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........ r57393 | hkaiser | 2009-11-05 11:26:15 +1100 (Thu, 05 Nov 2009) | 1 line Asio: disabled VC workaround for VC2010 beta2 compiler. Fixes #3796. ........ r58621 | chris_kohlhoff | 2010-01-02 10:04:35 +1100 (Sat, 02 Jan 2010) | 2 lines Wrap long line. ........ r58624 | chris_kohlhoff | 2010-01-02 17:09:02 +1100 (Sat, 02 Jan 2010) | 3 lines Windows needs the OVERLAPPED structure to be valid until both the initiating function call has returned and the completion packet has been delivered. ........ r58625 | chris_kohlhoff | 2010-01-02 18:16:41 +1100 (Sat, 02 Jan 2010) | 2 lines Use specific type_traits headers. ........ r58626 | chris_kohlhoff | 2010-01-02 18:18:09 +1100 (Sat, 02 Jan 2010) | 2 lines Include specific headers in unit tests rather than the convenience header asio.hpp. ........ r58627 | chris_kohlhoff | 2010-01-02 19:24:12 +1100 (Sat, 02 Jan 2010) | 3 lines Use boost::addressof to get the address of handler objects, rather than applying operator& directly. Fixes #2977. ........ r58628 | chris_kohlhoff | 2010-01-02 20:48:01 +1100 (Sat, 02 Jan 2010) | 3 lines Don't block signals while performing system calls, but instead restart the calls if they are interrupted. ........ r58629 | chris_kohlhoff | 2010-01-02 21:20:12 +1100 (Sat, 02 Jan 2010) | 2 lines Ensure that kqueue support is enabled for BSD platforms. Fixes #3626. ........ r58630 | chris_kohlhoff | 2010-01-02 21:30:41 +1100 (Sat, 02 Jan 2010) | 2 lines Add boost_ prefix to extern "C" thread entry point function. Fixes #3809. ........ r58647 | chris_kohlhoff | 2010-01-03 07:36:59 +1100 (Sun, 03 Jan 2010) | 2 lines Use a pool of strand implementations to make copying of strands cheaper. ........ r58650 | chris_kohlhoff | 2010-01-03 08:35:33 +1100 (Sun, 03 Jan 2010) | 4 lines In getaddrinfo emulation, only check the socket type (SOCK_STREAM or SOCK_DGRAM) if a service name has been specified. This should allow the emulation to work with raw sockets. ........ r58651 | chris_kohlhoff | 2010-01-03 08:37:10 +1100 (Sun, 03 Jan 2010) | 3 lines Add a workaround for some broken Windows firewalls that make a socket appear bound to 0.0.0.0 when it is in fact bound to 127.0.0.1. ........ r58652 | chris_kohlhoff | 2010-01-03 08:38:44 +1100 (Sun, 03 Jan 2010) | 2 lines Only include implementation headers required for each platform. ........ [SVN r58669]
243 lines
5.5 KiB
C++
243 lines
5.5 KiB
C++
//
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// io_service.cpp
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// ~~~~~~~~~~~~~~
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//
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// Copyright (c) 2003-2010 Christopher M. Kohlhoff (chris at kohlhoff dot com)
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//
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// Distributed under the Boost Software License, Version 1.0. (See accompanying
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// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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//
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// Disable autolinking for unit tests.
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#if !defined(BOOST_ALL_NO_LIB)
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#define BOOST_ALL_NO_LIB 1
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#endif // !defined(BOOST_ALL_NO_LIB)
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// Test that header file is self-contained.
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#include <boost/asio/io_service.hpp>
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#include <sstream>
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#include <boost/thread.hpp>
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#include <boost/bind.hpp>
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#include <boost/asio/deadline_timer.hpp>
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#include "unit_test.hpp"
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using namespace boost::asio;
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void increment(int* count)
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{
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++(*count);
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}
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void decrement_to_zero(io_service* ios, int* count)
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{
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if (*count > 0)
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{
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--(*count);
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int before_value = *count;
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ios->post(boost::bind(decrement_to_zero, ios, count));
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// Handler execution cannot nest, so count value should remain unchanged.
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BOOST_CHECK(*count == before_value);
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}
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}
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void nested_decrement_to_zero(io_service* ios, int* count)
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{
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if (*count > 0)
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{
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--(*count);
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ios->dispatch(boost::bind(nested_decrement_to_zero, ios, count));
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// Handler execution is nested, so count value should now be zero.
