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Files
asio/test/io_service.cpp
Christopher Kohlhoff e97ac69ad8 Merge from trunk.
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  r57393 | hkaiser | 2009-11-05 11:26:15 +1100 (Thu, 05 Nov 2009) | 1 line
  
  Asio: disabled VC workaround for VC2010 beta2 compiler. Fixes #3796.
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  r58621 | chris_kohlhoff | 2010-01-02 10:04:35 +1100 (Sat, 02 Jan 2010) | 2 lines
  
  Wrap long line.
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  r58624 | chris_kohlhoff | 2010-01-02 17:09:02 +1100 (Sat, 02 Jan 2010) | 3 lines
  
  Windows needs the OVERLAPPED structure to be valid until both the initiating
  function call has returned and the completion packet has been delivered.
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  r58625 | chris_kohlhoff | 2010-01-02 18:16:41 +1100 (Sat, 02 Jan 2010) | 2 lines
  
  Use specific type_traits headers.
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  r58626 | chris_kohlhoff | 2010-01-02 18:18:09 +1100 (Sat, 02 Jan 2010) | 2 lines
  
  Include specific headers in unit tests rather than the convenience header asio.hpp.
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  r58627 | chris_kohlhoff | 2010-01-02 19:24:12 +1100 (Sat, 02 Jan 2010) | 3 lines
  
  Use boost::addressof to get the address of handler objects, rather than
  applying operator& directly. Fixes #2977.
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  r58628 | chris_kohlhoff | 2010-01-02 20:48:01 +1100 (Sat, 02 Jan 2010) | 3 lines
  
  Don't block signals while performing system calls, but instead restart the
  calls if they are interrupted.
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  r58629 | chris_kohlhoff | 2010-01-02 21:20:12 +1100 (Sat, 02 Jan 2010) | 2 lines
  
  Ensure that kqueue support is enabled for BSD platforms. Fixes #3626.
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  r58630 | chris_kohlhoff | 2010-01-02 21:30:41 +1100 (Sat, 02 Jan 2010) | 2 lines
  
  Add boost_ prefix to extern "C" thread entry point function. Fixes #3809.
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  r58647 | chris_kohlhoff | 2010-01-03 07:36:59 +1100 (Sun, 03 Jan 2010) | 2 lines
  
  Use a pool of strand implementations to make copying of strands cheaper.
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  r58650 | chris_kohlhoff | 2010-01-03 08:35:33 +1100 (Sun, 03 Jan 2010) | 4 lines
  
  In getaddrinfo emulation, only check the socket type (SOCK_STREAM or SOCK_DGRAM)
  if a service name has been specified. This should allow the emulation to work
  with raw sockets.
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  r58651 | chris_kohlhoff | 2010-01-03 08:37:10 +1100 (Sun, 03 Jan 2010) | 3 lines
  
  Add a workaround for some broken Windows firewalls that make a socket
  appear bound to 0.0.0.0 when it is in fact bound to 127.0.0.1.
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  r58652 | chris_kohlhoff | 2010-01-03 08:38:44 +1100 (Sun, 03 Jan 2010) | 2 lines
  
  Only include implementation headers required for each platform.
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[SVN r58669]
2010-01-04 11:55:09 +00:00

