From c9d448c4d0aeadfee012a66db4fa039d53c318d4 Mon Sep 17 00:00:00 2001 From: Rene Rivera Date: Tue, 18 Nov 2003 21:15:40 +0000 Subject: [PATCH] Rename installing section to more sensible building boost.jam. Add note about only needing to build one bjam for any boost.build toolset. Add note for default location of bjam source in distribution. [SVN r20846] --- historic/jam/src/index.html | 1530 +++++++++++++++++------------------ jam_src/index.html | 1530 +++++++++++++++++------------------ 2 files changed, 1510 insertions(+), 1550 deletions(-) diff --git a/historic/jam/src/index.html b/historic/jam/src/index.html index e7354c648..b02534901 100644 --- a/historic/jam/src/index.html +++ b/historic/jam/src/index.html @@ -1,143 +1,139 @@ - - - - + + + + - Boost.Jam - - + Boost.Jam + + - - - - - + +
-

C++ Boost

-
+ + + - - - -
+

+

+
-

Boost.Jam

+
+

Boost.Jam

-


-

-
-
+

+ + + + +
-
-
Introduction
+
+
Introduction
-
Features
+
Features
-
Contents
+
Contents
-
Installing
+
Building Boost.Jam
-
Core Jam Extensions
+
Core Jam Extensions
-
-
-
Command-line and Environment - Variable Quoting
+
+
+
Command-line and Environment Variable + Quoting
-
Startup Behavior
+
Startup Behavior
-
Rule Indirection
+
Rule Indirection
-
Argument Lists
+
Argument Lists
-
Module Support
+
Module Support
-
-
-
Declaration
+
+
+
Declaration
-
Variable Scope
+
Variable Scope
-
Local Rules
+
Local Rules
-
The RULENAMES - rule
+
The RULENAMES + rule
-
The VARNAMES - rule
+
The VARNAMES rule
-
The IMPORT rule
+
The IMPORT rule
-
The EXPORT rule
+
The EXPORT rule
-
The - CALLER_MODULE
+
The + CALLER_MODULE
-
The DELETE_MODULE - rule
-
-
+
The DELETE_MODULE + rule
+
+
-
Local for Loop Variables
+
Local for Loop Variables
-
Negative Indexing
+
Negative Indexing
-
Support for Cygwin
+
Support for Cygwin
-
Target Binding Detection
+
Target Binding Detection
-
Return Code Inversion
+
Return Code Inversion
-
Ignoring Return Codes
+
Ignoring Return Codes
-
Removing outdated targets
+
Removing outdated targets
-
The SUBST Rule
+
The SUBST Rule
-
The JAM_VERSION global - variable
+
The JAM_VERSION global + variable
-
Debugging Support
+
Debugging Support
-
-
-
The BACKTRACE rule
+
+
+
The BACKTRACE rule
-
Profiling
+
Profiling
-
Parser Debugging
+
Parser Debugging
-
Dependency Graph - Output
-
-
+
Dependency Graph Output
+
+
-
The UPDATE rule and changes to - command line handling
+
The UPDATE rule and changes to command + line handling
-
Semaphores
-
-
+
Semaphores
+
+
-
Jam Fundamentals
-
+
Jam Fundamentals
+
-

Introduction

+

Introduction

-

Boost.Jam (BJam)  is a build tool based on FTJam, which in turn - is based on Perforce Jam. It contains significant improvements made to - facilitate its use in the Boost Build System, but should be backward - compatible with Perforce Jam.

+

Boost.Jam (BJam)  is a build tool based on FTJam, which in turn is + based on Perforce Jam. It contains significant improvements made to + facilitate its use in the Boost Build System, but should be backward + compatible with Perforce Jam.

- -

This is version 3.1.8 of BJam and is based on version 2.4 of Jam/MR:

-
+  

This is version 3.1.8 of BJam and is based on version 2.4 of Jam/MR:

+
 /+\
 +\  Copyright 1993-2002 Christopher Seiwald and Perforce Software, Inc.
 \+/
@@ -148,388 +144,386 @@ are clearly marked.
 ALL WARRANTIES ARE HEREBY DISCLAIMED.
 
-

Features

+

Features

-

Jam is a make(1) replacement that makes building simple things simple - and building complicated things manageable.

+

Jam is a make(1) replacement that makes building simple things simple + and building complicated things manageable.

-

Jam's language is expressive, making Jamfiles (c.f. Makefiles) - compact.  Here's a sample:

-
+  

Jam's language is expressive, making Jamfiles (c.f. Makefiles) compact. + Here's a sample:

+
 Main smail : main.c map.c resolve.c deliver.c
      misc.c parser.y alias.c pw.c headers.c
      scanner.l getpath.c str.c ;
 
-

This builds "smail" from a dozen source files.  Jam handles - header file dependencies automatically and on-the-fly.

+

This builds "smail" from a dozen source files. Jam handles header file + dependencies automatically and on-the-fly.

-

Jam is very portable: it runs on UNIX, VMS, Mac, and NT. Most Jamfiles - themselves are portable, like the sample above.

+

Jam is very portable: it runs on UNIX, VMS, Mac, and NT. Most Jamfiles + themselves are portable, like the sample above.

-

Jam is unintrusive: it is small, it has negligible CPU overhead, and - it doesn't create any of its own funny files (c.f. Odin, nmake, SunOS - make).

+

Jam is unintrusive: it is small, it has negligible CPU overhead, and it + doesn't create any of its own funny files (c.f. Odin, nmake, SunOS + make).

-

Jam can build large projects spread across many directories in one - pass, without recursing, tracking the relationships among all files. Jam - can do this with multiple, concurrent processes.

+

Jam can build large projects spread across many directories in one pass, + without recursing, tracking the relationships among all files. Jam can do + this with multiple, concurrent processes.

-

Jam isn't under the blinkin GNU copyright, so you can incorporate it - into commercial products.

+

Jam isn't under the blinkin GNU copyright, so you can incorporate it + into commercial products.

-

Contents

+

Contents

- - - - - - - - - - -
Jam.htmlJam and language reference.
PortingNotes on porting jam to wildcat platforms.
+ + + -

Installing

+ + -

Installing BJam after building it is simply a matter of copying the - generated executables someplace in your PATH. For building the - executables there are a set of build bootstrap scripts to - accomodate particular environments. The scripts take one optional - argument, the name of the toolset to build with. When the toolset is not - given an attempt is made to detect an available toolset and use that. The - build scripts accept these areguments:

-
+    
+ + + + +
Jam.htmlJam and language reference.
PortingNotes on porting jam to wildcat platforms.
+ +

Building Boost.Jam

+ +

Installing BJam after building it is simply a matter of copying the + generated executables someplace in your PATH. For building the + executables there are a set of build bootstrap scripts to + accomodate particular environments. The scripts take one optional argument, + the name of the toolset to build with. When the toolset is not given an + attempt is made to detect an available toolset and use that. The build + scripts accept these areguments:

+
 <build script name> [toolset]
 
-

Running the scripts without arguments will give you the best chance of - success. On Windows platforms from a command console do:

-
+  

Running the scripts without arguments will give you the best chance of + success. On Windows platforms from a command console do:

+
 cd <jam source location>
 .\build.bat
 
-

On Unix type platforms do:

-
+  

On Unix type platforms do:

+
 cd <jam source location>
 sh ./build.sh
 
-

If the scripts fail to detect an appropriate toolset to build with - your particular toolset may not be auto-detectable. In that case, you can - specify the toolset as the first argument, this assumes that the toolset - is readily available in the PATH. The supported toolsets, and - wether they are auto-detected, are:

+

For the Boost.Jam source included with the Boost distribution the + <jam source location> is + BOOST_ROOT/tools/build/jam_src.

- - - +

If the scripts fail to detect an appropriate toolset to build with your + particular toolset may not be auto-detectable. In that case, you can + specify the toolset as the first argument, this assumes that the toolset is + readily available in the PATH. NOTE: The toolset used to build + Boost.Jam is independent of the toolsets used for Boost.Build. Only one + version of Boost.Jam is needed to use Boost.Build. The supported toolsets, + and wether they are auto-detected, are:

- +
ScriptPlatforms
+ + - + - - + - - + + - + + - + - - + - - + + - - + + - - + + - - + + - - + + - - + + - - + + - - + + - - + + - - + + - - + + - - - + + - - + + - - + + - - + + - - - + + - - + + - + + - + - - + - - + + - - + + - - + + - - + + - - + + - - + + - - + + - - + + - - + + - - + + - - + + - - + + - - + + - - + + - - + + - - + + - - + + - - + + - - + + - + + - - -
ScriptToolsetsPlatformsDetection
Toolsets
build.batDetection
Windows NT, 2000, and - XP
build.batcomo, Comeau.Computing - C/C++Windows NT, 2000, and XP 
como, Comeau.Computing + C/C++
borland, - Borland C++Builder (BCC - 5.5)
* Common install location: - "C:\Borland\BCC55"
- * BCC32.EXE in PATH
borland, + Borland C++Builder (BCC 5.5)
gcc, GNU GCC* Common install location: + "C:\Borland\BCC55"
+ * BCC32.EXE in PATH
 
gcc, GNU GCC
gcc-nocygwin, GNU - GCC
 
gcc-nocygwin, GNU + GCC
intel-win32, - Intel C++ Compiler for Windows
* ICL.EXE in PATH
intel-win32, + Intel C++ Compiler for Windows
metrowerks, MetroWerks - CodeWarrior C/C++ 7.x, 8.x* ICL.EXE in PATH
* CWFolder variable configured
- * MWCC.EXE in PATH
metrowerks, MetroWerks + CodeWarrior C/C++ 7.x, 8.x
mingw, GNU GCC as the MinGW configuration* CWFolder variable configured
+ * MWCC.EXE in PATH
* Common install location: "C:\MinGW"
mingw, GNU GCC as the MinGW configuration
msvc, Microsoft Visual C++ - 6.x* Common install location: "C:\MinGW"
* VCVARS32.BAT already configured
- * Common install locations: "C:\Program Files\Microsoft Visual - Studio", "C:\Program Files\Microsoft Visual C++"
-
* CL.EXE in PATH
msvc, + Microsoft Visual C++ 6.x
vc7, Microsoft Visual C++ - 7.x* VCVARS32.BAT already configured
+ * Common install locations: "C:\Program Files\Microsoft Visual + Studio", "C:\Program Files\Microsoft Visual C++"
* + CL.EXE in PATH
* VCVARS32.BAT or VSVARS32.BAT already - configured
- * Common install location: "C:\Program Files\Microsoft Visual Studio - .NET"
- * Common install location: "C:\Program Files\Microsoft Visual Studio - .NET 2003"
vc7, + Microsoft Visual C++ 7.x
build.sh* VCVARS32.BAT or VSVARS32.BAT + already configured
+ * Common install location: "C:\Program Files\Microsoft Visual + Studio .NET"
+ * Common install location: "C:\Program Files\Microsoft Visual + Studio .NET 2003"
Unix, Linux, Cygwin, - etc.
build.shacc, HP-UX - aCCUnix, Linux, Cygwin, + etc.* aCC in PATH
- * uname is "HP-UX"
acc, HP-UX + aCC
como, - Comeau.Computing C/C++* aCC in PATH
+ * uname is "HP-UX"
* como in PATH
como, + Comeau.Computing C/C++
gcc, GNU GCC* como in PATH
* gcc in PATH
gcc, GNU GCC
intel-linux, - Intel C++ for Linux* gcc in PATH
* icc in PATH
- * Common install locations: "/opt/intel/compiler70", - "/opt/intel/compiler60", - "/opt/intel/compiler50"
intel-linux, + Intel C++ for Linux
kcc, Intel - KAI C++* icc in PATH
+ * Common install locations: "/opt/intel/compiler70", + "/opt/intel/compiler60", "/opt/intel/compiler50"
* KCC in PATH
kcc, Intel KAI + C++
kylix, - Borland C++Builder* KCC in PATH
* bc++ in PATH
kylix, + Borland C++Builder
mipspro, - SGI MIPSpro C* bc++ in PATH
 
mipspro, + SGI MIPSpro C
sunpro, Sun Workshop 6 C++
* Standard install location: - "/opt/SUNWspro"
sunpro, Sun Workshop 6 C++
true64cxx, Compaq C++ - Compiler for True64 UNIX* Standard install location: + "/opt/SUNWspro"
 
true64cxx, Compaq C++ + Compiler for True64 UNIX
vacpp, IBM VisualAge - C++
* xlc in PATH
vacpp, IBM VisualAge + C++
MacOS X
-
* xlc in PATH
darwin, Apple - MacOS X GCC
MacOS X
* uname is "Darwin"
+ darwin, Apple + MacOS X GCC -

The built executables are placed in a subdirectory specific to your - platform. For example, in Linux running on an Intel x86 compatible chip, - the executables are placed in: "bin.linuxx86". There are two - executables generated: jam[.exe], and bjam[.exe], both - are the same binary but with different names. The "jam" invocation is - used for compatability with the Perforce Jam/MR functionality, whereas - "bjam" is used for the extended Boost.Build functionality.

