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* Added support for timeouts on socket iostreams, such as ip::tcp::iostream. A timeout is set by calling expires_at() or expires_from_now() to establish a deadline. Any socket operations which occur past the deadline will put the iostream into a bad state. * Added a new error() member function to socket iostreams, for retrieving the error code from the most recent system call. * Added a new basic_deadline_timer::cancel_one() function. This function lets you cancel a single waiting handler on a timer. Handlers are cancelled in FIFO order. * Added a new transfer_exactly() completion condition. This can be used to send or receive a specified number of bytes even if the total size of the buffer (or buffer sequence) is larger. * Added new free functions connect() and async_connect(). These operations try each endpoint in a list until the socket is successfully connected. * Extended the buffer_size() function so that it works for buffer sequences in addition to individual buffers. * Added a new buffer_copy() function that can be used to copy the raw bytes between individual buffers and buffer sequences. * Added new non-throwing overloads of read(), read_at(), write() and write_at() that do not require a completion condition. * Added friendlier compiler errors for when a completion handler does not meet the necessary type requirements. When C++0x is available (currently supported for g++ 4.5 or later, and MSVC 10), static_assert is also used to generate an informative error message. Checking may be disabled by defining BOOST_ASIO_DISABLE_HANDLER_TYPE_REQUIREMENTS. * Made the is_loopback(), is_unspecified() and is_multicast() functions consistently available across the ip::address, ip::address_v4 and ip::address_v6 classes. Refs #3939. * Added new non_blocking() functions for managing the non-blocking behaviour of a socket or descriptor. The io_control() commands named non_blocking_io are now deprecated in favour of these new functions. * Added new native_non_blocking() functions for managing the non-blocking mode of the underlying socket or descriptor. These functions are intended to allow the encapsulation of arbitrary non-blocking system calls as asynchronous operations, in a way that is transparent to the user of the socket object. The functions have no effect on the behaviour of the synchronous operations of the socket or descriptor. Refs #3307. * Added the io_control() member function for socket acceptors. Refs #3297. * For consistency with the C++0x standard library, deprecated the native_type typedefs in favour of native_handle_type, and the native() member functions in favour of native_handle(). * Added a release() member function to posix descriptors. This function releases ownership of the underlying native descriptor to the caller. Refs #3900. * Added support for sequenced packet sockets (SOCK_SEQPACKET). * Added a new io_service::stopped() function that can be used to determine whether the io_service has stopped (i.e. a reset() call is needed prior to any further calls to run(), run_one(), poll() or poll_one()). * Reduced the copying of handler function objects. * Added support for C++0x move construction to further reduce copying of handler objects. Move support is enabled when compiling in -std=c++0x mode on g++ 4.5 or higher, or when using MSVC10. * Removed the dependency on OS-provided macros for the well-known IPv4 and IPv6 addresses. This should eliminate the annoying "missing braces around initializer" warnings. Refs #3741. * Reduced the size of ip::basic_endpoint<> objects (such as ip::tcp::endpoint and ip::udp::endpoint). * Changed the reactor backends to assume that any descriptors or sockets added using assign() may have been dup()-ed, and so require explicit deregistration from the reactor. Refs #4971. * Changed the SSL error category to return error strings from the OpenSSL library. * Changed the separate compilation support such that, to use Asio's SSL capabilities, you should also include 'asio/ssl/impl/src.hpp in one source file in your program. * Removed the deprecated member functions named io_service(). The get_io_service() member functions should be used instead. * Removed the deprecated typedefs resolver_query and resolver_iterator from the ip::tcp, ip::udp and ip::icmp classes. * Fixed a compile error on some versions of g++ due to anonymous enums. Refs #4883. * Added an explicit cast to the FIONBIO constant to int to suppress a compiler warning on some platforms. Refs #5128. * Fixed warnings reported by g++'s -Wshadow compiler option. Refs #3905. [SVN r69194]
211 lines
6.5 KiB
C++
211 lines
6.5 KiB
C++
//
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// stream_protocol.cpp
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// ~~~~~~~~~~~~~~~~~~~
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//
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// Copyright (c) 2003-2011 Christopher M. Kohlhoff (chris at kohlhoff dot com)
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//
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// Distributed under the Boost Software License, Version 1.0. (See accompanying
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// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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//
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// Disable autolinking for unit tests.
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#if !defined(BOOST_ALL_NO_LIB)
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#define BOOST_ALL_NO_LIB 1
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#endif // !defined(BOOST_ALL_NO_LIB)
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// Test that header file is self-contained.
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#include <boost/asio/local/stream_protocol.hpp>
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#include <boost/bind.hpp>
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#include <cstring>
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#include <boost/asio/io_service.hpp>
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#include "../unit_test.hpp"
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//------------------------------------------------------------------------------
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// local_stream_protocol_socket_compile test
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// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// The following test checks that all public member functions on the class
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// local::stream_protocol::socket compile and link correctly. Runtime failures
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// are ignored.
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namespace local_stream_protocol_socket_compile {
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void connect_handler(const boost::system::error_code&)
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{
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}
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void send_handler(const boost::system::error_code&, std::size_t)
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{
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}
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void receive_handler(const boost::system::error_code&, std::size_t)
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{
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}
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void write_some_handler(const boost::system::error_code&, std::size_t)
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{
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}
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void read_some_handler(const boost::system::error_code&, std::size_t)
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{
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}
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void test()
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{
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#if defined(BOOST_ASIO_HAS_LOCAL_SOCKETS)
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using namespace boost::asio;
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namespace local = boost::asio::local;
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typedef local::stream_protocol sp;
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try
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{
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io_service ios;
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char mutable_char_buffer[128] = "";
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const char const_char_buffer[128] = "";
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socket_base::message_flags in_flags = 0;
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socket_base::keep_alive socket_option;
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socket_base::bytes_readable io_control_command;
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boost::system::error_code ec;
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// basic_stream_socket constructors.
