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Files
asio/test/local/stream_protocol.cpp
Christopher Kohlhoff e97ac69ad8 Merge from trunk.
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  r57393 | hkaiser | 2009-11-05 11:26:15 +1100 (Thu, 05 Nov 2009) | 1 line
  
  Asio: disabled VC workaround for VC2010 beta2 compiler. Fixes #3796.
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  r58621 | chris_kohlhoff | 2010-01-02 10:04:35 +1100 (Sat, 02 Jan 2010) | 2 lines
  
  Wrap long line.
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  r58624 | chris_kohlhoff | 2010-01-02 17:09:02 +1100 (Sat, 02 Jan 2010) | 3 lines
  
  Windows needs the OVERLAPPED structure to be valid until both the initiating
  function call has returned and the completion packet has been delivered.
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  r58625 | chris_kohlhoff | 2010-01-02 18:16:41 +1100 (Sat, 02 Jan 2010) | 2 lines
  
  Use specific type_traits headers.
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  r58626 | chris_kohlhoff | 2010-01-02 18:18:09 +1100 (Sat, 02 Jan 2010) | 2 lines
  
  Include specific headers in unit tests rather than the convenience header asio.hpp.
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  r58627 | chris_kohlhoff | 2010-01-02 19:24:12 +1100 (Sat, 02 Jan 2010) | 3 lines
  
  Use boost::addressof to get the address of handler objects, rather than
  applying operator& directly. Fixes #2977.
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  r58628 | chris_kohlhoff | 2010-01-02 20:48:01 +1100 (Sat, 02 Jan 2010) | 3 lines
  
  Don't block signals while performing system calls, but instead restart the
  calls if they are interrupted.
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  r58629 | chris_kohlhoff | 2010-01-02 21:20:12 +1100 (Sat, 02 Jan 2010) | 2 lines
  
  Ensure that kqueue support is enabled for BSD platforms. Fixes #3626.
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  r58630 | chris_kohlhoff | 2010-01-02 21:30:41 +1100 (Sat, 02 Jan 2010) | 2 lines
  
  Add boost_ prefix to extern "C" thread entry point function. Fixes #3809.
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  r58647 | chris_kohlhoff | 2010-01-03 07:36:59 +1100 (Sun, 03 Jan 2010) | 2 lines
  
  Use a pool of strand implementations to make copying of strands cheaper.
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  r58650 | chris_kohlhoff | 2010-01-03 08:35:33 +1100 (Sun, 03 Jan 2010) | 4 lines
  
  In getaddrinfo emulation, only check the socket type (SOCK_STREAM or SOCK_DGRAM)
  if a service name has been specified. This should allow the emulation to work
  with raw sockets.
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  r58651 | chris_kohlhoff | 2010-01-03 08:37:10 +1100 (Sun, 03 Jan 2010) | 3 lines
  
  Add a workaround for some broken Windows firewalls that make a socket
  appear bound to 0.0.0.0 when it is in fact bound to 127.0.0.1.
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  r58652 | chris_kohlhoff | 2010-01-03 08:38:44 +1100 (Sun, 03 Jan 2010) | 2 lines
  
  Only include implementation headers required for each platform.
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[SVN r58669]
2010-01-04 11:55:09 +00:00