+ * uname is "Darwin" + + - -

The build scripts support additional invocation arguments for use - by developers of Boost.Jam. The extra arguments come after the toolset, and - can take the form of "--option" or targets for the build.jam - script:

-
+  

The built executables are placed in a subdirectory specific to your + platform. For example, in Linux running on an Intel x86 compatible chip, + the executables are placed in: "bin.linuxx86". There are two + executables generated: jam[.exe], and bjam[.exe], both + are the same binary but with different names. The "jam" invocation is used + for compatability with the Perforce Jam/MR functionality, whereas "bjam" is + used for the extended Boost.Build functionality.

+ +

The build scripts support additional invocation arguments for + use by developers of Boost.Jam. The extra arguments come after the toolset, + and can take the form of "--option" or targets for the + build.jam script:

+
 <build script name> [toolset] [--option+ target*]
 
- -

There is current only one available option, "--debug", which builds - debugging versions of the executable. When built they are placed in their own - directory "bin.<platform>.debug". To specify targets without - options, one can suply a special ignore option "---".

+

There is current only one available option, "--debug", which + builds debugging versions of the executable. When built they are placed in + their own directory "bin.<platform>.debug". To specify + targets without options, one can suply a special ignore option + "---".

-

Currently there are two targets supported: dist, and - clean. Respectively they: generate packages (compressed - archives) as appropriate for distribution in the platform, or remove all - the built executables and objects.

+

Currently there are two targets supported: dist, and + clean. Respectively they: generate packages (compressed archives) + as appropriate for distribution in the platform, or remove all the built + executables and objects.

-

Core Jam Extensions

+

Core Jam Extensions

-

A number of enhancements have been made to the core language of - Classic Jam. These changes were aimed primarily at making it easier to - manage the complexity of a large system such as Boost.Build.

+

A number of enhancements have been made to the core language of Classic + Jam. These changes were aimed primarily at making it easier to manage the + complexity of a large system such as Boost.Build.

-

Command-line and Environment Variable - Quoting

+

Command-line and Environment Variable + Quoting

-

Classic Jam had an odd behavior with - respect to command-line variable ( -s...) and environment - variable settings which made it impossible to define an arbitrary - variable with spaces in the value. Boost Jam remedies that by treating - all such settings as a single string if they are surrounded by - double-quotes. Uses of this feature can look interesting, since shells - require quotes to keep characters separated by whitespace from being - treated as separate arguments:

-
+  

Classic Jam had an odd behavior with + respect to command-line variable ( -s...) and environment variable + settings which made it impossible to define an arbitrary variable with + spaces in the value. Boost Jam remedies that by treating all such settings + as a single string if they are surrounded by double-quotes. Uses of this + feature can look interesting, since shells require quotes to keep + characters separated by whitespace from being treated as separate + arguments:

+
 jam -sMSVCNT="\"\"C:\Program Files\Microsoft Visual C++\VC98\"\"" ...
 
-

The outer quote is for the shell. The middle quote is for Jam, to tell - it to take everything within those quotes literally, and the inner quotes - are for the shell again when paths are passed as arguments to build - actions. Under NT, it looks a lot more sane to use environment variables - before invoking jam when you have to do this sort of quoting:

-
+  

The outer quote is for the shell. The middle quote is for Jam, to tell + it to take everything within those quotes literally, and the inner quotes + are for the shell again when paths are passed as arguments to build + actions. Under NT, it looks a lot more sane to use environment variables + before invoking jam when you have to do this sort of quoting:

+
 set MSVCNT=""C:\Program Files\Microsoft Visual C++\VC98\""
 
-

Startup Behavior

+

Startup Behavior

-

The Boost.Build v2 initialization behavior has been implemented. This - behavior only applies when the executable being invoked is called - "bjam" or, for backward-compatibility, when the - BOOST_ROOT variable is set.

+

The Boost.Build v2 initialization behavior has been implemented. This + behavior only applies when the executable being invoked is called + "bjam" or, for backward-compatibility, when the + BOOST_ROOT variable is set.

-
    -
  1. We attempt to load "boost-build.jam" by searching from the current - invocation directory up to the root of the file-system. This file is - expected to invoke the boost-build rule to indicate where the - Boost.Build system files are, and to load them.
  2. +
      +
    1. We attempt to load "boost-build.jam" by searching from the current + invocation directory up to the root of the file-system. This file is + expected to invoke the boost-build rule to indicate where the + Boost.Build system files are, and to load them.
    2. -
    3. - If boost-build.jam is not found we error and exit, giving brief - instructions on possible errors. +
    4. If boost-build.jam is not found we error and exit, giving brief + instructions on possible errors. -
      - As a backward-compatibility measure for older versions of - Boost.Build, when the BOOST_ROOT variable is set, we - first search for boost-build.jam in - $(BOOST_ROOT)/tools/build and - $(BOOST_BUILD_PATH). If found, it is loaded and - initialization is complete. -
      -
    5. +
      + As a backward-compatibility measure for older versions of + Boost.Build, when the BOOST_ROOT variable is set, we + first search for boost-build.jam in + $(BOOST_ROOT)/tools/build and + $(BOOST_BUILD_PATH). If found, it is loaded and + initialization is complete. +
      + -
    6. The boost-build rule adds its (optional) argument to - the front of BOOST_BUILD_PATH, and attempts to load - bootstrap.jam from those directories. If a relative path - is specified as an argument, it is treated as though it was relative to - the boost-build.jam file.
    7. +
    8. The boost-build rule adds its (optional) argument to the + front of BOOST_BUILD_PATH, and attempts to load + bootstrap.jam from those directories. If a relative path is + specified as an argument, it is treated as though it was relative to the + boost-build.jam file.
    9. -
    10. If the bootstrap.jam file was not found, we print a likely error - message and exit.
    11. -
    +
  3. If the bootstrap.jam file was not found, we print a likely error + message and exit.
  4. +
-

Rule Indirection

+

Rule Indirection

-

Boost Jam allows you to call a rule whose name is held in a variable - or computed as the result of an expression:

-
+  

Boost Jam allows you to call a rule whose name is held in a variable or + computed as the result of an expression:

+
 x = foo ;
 rule foobar { ECHO foobar ; }   # a trivial rule
 $(x)bar ;                       # invokes foobar
 
-

Furthermore, if the first expression expands to more than one list - item, everything after the first item becomes part of the first argument. - This allows a crude form of argument binding:

-
+  

Furthermore, if the first expression expands to more than one list item, + everything after the first item becomes part of the first argument. This + allows a crude form of argument binding:

+
 # return the elements of sequence for which predicate returns non-nil
 rule filter ( sequence * : predicate + )
 {
@@ -549,12 +543,12 @@ rule equal ( x y )
 ECHO [ filter 1 2 3 4 5 4 3 : equal 3 ] ; # prints "3 3"
 
-

Argument lists

+

Argument lists

-

You can now describe the arguments accepted by a rule, and refer to - them by name within the rule. For example, the following prints ``I'm - sorry, Dave'' to the console:

-
+  

You can now describe the arguments accepted by a rule, and refer to them + by name within the rule. For example, the following prints ``I'm sorry, + Dave'' to the console:

+
 rule report ( pronoun index ? : state : names + )
 {
     local he.suffix she.suffix it.suffix = s ;
@@ -565,43 +559,42 @@ rule report ( pronoun index ? : state : names + )
 report I 2 : sorry : Joe Dave Pete ;
 
-

Each name in a list of formal arguments (separated by ``:'' - in the rule declaration) is bound to a single element of the - corresponding actual argument unless followed by one of these - modifiers:

+

Each name in a list of formal arguments (separated by ``:'' in + the rule declaration) is bound to a single element of the corresponding + actual argument unless followed by one of these modifiers:

- - - +
Symbol
+ + - - + + - - + + - - + + - - + + - - + + - - + + - - -
SymbolSemantics of preceding symbol
Semantics of preceding symbol
?
?optional
optional
*
*Bind to zero or more unbound elements of the actual argument. - When ``*'' appears where an argument name is expected, any - number of additional arguments are accepted. This feature can be used - to implement "varargs" rules.
Bind to zero or more unbound elements of the actual argument. When + ``*'' appears where an argument name is expected, any number + of additional arguments are accepted. This feature can be used to + implement "varargs" rules.
+
+Bind to one or more unbound elements of the actual argument.
+ Bind to one or more unbound elements of the actual argument. + + -

The actual and formal arguments are checked for inconsistencies, which - cause Jam to exit with an error code:

-
+  

The actual and formal arguments are checked for inconsistencies, which + cause Jam to exit with an error code:

+
 ### argument error
 # rule report ( pronoun index ?  : state  : names + )
 # called with: ( I 2 foo  : sorry  : Joe Dave Pete )
@@ -612,32 +605,31 @@ report I 2 : sorry : Joe Dave Pete ;
 # missing argument names
 
-

If you omit the list of formal arguments, all checking is bypassed as - in ``classic'' Jam. Argument lists drastically improve the reliability - and readability of your rules, however, and are strongly - recommended for any new Jam code you write.

+

If you omit the list of formal arguments, all checking is bypassed as in + ``classic'' Jam. Argument lists drastically improve the reliability and + readability of your rules, however, and are strongly recommended for + any new Jam code you write.

-

Module Support

+

Module Support

-

Boost Jam introduces support for modules, which provide some - rudimentary namespace protection for rules and variables. A new keyword, - ``module'' was also introduced. The features described in this - section are primitives, meaning that they are meant to provide the - operations needed to write Jam rules which provide a more elegant module - interface.

+

Boost Jam introduces support for modules, which provide some rudimentary + namespace protection for rules and variables. A new keyword, + ``module'' was also introduced. The features described in this + section are primitives, meaning that they are meant to provide the + operations needed to write Jam rules which provide a more elegant module + interface.

-

Declaration

-
+  

Declaration

+
 module expression { ... }
 
-

Code within the ... } executes within - the module named by evaluating expression. Rule definitions can be - found in the module's own namespace, and in the namespace of the global - module as module-name.rule-name, so within a - module, other rules in that module may always be invoked without - qualification:

-
+  

Code within the { ... } executes within the module + named by evaluating expression. Rule definitions can be found in the + module's own namespace, and in the namespace of the global module as + module-name.rule-name, so within a module, other + rules in that module may always be invoked without qualification:

+
 module my_module
 {
     rule salute ( x ) { ECHO $(x), world ; }
@@ -647,23 +639,23 @@ module expression { ... }
 my_module.salute goodbye ;
 
-

When an invoked rule is not found in the current module's namespace, - it is looked up in the namespace of the global module, so qualified calls - work across modules:

-
+  

When an invoked rule is not found in the current module's namespace, it + is looked up in the namespace of the global module, so qualified calls work + across modules:

+
 module your_module
 {
     rule bedtime ( ) { my_module.salute goodnight ; }
 }
 
-

Variable Scope

+

Variable Scope

-

Each module has its own set of dynamically nested variable scopes. - When execution passes from module A to module B, all the variable - bindings from A become unavailable, and are replaced by the bindings that - belong to B. This applies equally to local and global variables:

-
+  

Each module has its own set of dynamically nested variable scopes. When + execution passes from module A to module B, all the variable bindings from + A become unavailable, and are replaced by the bindings that belong to B. + This applies equally to local and global variables:

+
 module A
 {
     x = 1 ;
@@ -688,9 +680,9 @@ module B
 }
 
-

The only way to access another module's variables is by entering that - module:

-
+  

The only way to access another module's variables is by entering that + module:

+
 rule peek ( module-name ? : variables + )
 {
     module $(module-name)
@@ -698,79 +690,78 @@ rule peek ( module-name ? : variables + )
         return $($(>)) ;
     }
 }
-
- Note that because existing variable bindings change whenever a new module - scope is entered, argument bindings become unavailable. That explains the - use of "$(>)" in the peek rule above. +
Note that because existing variable bindings change whenever a new +module scope is entered, argument bindings become unavailable. That explains +the use of "$(>)" in the peek rule above. -

Local Rules

-
+  

Local Rules

+
 local rule rulename...
 
-

The rule is declared locally to the current module. It is not entered - in the global module with qualification, and its name will not appear in - the result of:

-
+  

The rule is declared locally to the current module. It is not entered in + the global module with qualification, and its name will not appear in the + result of:

+
 [ RULENAMES module-name ]
 
-

The RULENAMES Rule

-
+  

The RULENAMES Rule

+
 rule RULENAMES ( module ? )
 
-

Returns a list of the names of all non-local rules in the given - module. If module is omitted, the names of all non-local rules - in the global module are returned.

+

Returns a list of the names of all non-local rules in the given module. + If module is omitted, the names of all non-local rules in the + global module are returned.

-

The VARNAMES Rule

-
+  

The VARNAMES Rule

+
 rule VARNAMES ( module ? )
 
-

Returns a list of the names of all variable bindings in the given - module. If module is omitted, the names of all variable bindings - in the global module are returned. Note:this includes any local - variables in rules from the call stack which have not returned at the - time of the VARNAMES invocation.

+

Returns a list of the names of all variable bindings in the given + module. If module is omitted, the names of all variable bindings + in the global module are returned. Note:this includes any local + variables in rules from the call stack which have not returned at the time + of the VARNAMES invocation.

