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build/src/engine/rules.cpp
Rene Rivera 2399813afa Switch to string_view for some internal char handling.
Add some debug validation in Jam interpreter.
2023-03-11 14:44:59 -06:00

743 lines
18 KiB
C++

/*
* Copyright 1993, 1995 Christopher Seiwald.
*
* This file is part of Jam - see jam.c for Copyright information.
*/
/* This file is ALSO:
* Copyright 2022 René Ferdinand Rivera Morell
* Copyright 2001-2004 David Abrahams.
* Distributed under the Boost Software License, Version 1.0.
* (See accompanying file LICENSE.txt or https://www.bfgroup.xyz/b2/LICENSE.txt)
*/
/*
* rules.c - access to RULEs, TARGETs, and ACTIONs
*
* External routines:
* bindrule() - return pointer to RULE, creating it if necessary.
* bindtarget() - return pointer to TARGET, creating it if necessary.
* touch_target() - mark a target to simulate being new.
* targetlist() - turn list of target names into a TARGET chain.
* targetentry() - add a TARGET to a chain of TARGETS.
* actionlist() - append to an ACTION chain.
* addsettings() - add a deferred "set" command to a target.
* pushsettings() - set all target specific variables.
* popsettings() - reset target specific variables to their pre-push values.
* freesettings() - delete a settings list.
* rules_done() - free RULE and TARGET tables.
*/
#include "jam.h"
#include "rules.h"
#include "hash.h"
#include "lists.h"
#include "object.h"
#include "output.h"
#include "parse.h"
#include "pathsys.h"
#include "search.h"
#include "variable.h"
static void set_rule_actions( rule_ptr, rule_actions_ptr );
static void set_rule_body ( rule_ptr, function_ptr );
static struct hash * targethash = 0;
/*
* get_target_includes() - lazy creates a target's internal includes node
*
* The newly created node is not entered into the hash table as there should
* never be a need to bind them directly from a target names. If you want to
* access an internal includes node by name, first access the actual target and
* then read the internal includes node from there.
*/
static target_ptr get_target_includes( target_ptr const t )
{
if ( !t->includes )
{
target_ptr const i = b2::jam::make_ptr<_target>();
i->name = object_copy( t->name );
i->boundname = object_copy( i->name );
i->flags |= T_FLAG_NOTFILE | T_FLAG_INTERNAL;
t->includes = i;
}
return t->includes;
}
/*
* target_include() - adds a target to the given targe's 'included' list
* target_include_many() - adds targets to the given target's 'included' list
*
* Included targets are modeled as dependencies of the including target's
* internal include node.
*/
void target_include( target_ptr const including, target_ptr const included )
{
target_ptr const internal = get_target_includes( including );
targetentry( internal->depends, included );
}
void target_include_many( target_ptr const including, list_ptr const included_names
)
{
target_ptr const internal = get_target_includes( including );
targetlist( internal->depends, included_names );
}
/*
* enter_rule() - return pointer to RULE, creating it if necessary in
* target_module.
*/
static rule_ptr enter_rule( b2::value_ptr rulename, module_ptr target_module )
{
int found;
rule_ptr const r = (rule_ptr)hash_insert( demand_rules( target_module ),
rulename, &found );
if ( !found )
{
r->name = object_copy( rulename );
r->procedure = 0;
r->module = 0;
r->actions = 0;
r->exported = 0;
r->module = b2::ensure_valid(target_module);
}
return r;
}
/*
* define_rule() - return pointer to RULE, creating it if necessary in
* target_module. Prepare it to accept a body or action originating in
* src_module.
*/
static rule_ptr define_rule( module_ptr src_module, b2::value_ptr rulename,
module_ptr target_module )
{
rule_ptr const r = enter_rule( rulename, target_module );
if ( r->module != src_module )
{
/* If the rule was imported from elsewhere, clear it now. */
set_rule_body( r, 0 );
set_rule_actions( r, 0 );
/* r will be executed in the source module. */
r->module = b2::ensure_valid(src_module);
}
return r;
}
void rule_free( rule_ptr r )
{
object_free( r->name );
r->name = 0;
if ( r->procedure )
function_free( r->procedure );
r->procedure = 0;
if ( r->actions )
actions_free( r->actions );
r->actions = 0;
}
/*
* bindtarget() - return pointer to TARGET, creating it if necessary.
