;
}
if ( actual )
{
argument_error( "extra argument", rule, all_actual, actual );
}
}
}
return locals;
}
struct profile_info
{
char* name; /* name of rule being called */
clock_t cumulative; /* cumulative time spent in rule */
clock_t subrules; /* time spent in subrules */
unsigned long num_entries; /* number of time rule was entered */
};
typedef struct profile_info profile_info;
struct profile_frame
{
profile_info* info; /* permanent storage where data accumulates */
clock_t overhead; /* overhead for profiling in this call */
clock_t entry_time; /* time of last entry to rule */
struct profile_frame* caller; /* stack frame of caller */
};
typedef struct profile_frame profile_frame;
static profile_frame* profile_stack = 0;
static struct hash* profile_hash = 0;
static void profile_enter( char* rulename, profile_frame* frame )
{
clock_t start = clock();
profile_info info, *p = &info;
if ( !profile_hash )
profile_hash = hashinit(sizeof(profile_info), "profile");
info.name = rulename;
if ( hashenter( profile_hash, (HASHDATA **)&p ) )
p->cumulative = p->subrules = p->num_entries = 0;
++(p->num_entries);
frame->info = p;
frame->caller = profile_stack;
profile_stack = frame;
frame->entry_time = clock();
frame->overhead = 0;
/* caller pays for the time it takes to play with the hash table */
if ( frame->caller )
frame->caller->overhead += frame->entry_time - start;
}
static void profile_exit(profile_frame* frame)
{
/* cumulative time for this call */
clock_t t = clock() - frame->entry_time - frame->overhead;
frame->info->cumulative += t;
if (frame->caller)
{
/* caller's cumulative time must account for this overhead */
frame->caller->overhead += frame->overhead;
frame->caller->info->subrules += t;
}
/* pop this stack frame */
profile_stack = frame->caller;
}
static void dump_profile_entry(void* p_, void* ignored)
{
profile_info* p = p_;
clock_t total = p->cumulative;
printf("%10d %10d %10d %s\n", total, total - p->subrules, p->num_entries, p->name);
}
void profile_dump()
{
if ( profile_hash )
{
printf("%10s %10s %10s %s\n", "gross", "net", "# entries", "name");
hashenumerate( profile_hash, dump_profile_entry, 0 );
}
}
/*
* evaluate_rule() - execute a rule invocation
*/
LIST *
evaluate_rule(
char *rulename,
FRAME *frame )
{
LIST *result = L0;
RULE *rule;
profile_frame prof[1];
module *prev_module = frame->module;
LIST* l = var_expand( L0, rulename, rulename+strlen(rulename), frame->args, 0 );
if ( !l )
{
printf( "warning: rulename %s expands to empty string\n", rulename );
return result;
}
if ( DEBUG_COMPILE )
{
debug_compile( 1, l->string );
lol_print( frame->args );
printf( "\n" );
}
rulename = l->string;
rule = bindrule( l->string, frame->module );
if ( rule->procedure && rule->procedure->module != prev_module )
{
/* propagate current module to nested rule invocations */
frame->module = rule->procedure->module;
/* swap variables */
exit_module( prev_module );
enter_module( rule->procedure->module );
}
list_free( l );
if ( DEBUG_PROFILE && rule->procedure )
profile_enter( rule->procedure->rulename, prof );
/* Check traditional targets $(<) and sources $(>) */
if( !rule->actions && !rule->procedure )
printf( "warning: unknown rule %s\n", rule->name );
/* If this rule will be executed for updating the targets */
/* then construct the action for make(). */
if( rule->actions )
{
TARGETS *t;
ACTION *action;
/* The action is associated with this instance of this rule */
action = (ACTION *)malloc( sizeof( ACTION ) );
memset( (char *)action, '\0', sizeof( *action ) );
action->rule = rule;
action->targets = targetlist( (TARGETS *)0, lol_get( frame->args, 0 ) );
action->sources = targetlist( (TARGETS *)0, lol_get( frame->args, 1 ) );