-

The IMPORT Rule

+

The IMPORT Rule

-

IMPORT allows rule name aliasing across modules:

-
+  

IMPORT allows rule name aliasing across modules:

+
 rule IMPORT ( source_module ? : source_rules *
             : target_module ? : target_rules * )
 
-

The IMPORT rule copies rules from the source_module - into the target_module as local rules. If either - source_module or target_module is not supplied, it - refers to the global module. source_rules specifies which rules - from the source_module to import; TARGET_RULES - specifies the names to give those rules in target_module. If - source_rules contains a name which doesn't correspond to a rule - in source_module, or if it contains a different number of items - than target_rules, an error is issued. For example,

-
+  

The IMPORT rule copies rules from the source_module + into the target_module as local rules. If either + source_module or target_module is not supplied, it refers + to the global module. source_rules specifies which rules from the + source_module to import; TARGET_RULES specifies the names + to give those rules in target_module. If source_rules + contains a name which doesn't correspond to a rule in + source_module, or if it contains a different number of items than + target_rules, an error is issued. For example,

+
 # import m1.rule1 into m2 as local rule m1-rule1.
 IMPORT m1 : rule1 : m2 : m1-rule1 ;
 # import all non-local rules from m1 into m2
 IMPORT m1 : [ RULENAMES m1 ] : m2 : [ RULENAMES m1 ] ;
 
-

The EXPORT Rule

+

The EXPORT Rule

-

EXPORT allows rule name aliasing across modules:

-
+  

EXPORT allows rule name aliasing across modules:

+
 rule EXPORT ( module ? : rules * )
 
-

The EXPORT rule marks rules from the - source_module as non-local (and thus exportable). If an element - of rules does not name a rule in module, an error is - issued. For example,

-
+  

The EXPORT rule marks rules from the + source_module as non-local (and thus exportable). If an element of + rules does not name a rule in module, an error is issued. + For example,

+
 module X {
   local rule r { ECHO X.r ; }
 }
@@ -779,18 +770,18 @@ EXPORT X : r ;
 IMPORT X : r : : r ; # OK.
 
-

The CALLER_MODULE Rule

-
+  

The CALLER_MODULE Rule

+
 rule CALLER_MODULE ( levels ? )
 
-

CALLER_MODULE returns the name of the module scope enclosing - the call to its caller (if levels is supplied, it is interpreted as an - integer number of additional levels of call stack to traverse to locate - the module). If the scope belongs to the global module, or if no such - module exists, returns the empty list. For example, the following prints - "{Y} {X}":

-
+  

CALLER_MODULE returns the name of the module scope enclosing + the call to its caller (if levels is supplied, it is interpreted as an + integer number of additional levels of call stack to traverse to locate the + module). If the scope belongs to the global module, or if no such module + exists, returns the empty list. For example, the following prints "{Y} + {X}":

+
 module X {
     rule get-caller { return [ CALLER_MODULE ] ; }
     rule get-caller's-caller { return [ CALLER_MODULE 1 ] ; }
@@ -804,26 +795,26 @@ callers = [ X.get-caller ] [ Y.call-X ] [ X.call-Y ] ;
 ECHO {$(callers)} ;
 
-

The DELETE_MODULE Rule

-
+  

The DELETE_MODULE Rule

+
 rule DELETE_MODULE ( module ? )
 
-

DELETE_MODULE removes all of the variable bindings and - otherwise-unreferenced rules from the given module (or the global module, - if no module is supplied), and returns their memory to the system. - Note: though it won't affect rules that are currently executing - until they complete, DELETE_MODULE should be used with - extreme care because it will wipe out any others and all variable - (including locals in that module) immediately. Because of the way dynamic - binding works, variables which are shadowed by locals will not be - destroyed, so the results can be really unpredictable.

+

DELETE_MODULE removes all of the variable bindings and + otherwise-unreferenced rules from the given module (or the global module, + if no module is supplied), and returns their memory to the system. + Note: though it won't affect rules that are currently executing + until they complete, DELETE_MODULE should be used with extreme + care because it will wipe out any others and all variable (including locals + in that module) immediately. Because of the way dynamic binding works, + variables which are shadowed by locals will not be destroyed, so the + results can be really unpredictable.

-

Local For Loop Variables

+

Local For Loop Variables

-

Boost Jam allows you to declare a local for loop control - variable right in the loop:

-
+  

Boost Jam allows you to declare a local for loop control + variable right in the loop:

+
 x = 1 2 3 ;
 y = 4 5 6 ;
 for local y in $(x)
@@ -833,369 +824,358 @@ for local y in $(x)
 ECHO $(y) ;     # prints "4 5 6"
 
-

Negative Indexing

+

Negative Indexing

-

Classic Jam supplies 1-based list indexing, and slicing on a closed - (inclusive) range:

-
+  

Classic Jam supplies 1-based list indexing, and slicing on a closed + (inclusive) range:

+
 x = 1 2 3 4 5 ;
 ECHO $(x[3]) ;   # prints "3"
 ECHO $(x[2-4]) ; # prints "2 3 4"
 ECHO $(x[2-]) ;  # prints "2 3 4 5"
 
-

Boost Jam adds Python-style negative indexing to access locations - relative to the end of the list.

-
+  

Boost Jam adds Python-style negative indexing to access locations + relative to the end of the list.

+
 ECHO $(x[-1]) $(x[-3]) ; # prints "5 3"
 ECHO $(x[-3--1]) ;       # prints "3 4 5"
 ECHO $(x[-3-4]) ;        # prints "3 4"
 ECHO $(x[2--2]) ;        # prints "2 3 4"       
 
-

Consistency with the 1-based, inclusive indexing of Classic Jam and - the use of ``-'' as the range separator make this feature a bit - clumsier than it would otherwise need to be, but it does work.

+

Consistency with the 1-based, inclusive indexing of Classic Jam and the + use of ``-'' as the range separator make this feature a bit + clumsier than it would otherwise need to be, but it does work.

-

Support for Cygwin

+

Support for Cygwin

-

When invoking Windows-based tools from Cygwin it can be important to pass them true - windows-style paths. Boost.Jam supplies the :W modifier - which, under Cygwin only, turns a cygwin path into a Win32 path - using the - cygwin_conv_to_win32_path function. On other platforms, the - string is unchanged.

-
+  

When invoking Windows-based tools from Cygwin it can be important to pass them true + windows-style paths. Boost.Jam supplies the :W modifier which, + under Cygwin only, turns a cygwin path into a Win32 path using the + + cygwin_conv_to_win32_path function. On other platforms, the + string is unchanged.

+
 x = /cygdrive/c/Program Files/Borland ;
 ECHO $(x:W) ; # prints "c:\Program Files\Borland" on Cygwin
 
-

Target Binding Detection

+

Target Binding Detection

-

Whenever a target is bound to a location in the - filesystem, Boost Jam will look for a variable called BINDRULE - (first ``on'' the target being bound, then in the global - module). If non-empty, $(BINDRULE[1]) names a rule which is - called with the name of the target and the path it is being bound to. The - signature of the rule named by $(BINDRULE[1]) should match the - following:

-
+  

Whenever a target is bound to a location in the + filesystem, Boost Jam will look for a variable called BINDRULE + (first ``on'' the target being bound, then in the global module). + If non-empty, $(BINDRULE[1]) names a rule which is called with the + name of the target and the path it is being bound to. The signature of the + rule named by $(BINDRULE[1]) should match the following:

+
 rule bind-rule ( target : path )
 
-

This facility is useful for correct header file scanning, since many - compilers will search for #included files first in the directory - containing the file doing the #include directive. - $(BINDRULE) can be used to make a record of that directory.

+

This facility is useful for correct header file scanning, since many + compilers will search for #included files first in the directory + containing the file doing the #include directive. + $(BINDRULE) can be used to make a record of that directory.

-

Return Code Inversion

+

Return Code Inversion

-

For handling targets whose build actions are expected to fail (e.g. - when testing that assertions or compile-time type checkin work properly), - Boost Jam supplies a FAIL_EXPECTED rule in the same style as - NOCARE, et. al. During target updating, the return code of the - build actions for arguments to FAIL_EXPECTED is inverted: if it - fails, building of dependent targets continues as though it succeeded. If - it succeeds, dependent targets are skipped.

+

For handling targets whose build actions are expected to fail (e.g. when + testing that assertions or compile-time type checkin work properly), Boost + Jam supplies a FAIL_EXPECTED rule in the same style as + NOCARE, et. al. During target updating, the return code of the + build actions for arguments to FAIL_EXPECTED is inverted: if it + fails, building of dependent targets continues as though it succeeded. If + it succeeds, dependent targets are skipped.

-

Ignoring Return Codes

+

Ignoring Return Codes

-

Perforce Jam supplied a NOCARE rule which is typically used - for header files to indicate that if they are not found, the dependent - targets should be built anyway. Boost Jam extends NOCARE to - apply to targets with build actions: if their build actions exit with a - nonzero return code, dependent targets will still be built.

+

Perforce Jam supplied a NOCARE rule which is typically used for + header files to indicate that if they are not found, the dependent targets + should be built anyway. Boost Jam extends NOCARE to apply to + targets with build actions: if their build actions exit with a nonzero + return code, dependent targets will still be built.

-

Removing Outdated Targets

-
+  

Removing Outdated Targets

+
 rule RMOLD ( targets * )
 
-

Perforce Jam removes any target files that may exist on disk when the - rule used to build those targets fails. However, targets whose - dependencies fail to build are not removed by default. The - RMOLD rule causes its arguments to be removed if any of - their dependencies fail to build.

+

Perforce Jam removes any target files that may exist on disk when the + rule used to build those targets fails. However, targets whose dependencies + fail to build are not removed by default. The RMOLD rule + causes its arguments to be removed if any of their dependencies fail to + build.

-

The SUBST Rule

+

The SUBST Rule

-

Note: the SUBST rule is deprecated in favor of - Perforce Jam's built-in MATCH rule, which has been rolled - into Boost.Jam.

+

Note: the SUBST rule is deprecated in favor of + Perforce Jam's built-in MATCH rule, which has been rolled into + Boost.Jam.

-

The behavior of the SUBST rule for regular-expression - matching and replacement (originally added in FTJam) has been - modified:

+

The behavior of the SUBST rule for regular-expression matching + and replacement (originally added in FTJam) has been + modified:

-
    -
  • - One or more replacement patterns may be supplied. The new signature - for SUBST is: -
    +  
      +
    • One or more replacement patterns may be supplied. The new signature + for SUBST is: +
       SUBST ( source pattern replacements + )
      -
      - The return value is the concatenated results of applying each element - of replacements in turn. For example, the following will - print ``[x] (y) {z}'': -
      +
      The return value is the concatenated results of applying each element +of replacements in turn. For example, the following will print +``[x] (y) {z}'': +
       ECHO [ SUBST xyz (.)(.)(.) [$1] ($2) {$3} ] ;
       
      -
    • + -
    • If there is no match, SUBST now returns an empty list. In - FTJam, the original source string was returned, making it - awkward to check whether a pattern was matched.
    • +
    • If there is no match, SUBST now returns an empty list. In + FTJam, the original source string was returned, making it + awkward to check whether a pattern was matched.
    • -
    • Compiled regular expressions are now internally cached, making it - much faster to use SUBST multiple times with the same - string.
    • -
    +
  • Compiled regular expressions are now internally cached, making it + much faster to use SUBST multiple times with the same + string.
  • +
-

The JAM_VERSION global - variable

+

The JAM_VERSION global variable

-

A predefined global variable with two elements indicates the version - number of Boost Jam. Boost Jam versions start at "03" "00". - Earlier versions of Jam do not automatically define - JAM_VERSION.

+

A predefined global variable with two elements indicates the version + number of Boost Jam. Boost Jam versions start at "03" "00". + Earlier versions of Jam do not automatically define + JAM_VERSION.

-

Debugging Support

+

Debugging Support

-

The BACKTRACE rule

-
+  

The BACKTRACE rule

+
 rule BACKTRACE ( )
 
-

Returns a list of quadruples: filename line module rulename..., - describing each shallower level of the call stack. This rule can be used - to generate useful diagnostic messages from Jam rules.

+

Returns a list of quadruples: filename line module rulename..., + describing each shallower level of the call stack. This rule can be used to + generate useful diagnostic messages from Jam rules.