*/
target_ptr bindtarget( b2::value_ptr const target_name )
{
int found;
target_ptr t;
if ( !targethash )
targethash = hashinit( sizeof( TARGET ), "targets" );
t = (target_ptr)hash_insert( targethash, target_name, &found );
if ( !found )
{
b2::jam::ctor_ptr<_target>(t);
t->name = object_copy( target_name );
t->boundname = object_copy( t->name ); /* default for T_FLAG_NOTFILE */
}
return t;
}
static void bind_explicitly_located_target( target_ptr t, void * )
{
if ( !( t->flags & T_FLAG_NOTFILE ) )
{
/* Check if there is a setting for LOCATE. */
settings_ptr s = t->settings;
for ( ; s ; s = s->next )
{
if ( object_equal( s->symbol, constant_LOCATE ) && ! list_empty( s->value ) )
{
set_explicit_binding( t->name, list_front( s->value ) );
break;
}
}
}
}
void bind_explicitly_located_targets()
{
if ( targethash )
hash_enumerate( targethash, bind_explicitly_located_target );
}
/*
* touch_target() - mark a target to simulate being new.
*/
void touch_target( b2::value_ptr const t )
{
bindtarget( t )->flags |= T_FLAG_TOUCHED;
}
/*
* target_scc() - returns the root of a strongly connected component that this
* target is a part of.
*/
target_ptr target_scc( target_ptr t )
{
target_ptr result = t;
while ( result->scc_root )
result = result->scc_root;
while ( t->scc_root )
{
target_ptr const tmp = t->scc_root;
t->scc_root = result;
t = tmp;
}
return result;
}
/*
* targetlist() - turn list of target names into a TARGET chain.
*
* Inputs:
* chain existing TARGETS to append to
* targets list of target names
*/
void targetlist( targets_uptr& chain, list_ptr target_names )
{
LISTITER iter = list_begin( target_names );
LISTITER const end = list_end( target_names );
for ( ; iter != end; iter = list_next( iter ) )
targetentry( chain, bindtarget( list_item( iter ) ) );
}
/*
* targetentry() - add a TARGET to a chain of TARGETS.
*
* Inputs:
* chain existing TARGETS to append to
* target new target to append
*/
void targetentry( targets_uptr& chain, target_ptr target )
{
auto c = b2::jam::make_unique_jptr<TARGETS>();
c->target = target;
targets_ptr tail = c.get();
if ( !chain ) chain.reset(c.release());
else chain->tail->next.reset(c.release());
chain->tail = tail;
}
/*
* targetchain() - append two TARGET chains.
*
* Inputs:
* chain existing TARGETS to append to
* target new target to append
*/
targets_uptr targetchain( targets_uptr chain, targets_uptr targets )
{
if ( !targets ) return chain;
if ( !chain ) return targets;
targets_ptr tail = targets->tail;
chain->tail->next = std::move(targets);
chain->tail = tail;
return chain;
}
/*
* targets_pop() - removes the first TARGET from the chain.
*/
targets_uptr targets_pop(targets_uptr chain)
{
targets_uptr result;
if ( chain && chain->next )
{
chain->next->tail = chain->tail;
result = std::move( chain->next );
}
return result;
}
/*
* action_free - decrement the ACTIONs reference count and (maybe) free it.
*/
void action_free( action_ptr action )
{
if ( --action->refs == 0 )
{
b2::jam::free_ptr(action);
}
}
/*
* actionlist() - append to an ACTION chain.
*/
actions_ptr actionlist( actions_ptr chain, action_ptr action )
{
actions_ptr const actions = (actions_ptr)BJAM_MALLOC( sizeof( ACTIONS ) );
actions->action = action;
++action->refs;
if ( !chain ) chain = actions;
else chain->tail->next = actions;
chain->tail = actions;
actions->next = 0;
return chain;
}
static settings_ptr settings_freelist;
/*
* addsettings() - add a deferred "set" command to a target.
*
* Adds a variable setting (varname=list) onto a chain of settings for a
* particular target. 'flag' controls the relationship between new and old
* values in the same way as in var_set() function (see variable.c). Returns the
* head of the settings chain.
