diff --git a/v2/boost_build_v2.html b/v2/boost_build_v2.html index 0b539ffca..27263c7ec 100644 --- a/v2/boost_build_v2.html +++ b/v2/boost_build_v2.html @@ -22,12 +22,12 @@ div.alert { color: red } table { align: center; border: thin; } - + + - build request, build request expansion and directly requested targets + - conditional properties + -->
It is slighly better way is to copy new/user-config.jam
+ into one of the locations where it can be found (given in this table). This prevent you from
+ accidentally overwriting your config when updating. More advanced use of prebuilt target is descibed in recipes.
Place the Boost.Jam binary, called "bjam" or "bjam.exe", somewhere in
- your PATH. Verify that correct bjam is being executed by
- running "bjam --version". You should get
+ your PATH. Go to the root directory of Boost.Build and run
+ "bjam --version". You should get
Boost.Build V2 (Milestone N)
@@ -208,12 +208,12 @@
bjam there. A simple application will be built. You can also
play with other projects in example.
+ it somewhere.
+
+ Reference
This section will document mostly high-level view of Boost.Build,
mentioning appropriate modules and rules. The on-line help system must be
@@ -652,8 +655,8 @@ boost-build /path/to/boost.build ;
language, and typically contains calls to functions provided by
Boost.Build, which create main targets of needed type, declare project
attributes and access other projects. The full list of functions provided
- by Boost.Build is described below. Of course, user
- can create his own functions, or it can directly access Boost.Build
+ by Boost.Build is described below. Of course,
+ user can create his own functions, or it can directly access Boost.Build
internals from Jamfile, if builtin facilities are not sufficient.
Each main target, or project can be built in a number of ways, say @@ -1058,17 +1061,17 @@ boost-build /path/to/boost.build ;