-

The -d command-line option admits new arguments:

+

The -d command-line option admits new arguments:

-
    -
  • -d+10 - enables profiling - of rule invocations. When Jam exits, it dumps all rules invoked, their - gross and net times in platform-dependent units, and the number of - times the rule was invoked.
  • +
      +
    • -d+10 - enables profiling of + rule invocations. When Jam exits, it dumps all rules invoked, their gross + and net times in platform-dependent units, and the number of times the + rule was invoked.
    • -
    • -d+11 - enables parser - debugging, if Jam has been compiled with the "--debug" option - to the parser generator named by $(YACC).
    • +
    • -d+11 - enables parser + debugging, if Jam has been compiled with the "--debug" option to + the parser generator named by $(YACC).
    • -
    • -d+12 - enables dependency - graph output . This feature was ``stolen'' from a version of - Jam modified by Craig - McPheeters.
    • -
    +
  • -d+12 - enables dependency + graph output . This feature was ``stolen'' from a version of Jam + modified by Craig + McPheeters.
  • +
-

The UPDATE rule and changes to command line - handling

+

The UPDATE rule and changes to command line + handling

-

Classic jam treats any non-option element of command line as a name of - target to be updated. This prevented more sophisticated handling of - command line. This is now enabled again but with additional changes to - the UPDATE> rule to allow for the flexibility of changing the - list of targets to update. The UPDATE builtin rule is:

-
+  

Classic jam treats any non-option element of command line as a name of + target to be updated. This prevented more sophisticated handling of command + line. This is now enabled again but with additional changes to the + UPDATE> rule to allow for the flexibility of changing the list + of targets to update. The UPDATE builtin rule is:

+
 rule UPDATE ( targets * )
 
-

The rule has two effects: 1. it clears the list of targets to update, - and 2. causes the specified targets to be updated. If no target was - specified with the UPDATE rule, no targets will be updated. To - support changing of the update list in more usefull ways, the rule also - returns the targets previously in the update list. This makes it possible - to add targets as such:

-
+  

The rule has two effects: 1. it clears the list of targets to update, + and 2. causes the specified targets to be updated. If no target was + specified with the UPDATE rule, no targets will be updated. To + support changing of the update list in more usefull ways, the rule also + returns the targets previously in the update list. This makes it possible + to add targets as such:

+
 local previous-updates = [ UPDATE ] ;
 UPDATE $(previous-updates) a-new-target ;
 
-

Semaphores

+

Semaphores

-

It is sometimes desirable to disallow parallel execution of some - actions. For example:

+

It is sometimes desirable to disallow parallel execution of some + actions. For example:

-
    -
  • Old versions of yacc use files with fixed names. So, - running two yacc actions is dangerous.
  • +
      +
    • Old versions of yacc use files with fixed names. So, running + two yacc actions is dangerous.
    • -
    • One might want to perform parallel compiling, but not do parallel - linking, because linking is i/o bound and only gets slower.
    • -
    - Craig McPeeters has extended Perforce Jam to solve such problems, and - that extension was integrated in Boost.Jam. +
  • One might want to perform parallel compiling, but not do parallel + linking, because linking is i/o bound and only gets slower.
  • +
Craig McPeeters has extended Perforce Jam to solve such problems, and + that extension was integrated in Boost.Jam. -

Any target can be assigned a semaphore, by setting a variable - called SEMAPHORE on that target. The value of the variable is - the semaphore name. It must be different from names of any declared - target, but is arbitrary otherwise.

+

Any target can be assigned a semaphore, by setting a variable + called SEMAPHORE on that target. The value of the variable is the + semaphore name. It must be different from names of any declared target, but + is arbitrary otherwise.

-

The semantic of semaphores is that in a group of targets which have - the same semaphore, only one can be updated at the moment, regardless of - "-j" option.

+

The semantic of semaphores is that in a group of targets which have the + same semaphore, only one can be updated at the moment, regardless of "-j" + option.

-

Jam Fundamentals

+

Jam Fundamentals

-

This section is derived from the official Jam documentation and from - my experience using it and reading the Jambase rules. I repeat the - information here mostly because it is essential to understanding and - using Jam, but is not consolidated in a single place. Some of it is - missing from the official documentation altogether. I hope it will be - useful to anyone wishing to become familiar with Jam and the Boost build - system.

+

This section is derived from the official Jam documentation and from my + experience using it and reading the Jambase rules. I repeat the information + here mostly because it is essential to understanding and using Jam, but is + not consolidated in a single place. Some of it is missing from the official + documentation altogether. I hope it will be useful to anyone wishing to + become familiar with Jam and the Boost build system.

-

· Jam ``rules'' are actually simple procedural entities. - Think of them as functions. Arguments are separated by colons.

+

· Jam ``rules'' are actually simple procedural entities. + Think of them as functions. Arguments are separated by colons.

-

· A Jam target is an abstract entity identified by an - arbitrary string. The build-in DEPENDS rule creates a link in - the dependency graph between the named targets.

+

· A Jam target is an abstract entity identified by an + arbitrary string. The build-in DEPENDS rule creates a link in the + dependency graph between the named targets.

-

· Note that the documentation for the built-in - INCLUDES rule is incorrect: - INCLUDES targets1 : targets2 causes everything - that depends on a member of targets1 to depend on all members of - targets2. It does this in an odd way, by tacking targets2 - onto a special tail section in the dependency list of everything in - targets1. It seems to be OK to create circular dependencies this - way; in fact, it appears to be the ``right thing to do'' when a single - build action produces both targets1 and targets2.

+

· Note that the documentation for the built-in INCLUDES + rule is incorrect: INCLUDES targets1 : targets2 causes everything + that depends on a member of targets1 to depend on all members of + targets2. It does this in an odd way, by tacking targets2 + onto a special tail section in the dependency list of everything in + targets1. It seems to be OK to create circular dependencies this + way; in fact, it appears to be the ``right thing to do'' when a single + build action produces both targets1 and targets2.

-

· When a rule is invoked, if there are actions - declared with the same name as the rule, the actions are added - to the updating actions for the target identified by the rule's first - argument. It is actually possible to invoke an undeclared rule if - corresponding actions are declared: the rule is treated as empty.

+

· When a rule is invoked, if there are actions + declared with the same name as the rule, the actions are added to + the updating actions for the target identified by the rule's first + argument. It is actually possible to invoke an undeclared rule if + corresponding actions are declared: the rule is treated as empty.

-

· Targets (other than NOTFILE - targets) are associated with paths in the file system through a process - called binding. Binding is a process of - searching for a file with the same name as the target (sans grist), based - on the settings of the target-specific - SEARCH and LOCATE variables.

+

· Targets (other than NOTFILE + targets) are associated with paths in the file system through a process + called binding. Binding is a process of + searching for a file with the same name as the target (sans grist), based + on the settings of the target-specific + SEARCH and LOCATE variables.

-

· In addition to local and global - variables, jam allows you to set a variable on a target. - Target-specific variable values can usually not be read, and take effect - only in the following contexts:

+

· In addition to local and global + variables, jam allows you to set a variable on a target. + Target-specific variable values can usually not be read, and take effect + only in the following contexts:

-
    -
  • In updating actions, variable values are first looked up - on the target named by the first argument (the target - being updated). Because Jam builds its entire dependency tree before - executing actions, Jam rules make target-specific variable - settings as a way of supplying parameters to the corresponding - actions.
  • +
      +
    • In updating actions, variable values are first looked up + on the target named by the first argument (the target + being updated). Because Jam builds its entire dependency tree before + executing actions, Jam rules make target-specific variable + settings as a way of supplying parameters to the corresponding + actions.
    • -
    • Binding is controlled entirely by the target-specific - setting of the SEARCH and LOCATE variables, as - described here.
    • +
    • Binding is controlled entirely by the target-specific setting + of the SEARCH and LOCATE variables, as described + here.
    • -
    • In the special rule used for header - file scanning, variable values are first looked up - on the target named by the rule's first argument (the - source file being scanned).
    • -
    +
  • In the special rule used for header file + scanning, variable values are first looked up on the + target named by the rule's first argument (the source file being + scanned).
  • +
-

· The ``bound value'' of a variable is the path - associated with the target named by the variable. In build - actions, the first two arguments are automatically replaced with - their bound values. Target-specific variables can be selectively replaced - by their bound values using the bind - action modifier.

+

· The ``bound value'' of a variable is the path associated + with the target named by the variable. In build actions, the first + two arguments are automatically replaced with their bound values. + Target-specific variables can be selectively replaced by their bound values + using the bind action modifier.

-

· Note that the term ``binding'' as used in the Jam - documentation indicates a phase of processing that includes three - sub-phases: binding (yes!), update determination, and header file - scanning. The repetition of the term ``binding'' can lead to some - confusion. In particular, the Modifying - Binding section in the Jam documentation should probably be titled - ``Modifying Update Determination''.

+

· Note that the term ``binding'' as used in the Jam documentation + indicates a phase of processing that includes three sub-phases: + binding (yes!), update determination, and header file scanning. The + repetition of the term ``binding'' can lead to some confusion. In + particular, the Modifying Binding + section in the Jam documentation should probably be titled ``Modifying + Update Determination''.

-

· ``Grist'' is just a string prefix of the form - <characters>. It is used in Jam to create - unique target names based on simpler names. For example, the file name - ``test.exe'' may be used by targets in separate subprojects, or - for the debug and release variants of the ``same'' abstract target. Each - distinct target bound to a file called ``test.exe'' has its own - unique grist prefix. The Boost build system also takes full advantage of - Jam's ability to divide strings on grist boundaries, sometimes - concatenating multiple gristed elements at the beginning of a string. - Grist is used instead of identifying targets with absolute paths for two - reasons:

+

· ``Grist'' is just a string prefix of the form + <characters>. It is used in Jam to create + unique target names based on simpler names. For example, the file name + ``test.exe'' may be used by targets in separate subprojects, or + for the debug and release variants of the ``same'' abstract target. Each + distinct target bound to a file called ``test.exe'' has its own + unique grist prefix. The Boost build system also takes full advantage of + Jam's ability to divide strings on grist boundaries, sometimes + concatenating multiple gristed elements at the beginning of a string. Grist + is used instead of identifying targets with absolute paths for two + reasons:

-
    -
  1. The location of targets cannot always be derived solely from what - the user puts in a Jamfile, but sometimes depends also on the binding process. Some mechanism to distinctly identify - targets with the same name is still needed.
  2. +
      +
    1. The location of targets cannot always be derived solely from what the + user puts in a Jamfile, but sometimes depends also on the binding process. Some mechanism to distinctly identify + targets with the same name is still needed.
    2. -
    3. Grist allows us to use a uniform abstract identifier for each built - target, regardless of target file location (as allowed by setting - ALL_LOCATE_TARGET.
    4. -
    +
  3. Grist allows us to use a uniform abstract identifier for each built + target, regardless of target file location (as allowed by setting + ALL_LOCATE_TARGET.
  4. +
-

When grist is extracted from a name with - $(var:G), the result includes the leading and - trailing angle brackets. When grist is added to a name with - $(var:G=expr), existing grist is - first stripped. Then, if expr is non-empty, leading <s - and trailing >s are added if necessary to form an expression - of the form <expr2>; - <expr2> is then prepended.

+

When grist is extracted from a name with + $(var:G), the result includes the leading and + trailing angle brackets. When grist is added to a name with + $(var:G=expr), existing grist is + first stripped. Then, if expr is non-empty, leading <s + and trailing >s are added if necessary to form an expression of + the form <expr2>; + <expr2> is then prepended.

-

· When Jam is invoked it - imports all environment variable settings into corresponding Jam - variables, followed by all command-line (-s...) variable - settings. Variables whose name ends in PATH, Path, or - path are split into string lists on OS-specific path-list - separator boundaries (e.g. ":" for UNIX and ";" for - Windows). All other variables are split on space (" ") - boundaries. Boost Jam modifies that behavior by allowing variables to be - quoted.

+

· When Jam is invoked it imports + all environment variable settings into corresponding Jam variables, + followed by all command-line (-s...) variable settings. Variables + whose name ends in PATH, Path, or path are split + into string lists on OS-specific path-list separator boundaries (e.g. + ":" for UNIX and ";" for Windows). All other variables + are split on space (" ") boundaries. Boost Jam modifies that behavior by + allowing variables to be quoted.

-

· A variable whose value is an empty list or which - consists entirely of empty strings has a negative logical value. Thus, - for example, code like the following allows a sensible non-empty default - which can easily be overridden by the user:

-
+  

· A variable whose value is an empty list or which + consists entirely of empty strings has a negative logical value. Thus, for + example, code like the following allows a sensible non-empty default which + can easily be overridden by the user:

+
 MESSAGE ?= starting jam... ;
 if $(MESSAGE) { ECHO The message is: $(MESSAGE) ; }
 
-

If the user wants a specific message, he invokes jam with - "-sMESSAGE=message text". If he wants no - message, he invokes jam with -sMESSAGE= and nothing at all is - printed.

+

If the user wants a specific message, he invokes jam with + "-sMESSAGE=message text". If he wants no message, + he invokes jam with -sMESSAGE= and nothing at all is printed.

-

· The parsing of command line options in Jam can be rather - unintuitive, with regards to how other Unix programs accept options. - There are two variants accepted as valid for an option:

+

· The parsing of command line options in Jam can be rather + unintuitive, with regards to how other Unix programs accept options. There + are two variants accepted as valid for an option:

-
    -
  1. -xvalue, and
  2. +
      +
    1. -xvalue, and
    2. -
    3. -x value.
    4. -
    +
  3. -x value.
  4. +
- -

Please also read The Jam language reference for the - additional details.

-
+

Please also read The Jam language reference for + the additional details.

+
- -

Revised +

Revised - 7 June, 2003 - -

-

Copyright © Rene Rivera, David Abrahams, Vladimir Prus 2003.

-

Use, modification and distribution is subject to the Boost Software License, -Version 1.0. (See accompanying file LICENSE_1_0.txt or -http://www.boost.org/LICENSE_1_0.txt)

- + 18 November, 2003 +

+ +

Copyright Rene Rivera, David Abrahams, Vladimir Prus 2003.