*/
settings_ptr addsettings( settings_ptr head, int flag, b2::value_ptr symbol,
list_ptr value )
{
settings_ptr v;
/* Look for previous settings. */
for ( v = head; v; v = v->next )
if ( object_equal( v->symbol, symbol ) )
break;
/* If not previously set, alloc a new. */
/* If appending, do so. */
/* Else free old and set new. */
if ( !v )
{
v = settings_freelist;
if ( v )
settings_freelist = v->next;
else
v = (settings_ptr)BJAM_MALLOC( sizeof( *v ) );
v->symbol = object_copy( symbol );
v->value = value;
v->next = head;
head = v;
}
else if ( flag == VAR_APPEND )
{
v->value = list_append( v->value, value );
}
else if ( flag != VAR_DEFAULT )
{
list_free( v->value );
v->value = value;
}
else
list_free( value );
/* Return (new) head of list. */
return head;
}
/*
* pushsettings() - set all target specific variables.
*/
void pushsettings( module_ptr module, settings_ptr v )
{
for ( ; v; v = v->next )
v->value = var_swap( module, v->symbol, v->value );
}
/*
* popsettings() - reset target specific variables to their pre-push values.
*/
void popsettings( module_ptr module, settings_ptr v )
{
pushsettings( module, v ); /* just swap again */
}
/*
* copysettings() - duplicate a settings list, returning the new copy.
*/
settings_ptr copysettings( settings_ptr head )
{
settings_ptr copy = 0;
settings_ptr v;
for ( v = head; v; v = v->next )
copy = addsettings( copy, VAR_SET, v->symbol, list_copy( v->value ) );
return copy;
}
/*
* freeactions() - delete an action list.
*/
void freeactions( actions_ptr chain )
{
while ( chain )
{
actions_ptr const n = chain->next;
action_free( chain->action );
BJAM_FREE( chain );
chain = n;
}
}
/*
* freesettings() - delete a settings list.
*/
void freesettings( settings_ptr v )
{
while ( v )
{
settings_ptr const n = v->next;
object_free( v->symbol );
list_free( v->value );
v->next = settings_freelist;
settings_freelist = v;
v = n;
}
}
static void freetarget( target_ptr const t, void * )
{
if ( t->name ) object_free ( t->name );
if ( t->boundname ) object_free ( t->boundname );
if ( t->settings ) freesettings( t->settings );
if ( t->depends ) t->depends.reset();
if ( t->dependants ) t->dependants.reset();
if ( t->parents ) t->parents.reset();
if ( t->actions ) freeactions ( t->actions );
if ( t->includes )
{
freetarget( t->includes, (void *)0 );
BJAM_FREE( t->includes );
}
t->~_target();
}
/*
* rules_done() - free RULE and TARGET tables.
*/
void rules_done()
{
if ( targethash )
{
hash_enumerate( targethash, freetarget );
hashdone( targethash );
}
while ( settings_freelist )
{
settings_ptr const n = settings_freelist->next;
BJAM_FREE( settings_freelist );
settings_freelist = n;
}
}
/*
* actions_refer() - add a new reference to the given actions.
*/
void actions_refer( rule_actions_ptr a )
{
++a->reference_count;
}
/*
* actions_free() - release a reference to given actions.
*/
void actions_free( rule_actions_ptr a )
{
if ( --a->reference_count <= 0 )
{
function_free( a->command );
list_free( a->bindlist );
BJAM_FREE( a );
}
}
/*
* set_rule_body() - set the argument list and procedure of the given rule.
*/
static void set_rule_body( rule_ptr rule, function_ptr procedure )
{
if ( procedure )
function_refer( procedure );
if ( rule->procedure )
function_free( rule->procedure );
rule->procedure = procedure;
}
/*
* global_name() - given a rule, return the name for a corresponding rule in the
* global module.
*/
static b2::value_ptr global_rule_name( rule_ptr r )
{
if ( r->module == root_module() )
return object_copy( r->name );
{
char name[ 4096 ] = "";
if ( r->module->name )
{
strncat( name, object_str( r->module->name ), sizeof( name ) - 1 );
strncat( name, ".", sizeof( name ) - 1 );
}
strncat( name, object_str( r->name ), sizeof( name ) - 1 );
return object_new( name );
}
}
/*
* global_rule() - given a rule, produce a corresponding entry in the global
* module.
*/
static rule_ptr global_rule( rule_ptr r )
{
if ( r->module == root_module() )
return r;
{
b2::value_ptr name = global_rule_name( r );
rule_ptr const result = define_rule( r->module, name, root_module() );
object_free( name );
return result;
}
}
/*
* new_rule_body() - make a new rule named rulename in the given module, with
* the given argument list and procedure. If exported is true, the rule is
* exported to the global module as modulename.rulename.
