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* bjam; bump to version 3.1.12 * bjam; make it possible to build in MinGW/MSYS shell * bjam; move profile code to debug.h/c to make it available for use everywhere * bjam; cache all filesystem query operations, Unix and Windows only, include PWD and scanning * bjam; add memory profile info, and sprinkle throught code * bbv2; rewrite some while() loops into for() loops to reduce time and memory * bbv2; keep a single instance counter instead of one per type to reduce memory use * bjam+bbv2; change NORMALIZE_PATH builtin to join path parts to reduce memory use [SVN r31177]
372 lines
8.0 KiB
C
372 lines
8.0 KiB
C
/*
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* Copyright 1993, 1995 Christopher Seiwald.
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*
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* This file is part of Jam - see jam.c for Copyright information.
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*/
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# include "jam.h"
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# include "hash.h"
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# include "compile.h"
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#include "debug.h"
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# include <assert.h>
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/*
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* hash.c - simple in-memory hashing routines
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*
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* External routines:
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*
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* hashinit() - initialize a hash table, returning a handle
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* hashitem() - find a record in the table, and optionally enter a new one
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* hashdone() - free a hash table, given its handle
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*
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* Internal routines:
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*
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* hashrehash() - resize and rebuild hp->tab, the hash table
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*
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* 4/29/93 - ensure ITEM's are aligned
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*/
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/* */
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#define HASH_DEBUG_PROFILE 1
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/* */
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char *hashsccssid="@(#)hash.c 1.14 () 6/20/88";
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/* Header attached to all data items entered into a hash table. */
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struct hashhdr {
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struct item *next;
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unsigned int keyval; /* for quick comparisons */
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} ;
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/* This structure overlays the one handed to hashenter(). */
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/* It's actual size is given to hashinit(). */
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struct hashdata {
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char *key;
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/* rest of user data */
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} ;
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typedef struct item {
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struct hashhdr hdr;
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struct hashdata data;
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} ITEM ;
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# define MAX_LISTS 32
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struct hash
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{
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/*
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* the hash table, just an array of item pointers
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*/
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struct {
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int nel;
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ITEM **base;
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} tab;
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int bloat; /* tab.nel / items.nel */
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int inel; /* initial number of elements */
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/*
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* the array of records, maintained by these routines
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* essentially a microallocator
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*/
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struct {
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int more; /* how many more ITEMs fit in lists[ list ] */
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ITEM *free; /* free list of items */
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char *next; /* where to put more ITEMs in lists[ list ] */
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int datalen; /* length of records in this hash table */
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int size; /* sizeof( ITEM ) + aligned datalen */
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int nel; /* total ITEMs held by all lists[] */
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int list; /* index into lists[] */
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struct {
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int nel; /* total ITEMs held by this list */
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char *base; /* base of ITEMs array */
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} lists[ MAX_LISTS ];
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} items;
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char *name; /* just for hashstats() */
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} ;
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static void hashrehash( struct hash *hp );
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static void hashstat( struct hash *hp );
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/*
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* hash_free() - remove the given item from the table if it's there.
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* Returns 1 if found, 0 otherwise.
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*
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* NOTE: 2nd argument is HASHDATA*, not HASHDATA** as elsewhere.
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*/
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int
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hash_free(
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register struct hash *hp,
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HASHDATA *data)
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{
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ITEM **prev;
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register ITEM **i;
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unsigned char *b = (unsigned char*)data->key;
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unsigned int keyval;
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keyval = *b;
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while( *b )
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keyval = keyval * 2147059363 + *b++;
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prev = hp->tab.base + ( keyval % hp->tab.nel );
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while(*prev )
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{
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register ITEM* i = *prev;
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if( keyval == i->hdr.keyval &&
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!strcmp( i->data.key, data->key ) )
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{
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/* unlink the record from the hash chain */
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*prev = i->hdr.next;
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/* link it into the freelist */
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i->hdr.next = hp->items.free;
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hp->items.free = i;
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/* mark it free so we skip it during enumeration */
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i->data.key = 0;
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/* we have another item */
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hp->items.more++;
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return 1;
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}
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prev = &i->hdr.next;
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}
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return 0;
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}
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/*
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* hashitem() - find a record in the table, and optionally enter a new one
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*/
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int
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hashitem(
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register struct hash *hp,
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HASHDATA **data,
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int enter )
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{
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ITEM **base;
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register ITEM *i;
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unsigned char *b = (unsigned char*)(*data)->key;
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unsigned int keyval;
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#ifdef HASH_DEBUG_PROFILE
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profile_frame prof[1];
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if ( DEBUG_PROFILE )
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profile_enter( 0, prof );
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#endif
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if( enter && !hp->items.more )
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hashrehash( hp );
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if( !enter && !hp->items.nel )
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{
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#ifdef HASH_DEBUG_PROFILE
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if ( DEBUG_PROFILE )
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profile_exit( prof );
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#endif
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return 0;
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}
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keyval = *b;
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while( *b )
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keyval = keyval * 2147059363 + *b++;
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base = hp->tab.base + ( keyval % hp->tab.nel );
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for( i = *base; i; i = i->hdr.next )