/* Append this action to the actions of each target */
for( t = action->targets; t; t = t->next )
t->target->actions = actionlist( t->target->actions, action );
}
/* Now recursively compile any parse tree associated with this rule */
/* refer/free to ensure rule not freed during use */
if( rule->procedure )
{
SETTINGS *local_args = collect_arguments( rule, frame->args );
PARSE *parse = rule->procedure;
parse_refer( parse );
pushsettings( local_args );
result = (*parse->func)( parse, frame );
popsettings( local_args );
parse_free( parse );
}
if ( frame->module != prev_module )
{
exit_module( frame->module );
enter_module( prev_module );
}
if ( DEBUG_PROFILE && rule->procedure )
profile_exit( prof );
if( DEBUG_COMPILE )
debug_compile( -1, 0 );
return result;
}
/*
* compile_rules() - compile a chain of rules
*
* parse->left more compile_rules() by left-recursion
* parse->right single rule
*/
LIST *
compile_rules(
PARSE *parse,
FRAME *frame )
{
/* Ignore result from first statement; return the 2nd. */
list_free( (*parse->left->func)( parse->left, frame ) );
return (*parse->right->func)( parse->right, frame );
}
/*
* compile_set() - compile the "set variable" statement
*
* parse->left variable names
* parse->right variable values
* parse->num ASSIGN_SET/APPEND/DEFAULT
*/
LIST *
compile_set(
PARSE *parse,
FRAME *frame )
{
LIST *nt = (*parse->left->func)( parse->left, frame );
LIST *ns = (*parse->right->func)( parse->right, frame );
LIST *l;
int setflag;
char *trace;
switch( parse->num )
{
case ASSIGN_SET: setflag = VAR_SET; trace = "="; break;
case ASSIGN_APPEND: setflag = VAR_APPEND; trace = "+="; break;
case ASSIGN_DEFAULT: setflag = VAR_DEFAULT; trace = "?="; break;
default: setflag = VAR_SET; trace = ""; break;
}
if( DEBUG_COMPILE )
{
debug_compile( 0, "set" );
list_print( nt );
printf( " %s ", trace );
list_print( ns );
printf( "\n" );
}
/* Call var_set to set variable */
/* var_set keeps ns, so need to copy it */
for( l = nt; l; l = list_next( l ) )
var_set( l->string, list_copy( L0, ns ), setflag );
list_free( nt );
return ns;
}
/*
* compile_set_module() - compile the "module local set variable" statement
*
* parse->left variable names
* parse->right variable values
*/
LIST *
compile_set_module(
PARSE *parse,
FRAME *frame )
{
LIST *nt = (*parse->left->func)( parse->left, frame );
LIST *ns = (*parse->right->func)( parse->right, frame );
LIST *l;
if( DEBUG_COMPILE )
{
debug_compile( 0, "set module" );
printf( "(%s)", frame->module->name );
list_print( nt );
printf( " = " );
list_print( ns );
printf( "\n" );
}
/* Call var_set to set variable */
/* var_set keeps ns, so need to copy it */
for( l = nt; l; l = list_next( l ) )
{
bind_module_var( frame->module, l->string );
var_set( l->string, list_copy( L0, ns ), VAR_SET );
}
list_free( nt );
return ns;
}
/*
* compile_setcomp() - support for `rule` - save parse tree
*
* parse->string rule name
* parse->left rules for rule
* parse->right optional list-of-lists describing arguments
*/
LIST *
compile_setcomp(
PARSE *parse,
FRAME *frame)
{
argument_list* arg_list = 0;
/* Create new LOL describing argument requirements if supplied */
if ( parse->right )
{
PARSE *p;
arg_list = args_new();
for( p = parse->right; p; p = p->left )
lol_add( arg_list->data, (*p->right->func)( p->right, frame ) );
}
new_rule_body( frame->module, parse->string, arg_list, parse->left );
return L0;
}
/*
* compile_setexec() - support for `actions` - save execution string
*
* parse->string rule name
* parse->string1 OS command string
* parse->num flags
* parse->left `bind` variables
*
* Note that the parse flags (as defined in compile.h) are transfered
* directly to the rule flags (as defined in rules.h).