243 lines
5.5 KiB
C++

//
// io_service.cpp
// ~~~~~~~~~~~~~~
//
// Copyright (c) 2003-2010 Christopher M. Kohlhoff (chris at kohlhoff dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
// Disable autolinking for unit tests.
#if !defined(BOOST_ALL_NO_LIB)
#define BOOST_ALL_NO_LIB 1
#endif // !defined(BOOST_ALL_NO_LIB)
// Test that header file is self-contained.
#include <boost/asio/io_service.hpp>
#include <sstream>
#include <boost/thread.hpp>
#include <boost/bind.hpp>
#include <boost/asio/deadline_timer.hpp>
#include "unit_test.hpp"
using namespace boost::asio;
void increment(int* count)
{
++(*count);
}
void decrement_to_zero(io_service* ios, int* count)
{
if (*count > 0)
{
--(*count);
int before_value = *count;
ios->post(boost::bind(decrement_to_zero, ios, count));
// Handler execution cannot nest, so count value should remain unchanged.
BOOST_CHECK(*count == before_value);
}
}
void nested_decrement_to_zero(io_service* ios, int* count)
{
if (*count > 0)
{
--(*count);
ios->dispatch(boost::bind(nested_decrement_to_zero, ios, count));
// Handler execution is nested, so count value should now be zero.
BOOST_CHECK(*count == 0);
}
}
void sleep_increment(io_service* ios, int* count)
{
deadline_timer t(*ios, boost::posix_time::seconds(2));
t.wait();
if (++(*count) < 3)
ios->post(boost::bind(sleep_increment, ios, count));
}
void start_sleep_increments(io_service* ios, int* count)
{
// Give all threads a chance to start.
deadline_timer t(*ios, boost::posix_time::seconds(2));
t.wait();
// Start the first of three increments.
ios->post(boost::bind(sleep_increment, ios, count));
}
void throw_exception()
{
throw 1;
}
void io_service_run(io_service* ios)
{
ios->run();
}
void io_service_test()
{
io_service ios;
int count = 0;
ios.post(boost::bind(increment, &count));
// No handlers can be called until run() is called.
BOOST_CHECK(count == 0);
ios.run();
// The run() call will not return until all work has finished.
BOOST_CHECK(count == 1);
count = 0;
ios.reset();
ios.post(boost::bind(increment, &count));
ios.post(boost::bind(increment, &count));
ios.post(boost::bind(increment, &count));
ios.post(boost::bind(increment, &count));
ios.post(boost::bind(increment, &count));
// No handlers can be called until run() is called.
BOOST_CHECK(count == 0);
ios.run();
// The run() call will not return until all work has finished.
BOOST_CHECK(count == 5);
count = 0;
ios.reset();
io_service::work* w = new io_service::work(ios);
ios.post(boost::bind(&io_service::stop, &ios));
ios.run();
// The only operation executed should have been to stop run().
BOOST_CHECK(count == 0);
ios.reset();
ios.post(boost::bind(increment, &count));
delete w;
// No handlers can be called until run() is called.
BOOST_CHECK(count == 0);
ios.run();
// The run() call will not return until all work has finished.
BOOST_CHECK(count == 1);
count = 10;
ios.reset();
ios.post(boost::bind(decrement_to_zero, &ios, &count));
// No handlers can be called until run() is called.
BOOST_CHECK(count == 10);
ios.run();
// The run() call will not return until all work has finished.
BOOST_CHECK(count == 0);
count = 10;
ios.reset();
ios.post(boost::bind(nested_decrement_to_zero, &ios, &count));
// No handlers can be called until run() is called.
BOOST_CHECK(count == 10);
ios.run();
// The run() call will not return until all work has finished.
BOOST_CHECK(count == 0);
count = 10;
ios.reset();
ios.dispatch(boost::bind(nested_decrement_to_zero, &ios, &count));
// No handlers can be called until run() is called, even though nested
// delivery was specifically allowed in the previous call.
BOOST_CHECK(count == 10);
ios.run();
// The run() call will not return until all work has finished.
BOOST_CHECK(count == 0);
count = 0;
int count2 = 0;
ios.reset();
ios.post(boost::bind(start_sleep_increments, &ios, &count));
ios.post(boost::bind(start_sleep_increments, &ios, &count2));
boost::thread thread1(boost::bind(io_service_run, &ios));
boost::thread thread2(boost::bind(io_service_run, &ios));
thread1.join();
thread2.join();
// The run() calls will not return until all work has finished.
BOOST_CHECK(count == 3);
BOOST_CHECK(count2 == 3);
count = 10;
io_service ios2;
ios.dispatch(ios2.wrap(boost::bind(decrement_to_zero, &ios2, &count)));
ios.reset();
ios.run();
// No decrement_to_zero handlers can be called until run() is called on the
// second io_service object.
BOOST_CHECK(count == 10);
ios2.run();
// The run() call will not return until all work has finished.
BOOST_CHECK(count == 0);
count = 0;
int exception_count = 0;
ios.reset();
ios.post(throw_exception);
ios.post(boost::bind(increment, &count));
ios.post(boost::bind(increment, &count));
ios.post(throw_exception);
ios.post(boost::bind(increment, &count));
// No handlers can be called until run() is called.
BOOST_CHECK(count == 0);
BOOST_CHECK(exception_count == 0);
for (;;)
{
try
{
ios.run();
break;
}
catch (int)
{
++exception_count;
}
}
// The run() calls will not return until all work has finished.
BOOST_CHECK(count == 3);
BOOST_CHECK(exception_count == 2);
}
test_suite* init_unit_test_suite(int, char*[])
{
test_suite* test = BOOST_TEST_SUITE("io_service");
test->add(BOOST_TEST_CASE(&io_service_test));
return test;
}