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asio/test/local/stream_protocol.cpp
Christopher Kohlhoff 7139b456d2 Changes for asio version 1.5.0:
* Added support for timeouts on socket iostreams, such as
  ip::tcp::iostream. A timeout is set by calling expires_at() or
  expires_from_now() to establish a deadline. Any socket operations
  which occur past the deadline will put the iostream into a bad state.

* Added a new error() member function to socket iostreams, for
  retrieving the error code from the most recent system call.

* Added a new basic_deadline_timer::cancel_one() function. This function
  lets you cancel a single waiting handler on a timer. Handlers are
  cancelled in FIFO order.

* Added a new transfer_exactly() completion condition. This can be used
  to send or receive a specified number of bytes even if the total size
  of the buffer (or buffer sequence) is larger.

* Added new free functions connect() and async_connect(). These
  operations try each endpoint in a list until the socket is
  successfully connected.

* Extended the buffer_size() function so that it works for buffer
  sequences in addition to individual buffers.

* Added a new buffer_copy() function that can be used to copy the raw
  bytes between individual buffers and buffer sequences.

* Added new non-throwing overloads of read(), read_at(), write() and
  write_at() that do not require a completion condition.

* Added friendlier compiler errors for when a completion handler does
  not meet the necessary type requirements. When C++0x is available
  (currently supported for g++ 4.5 or later, and MSVC 10), static_assert
  is also used to generate an informative error message. Checking may be
  disabled by defining BOOST_ASIO_DISABLE_HANDLER_TYPE_REQUIREMENTS.

* Made the is_loopback(), is_unspecified() and is_multicast() functions
  consistently available across the ip::address, ip::address_v4 and
  ip::address_v6 classes. Refs #3939.

* Added new non_blocking() functions for managing the non-blocking
  behaviour of a socket or descriptor. The io_control() commands named
  non_blocking_io are now deprecated in favour of these new functions.

* Added new native_non_blocking() functions for managing the
  non-blocking mode of the underlying socket or descriptor. These
  functions are intended to allow the encapsulation of arbitrary
  non-blocking system calls as asynchronous operations, in a way that is
  transparent to the user of the socket object. The functions have no
  effect on the behaviour of the synchronous operations of the socket or
  descriptor. Refs #3307.

* Added the io_control() member function for socket acceptors.
  Refs #3297.

* For consistency with the C++0x standard library, deprecated the
  native_type typedefs in favour of native_handle_type, and the native()
  member functions in favour of native_handle().

* Added a release() member function to posix descriptors. This function
  releases ownership of the underlying native descriptor to the caller.
  Refs #3900.

* Added support for sequenced packet sockets (SOCK_SEQPACKET).

* Added a new io_service::stopped() function that can be used to
  determine whether the io_service has stopped (i.e. a reset() call is
  needed prior to any further calls to run(), run_one(), poll() or
  poll_one()).

* Reduced the copying of handler function objects.

* Added support for C++0x move construction to further reduce copying of
  handler objects. Move support is enabled when compiling in -std=c++0x
  mode on g++ 4.5 or higher, or when using MSVC10.

* Removed the dependency on OS-provided macros for the well-known IPv4
  and IPv6 addresses. This should eliminate the annoying "missing braces
  around initializer" warnings. Refs #3741.

* Reduced the size of ip::basic_endpoint<> objects (such as
  ip::tcp::endpoint and ip::udp::endpoint).

* Changed the reactor backends to assume that any descriptors or sockets
  added using assign() may have been dup()-ed, and so require explicit
  deregistration from the reactor. Refs #4971.

* Changed the SSL error category to return error strings from the
  OpenSSL library.

* Changed the separate compilation support such that, to use Asio's SSL
  capabilities, you should also include 'asio/ssl/impl/src.hpp in one
  source file in your program.

* Removed the deprecated member functions named io_service(). The
  get_io_service() member functions should be used instead.

* Removed the deprecated typedefs resolver_query and resolver_iterator
  from the ip::tcp, ip::udp and ip::icmp classes.

* Fixed a compile error on some versions of g++ due to anonymous enums.
  Refs #4883.

* Added an explicit cast to the FIONBIO constant to int to suppress a
  compiler warning on some platforms. Refs #5128.

* Fixed warnings reported by g++'s -Wshadow compiler option. Refs #3905.