+ +

Use, modification and distribution is subject to the Boost Software + License, Version 1.0. (See accompanying file LICENSE_1_0.txt or http://www.boost.org/LICENSE_1_0.txt)

+ diff --git a/jam_src/index.html b/jam_src/index.html index e7354c648..b02534901 100644 --- a/jam_src/index.html +++ b/jam_src/index.html @@ -1,143 +1,139 @@ - - - - + + + + - Boost.Jam - - + Boost.Jam + + - - - - - + +
-

C++ Boost

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+ + + - - - -
+

+

+
-

Boost.Jam

+
+

Boost.Jam

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-

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+

+ + + + +
-
-
Introduction
+
+
Introduction
-
Features
+
Features
-
Contents
+
Contents
-
Installing
+
Building Boost.Jam
-
Core Jam Extensions
+
Core Jam Extensions
-
-
-
Command-line and Environment - Variable Quoting
+
+
+
Command-line and Environment Variable + Quoting
-
Startup Behavior
+
Startup Behavior
-
Rule Indirection
+
Rule Indirection
-
Argument Lists
+
Argument Lists
-
Module Support
+
Module Support
-
-
-
Declaration
+
+
+
Declaration
-
Variable Scope
+
Variable Scope
-
Local Rules
+
Local Rules
-
The RULENAMES - rule
+
The RULENAMES + rule
-
The VARNAMES - rule
+
The VARNAMES rule
-
The IMPORT rule
+
The IMPORT rule
-
The EXPORT rule
+
The EXPORT rule
-
The - CALLER_MODULE
+
The + CALLER_MODULE
-
The DELETE_MODULE - rule
-
-
+
The DELETE_MODULE + rule
+
+
-
Local for Loop Variables
+
Local for Loop Variables
-
Negative Indexing
+
Negative Indexing
-
Support for Cygwin
+
Support for Cygwin
-
Target Binding Detection
+
Target Binding Detection
-
Return Code Inversion
+
Return Code Inversion
-
Ignoring Return Codes
+
Ignoring Return Codes
-
Removing outdated targets
+
Removing outdated targets
-
The SUBST Rule
+
The SUBST Rule
-
The JAM_VERSION global - variable
+
The JAM_VERSION global + variable
-
Debugging Support
+
Debugging Support
-
-
-
The BACKTRACE rule
+
+
+
The BACKTRACE rule
-
Profiling
+
Profiling
-
Parser Debugging
+
Parser Debugging
-
Dependency Graph - Output
-
-
+
Dependency Graph Output
+
+
-
The UPDATE rule and changes to - command line handling
+
The UPDATE rule and changes to command + line handling
-
Semaphores
-
-
+
Semaphores
+
+
-
Jam Fundamentals
-
+
Jam Fundamentals
+
-

Introduction

+

Introduction

-

Boost.Jam (BJam)  is a build tool based on FTJam, which in turn - is based on Perforce Jam. It contains significant improvements made to - facilitate its use in the Boost Build System, but should be backward - compatible with Perforce Jam.

+

Boost.Jam (BJam)  is a build tool based on FTJam, which in turn is + based on Perforce Jam. It contains significant improvements made to + facilitate its use in the Boost Build System, but should be backward + compatible with Perforce Jam.

- -

This is version 3.1.8 of BJam and is based on version 2.4 of Jam/MR:

-
+  

This is version 3.1.8 of BJam and is based on version 2.4 of Jam/MR:

+
 /+\
 +\  Copyright 1993-2002 Christopher Seiwald and Perforce Software, Inc.
 \+/
@@ -148,388 +144,386 @@ are clearly marked.
 ALL WARRANTIES ARE HEREBY DISCLAIMED.
 
-

Features

+

Features

-

Jam is a make(1) replacement that makes building simple things simple - and building complicated things manageable.

+

Jam is a make(1) replacement that makes building simple things simple + and building complicated things manageable.

-

Jam's language is expressive, making Jamfiles (c.f. Makefiles) - compact.  Here's a sample:

-
+  

Jam's language is expressive, making Jamfiles (c.f. Makefiles) compact. + Here's a sample:

+
 Main smail : main.c map.c resolve.c deliver.c
      misc.c parser.y alias.c pw.c headers.c
      scanner.l getpath.c str.c ;
 
-

This builds "smail" from a dozen source files.  Jam handles - header file dependencies automatically and on-the-fly.

+

This builds "smail" from a dozen source files. Jam handles header file + dependencies automatically and on-the-fly.

-

Jam is very portable: it runs on UNIX, VMS, Mac, and NT. Most Jamfiles - themselves are portable, like the sample above.

+

Jam is very portable: it runs on UNIX, VMS, Mac, and NT. Most Jamfiles + themselves are portable, like the sample above.

-

Jam is unintrusive: it is small, it has negligible CPU overhead, and - it doesn't create any of its own funny files (c.f. Odin, nmake, SunOS - make).

+

Jam is unintrusive: it is small, it has negligible CPU overhead, and it + doesn't create any of its own funny files (c.f. Odin, nmake, SunOS + make).

-

Jam can build large projects spread across many directories in one - pass, without recursing, tracking the relationships among all files. Jam - can do this with multiple, concurrent processes.

+

Jam can build large projects spread across many directories in one pass, + without recursing, tracking the relationships among all files. Jam can do + this with multiple, concurrent processes.

-

Jam isn't under the blinkin GNU copyright, so you can incorporate it - into commercial products.

+

Jam isn't under the blinkin GNU copyright, so you can incorporate it + into commercial products.

-

Contents

+

Contents

- - - - - - - - - - -
Jam.htmlJam and language reference.
PortingNotes on porting jam to wildcat platforms.
+ + + -

Installing

+ + -

Installing BJam after building it is simply a matter of copying the - generated executables someplace in your PATH. For building the - executables there are a set of build bootstrap scripts to - accomodate particular environments. The scripts take one optional - argument, the name of the toolset to build with. When the toolset is not - given an attempt is made to detect an available toolset and use that. The - build scripts accept these areguments:

-
+    
+ + + + +
Jam.htmlJam and language reference.
PortingNotes on porting jam to wildcat platforms.
+ +

Building Boost.Jam

+ +

Installing BJam after building it is simply a matter of copying the + generated executables someplace in your PATH. For building the + executables there are a set of build bootstrap scripts to + accomodate particular environments. The scripts take one optional argument, + the name of the toolset to build with. When the toolset is not given an + attempt is made to detect an available toolset and use that. The build + scripts accept these areguments:

+
 <build script name> [toolset]
 
-

Running the scripts without arguments will give you the best chance of - success. On Windows platforms from a command console do:

-
+  

Running the scripts without arguments will give you the best chance of + success. On Windows platforms from a command console do:

+
 cd <jam source location>
 .\build.bat
 
-

On Unix type platforms do:

-
+  

On Unix type platforms do:

+
 cd <jam source location>
 sh ./build.sh
 
-

If the scripts fail to detect an appropriate toolset to build with - your particular toolset may not be auto-detectable. In that case, you can - specify the toolset as the first argument, this assumes that the toolset - is readily available in the PATH. The supported toolsets, and - wether they are auto-detected, are:

+

For the Boost.Jam source included with the Boost distribution the + <jam source location> is + BOOST_ROOT/tools/build/jam_src.

- - - +

If the scripts fail to detect an appropriate toolset to build with your + particular toolset may not be auto-detectable. In that case, you can + specify the toolset as the first argument, this assumes that the toolset is + readily available in the PATH. NOTE: The toolset used to build + Boost.Jam is independent of the toolsets used for Boost.Build. Only one + version of Boost.Jam is needed to use Boost.Build. The supported toolsets, + and wether they are auto-detected, are:

- +
ScriptPlatforms
+ + - + - - + - - + + - + + - + - - + - - + + - - + + - - + + - - + + - - + + - - + + - - + + - - + + - - + + - - + + - - + + - - - + + - - + + - - + + - - + + - - - + + - - + + - + + - + - - + - - + + - - + + - - + + - - + + - - + + - - + + - - + + - - + + - - + + - - + + - - + + - - + + - - + + - - + + - - + + - - + + - - + + - - + + - - + + - + + - - -
ScriptToolsetsPlatformsDetection
Toolsets
build.batDetection
Windows NT, 2000, and - XP
build.batcomo, Comeau.Computing - C/C++Windows NT, 2000, and XP 
como, Comeau.Computing + C/C++
borland, - Borland C++Builder (BCC - 5.5)
* Common install location: - "C:\Borland\BCC55"
- * BCC32.EXE in PATH
borland, + Borland C++Builder (BCC 5.5)
gcc, GNU GCC* Common install location: + "C:\Borland\BCC55"
+ * BCC32.EXE in PATH
 
gcc, GNU GCC
gcc-nocygwin, GNU - GCC
 
gcc-nocygwin, GNU + GCC
intel-win32, - Intel C++ Compiler for Windows
* ICL.EXE in PATH
intel-win32, + Intel C++ Compiler for Windows
metrowerks, MetroWerks - CodeWarrior C/C++ 7.x, 8.x* ICL.EXE in PATH
* CWFolder variable configured
- * MWCC.EXE in PATH
metrowerks, MetroWerks + CodeWarrior C/C++ 7.x, 8.x
mingw, GNU GCC as the MinGW configuration* CWFolder variable configured
+ * MWCC.EXE in PATH
* Common install location: "C:\MinGW"
mingw, GNU GCC as the MinGW configuration
msvc, Microsoft Visual C++ - 6.x* Common install location: "C:\MinGW"
* VCVARS32.BAT already configured
- * Common install locations: "C:\Program Files\Microsoft Visual - Studio", "C:\Program Files\Microsoft Visual C++"
-
* CL.EXE in PATH
msvc, + Microsoft Visual C++ 6.x
vc7, Microsoft Visual C++ - 7.x* VCVARS32.BAT already configured
+ * Common install locations: "C:\Program Files\Microsoft Visual + Studio", "C:\Program Files\Microsoft Visual C++"
* + CL.EXE in PATH
* VCVARS32.BAT or VSVARS32.BAT already - configured
- * Common install location: "C:\Program Files\Microsoft Visual Studio - .NET"
- * Common install location: "C:\Program Files\Microsoft Visual Studio - .NET 2003"
vc7, + Microsoft Visual C++ 7.x
build.sh* VCVARS32.BAT or VSVARS32.BAT + already configured
+ * Common install location: "C:\Program Files\Microsoft Visual + Studio .NET"
+ * Common install location: "C:\Program Files\Microsoft Visual + Studio .NET 2003"
Unix, Linux, Cygwin, - etc.
build.shacc, HP-UX - aCCUnix, Linux, Cygwin, + etc.* aCC in PATH
- * uname is "HP-UX"
acc, HP-UX + aCC
como, - Comeau.Computing C/C++* aCC in PATH
+ * uname is "HP-UX"
* como in PATH
como, + Comeau.Computing C/C++
gcc, GNU GCC* como in PATH
* gcc in PATH
gcc, GNU GCC
intel-linux, - Intel C++ for Linux* gcc in PATH
* icc in PATH
- * Common install locations: "/opt/intel/compiler70", - "/opt/intel/compiler60", - "/opt/intel/compiler50"
intel-linux, + Intel C++ for Linux
kcc, Intel - KAI C++* icc in PATH
+ * Common install locations: "/opt/intel/compiler70", + "/opt/intel/compiler60", "/opt/intel/compiler50"
* KCC in PATH
kcc, Intel KAI + C++
kylix, - Borland C++Builder* KCC in PATH
* bc++ in PATH
kylix, + Borland C++Builder
mipspro, - SGI MIPSpro C* bc++ in PATH
 
mipspro, + SGI MIPSpro C
sunpro, Sun Workshop 6 C++
* Standard install location: - "/opt/SUNWspro"
sunpro, Sun Workshop 6 C++
true64cxx, Compaq C++ - Compiler for True64 UNIX* Standard install location: + "/opt/SUNWspro"
 
true64cxx, Compaq C++ + Compiler for True64 UNIX
vacpp, IBM VisualAge - C++
* xlc in PATH
vacpp, IBM VisualAge + C++
MacOS X
-
* xlc in PATH
darwin, Apple - MacOS X GCC
MacOS X
* uname is "Darwin"
+ darwin, Apple + MacOS X GCC -

The built executables are placed in a subdirectory specific to your - platform. For example, in Linux running on an Intel x86 compatible chip, - the executables are placed in: "bin.linuxx86". There are two - executables generated: jam[.exe], and bjam[.exe], both - are the same binary but with different names. The "jam" invocation is - used for compatability with the Perforce Jam/MR functionality, whereas - "bjam" is used for the extended Boost.Build functionality.

+ * uname is "Darwin" + + - -

The build scripts support additional invocation arguments for use - by developers of Boost.Jam. The extra arguments come after the toolset, and - can take the form of "--option" or targets for the build.jam - script:

-
+  

The built executables are placed in a subdirectory specific to your + platform. For example, in Linux running on an Intel x86 compatible chip, + the executables are placed in: "bin.linuxx86". There are two + executables generated: jam[.exe], and bjam[.exe], both + are the same binary but with different names. The "jam" invocation is used + for compatability with the Perforce Jam/MR functionality, whereas "bjam" is + used for the extended Boost.Build functionality.