211 lines
6.5 KiB
C++

//
// stream_protocol.cpp
// ~~~~~~~~~~~~~~~~~~~
//
// Copyright (c) 2003-2010 Christopher M. Kohlhoff (chris at kohlhoff dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
// Disable autolinking for unit tests.
#if !defined(BOOST_ALL_NO_LIB)
#define BOOST_ALL_NO_LIB 1
#endif // !defined(BOOST_ALL_NO_LIB)
// Test that header file is self-contained.
#include <boost/asio/local/stream_protocol.hpp>
#include <boost/bind.hpp>
#include <cstring>
#include <boost/asio/io_service.hpp>
#include "../unit_test.hpp"
//------------------------------------------------------------------------------
// local_stream_protocol_socket_compile test
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// The following test checks that all public member functions on the class
// local::stream_protocol::socket compile and link correctly. Runtime failures
// are ignored.
namespace local_stream_protocol_socket_compile {
void connect_handler(const boost::system::error_code&)
{
}
void send_handler(const boost::system::error_code&, std::size_t)
{
}
void receive_handler(const boost::system::error_code&, std::size_t)
{
}
void write_some_handler(const boost::system::error_code&, std::size_t)
{
}
void read_some_handler(const boost::system::error_code&, std::size_t)
{
}
void test()
{
#if defined(BOOST_ASIO_HAS_LOCAL_SOCKETS)
using namespace boost::asio;
namespace local = boost::asio::local;
typedef local::stream_protocol sp;
try
{
io_service ios;
char mutable_char_buffer[128] = "";
const char const_char_buffer[128] = "";
socket_base::message_flags in_flags = 0;
socket_base::keep_alive socket_option;
socket_base::bytes_readable io_control_command;
boost::system::error_code ec;
// basic_stream_socket constructors.
sp::socket socket1(ios);
sp::socket socket2(ios, sp());
sp::socket socket3(ios, sp::endpoint(""));
int native_socket1 = ::socket(AF_UNIX, SOCK_STREAM, 0);
sp::socket socket4(ios, sp(), native_socket1);
// basic_io_object functions.
io_service& ios_ref = socket1.io_service();
(void)ios_ref;
// basic_socket functions.
sp::socket::lowest_layer_type& lowest_layer = socket1.lowest_layer();
(void)lowest_layer;
socket1.open(sp());
socket1.open(sp(), ec);
int native_socket2 = ::socket(AF_UNIX, SOCK_STREAM, 0);
socket1.assign(sp(), native_socket2);
int native_socket3 = ::socket(AF_UNIX, SOCK_STREAM, 0);
socket1.assign(sp(), native_socket3, ec);
bool is_open = socket1.is_open();
(void)is_open;
socket1.close();
socket1.close(ec);
sp::socket::native_type native_socket4 = socket1.native();
(void)native_socket4;
socket1.cancel();
socket1.cancel(ec);
bool at_mark1 = socket1.at_mark();
(void)at_mark1;
bool at_mark2 = socket1.at_mark(ec);
(void)at_mark2;
std::size_t available1 = socket1.available();
(void)available1;
std::size_t available2 = socket1.available(ec);
(void)available2;
socket1.bind(sp::endpoint(""));
socket1.bind(sp::endpoint(""), ec);
socket1.connect(sp::endpoint(""));
socket1.connect(sp::endpoint(""), ec);
socket1.async_connect(sp::endpoint(""), connect_handler);
socket1.set_option(socket_option);
socket1.set_option(socket_option, ec);
socket1.get_option(socket_option);
socket1.get_option(socket_option, ec);
socket1.io_control(io_control_command);
socket1.io_control(io_control_command, ec);
sp::endpoint endpoint1 = socket1.local_endpoint();
sp::endpoint endpoint2 = socket1.local_endpoint(ec);
sp::endpoint endpoint3 = socket1.remote_endpoint();
sp::endpoint endpoint4 = socket1.remote_endpoint(ec);
socket1.shutdown(socket_base::shutdown_both);
socket1.shutdown(socket_base::shutdown_both, ec);
// basic_stream_socket functions.
socket1.send(buffer(mutable_char_buffer));
socket1.send(buffer(const_char_buffer));
socket1.send(null_buffers());
socket1.send(buffer(mutable_char_buffer), in_flags);
socket1.send(buffer(const_char_buffer), in_flags);
socket1.send(null_buffers(), in_flags);
socket1.send(buffer(mutable_char_buffer), in_flags, ec);
socket1.send(buffer(const_char_buffer), in_flags, ec);
socket1.send(null_buffers(), in_flags, ec);
socket1.async_send(buffer(mutable_char_buffer), send_handler);
socket1.async_send(buffer(const_char_buffer), send_handler);
socket1.async_send(null_buffers(), send_handler);
socket1.async_send(buffer(mutable_char_buffer), in_flags, send_handler);
socket1.async_send(buffer(const_char_buffer), in_flags, send_handler);
socket1.async_send(null_buffers(), in_flags, send_handler);
socket1.receive(buffer(mutable_char_buffer));
socket1.receive(null_buffers());
socket1.receive(buffer(mutable_char_buffer), in_flags);
socket1.receive(null_buffers(), in_flags);
socket1.receive(buffer(mutable_char_buffer), in_flags, ec);
socket1.receive(null_buffers(), in_flags, ec);
socket1.async_receive(buffer(mutable_char_buffer), receive_handler);
socket1.async_receive(null_buffers(), receive_handler);
socket1.async_receive(buffer(mutable_char_buffer), in_flags,
receive_handler);
socket1.async_receive(null_buffers(), in_flags, receive_handler);
socket1.write_some(buffer(mutable_char_buffer));
socket1.write_some(buffer(const_char_buffer));
socket1.write_some(null_buffers());
socket1.write_some(buffer(mutable_char_buffer), ec);
socket1.write_some(buffer(const_char_buffer), ec);
socket1.write_some(null_buffers(), ec);
socket1.async_write_some(buffer(mutable_char_buffer), write_some_handler);
socket1.async_write_some(buffer(const_char_buffer), write_some_handler);
socket1.async_write_some(null_buffers(), write_some_handler);
socket1.read_some(buffer(mutable_char_buffer));
socket1.read_some(buffer(mutable_char_buffer), ec);
socket1.read_some(null_buffers(), ec);
socket1.async_read_some(buffer(mutable_char_buffer), read_some_handler);
socket1.async_read_some(null_buffers(), read_some_handler);
}
catch (std::exception&)
{
}
#endif // defined(BOOST_ASIO_HAS_LOCAL_SOCKETS)
}
} // namespace local_stream_protocol_socket_compile
//------------------------------------------------------------------------------
test_suite* init_unit_test_suite(int, char*[])
{
test_suite* test = BOOST_TEST_SUITE("local/stream_protocol");
test->add(BOOST_TEST_CASE(&local_stream_protocol_socket_compile::test));
return test;
}