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if( keyval == i->hdr.keyval &&
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!strcmp( i->data.key, (*data)->key ) )
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{
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*data = &i->data;
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#ifdef HASH_DEBUG_PROFILE
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if ( DEBUG_PROFILE )
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profile_exit( prof );
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#endif
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return !0;
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}
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if( enter )
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{
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/* try to grab one from the free list */
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if ( hp->items.free )
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{
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i = hp->items.free;
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hp->items.free = i->hdr.next;
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assert( i->data.key == 0 );
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}
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else
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{
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i = (ITEM *)hp->items.next;
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hp->items.next += hp->items.size;
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}
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hp->items.more--;
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memcpy( (char *)&i->data, (char *)*data, hp->items.datalen );
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i->hdr.keyval = keyval;
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i->hdr.next = *base;
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*base = i;
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*data = &i->data;
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}
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#ifdef HASH_DEBUG_PROFILE
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if ( DEBUG_PROFILE )
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profile_exit( prof );
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#endif
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return 0;
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}
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/*
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* hashrehash() - resize and rebuild hp->tab, the hash table
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*/
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static void hashrehash( register struct hash *hp )
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{
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int i = ++hp->items.list;
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hp->items.more = i ? 2 * hp->items.nel : hp->inel;
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hp->items.next = (char *)malloc( hp->items.more * hp->items.size );
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hp->items.free = 0;
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if ( DEBUG_PROFILE )
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profile_memory( hp->items.more * hp->items.size );
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hp->items.lists[i].nel = hp->items.more;
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hp->items.lists[i].base = hp->items.next;
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hp->items.nel += hp->items.more;
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if( hp->tab.base )
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free( (char *)hp->tab.base );
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hp->tab.nel = hp->items.nel * hp->bloat;
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hp->tab.base = (ITEM **)malloc( hp->tab.nel * sizeof(ITEM **) );
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if ( DEBUG_PROFILE )
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profile_memory( hp->tab.nel * sizeof(ITEM **) );
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memset( (char *)hp->tab.base, '\0', hp->tab.nel * sizeof( ITEM * ) );
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for( i = 0; i < hp->items.list; i++ )
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{
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int nel = hp->items.lists[i].nel;
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char *next = hp->items.lists[i].base;
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for( ; nel--; next += hp->items.size )
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{
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register ITEM *i = (ITEM *)next;
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ITEM **ip = hp->tab.base + i->hdr.keyval % hp->tab.nel;
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/* code currently assumes rehashing only when there are no free items */
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assert( i->data.key != 0 );
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i->hdr.next = *ip;
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*ip = i;
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}
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}
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}
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void hashenumerate( struct hash *hp, void (*f)(void*,void*), void* data )
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{
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int i;
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for( i = 0; i <= hp->items.list; i++ )
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{
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char *next = hp->items.lists[i].base;
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int nel = hp->items.lists[i].nel;
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if ( i == hp->items.list )
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nel -= hp->items.more;
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for( ; nel--; next += hp->items.size )
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{
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register ITEM *i = (ITEM *)next;
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if ( i->data.key != 0 ) /* don't enumerate freed items */
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f(&i->data, data);
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}
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}
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}
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/* --- */
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# define ALIGNED(x) ( ( x + sizeof( ITEM ) - 1 ) & ~( sizeof( ITEM ) - 1 ) )
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/*
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* hashinit() - initialize a hash table, returning a handle
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*/
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struct hash *
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hashinit(
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int datalen,
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char *name )
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{
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struct hash *hp = (struct hash *)malloc( sizeof( *hp ) );
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if ( DEBUG_PROFILE )
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profile_memory( sizeof( *hp ) );
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hp->bloat = 3;
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hp->tab.nel = 0;
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hp->tab.base = (ITEM **)0;
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hp->items.more = 0;
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hp->items.free = 0;
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hp->items.datalen = datalen;
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hp->items.size = sizeof( struct hashhdr ) + ALIGNED( datalen );
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hp->items.list = -1;
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hp->items.nel = 0;
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hp->inel = /* */ 11 /*/ 47 /* */;
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hp->name = name;
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return hp;
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}
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/*
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* hashdone() - free a hash table, given its handle
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*/
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void
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hashdone( struct hash *hp )
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{
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int i;
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if( !hp )
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return;
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if( DEBUG_MEM )
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hashstat( hp );
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if( hp->tab.base )
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free( (char *)hp->tab.base );
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for( i = 0; i <= hp->items.list; i++ )
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free( hp->items.lists[i].base );
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free( (char *)hp );
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}
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/* ---- */
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static void
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hashstat( struct hash *hp )
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{
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ITEM **tab = hp->tab.base;
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int nel = hp->tab.nel;
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int count = 0;
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int sets = 0;
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int run = ( tab[ nel - 1 ] != (ITEM *)0 );
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int i, here;
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for( i = nel; i > 0; i-- )
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{
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if( here = ( *tab++ != (ITEM *)0 ) )
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count++;
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if( here && !run )
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sets++;
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run = here;
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}
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printf( "%s table: %d+%d+%d (%dK+%dK) items+table+hash, %f density\n",
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hp->name,
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count,
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hp->items.nel,
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hp->tab.nel,
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hp->items.nel * hp->items.size / 1024,
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hp->tab.nel * sizeof( ITEM ** ) / 1024,
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(float)count / (float)sets );
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}
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