+ +

The build scripts support additional invocation arguments for + use by developers of Boost.Jam. The extra arguments come after the toolset, + and can take the form of "--option" or targets for the + build.jam script:

+
 <build script name> [toolset] [--option+ target*]
 
- -

There is current only one available option, "--debug", which builds - debugging versions of the executable. When built they are placed in their own - directory "bin.<platform>.debug". To specify targets without - options, one can suply a special ignore option "---".

+

There is current only one available option, "--debug", which + builds debugging versions of the executable. When built they are placed in + their own directory "bin.<platform>.debug". To specify + targets without options, one can suply a special ignore option + "---".

-

Currently there are two targets supported: dist, and - clean. Respectively they: generate packages (compressed - archives) as appropriate for distribution in the platform, or remove all - the built executables and objects.

+

Currently there are two targets supported: dist, and + clean. Respectively they: generate packages (compressed archives) + as appropriate for distribution in the platform, or remove all the built + executables and objects.

-

Core Jam Extensions

+

Core Jam Extensions

-

A number of enhancements have been made to the core language of - Classic Jam. These changes were aimed primarily at making it easier to - manage the complexity of a large system such as Boost.Build.

+

A number of enhancements have been made to the core language of Classic + Jam. These changes were aimed primarily at making it easier to manage the + complexity of a large system such as Boost.Build.

-

Command-line and Environment Variable - Quoting

+

Command-line and Environment Variable + Quoting

-

Classic Jam had an odd behavior with - respect to command-line variable ( -s...) and environment - variable settings which made it impossible to define an arbitrary - variable with spaces in the value. Boost Jam remedies that by treating - all such settings as a single string if they are surrounded by - double-quotes. Uses of this feature can look interesting, since shells - require quotes to keep characters separated by whitespace from being - treated as separate arguments:

-
+  

Classic Jam had an odd behavior with + respect to command-line variable ( -s...) and environment variable + settings which made it impossible to define an arbitrary variable with + spaces in the value. Boost Jam remedies that by treating all such settings + as a single string if they are surrounded by double-quotes. Uses of this + feature can look interesting, since shells require quotes to keep + characters separated by whitespace from being treated as separate + arguments:

+
 jam -sMSVCNT="\"\"C:\Program Files\Microsoft Visual C++\VC98\"\"" ...
 
-

The outer quote is for the shell. The middle quote is for Jam, to tell - it to take everything within those quotes literally, and the inner quotes - are for the shell again when paths are passed as arguments to build - actions. Under NT, it looks a lot more sane to use environment variables - before invoking jam when you have to do this sort of quoting:

-
+  

The outer quote is for the shell. The middle quote is for Jam, to tell + it to take everything within those quotes literally, and the inner quotes + are for the shell again when paths are passed as arguments to build + actions. Under NT, it looks a lot more sane to use environment variables + before invoking jam when you have to do this sort of quoting:

+
 set MSVCNT=""C:\Program Files\Microsoft Visual C++\VC98\""
 
-

Startup Behavior

+

Startup Behavior

-

The Boost.Build v2 initialization behavior has been implemented. This - behavior only applies when the executable being invoked is called - "bjam" or, for backward-compatibility, when the - BOOST_ROOT variable is set.

+

The Boost.Build v2 initialization behavior has been implemented. This + behavior only applies when the executable being invoked is called + "bjam" or, for backward-compatibility, when the + BOOST_ROOT variable is set.

-
    -
  1. We attempt to load "boost-build.jam" by searching from the current - invocation directory up to the root of the file-system. This file is - expected to invoke the boost-build rule to indicate where the - Boost.Build system files are, and to load them.
  2. +
      +
    1. We attempt to load "boost-build.jam" by searching from the current + invocation directory up to the root of the file-system. This file is + expected to invoke the boost-build rule to indicate where the + Boost.Build system files are, and to load them.
    2. -
    3. - If boost-build.jam is not found we error and exit, giving brief - instructions on possible errors. +
    4. If boost-build.jam is not found we error and exit, giving brief + instructions on possible errors. -
      - As a backward-compatibility measure for older versions of - Boost.Build, when the BOOST_ROOT variable is set, we - first search for boost-build.jam in - $(BOOST_ROOT)/tools/build and - $(BOOST_BUILD_PATH). If found, it is loaded and - initialization is complete. -
      -
    5. +
      + As a backward-compatibility measure for older versions of + Boost.Build, when the BOOST_ROOT variable is set, we + first search for boost-build.jam in + $(BOOST_ROOT)/tools/build and + $(BOOST_BUILD_PATH). If found, it is loaded and + initialization is complete. +
      + -
    6. The boost-build rule adds its (optional) argument to - the front of BOOST_BUILD_PATH, and attempts to load - bootstrap.jam from those directories. If a relative path - is specified as an argument, it is treated as though it was relative to - the boost-build.jam file.
    7. +
    8. The boost-build rule adds its (optional) argument to the + front of BOOST_BUILD_PATH, and attempts to load + bootstrap.jam from those directories. If a relative path is + specified as an argument, it is treated as though it was relative to the + boost-build.jam file.
    9. -
    10. If the bootstrap.jam file was not found, we print a likely error - message and exit.
    11. -
    +
  3. If the bootstrap.jam file was not found, we print a likely error + message and exit.
  4. +
-

Rule Indirection

+

Rule Indirection

-

Boost Jam allows you to call a rule whose name is held in a variable - or computed as the result of an expression:

-
+  

Boost Jam allows you to call a rule whose name is held in a variable or + computed as the result of an expression:

+
 x = foo ;
 rule foobar { ECHO foobar ; }   # a trivial rule
 $(x)bar ;                       # invokes foobar
 
-

Furthermore, if the first expression expands to more than one list - item, everything after the first item becomes part of the first argument. - This allows a crude form of argument binding:

-
+  

Furthermore, if the first expression expands to more than one list item, + everything after the first item becomes part of the first argument. This + allows a crude form of argument binding:

+
 # return the elements of sequence for which predicate returns non-nil
 rule filter ( sequence * : predicate + )
 {
@@ -549,12 +543,12 @@ rule equal ( x y )
 ECHO [ filter 1 2 3 4 5 4 3 : equal 3 ] ; # prints "3 3"
 
-

Argument lists

+

Argument lists

-

You can now describe the arguments accepted by a rule, and refer to - them by name within the rule. For example, the following prints ``I'm - sorry, Dave'' to the console:

-
+  

You can now describe the arguments accepted by a rule, and refer to them + by name within the rule. For example, the following prints ``I'm sorry, + Dave'' to the console:

+
 rule report ( pronoun index ? : state : names + )
 {
     local he.suffix she.suffix it.suffix = s ;
@@ -565,43 +559,42 @@ rule report ( pronoun index ? : state : names + )
 report I 2 : sorry : Joe Dave Pete ;
 
-

Each name in a list of formal arguments (separated by ``:'' - in the rule declaration) is bound to a single element of the - corresponding actual argument unless followed by one of these - modifiers:

+

Each name in a list of formal arguments (separated by ``:'' in + the rule declaration) is bound to a single element of the corresponding + actual argument unless followed by one of these modifiers:

- - - +
Symbol
+ + - - + + - - + + - - + + - - + + - - + + - - + + - - -
SymbolSemantics of preceding symbol
Semantics of preceding symbol
?
?optional
optional
*
*Bind to zero or more unbound elements of the actual argument. - When ``*'' appears where an argument name is expected, any - number of additional arguments are accepted. This feature can be used - to implement "varargs" rules.
Bind to zero or more unbound elements of the actual argument. When + ``*'' appears where an argument name is expected, any number + of additional arguments are accepted. This feature can be used to + implement "varargs" rules.
+
+Bind to one or more unbound elements of the actual argument.
+ Bind to one or more unbound elements of the actual argument. + + -

The actual and formal arguments are checked for inconsistencies, which - cause Jam to exit with an error code:

-
+  

The actual and formal arguments are checked for inconsistencies, which + cause Jam to exit with an error code:

+
 ### argument error
 # rule report ( pronoun index ?  : state  : names + )
 # called with: ( I 2 foo  : sorry  : Joe Dave Pete )
@@ -612,32 +605,31 @@ report I 2 : sorry : Joe Dave Pete ;
 # missing argument names
 
-

If you omit the list of formal arguments, all checking is bypassed as - in ``classic'' Jam. Argument lists drastically improve the reliability - and readability of your rules, however, and are strongly - recommended for any new Jam code you write.

+

If you omit the list of formal arguments, all checking is bypassed as in + ``classic'' Jam. Argument lists drastically improve the reliability and + readability of your rules, however, and are strongly recommended for + any new Jam code you write.

-

Module Support

+

Module Support

-

Boost Jam introduces support for modules, which provide some - rudimentary namespace protection for rules and variables. A new keyword, - ``module'' was also introduced. The features described in this - section are primitives, meaning that they are meant to provide the - operations needed to write Jam rules which provide a more elegant module - interface.

+

Boost Jam introduces support for modules, which provide some rudimentary + namespace protection for rules and variables. A new keyword, + ``module'' was also introduced. The features described in this + section are primitives, meaning that they are meant to provide the + operations needed to write Jam rules which provide a more elegant module + interface.

-

Declaration

-
+  

Declaration

+
 module expression { ... }
 
-

Code within the ... } executes within - the module named by evaluating expression. Rule definitions can be - found in the module's own namespace, and in the namespace of the global - module as module-name.rule-name, so within a - module, other rules in that module may always be invoked without - qualification:

-
+  

Code within the { ... } executes within the module + named by evaluating expression. Rule definitions can be found in the + module's own namespace, and in the namespace of the global module as + module-name.rule-name, so within a module, other + rules in that module may always be invoked without qualification:

+
 module my_module
 {
     rule salute ( x ) { ECHO $(x), world ; }
@@ -647,23 +639,23 @@ module expression { ... }
 my_module.salute goodbye ;
 
-

When an invoked rule is not found in the current module's namespace, - it is looked up in the namespace of the global module, so qualified calls - work across modules:

-
+  

When an invoked rule is not found in the current module's namespace, it + is looked up in the namespace of the global module, so qualified calls work + across modules:

+
 module your_module
 {
     rule bedtime ( ) { my_module.salute goodnight ; }
 }
 
-

Variable Scope

+

Variable Scope

-

Each module has its own set of dynamically nested variable scopes. - When execution passes from module A to module B, all the variable - bindings from A become unavailable, and are replaced by the bindings that - belong to B. This applies equally to local and global variables:

-
+  

Each module has its own set of dynamically nested variable scopes. When + execution passes from module A to module B, all the variable bindings from + A become unavailable, and are replaced by the bindings that belong to B. + This applies equally to local and global variables:

+
 module A
 {
     x = 1 ;
@@ -688,9 +680,9 @@ module B
 }
 
-

The only way to access another module's variables is by entering that - module:

-
+  

The only way to access another module's variables is by entering that + module:

+
 rule peek ( module-name ? : variables + )
 {
     module $(module-name)
@@ -698,79 +690,78 @@ rule peek ( module-name ? : variables + )
         return $($(>)) ;
     }
 }
-
- Note that because existing variable bindings change whenever a new module - scope is entered, argument bindings become unavailable. That explains the - use of "$(>)" in the peek rule above. +
Note that because existing variable bindings change whenever a new +module scope is entered, argument bindings become unavailable. That explains +the use of "$(>)" in the peek rule above. -

Local Rules

-
+  

Local Rules

+
 local rule rulename...
 
-

The rule is declared locally to the current module. It is not entered - in the global module with qualification, and its name will not appear in - the result of:

-
+  

The rule is declared locally to the current module. It is not entered in + the global module with qualification, and its name will not appear in the + result of:

+
 [ RULENAMES module-name ]
 
-

The RULENAMES Rule

-
+  

The RULENAMES Rule

+
 rule RULENAMES ( module ? )
 
-

Returns a list of the names of all non-local rules in the given - module. If module is omitted, the names of all non-local rules - in the global module are returned.

+

Returns a list of the names of all non-local rules in the given module. + If module is omitted, the names of all non-local rules in the + global module are returned.

-

The VARNAMES Rule

-
+  

The VARNAMES Rule

+
 rule VARNAMES ( module ? )
 
-

Returns a list of the names of all variable bindings in the given - module. If module is omitted, the names of all variable bindings - in the global module are returned. Note:this includes any local - variables in rules from the call stack which have not returned at the - time of the VARNAMES invocation.

+

Returns a list of the names of all variable bindings in the given + module. If module is omitted, the names of all variable bindings + in the global module are returned. Note:this includes any local + variables in rules from the call stack which have not returned at the time + of the VARNAMES invocation.