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sp::socket socket1(ios);
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sp::socket socket2(ios, sp());
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sp::socket socket3(ios, sp::endpoint(""));
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int native_socket1 = ::socket(AF_UNIX, SOCK_STREAM, 0);
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sp::socket socket4(ios, sp(), native_socket1);
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// basic_io_object functions.
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io_service& ios_ref = socket1.get_io_service();
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(void)ios_ref;
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// basic_socket functions.
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sp::socket::lowest_layer_type& lowest_layer = socket1.lowest_layer();
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(void)lowest_layer;
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socket1.open(sp());
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socket1.open(sp(), ec);
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int native_socket2 = ::socket(AF_UNIX, SOCK_STREAM, 0);
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socket1.assign(sp(), native_socket2);
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int native_socket3 = ::socket(AF_UNIX, SOCK_STREAM, 0);
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socket1.assign(sp(), native_socket3, ec);
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bool is_open = socket1.is_open();
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(void)is_open;
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socket1.close();
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socket1.close(ec);
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sp::socket::native_type native_socket4 = socket1.native();
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(void)native_socket4;
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socket1.cancel();
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socket1.cancel(ec);
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bool at_mark1 = socket1.at_mark();
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(void)at_mark1;
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bool at_mark2 = socket1.at_mark(ec);
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(void)at_mark2;
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std::size_t available1 = socket1.available();
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(void)available1;
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std::size_t available2 = socket1.available(ec);
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(void)available2;
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socket1.bind(sp::endpoint(""));
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socket1.bind(sp::endpoint(""), ec);
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socket1.connect(sp::endpoint(""));
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socket1.connect(sp::endpoint(""), ec);
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socket1.async_connect(sp::endpoint(""), connect_handler);
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socket1.set_option(socket_option);
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socket1.set_option(socket_option, ec);
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socket1.get_option(socket_option);
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socket1.get_option(socket_option, ec);
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socket1.io_control(io_control_command);
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socket1.io_control(io_control_command, ec);
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sp::endpoint endpoint1 = socket1.local_endpoint();
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sp::endpoint endpoint2 = socket1.local_endpoint(ec);
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sp::endpoint endpoint3 = socket1.remote_endpoint();
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sp::endpoint endpoint4 = socket1.remote_endpoint(ec);
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socket1.shutdown(socket_base::shutdown_both);
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socket1.shutdown(socket_base::shutdown_both, ec);
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// basic_stream_socket functions.
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socket1.send(buffer(mutable_char_buffer));
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socket1.send(buffer(const_char_buffer));
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socket1.send(null_buffers());
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socket1.send(buffer(mutable_char_buffer), in_flags);
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socket1.send(buffer(const_char_buffer), in_flags);
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socket1.send(null_buffers(), in_flags);
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socket1.send(buffer(mutable_char_buffer), in_flags, ec);
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socket1.send(buffer(const_char_buffer), in_flags, ec);
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socket1.send(null_buffers(), in_flags, ec);
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socket1.async_send(buffer(mutable_char_buffer), send_handler);
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socket1.async_send(buffer(const_char_buffer), send_handler);
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socket1.async_send(null_buffers(), send_handler);
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socket1.async_send(buffer(mutable_char_buffer), in_flags, send_handler);
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socket1.async_send(buffer(const_char_buffer), in_flags, send_handler);
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socket1.async_send(null_buffers(), in_flags, send_handler);
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socket1.receive(buffer(mutable_char_buffer));
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socket1.receive(null_buffers());
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socket1.receive(buffer(mutable_char_buffer), in_flags);
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socket1.receive(null_buffers(), in_flags);
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socket1.receive(buffer(mutable_char_buffer), in_flags, ec);
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socket1.receive(null_buffers(), in_flags, ec);
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socket1.async_receive(buffer(mutable_char_buffer), receive_handler);
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socket1.async_receive(null_buffers(), receive_handler);
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socket1.async_receive(buffer(mutable_char_buffer), in_flags,
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receive_handler);
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socket1.async_receive(null_buffers(), in_flags, receive_handler);
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socket1.write_some(buffer(mutable_char_buffer));
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socket1.write_some(buffer(const_char_buffer));
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socket1.write_some(null_buffers());
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socket1.write_some(buffer(mutable_char_buffer), ec);
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socket1.write_some(buffer(const_char_buffer), ec);
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socket1.write_some(null_buffers(), ec);
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socket1.async_write_some(buffer(mutable_char_buffer), write_some_handler);
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socket1.async_write_some(buffer(const_char_buffer), write_some_handler);
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socket1.async_write_some(null_buffers(), write_some_handler);
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socket1.read_some(buffer(mutable_char_buffer));
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socket1.read_some(buffer(mutable_char_buffer), ec);
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socket1.read_some(null_buffers(), ec);
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socket1.async_read_some(buffer(mutable_char_buffer), read_some_handler);
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socket1.async_read_some(null_buffers(), read_some_handler);
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}
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catch (std::exception&)
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{
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}
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#endif // defined(BOOST_ASIO_HAS_LOCAL_SOCKETS)
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}
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} // namespace local_stream_protocol_socket_compile
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//------------------------------------------------------------------------------
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test_suite* init_unit_test_suite(int, char*[])
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{
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test_suite* test = BOOST_TEST_SUITE("local/stream_protocol");
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test->add(BOOST_TEST_CASE(&local_stream_protocol_socket_compile::test));
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return test;
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}
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