/* * Copyright 2011 Steven Watanabe * * This file is part of Jam - see jam.c for Copyright information. */ /* * object.h - object manipulation routines */ #ifndef BOOST_JAM_OBJECT_H #define BOOST_JAM_OBJECT_H typedef struct _object OBJECT; OBJECT * object_new ( const char * ); void object_done ( void ); #if defined(NDEBUG) && !defined(BJAM_NO_MEM_CACHE) struct hash_header { unsigned int hash; struct hash_item * next; }; #define object_str( obj ) ( (const char *)( obj ) ) #define object_copy( obj ) ( obj ) #define object_free( obj ) ( (void)0 ) #define object_equal( lhs, rhs ) ( ( lhs ) == ( rhs ) ) #define object_hash( obj ) ( ((struct hash_header *)( (char *)( obj ) - sizeof(struct hash_header) ))->hash ) #else const char * object_str ( OBJECT * ); OBJECT * object_copy ( OBJECT * ); void object_free ( OBJECT * ); int object_equal ( OBJECT *, OBJECT * ); unsigned int object_hash ( OBJECT * ); #endif #endif