-

The IMPORT Rule

+

The IMPORT Rule

-

IMPORT allows rule name aliasing across modules:

-
+  

IMPORT allows rule name aliasing across modules:

+
 rule IMPORT ( source_module ? : source_rules *
             : target_module ? : target_rules * )
 
-

The IMPORT rule copies rules from the source_module - into the target_module as local rules. If either - source_module or target_module is not supplied, it - refers to the global module. source_rules specifies which rules - from the source_module to import; TARGET_RULES - specifies the names to give those rules in target_module. If - source_rules contains a name which doesn't correspond to a rule - in source_module, or if it contains a different number of items - than target_rules, an error is issued. For example,

-
+  

The IMPORT rule copies rules from the source_module + into the target_module as local rules. If either + source_module or target_module is not supplied, it refers + to the global module. source_rules specifies which rules from the + source_module to import; TARGET_RULES specifies the names + to give those rules in target_module. If source_rules + contains a name which doesn't correspond to a rule in + source_module, or if it contains a different number of items than + target_rules, an error is issued. For example,

+
 # import m1.rule1 into m2 as local rule m1-rule1.
 IMPORT m1 : rule1 : m2 : m1-rule1 ;
 # import all non-local rules from m1 into m2
 IMPORT m1 : [ RULENAMES m1 ] : m2 : [ RULENAMES m1 ] ;
 
-

The EXPORT Rule

+

The EXPORT Rule

-

EXPORT allows rule name aliasing across modules:

-
+  

EXPORT allows rule name aliasing across modules:

+
 rule EXPORT ( module ? : rules * )
 
-

The EXPORT rule marks rules from the - source_module as non-local (and thus exportable). If an element - of rules does not name a rule in module, an error is - issued. For example,

-
+  

The EXPORT rule marks rules from the + source_module as non-local (and thus exportable). If an element of + rules does not name a rule in module, an error is issued. + For example,

+
 module X {
   local rule r { ECHO X.r ; }
 }
@@ -779,18 +770,18 @@ EXPORT X : r ;
 IMPORT X : r : : r ; # OK.
 
-

The CALLER_MODULE Rule

-
+  

The CALLER_MODULE Rule

+
 rule CALLER_MODULE ( levels ? )
 
-

CALLER_MODULE returns the name of the module scope enclosing - the call to its caller (if levels is supplied, it is interpreted as an - integer number of additional levels of call stack to traverse to locate - the module). If the scope belongs to the global module, or if no such - module exists, returns the empty list. For example, the following prints - "{Y} {X}":

-
+  

CALLER_MODULE returns the name of the module scope enclosing + the call to its caller (if levels is supplied, it is interpreted as an + integer number of additional levels of call stack to traverse to locate the + module). If the scope belongs to the global module, or if no such module + exists, returns the empty list. For example, the following prints "{Y} + {X}":

+
 module X {
     rule get-caller { return [ CALLER_MODULE ] ; }
     rule get-caller's-caller { return [ CALLER_MODULE 1 ] ; }
@@ -804,26 +795,26 @@ callers = [ X.get-caller ] [ Y.call-X ] [ X.call-Y ] ;
 ECHO {$(callers)} ;
 
-

The DELETE_MODULE Rule

-
+  

The DELETE_MODULE Rule

+
 rule DELETE_MODULE ( module ? )
 
-

DELETE_MODULE removes all of the variable bindings and - otherwise-unreferenced rules from the given module (or the global module, - if no module is supplied), and returns their memory to the system. - Note: though it won't affect rules that are currently executing - until they complete, DELETE_MODULE should be used with - extreme care because it will wipe out any others and all variable - (including locals in that module) immediately. Because of the way dynamic - binding works, variables which are shadowed by locals will not be - destroyed, so the results can be really unpredictable.

+

DELETE_MODULE removes all of the variable bindings and + otherwise-unreferenced rules from the given module (or the global module, + if no module is supplied), and returns their memory to the system. + Note: though it won't affect rules that are currently executing + until they complete, DELETE_MODULE should be used with extreme + care because it will wipe out any others and all variable (including locals + in that module) immediately. Because of the way dynamic binding works, + variables which are shadowed by locals will not be destroyed, so the + results can be really unpredictable.

-

Local For Loop Variables

+

Local For Loop Variables

-

Boost Jam allows you to declare a local for loop control - variable right in the loop:

-
+  

Boost Jam allows you to declare a local for loop control + variable right in the loop:

+
 x = 1 2 3 ;
 y = 4 5 6 ;
 for local y in $(x)
@@ -833,369 +824,358 @@ for local y in $(x)
 ECHO $(y) ;     # prints "4 5 6"
 
-

Negative Indexing

+

Negative Indexing

-

Classic Jam supplies 1-based list indexing, and slicing on a closed - (inclusive) range:

-
+  

Classic Jam supplies 1-based list indexing, and slicing on a closed + (inclusive) range:

+
 x = 1 2 3 4 5 ;
 ECHO $(x[3]) ;   # prints "3"
 ECHO $(x[2-4]) ; # prints "2 3 4"
 ECHO $(x[2-]) ;  # prints "2 3 4 5"
 
-

Boost Jam adds Python-style negative indexing to access locations - relative to the end of the list.

-
+  

Boost Jam adds Python-style negative indexing to access locations + relative to the end of the list.

+
 ECHO $(x[-1]) $(x[-3]) ; # prints "5 3"
 ECHO $(x[-3--1]) ;       # prints "3 4 5"
 ECHO $(x[-3-4]) ;        # prints "3 4"
 ECHO $(x[2--2]) ;        # prints "2 3 4"       
 
-

Consistency with the 1-based, inclusive indexing of Classic Jam and - the use of ``-'' as the range separator make this feature a bit - clumsier than it would otherwise need to be, but it does work.

+

Consistency with the 1-based, inclusive indexing of Classic Jam and the + use of ``-'' as the range separator make this feature a bit + clumsier than it would otherwise need to be, but it does work.

-

Support for Cygwin

+

Support for Cygwin

-

When invoking Windows-based tools from Cygwin it can be important to pass them true - windows-style paths. Boost.Jam supplies the :W modifier - which, under Cygwin only, turns a cygwin path into a Win32 path - using the - cygwin_conv_to_win32_path function. On other platforms, the - string is unchanged.

-
+  

When invoking Windows-based tools from Cygwin it can be important to pass them true + windows-style paths. Boost.Jam supplies the :W modifier which, + under Cygwin only, turns a cygwin path into a Win32 path using the + + cygwin_conv_to_win32_path function. On other platforms, the + string is unchanged.

+
 x = /cygdrive/c/Program Files/Borland ;
 ECHO $(x:W) ; # prints "c:\Program Files\Borland" on Cygwin
 
-

Target Binding Detection

+

Target Binding Detection

-

Whenever a target is bound to a location in the - filesystem, Boost Jam will look for a variable called BINDRULE - (first ``on'' the target being bound, then in the global - module). If non-empty, $(BINDRULE[1]) names a rule which is - called with the name of the target and the path it is being bound to. The - signature of the rule named by $(BINDRULE[1]) should match the - following:

-
+  

Whenever a target is bound to a location in the + filesystem, Boost Jam will look for a variable called BINDRULE + (first ``on'' the target being bound, then in the global module). + If non-empty, $(BINDRULE[1]) names a rule which is called with the + name of the target and the path it is being bound to. The signature of the + rule named by $(BINDRULE[1]) should match the following:

+
 rule bind-rule ( target : path )
 
-

This facility is useful for correct header file scanning, since many - compilers will search for #included files first in the directory - containing the file doing the #include directive. - $(BINDRULE) can be used to make a record of that directory.

+

This facility is useful for correct header file scanning, since many + compilers will search for #included files first in the directory + containing the file doing the #include directive. + $(BINDRULE) can be used to make a record of that directory.

-

Return Code Inversion

+

Return Code Inversion

-

For handling targets whose build actions are expected to fail (e.g. - when testing that assertions or compile-time type checkin work properly), - Boost Jam supplies a FAIL_EXPECTED rule in the same style as - NOCARE, et. al. During target updating, the return code of the - build actions for arguments to FAIL_EXPECTED is inverted: if it - fails, building of dependent targets continues as though it succeeded. If - it succeeds, dependent targets are skipped.

+

For handling targets whose build actions are expected to fail (e.g. when + testing that assertions or compile-time type checkin work properly), Boost + Jam supplies a FAIL_EXPECTED rule in the same style as + NOCARE, et. al. During target updating, the return code of the + build actions for arguments to FAIL_EXPECTED is inverted: if it + fails, building of dependent targets continues as though it succeeded. If + it succeeds, dependent targets are skipped.

-

Ignoring Return Codes

+

Ignoring Return Codes

-

Perforce Jam supplied a NOCARE rule which is typically used - for header files to indicate that if they are not found, the dependent - targets should be built anyway. Boost Jam extends NOCARE to - apply to targets with build actions: if their build actions exit with a - nonzero return code, dependent targets will still be built.

+

Perforce Jam supplied a NOCARE rule which is typically used for + header files to indicate that if they are not found, the dependent targets + should be built anyway. Boost Jam extends NOCARE to apply to + targets with build actions: if their build actions exit with a nonzero + return code, dependent targets will still be built.

-

Removing Outdated Targets

-
+  

Removing Outdated Targets

+
 rule RMOLD ( targets * )
 
-

Perforce Jam removes any target files that may exist on disk when the - rule used to build those targets fails. However, targets whose - dependencies fail to build are not removed by default. The - RMOLD rule causes its arguments to be removed if any of - their dependencies fail to build.

+

Perforce Jam removes any target files that may exist on disk when the + rule used to build those targets fails. However, targets whose dependencies + fail to build are not removed by default. The RMOLD rule + causes its arguments to be removed if any of their dependencies fail to + build.

-

The SUBST Rule

+

The SUBST Rule

-

Note: the SUBST rule is deprecated in favor of - Perforce Jam's built-in MATCH rule, which has been rolled - into Boost.Jam.

+

Note: the SUBST rule is deprecated in favor of + Perforce Jam's built-in MATCH rule, which has been rolled into + Boost.Jam.

-

The behavior of the SUBST rule for regular-expression - matching and replacement (originally added in FTJam) has been - modified:

+

The behavior of the SUBST rule for regular-expression matching + and replacement (originally added in FTJam) has been + modified:

-
    -
  • - One or more replacement patterns may be supplied. The new signature - for SUBST is: -
    +  
      +
    • One or more replacement patterns may be supplied. The new signature + for SUBST is: +
       SUBST ( source pattern replacements + )
      -
      - The return value is the concatenated results of applying each element - of replacements in turn. For example, the following will - print ``[x] (y) {z}'': -
      +
      The return value is the concatenated results of applying each element +of replacements in turn. For example, the following will print +``[x] (y) {z}'': +
       ECHO [ SUBST xyz (.)(.)(.) [$1] ($2) {$3} ] ;
       
      -
    • + -
    • If there is no match, SUBST now returns an empty list. In - FTJam, the original source string was returned, making it - awkward to check whether a pattern was matched.
    • +
    • If there is no match, SUBST now returns an empty list. In + FTJam, the original source string was returned, making it + awkward to check whether a pattern was matched.
    • -
    • Compiled regular expressions are now internally cached, making it - much faster to use SUBST multiple times with the same - string.
    • -
    +
  • Compiled regular expressions are now internally cached, making it + much faster to use SUBST multiple times with the same + string.
  • +
-

The JAM_VERSION global - variable

+

The JAM_VERSION global variable

-

A predefined global variable with two elements indicates the version - number of Boost Jam. Boost Jam versions start at "03" "00". - Earlier versions of Jam do not automatically define - JAM_VERSION.

+

A predefined global variable with two elements indicates the version + number of Boost Jam. Boost Jam versions start at "03" "00". + Earlier versions of Jam do not automatically define + JAM_VERSION.

-

Debugging Support

+

Debugging Support

-

The BACKTRACE rule

-
+  

The BACKTRACE rule

+
 rule BACKTRACE ( )
 
-

Returns a list of quadruples: filename line module rulename..., - describing each shallower level of the call stack. This rule can be used - to generate useful diagnostic messages from Jam rules.

+

Returns a list of quadruples: filename line module rulename..., + describing each shallower level of the call stack. This rule can be used to + generate useful diagnostic messages from Jam rules.