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BOOST_CHECK(*count == 0);
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}
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}
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void sleep_increment(io_service* ios, int* count)
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{
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deadline_timer t(*ios, boost::posix_time::seconds(2));
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t.wait();
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if (++(*count) < 3)
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ios->post(boost::bind(sleep_increment, ios, count));
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}
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void start_sleep_increments(io_service* ios, int* count)
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{
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// Give all threads a chance to start.
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deadline_timer t(*ios, boost::posix_time::seconds(2));
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t.wait();
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// Start the first of three increments.
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ios->post(boost::bind(sleep_increment, ios, count));
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}
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void throw_exception()
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{
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throw 1;
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}
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void io_service_run(io_service* ios)
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{
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ios->run();
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}
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void io_service_test()
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{
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io_service ios;
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int count = 0;
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ios.post(boost::bind(increment, &count));
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// No handlers can be called until run() is called.
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BOOST_CHECK(count == 0);
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ios.run();
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// The run() call will not return until all work has finished.
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BOOST_CHECK(count == 1);
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count = 0;
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ios.reset();
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ios.post(boost::bind(increment, &count));
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ios.post(boost::bind(increment, &count));
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ios.post(boost::bind(increment, &count));
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ios.post(boost::bind(increment, &count));
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ios.post(boost::bind(increment, &count));
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// No handlers can be called until run() is called.
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BOOST_CHECK(count == 0);
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ios.run();
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// The run() call will not return until all work has finished.
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BOOST_CHECK(count == 5);
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count = 0;
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ios.reset();
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io_service::work* w = new io_service::work(ios);
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ios.post(boost::bind(&io_service::stop, &ios));
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ios.run();
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// The only operation executed should have been to stop run().
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BOOST_CHECK(count == 0);
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ios.reset();
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ios.post(boost::bind(increment, &count));
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delete w;
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// No handlers can be called until run() is called.
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BOOST_CHECK(count == 0);
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ios.run();
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// The run() call will not return until all work has finished.
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BOOST_CHECK(count == 1);
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count = 10;
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ios.reset();
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ios.post(boost::bind(decrement_to_zero, &ios, &count));
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// No handlers can be called until run() is called.
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BOOST_CHECK(count == 10);
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ios.run();
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// The run() call will not return until all work has finished.
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BOOST_CHECK(count == 0);
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count = 10;
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ios.reset();
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ios.post(boost::bind(nested_decrement_to_zero, &ios, &count));
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// No handlers can be called until run() is called.
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BOOST_CHECK(count == 10);
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ios.run();
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// The run() call will not return until all work has finished.
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BOOST_CHECK(count == 0);
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count = 10;
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ios.reset();
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ios.dispatch(boost::bind(nested_decrement_to_zero, &ios, &count));
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// No handlers can be called until run() is called, even though nested
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// delivery was specifically allowed in the previous call.
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BOOST_CHECK(count == 10);
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ios.run();
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// The run() call will not return until all work has finished.
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BOOST_CHECK(count == 0);
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count = 0;
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int count2 = 0;
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ios.reset();
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ios.post(boost::bind(start_sleep_increments, &ios, &count));
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ios.post(boost::bind(start_sleep_increments, &ios, &count2));
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boost::thread thread1(boost::bind(io_service_run, &ios));
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boost::thread thread2(boost::bind(io_service_run, &ios));
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thread1.join();
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thread2.join();
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// The run() calls will not return until all work has finished.
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BOOST_CHECK(count == 3);
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BOOST_CHECK(count2 == 3);
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count = 10;
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io_service ios2;
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ios.dispatch(ios2.wrap(boost::bind(decrement_to_zero, &ios2, &count)));
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ios.reset();
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ios.run();
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// No decrement_to_zero handlers can be called until run() is called on the
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// second io_service object.
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BOOST_CHECK(count == 10);
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ios2.run();
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// The run() call will not return until all work has finished.
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BOOST_CHECK(count == 0);
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count = 0;
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int exception_count = 0;
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ios.reset();
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ios.post(throw_exception);
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ios.post(boost::bind(increment, &count));
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ios.post(boost::bind(increment, &count));
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ios.post(throw_exception);
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ios.post(boost::bind(increment, &count));
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// No handlers can be called until run() is called.
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BOOST_CHECK(count == 0);
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BOOST_CHECK(exception_count == 0);
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for (;;)
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{
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try
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{
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ios.run();
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break;
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}
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catch (int)
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{
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++exception_count;
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}
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}
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// The run() calls will not return until all work has finished.
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BOOST_CHECK(count == 3);
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BOOST_CHECK(exception_count == 2);
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}
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test_suite* init_unit_test_suite(int, char*[])
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{
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test_suite* test = BOOST_TEST_SUITE("io_service");
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test->add(BOOST_TEST_CASE(&io_service_test));
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return test;
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}
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