*/
rule_ptr new_rule_body( module_ptr m, b2::value_ptr rulename, function_ptr procedure,
int exported )
{
rule_ptr const local = define_rule( m, rulename, m );
local->exported = exported;
set_rule_body( local, procedure );
/* Mark the procedure with the global rule name, regardless of whether the
* rule is exported. That gives us something reasonably identifiable that we
* can use, e.g. in profiling output. Only do this once, since this could be
* called multiple times with the same procedure.
*/
if ( !function_rulename( procedure ) )
function_set_rulename( procedure, global_rule_name( local ) );
return local;
}
static void set_rule_actions( rule_ptr rule, rule_actions_ptr actions )
{
if ( actions )
actions_refer( actions );
if ( rule->actions )
actions_free( rule->actions );
rule->actions = actions;
}
static rule_actions_ptr actions_new( function_ptr command, list_ptr bindlist,
int flags )
{
rule_actions_ptr const result = (rule_actions_ptr)BJAM_MALLOC( sizeof(
rule_actions ) );
function_refer( command );
result->command = command;
result->bindlist = bindlist;
result->flags = flags;
result->reference_count = 0;
return result;
}
rule_ptr new_rule_actions( module_ptr m, b2::value_ptr rulename, function_ptr command,
list_ptr bindlist, int flags )
{
rule_ptr const local = define_rule( m, rulename, m );
rule_ptr const global = global_rule( local );
set_rule_actions( local, actions_new( command, bindlist, flags ) );
set_rule_actions( global, local->actions );
return local;
}
/*
* Looks for a rule in the specified module, and returns it, if found. First
* checks if the rule is present in the module's rule table. Second, if the
* rule's name is in the form name1.name2 and name1 is in the list of imported
* modules, look in module 'name1' for rule 'name2'.
*/
rule_ptr lookup_rule( b2::value_ptr rulename, module_ptr m, bool local_only )
{
rule_ptr r;
rule_ptr result = 0;
module_ptr original_module = m;
if ( m->class_module )
m = m->class_module;
if ( m->rules && ( r = (rule_ptr)hash_find( m->rules, rulename ) ) )
result = r;
else if ( !local_only && m->imported_modules )
{
/* Try splitting the name into module and rule. */
const char * p = strchr( object_str( rulename ), '.' ) ;
if ( p )
{
/* Now, r->name keeps the module name, and p + 1 keeps the rule
* name.
*/
b2::value_ptr rule_part = object_new( p + 1 );
b2::value_ptr module_part;
{
string buf[ 1 ];
string_new( buf );
string_append_range( buf, object_str( rulename ), p );
module_part = object_new( buf->value );
string_free( buf );
}
if ( hash_find( m->imported_modules, module_part ) )
result = lookup_rule( rule_part, bindmodule( module_part ), 1 );
object_free( module_part );
object_free( rule_part );
}
}
if ( result )
{
if ( local_only && !result->exported )
result = 0;
else if ( original_module != m )
{
/* Lookup started in class module. We have found a rule in class
* module, which is marked for execution in that module, or in some
* instance. Mark it for execution in the instance where we started
* the lookup.
*/
int const execute_in_class = result->module == m;
int const execute_in_some_instance =
result->module->class_module == m;
if ( execute_in_class || execute_in_some_instance )
result->module = original_module;
}
}
return result;
}
rule_ptr find_rule( b2::value_ptr rulename, module_ptr m )
{
rule_ptr result = lookup_rule( rulename, m, false );
if ( !result )
result = lookup_rule( rulename, root_module(), false );
return result;
}
rule_ptr bindrule( b2::value_ptr rulename, module_ptr m )
{
rule_ptr result = find_rule( rulename, m );
/* We have only one caller, 'evaluate_rule', which will complain about
* calling an undefined rule. We could issue the error here, but we do not
* have the necessary information, such as frame.
*/
if ( !result )
result = enter_rule( rulename, m );
return result;
}
rule_ptr import_rule( rule_ptr source, module_ptr m, b2::value_ptr name )
{
rule_ptr const dest = define_rule( source->module, name, m );
set_rule_body( dest, source->procedure );
set_rule_actions( dest, source->actions );
return dest;
}
void rule_localize( rule_ptr rule, module_ptr m )
{
rule->module = m;
if ( rule->procedure )
{
function_ptr procedure = function_unbind_variables( rule->procedure );
function_refer( procedure );
function_free( rule->procedure );
rule->procedure = procedure;
}
}