-

The -d command-line option admits new arguments:

+

The -d command-line option admits new arguments:

-
    -
  • -d+10 - enables profiling - of rule invocations. When Jam exits, it dumps all rules invoked, their - gross and net times in platform-dependent units, and the number of - times the rule was invoked.
  • +
      +
    • -d+10 - enables profiling of + rule invocations. When Jam exits, it dumps all rules invoked, their gross + and net times in platform-dependent units, and the number of times the + rule was invoked.
    • -
    • -d+11 - enables parser - debugging, if Jam has been compiled with the "--debug" option - to the parser generator named by $(YACC).
    • +
    • -d+11 - enables parser + debugging, if Jam has been compiled with the "--debug" option to + the parser generator named by $(YACC).
    • -
    • -d+12 - enables dependency - graph output . This feature was ``stolen'' from a version of - Jam modified by Craig - McPheeters.
    • -
    +
  • -d+12 - enables dependency + graph output . This feature was ``stolen'' from a version of Jam + modified by Craig + McPheeters.
  • +
-

The UPDATE rule and changes to command line - handling

+

The UPDATE rule and changes to command line + handling

-

Classic jam treats any non-option element of command line as a name of - target to be updated. This prevented more sophisticated handling of - command line. This is now enabled again but with additional changes to - the UPDATE> rule to allow for the flexibility of changing the - list of targets to update. The UPDATE builtin rule is:

-
+  

Classic jam treats any non-option element of command line as a name of + target to be updated. This prevented more sophisticated handling of command + line. This is now enabled again but with additional changes to the + UPDATE> rule to allow for the flexibility of changing the list + of targets to update. The UPDATE builtin rule is:

+
 rule UPDATE ( targets * )
 
-

The rule has two effects: 1. it clears the list of targets to update, - and 2. causes the specified targets to be updated. If no target was - specified with the UPDATE rule, no targets will be updated. To - support changing of the update list in more usefull ways, the rule also - returns the targets previously in the update list. This makes it possible - to add targets as such:

-
+  

The rule has two effects: 1. it clears the list of targets to update, + and 2. causes the specified targets to be updated. If no target was + specified with the UPDATE rule, no targets will be updated. To + support changing of the update list in more usefull ways, the rule also + returns the targets previously in the update list. This makes it possible + to add targets as such:

+
 local previous-updates = [ UPDATE ] ;
 UPDATE $(previous-updates) a-new-target ;
 
-

Semaphores

+

Semaphores

-

It is sometimes desirable to disallow parallel execution of some - actions. For example:

+

It is sometimes desirable to disallow parallel execution of some + actions. For example:

-
    -
  • Old versions of yacc use files with fixed names. So, - running two yacc actions is dangerous.
  • +
      +
    • Old versions of yacc use files with fixed names. So, running + two yacc actions is dangerous.
    • -
    • One might want to perform parallel compiling, but not do parallel - linking, because linking is i/o bound and only gets slower.
    • -
    - Craig McPeeters has extended Perforce Jam to solve such problems, and - that extension was integrated in Boost.Jam. +
  • One might want to perform parallel compiling, but not do parallel + linking, because linking is i/o bound and only gets slower.
  • +
Craig McPeeters has extended Perforce Jam to solve such problems, and + that extension was integrated in Boost.Jam. -

Any target can be assigned a semaphore, by setting a variable - called SEMAPHORE on that target. The value of the variable is - the semaphore name. It must be different from names of any declared - target, but is arbitrary otherwise.

+

Any target can be assigned a semaphore, by setting a variable + called SEMAPHORE on that target. The value of the variable is the + semaphore name. It must be different from names of any declared target, but + is arbitrary otherwise.

-

The semantic of semaphores is that in a group of targets which have - the same semaphore, only one can be updated at the moment, regardless of - "-j" option.

+

The semantic of semaphores is that in a group of targets which have the + same semaphore, only one can be updated at the moment, regardless of "-j" + option.

-

Jam Fundamentals

+

Jam Fundamentals

-

This section is derived from the official Jam documentation and from - my experience using it and reading the Jambase rules. I repeat the - information here mostly because it is essential to understanding and - using Jam, but is not consolidated in a single place. Some of it is - missing from the official documentation altogether. I hope it will be - useful to anyone wishing to become familiar with Jam and the Boost build - system.

+

This section is derived from the official Jam documentation and from my + experience using it and reading the Jambase rules. I repeat the information + here mostly because it is essential to understanding and using Jam, but is + not consolidated in a single place. Some of it is missing from the official + documentation altogether. I hope it will be useful to anyone wishing to + become familiar with Jam and the Boost build system.

-

· Jam ``rules'' are actually simple procedural entities. - Think of them as functions. Arguments are separated by colons.

+

· Jam ``rules'' are actually simple procedural entities. + Think of them as functions. Arguments are separated by colons.

-

· A Jam target is an abstract entity identified by an - arbitrary string. The build-in DEPENDS rule creates a link in - the dependency graph between the named targets.

+

· A Jam target is an abstract entity identified by an + arbitrary string. The build-in DEPENDS rule creates a link in the + dependency graph between the named targets.

-

· Note that the documentation for the built-in - INCLUDES rule is incorrect: - INCLUDES targets1 : targets2 causes everything - that depends on a member of targets1 to depend on all members of - targets2. It does this in an odd way, by tacking targets2 - onto a special tail section in the dependency list of everything in - targets1. It seems to be OK to create circular dependencies this - way; in fact, it appears to be the ``right thing to do'' when a single - build action produces both targets1 and targets2.

+

· Note that the documentation for the built-in INCLUDES + rule is incorrect: INCLUDES targets1 : targets2 causes everything + that depends on a member of targets1 to depend on all members of + targets2. It does this in an odd way, by tacking targets2 + onto a special tail section in the dependency list of everything in + targets1. It seems to be OK to create circular dependencies this + way; in fact, it appears to be the ``right thing to do'' when a single + build action produces both targets1 and targets2.

-

· When a rule is invoked, if there are actions - declared with the same name as the rule, the actions are added - to the updating actions for the target identified by the rule's first - argument. It is actually possible to invoke an undeclared rule if - corresponding actions are declared: the rule is treated as empty.

+

· When a rule is invoked, if there are actions + declared with the same name as the rule, the actions are added to + the updating actions for the target identified by the rule's first + argument. It is actually possible to invoke an undeclared rule if + corresponding actions are declared: the rule is treated as empty.

-

· Targets (other than NOTFILE - targets) are associated with paths in the file system through a process - called binding. Binding is a process of - searching for a file with the same name as the target (sans grist), based - on the settings of the target-specific - SEARCH and LOCATE variables.

+

· Targets (other than NOTFILE + targets) are associated with paths in the file system through a process + called binding. Binding is a process of + searching for a file with the same name as the target (sans grist), based + on the settings of the target-specific + SEARCH and LOCATE variables.

-

· In addition to local and global - variables, jam allows you to set a variable on a target. - Target-specific variable values can usually not be read, and take effect - only in the following contexts:

+

· In addition to local and global + variables, jam allows you to set a variable on a target. + Target-specific variable values can usually not be read, and take effect + only in the following contexts:

-
    -
  • In updating actions, variable values are first looked up - on the target named by the first argument (the target - being updated). Because Jam builds its entire dependency tree before - executing actions, Jam rules make target-specific variable - settings as a way of supplying parameters to the corresponding - actions.
  • +
      +
    • In updating actions, variable values are first looked up + on the target named by the first argument (the target + being updated). Because Jam builds its entire dependency tree before + executing actions, Jam rules make target-specific variable + settings as a way of supplying parameters to the corresponding + actions.
    • -
    • Binding is controlled entirely by the target-specific - setting of the SEARCH and LOCATE variables, as - described here.
    • +
    • Binding is controlled entirely by the target-specific setting + of the SEARCH and LOCATE variables, as described + here.
    • -
    • In the special rule used for header - file scanning, variable values are first looked up - on the target named by the rule's first argument (the - source file being scanned).
    • -
    +
  • In the special rule used for header file + scanning, variable values are first looked up on the + target named by the rule's first argument (the source file being + scanned).
  • +
-

· The ``bound value'' of a variable is the path - associated with the target named by the variable. In build - actions, the first two arguments are automatically replaced with - their bound values. Target-specific variables can be selectively replaced - by their bound values using the bind - action modifier.

+

· The ``bound value'' of a variable is the path associated + with the target named by the variable. In build actions, the first + two arguments are automatically replaced with their bound values. + Target-specific variables can be selectively replaced by their bound values + using the bind action modifier.

-

· Note that the term ``binding'' as used in the Jam - documentation indicates a phase of processing that includes three - sub-phases: binding (yes!), update determination, and header file - scanning. The repetition of the term ``binding'' can lead to some - confusion. In particular, the Modifying - Binding section in the Jam documentation should probably be titled - ``Modifying Update Determination''.

+

· Note that the term ``binding'' as used in the Jam documentation + indicates a phase of processing that includes three sub-phases: + binding (yes!), update determination, and header file scanning. The + repetition of the term ``binding'' can lead to some confusion. In + particular, the Modifying Binding + section in the Jam documentation should probably be titled ``Modifying + Update Determination''.

-

· ``Grist'' is just a string prefix of the form - <characters>. It is used in Jam to create - unique target names based on simpler names. For example, the file name - ``test.exe'' may be used by targets in separate subprojects, or - for the debug and release variants of the ``same'' abstract target. Each - distinct target bound to a file called ``test.exe'' has its own - unique grist prefix. The Boost build system also takes full advantage of - Jam's ability to divide strings on grist boundaries, sometimes - concatenating multiple gristed elements at the beginning of a string. - Grist is used instead of identifying targets with absolute paths for two - reasons:

+

· ``Grist'' is just a string prefix of the form + <characters>. It is used in Jam to create + unique target names based on simpler names. For example, the file name + ``test.exe'' may be used by targets in separate subprojects, or + for the debug and release variants of the ``same'' abstract target. Each + distinct target bound to a file called ``test.exe'' has its own + unique grist prefix. The Boost build system also takes full advantage of + Jam's ability to divide strings on grist boundaries, sometimes + concatenating multiple gristed elements at the beginning of a string. Grist + is used instead of identifying targets with absolute paths for two + reasons:

-
    -
  1. The location of targets cannot always be derived solely from what - the user puts in a Jamfile, but sometimes depends also on the binding process. Some mechanism to distinctly identify - targets with the same name is still needed.
  2. +
      +
    1. The location of targets cannot always be derived solely from what the + user puts in a Jamfile, but sometimes depends also on the binding process. Some mechanism to distinctly identify + targets with the same name is still needed.
    2. -
    3. Grist allows us to use a uniform abstract identifier for each built - target, regardless of target file location (as allowed by setting - ALL_LOCATE_TARGET.
    4. -
    +
  3. Grist allows us to use a uniform abstract identifier for each built + target, regardless of target file location (as allowed by setting + ALL_LOCATE_TARGET.
  4. +
-

When grist is extracted from a name with - $(var:G), the result includes the leading and - trailing angle brackets. When grist is added to a name with - $(var:G=expr), existing grist is - first stripped. Then, if expr is non-empty, leading <s - and trailing >s are added if necessary to form an expression - of the form <expr2>; - <expr2> is then prepended.

+

When grist is extracted from a name with + $(var:G), the result includes the leading and + trailing angle brackets. When grist is added to a name with + $(var:G=expr), existing grist is + first stripped. Then, if expr is non-empty, leading <s + and trailing >s are added if necessary to form an expression of + the form <expr2>; + <expr2> is then prepended.

-

· When Jam is invoked it - imports all environment variable settings into corresponding Jam - variables, followed by all command-line (-s...) variable - settings. Variables whose name ends in PATH, Path, or - path are split into string lists on OS-specific path-list - separator boundaries (e.g. ":" for UNIX and ";" for - Windows). All other variables are split on space (" ") - boundaries. Boost Jam modifies that behavior by allowing variables to be - quoted.

+

· When Jam is invoked it imports + all environment variable settings into corresponding Jam variables, + followed by all command-line (-s...) variable settings. Variables + whose name ends in PATH, Path, or path are split + into string lists on OS-specific path-list separator boundaries (e.g. + ":" for UNIX and ";" for Windows). All other variables + are split on space (" ") boundaries. Boost Jam modifies that behavior by + allowing variables to be quoted.

-

· A variable whose value is an empty list or which - consists entirely of empty strings has a negative logical value. Thus, - for example, code like the following allows a sensible non-empty default - which can easily be overridden by the user:

-
+  

· A variable whose value is an empty list or which + consists entirely of empty strings has a negative logical value. Thus, for + example, code like the following allows a sensible non-empty default which + can easily be overridden by the user:

+
 MESSAGE ?= starting jam... ;
 if $(MESSAGE) { ECHO The message is: $(MESSAGE) ; }
 
-

If the user wants a specific message, he invokes jam with - "-sMESSAGE=message text". If he wants no - message, he invokes jam with -sMESSAGE= and nothing at all is - printed.

+

If the user wants a specific message, he invokes jam with + "-sMESSAGE=message text". If he wants no message, + he invokes jam with -sMESSAGE= and nothing at all is printed.

-

· The parsing of command line options in Jam can be rather - unintuitive, with regards to how other Unix programs accept options. - There are two variants accepted as valid for an option:

+

· The parsing of command line options in Jam can be rather + unintuitive, with regards to how other Unix programs accept options. There + are two variants accepted as valid for an option:

-
    -
  1. -xvalue, and
  2. +
      +
    1. -xvalue, and
    2. -
    3. -x value.
    4. -
    +
  3. -x value.
  4. +
- -

Please also read The Jam language reference for the - additional details.

-
+

Please also read The Jam language reference for + the additional details.

+
- -

Revised +

Revised - 7 June, 2003 - -

-

Copyright © Rene Rivera, David Abrahams, Vladimir Prus 2003.

-

Use, modification and distribution is subject to the Boost Software License, -Version 1.0. (See accompanying file LICENSE_1_0.txt or -http://www.boost.org/LICENSE_1_0.txt)

- + 18 November, 2003 +

+ +

Copyright Rene Rivera, David Abrahams, Vladimir Prus 2003.

+ +

Use, modification and distribution is subject to the Boost Software + License, Version 1.0. (See accompanying file LICENSE_1_0.txt or http://www.boost.org/LICENSE_1_0.txt)

+