[SVN r69194]
2011-02-23 01:04:16 +00:00

211 lines
6.5 KiB
C++

//
// stream_protocol.cpp
// ~~~~~~~~~~~~~~~~~~~
//
// Copyright (c) 2003-2011 Christopher M. Kohlhoff (chris at kohlhoff dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
// Disable autolinking for unit tests.
#if !defined(BOOST_ALL_NO_LIB)
#define BOOST_ALL_NO_LIB 1
#endif // !defined(BOOST_ALL_NO_LIB)
// Test that header file is self-contained.
#include <boost/asio/local/stream_protocol.hpp>
#include <boost/bind.hpp>
#include <cstring>
#include <boost/asio/io_service.hpp>
#include "../unit_test.hpp"
//------------------------------------------------------------------------------
// local_stream_protocol_socket_compile test
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// The following test checks that all public member functions on the class
// local::stream_protocol::socket compile and link correctly. Runtime failures
// are ignored.
namespace local_stream_protocol_socket_compile {
void connect_handler(const boost::system::error_code&)
{
}
void send_handler(const boost::system::error_code&, std::size_t)
{
}
void receive_handler(const boost::system::error_code&, std::size_t)
{
}
void write_some_handler(const boost::system::error_code&, std::size_t)
{
}
void read_some_handler(const boost::system::error_code&, std::size_t)
{
}
void test()
{
#if defined(BOOST_ASIO_HAS_LOCAL_SOCKETS)
using namespace boost::asio;
namespace local = boost::asio::local;
typedef local::stream_protocol sp;
try
{
io_service ios;
char mutable_char_buffer[128] = "";
const char const_char_buffer[128] = "";
socket_base::message_flags in_flags = 0;
socket_base::keep_alive socket_option;
socket_base::bytes_readable io_control_command;
boost::system::error_code ec;
// basic_stream_socket constructors.
sp::socket socket1(ios);
sp::socket socket2(ios, sp());
sp::socket socket3(ios, sp::endpoint(""));
int native_socket1 = ::socket(AF_UNIX, SOCK_STREAM, 0);
sp::socket socket4(ios, sp(), native_socket1);
// basic_io_object functions.
io_service& ios_ref = socket1.get_io_service();
(void)ios_ref;
// basic_socket functions.
sp::socket::lowest_layer_type& lowest_layer = socket1.lowest_layer();
(void)lowest_layer;
socket1.open(sp());
socket1.open(sp(), ec);
int native_socket2 = ::socket(AF_UNIX, SOCK_STREAM, 0);
socket1.assign(sp(), native_socket2);
int native_socket3 = ::socket(AF_UNIX, SOCK_STREAM, 0);
socket1.assign(sp(), native_socket3, ec);
bool is_open = socket1.is_open();
(void)is_open;
socket1.close();
socket1.close(ec);
sp::socket::native_type native_socket4 = socket1.native();
(void)native_socket4;
socket1.cancel();
socket1.cancel(ec);
bool at_mark1 = socket1.at_mark();
(void)at_mark1;
bool at_mark2 = socket1.at_mark(ec);
(void)at_mark2;
std::size_t available1 = socket1.available();
(void)available1;
std::size_t available2 = socket1.available(ec);
(void)available2;
socket1.bind(sp::endpoint(""));
socket1.bind(sp::endpoint(""), ec);
socket1.connect(sp::endpoint(""));
socket1.connect(sp::endpoint(""), ec);
socket1.async_connect(sp::endpoint(""), connect_handler);
socket1.set_option(socket_option);
socket1.set_option(socket_option, ec);
socket1.get_option(socket_option);
socket1.get_option(socket_option, ec);
socket1.io_control(io_control_command);
socket1.io_control(io_control_command, ec);
sp::endpoint endpoint1 = socket1.local_endpoint();
sp::endpoint endpoint2 = socket1.local_endpoint(ec);
sp::endpoint endpoint3 = socket1.remote_endpoint();
sp::endpoint endpoint4 = socket1.remote_endpoint(ec);
socket1.shutdown(socket_base::shutdown_both);
socket1.shutdown(socket_base::shutdown_both, ec);
// basic_stream_socket functions.
socket1.send(buffer(mutable_char_buffer));
socket1.send(buffer(const_char_buffer));
socket1.send(null_buffers());
socket1.send(buffer(mutable_char_buffer), in_flags);
socket1.send(buffer(const_char_buffer), in_flags);
socket1.send(null_buffers(), in_flags);
socket1.send(buffer(mutable_char_buffer), in_flags, ec);
socket1.send(buffer(const_char_buffer), in_flags, ec);
socket1.send(null_buffers(), in_flags, ec);
socket1.async_send(buffer(mutable_char_buffer), send_handler);
socket1.async_send(buffer(const_char_buffer), send_handler);
socket1.async_send(null_buffers(), send_handler);
socket1.async_send(buffer(mutable_char_buffer), in_flags, send_handler);
socket1.async_send(buffer(const_char_buffer), in_flags, send_handler);
socket1.async_send(null_buffers(), in_flags, send_handler);
socket1.receive(buffer(mutable_char_buffer));
socket1.receive(null_buffers());
socket1.receive(buffer(mutable_char_buffer), in_flags);
socket1.receive(null_buffers(), in_flags);
socket1.receive(buffer(mutable_char_buffer), in_flags, ec);
socket1.receive(null_buffers(), in_flags, ec);
socket1.async_receive(buffer(mutable_char_buffer), receive_handler);
socket1.async_receive(null_buffers(), receive_handler);
socket1.async_receive(buffer(mutable_char_buffer), in_flags,
receive_handler);
socket1.async_receive(null_buffers(), in_flags, receive_handler);
socket1.write_some(buffer(mutable_char_buffer));
socket1.write_some(buffer(const_char_buffer));
socket1.write_some(null_buffers());
socket1.write_some(buffer(mutable_char_buffer), ec);
socket1.write_some(buffer(const_char_buffer), ec);
socket1.write_some(null_buffers(), ec);
socket1.async_write_some(buffer(mutable_char_buffer), write_some_handler);
socket1.async_write_some(buffer(const_char_buffer), write_some_handler);
socket1.async_write_some(null_buffers(), write_some_handler);
socket1.read_some(buffer(mutable_char_buffer));
socket1.read_some(buffer(mutable_char_buffer), ec);
socket1.read_some(null_buffers(), ec);
socket1.async_read_some(buffer(mutable_char_buffer), read_some_handler);
socket1.async_read_some(null_buffers(), read_some_handler);
}
catch (std::exception&)
{
}
#endif // defined(BOOST_ASIO_HAS_LOCAL_SOCKETS)
}
} // namespace local_stream_protocol_socket_compile
//------------------------------------------------------------------------------
test_suite* init_unit_test_suite(int, char*[])
{
test_suite* test = BOOST_TEST_SUITE("local/stream_protocol");
test->add(BOOST_TEST_CASE(&local_stream_protocol_socket_compile::test));
return test;
}