*/
LIST *
compile_setexec(
PARSE *parse,
FRAME *frame )
{
LIST* bindlist = (*parse->left->func)( parse->left, frame );
new_rule_actions( frame->module, parse->string, parse->string1, bindlist, parse->num );
return L0;
}
/*
* compile_settings() - compile the "on =" (set variable on exec) statement
*
* parse->left variable names
* parse->right target name
* parse->third variable value
* parse->num ASSIGN_SET/APPEND
*/
LIST *
compile_settings(
PARSE *parse,
FRAME *frame )
{
LIST *nt = (*parse->left->func)( parse->left, frame );
LIST *ns = (*parse->third->func)( parse->third, frame );
LIST *targets = (*parse->right->func)( parse->right, frame );
LIST *ts;
int append = parse->num == ASSIGN_APPEND;
if( DEBUG_COMPILE )
{
debug_compile( 0, "set" );
list_print( nt );
printf( "on " );
list_print( targets );
printf( " %s ", append ? "+=" : "=" );
list_print( ns );
printf( "\n" );
}
/* Call addsettings to save variable setting */
/* addsettings keeps ns, so need to copy it */
/* Pass append flag to addsettings() */
for( ts = targets; ts; ts = list_next( ts ) )
{
TARGET *t = bindtarget( ts->string );
LIST *l;
for( l = nt; l; l = list_next( l ) )
t->settings = addsettings( t->settings, append,
l->string, list_copy( (LIST*)0, ns ) );
}
list_free( nt );
list_free( targets );
return ns;
}
/*
* compile_switch() - compile 'switch' rule
*
* parse->left switch value (only 1st used)
* parse->right cases
*
* cases->left 1st case
* cases->right next cases
*
* case->string argument to match
* case->left parse tree to execute
*/
LIST *
compile_switch(
PARSE *parse,
FRAME *frame )
{
LIST *nt = (*parse->left->func)( parse->left, frame );
LIST *result = 0;
if( DEBUG_COMPILE )
{
debug_compile( 0, "switch" );
list_print( nt );
printf( "\n" );
}
/* Step through cases */
for( parse = parse->right; parse; parse = parse->right )
{
if( !glob( parse->left->string, nt ? nt->string : "" ) )
{
/* Get & exec parse tree for this case */
parse = parse->left->left;
result = (*parse->func)( parse, frame );
break;
}
}
list_free( nt );
return result;
}
/*
* builtin_depends() - DEPENDS/INCLUDES rule
*
* The DEPENDS builtin rule appends each of the listed sources on the
* dependency list of each of the listed targets. It binds both the
* targets and sources as TARGETs.
*/
static LIST *
builtin_depends(
PARSE *parse,
FRAME *frame )
{
LIST *targets = lol_get( frame->args, 0 );
LIST *sources = lol_get( frame->args, 1 );
int which = parse->num;
LIST *l;
for( l = targets; l; l = list_next( l ) )
{
TARGET *t = bindtarget( l->string );
t->deps[ which ] = targetlist( t->deps[ which ], sources );
}
return L0;
}
/*
* builtin_echo() - ECHO rule
*
* The ECHO builtin rule echoes the targets to the user. No other
* actions are taken.
*/
static LIST *
builtin_echo(
PARSE *parse,
FRAME *frame )
{
list_print( lol_get( frame->args, 0 ) );
printf( "\n" );
return L0;
}
/*
* builtin_exit() - EXIT rule
*
* The EXIT builtin rule echoes the targets to the user and exits
* the program with a failure status.
*/
static LIST *
builtin_exit(
PARSE *parse,
FRAME *frame )
{
list_print( lol_get( frame->args, 0 ) );
printf( "\n" );
exit( EXITBAD ); /* yeech */
return L0;
}
/*
* builtin_flags() - NOCARE, NOTFILE, TEMPORARY rule
*
* Builtin_flags() marks the target with the appropriate flag, for use
* by make0(). It binds each target as a TARGET.
*/
static LIST *
builtin_flags(
PARSE *parse,
FRAME *frame )
{
LIST *l = lol_get( frame->args, 0 );
for( ; l; l = list_next( l ) )
bindtarget( l->string )->flags |= parse->num;
return L0;
}
static LIST *
builtin_hdrmacro(
PARSE *parse,
FRAME *frame )
{
LIST* l = lol_get( frame->args, 0 );
for ( ; l; l = list_next(l) )
{
TARGET* t = bindtarget( l->string );
/* scan file for header filename macro definitions */
if ( DEBUG_HEADER )
printf( "scanning '%s' for header file macro definitions\n",
l->string );
macro_headers( t );
}
return L0;
}
/*
* builtin_import() - IMPORT ( TARGET_MODULE ? : SOURCE_MODULE ? : RULE_NAMES * : TARGET_NAMES * )
*
* The IMPORT rule imports rules from the SOURCE_MODULE into the
* TARGET_MODULE. If either SOURCE_MODULE or TARGET_MODULE is not supplied, it
* refers to the root module. If any RULE_NAMES are supplied, they specify which
* rules from the SOURCE_MODULE to import, otherwise all rules are imported. The
* rules are given the names in TARGET_NAMES; if not enough TARGET_NAMES are
* supplied, the excess rules are given the names in RULE_NAMES. If RULE_NAMES
* is not supplied, TARGET_NAMES is ignored.
*/
struct import_data
{
module* target_module;
LIST* target_names;
};
typedef struct import_data import_data;
static void import_rule1( void* r_, void* data_ )
{
RULE* r = r_;
import_data* data = data_;
char* target_name = data->target_names ? data->target_names->string : r->name;
if (data->target_names)
data->target_names = list_next(data->target_names);
import_rule( r, data->target_module, target_name );
}
static LIST *
builtin_import(
PARSE *parse,
FRAME *frame )
{
LIST *target_module_name = lol_get( frame->args, 0 );
LIST *source_module_name = lol_get( frame->args, 1 );
LIST *rule_names = lol_get( frame->args, 2 );
LIST *target_names = lol_get( frame->args, 3 );
module* target_module = bindmodule( target_module_name ? target_module_name->string : 0 );
module* source_module = bindmodule( source_module_name ? source_module_name->string : 0 );
if ( rule_names == 0 )
{
import_data data;
data.target_module = target_module;
data.target_names = target_names;
hashenumerate( source_module->rules, import_rule1, &data );
}
else
{
LIST *old_name, *target_name;
for ( old_name = rule_names, target_name = target_names;
old_name;
old_name = list_next( old_name )
, target_name = list_next( target_name ) )
{
RULE r_, *r = &r_;
r_.name = old_name->string;
if ( !target_name )
target_name = old_name;
if ( hashcheck( source_module->rules, (HASHDATA**)&r ) )
{
import_rule( r, target_module, target_name->string );
}
}
}
return L0;
}
/*
* builtin_caller_module() - CALLER_MODULE ( )
*
* Returns the name of the module of the rule which called the one calling this
* one, or, if no such module exists, returns the empty list. Also returns the
* empty list when the module in question is the global module. This rule is
* needed for implementing module import behavior.
*/
static LIST *builtin_caller_module( PARSE *parse, FRAME *frame )
{
char buffer[4096] = "";
int len;
int i;
for (i = 0; i < 2 && frame->prev; ++i)
frame = frame->prev;
if ( frame->module == root_module() )
{
return L0;
}
else
{
LIST* result;
string name;
string_copy( &name, frame->module->name );
string_pop_back( &name );
result = list_new( L0, newstr(name.value) );
string_free( &name );
return result;
}
}
/*
* debug_compile() - printf with indent to show rule expansion.
*/
static void
debug_compile( int which, char *s )
{
static int level = 0;
static char indent[36] = ">>>>|>>>>|>>>>|>>>>|>>>>|>>>>|>>>>|";
if ( which >= 0 )
{
int i;
i = (level+1)*2;
while ( i > 35 )
{
printf( indent );
i -= 35;
}
printf( "%*.*s ", i, i, indent );
}
if( s )
printf( "%s ", s );
level += which;
}