mirror of
https://github.com/boostorg/asio.git
synced 2026-01-28 06:42:08 +00:00
------------------------------------------------------------------------
r84301 | chris_kohlhoff | 2013-05-17 07:34:54 +1000 (Fri, 17 May 2013) | 2 lines
Enable handler type requirements static_assert on clang.
------------------------------------------------------------------------
r84308 | chris_kohlhoff | 2013-05-17 09:26:04 +1000 (Fri, 17 May 2013) | 3 lines
Add new traits classes, handler_type and async_result, that allow
the customisation of the return type of an initiating function.
------------------------------------------------------------------------
r84311 | chris_kohlhoff | 2013-05-17 11:38:47 +1000 (Fri, 17 May 2013) | 81 lines
Add the asio::spawn() function, a high-level wrapper for running
stackful coroutines. It is based on the Boost.Coroutine library.
Here is an example of its use:
asio::spawn(my_strand, do_echo);
// ...
void do_echo(asio::yield_context yield)
{
try
{
char data[128];
for (;;)
{
std::size_t length =
my_socket.async_read_some(
asio::buffer(data), yield);
asio::async_write(my_socket,
asio::buffer(data, length), yield);
}
}
catch (std::exception& e)
{
// ...
}
}
The first argument to asio::spawn() may be a strand, io_service or
completion handler. This argument determines the context in which the
coroutine is permitted to execute. For example, a server's per-client
object may consist of multiple coroutines; they should all run on the
same strand so that no explicit synchronisation is required.
The second argument is a function object with signature (**):
void coroutine(asio::yield_context yield);
that specifies the code to be run as part of the coroutine. The
parameter yield may be passed to an asynchronous operation in place of
the completion handler, as in:
std::size_t length =
my_socket.async_read_some(
asio::buffer(data), yield);
This starts the asynchronous operation and suspends the coroutine. The
coroutine will be resumed automatically when the asynchronous operation
completes.
Where a completion handler signature has the form:
void handler(error_code ec, result_type result);
the initiating function returns the result_type. In the async_read_some
example above, this is std::size_t. If the asynchronous operation fails,
the error_code is converted into a system_error exception and thrown.
Where a completion handler signature has the form:
void handler(error_code ec);
the initiating function returns void. As above, an error is passed back
to the coroutine as a system_error exception.
To collect the error_code from an operation, rather than have it throw
an exception, associate the output variable with the yield_context as
follows:
error_code ec;
std::size_t length =
my_socket.async_read_some(
asio::buffer(data), yield[ec]);
**Note: if asio::spawn() is used with a custom completion handler of
type Handler, the function object signature is actually:
void coroutine(asio::basic_yield_context<Handler> yield);
------------------------------------------------------------------------
r84312 | chris_kohlhoff | 2013-05-17 12:25:10 +1000 (Fri, 17 May 2013) | 4 lines
Move existing examples into a C++03-specific directory, and add a new
directory for C++11-specific examples. A limited subset of the C++03
examples have been converted to their C++11 equivalents.
------------------------------------------------------------------------
r84313 | chris_kohlhoff | 2013-05-17 12:35:08 +1000 (Fri, 17 May 2013) | 26 lines
Add the asio::use_future special value, which adds first-class support
for returning a C++11 std::future from an asynchronous operation's
initiating function.
To use asio::use_future, pass it to an asynchronous operation instead of
a normal completion handler. For example:
std::future<std::size_t> length =
my_socket.async_read_some(my_buffer, asio::use_future);
Where a completion handler signature has the form:
void handler(error_code ec, result_type result);
the initiating function returns a std::future templated on result_type.
In the above example, this is std::size_t. If the asynchronous operation
fails, the error_code is converted into a system_error exception and
passed back to the caller through the future.
Where a completion handler signature has the form:
void handler(error_code ec);
the initiating function returns std::future<void>. As above, an error
is passed back in the future as a system_error exception.
------------------------------------------------------------------------
r84314 | chris_kohlhoff | 2013-05-17 13:07:51 +1000 (Fri, 17 May 2013) | 27 lines
Add a new handler hook called asio_handler_is_continuation.
Asynchronous operations may represent a continuation of the asynchronous
control flow associated with the current handler. Asio's implementation
can use this knowledge to optimise scheduling of the handler.
The asio_handler_is_continuation hook returns true to indicate whether a
completion handler represents a continuation of the current call
context. The default implementation of the hook returns false, and
applications may customise the hook when necessary. The hook has already
been customised within Asio to return true for the following cases:
- Handlers returned by strand.wrap(), when the corresponding
asynchronous operation is being initiated from within the strand.
- The internal handlers used to implement the asio::spawn() function's
stackful coroutines.
- When an intermediate handler of a composed operation (e.g.
asio::async_read(), asio::async_write(), asio::async_connect(),
ssl::stream<>, etc.) starts a new asynchronous operation due to the
composed operation not being complete.
To support this optimisation, a new running_in_this_thread() member
function has been added to the io_service::strand class. This function
returns true when called from within a strand.
------------------------------------------------------------------------
r84315 | chris_kohlhoff | 2013-05-17 20:06:50 +1000 (Fri, 17 May 2013) | 3 lines
Partially decouple Asio from other boost components via an extra level
of indirection.
------------------------------------------------------------------------
r84316 | chris_kohlhoff | 2013-05-17 20:15:21 +1000 (Fri, 17 May 2013) | 2 lines
Minor cleanup.
------------------------------------------------------------------------
r84319 | chris_kohlhoff | 2013-05-17 20:52:08 +1000 (Fri, 17 May 2013) | 9 lines
Support handshake with re-use of data already read from the wire.
Add new overloads of the SSL stream's handshake() and async_handshake()
functions, that accepts a ConstBufferSequence to be used as initial
input to the ssl engine for the handshake procedure.
Thanks go to Nick Jones <nick dot fa dot jones at gmail dot com>, on
whose work this commit is partially based.
------------------------------------------------------------------------
r84320 | chris_kohlhoff | 2013-05-17 20:57:02 +1000 (Fri, 17 May 2013) | 6 lines
Support for creation of TLSv1.1 and TLSv1.2 contexts.
Thanks go to Alvin Cheung <alvin dot cheung at alumni dot ust dot hk>
and Nick Jones <nick dot fa dot jones at gmail dot com>, on whose work
this is based.
------------------------------------------------------------------------
r84322 | chris_kohlhoff | 2013-05-17 21:00:49 +1000 (Fri, 17 May 2013) | 5 lines
Add set_verify_depth function to SSL context and stream.
Thanks go to Nick Jones <nick dot fa dot jones at gmail dot com>, on
whose work this commit is based.
------------------------------------------------------------------------
r84325 | chris_kohlhoff | 2013-05-17 21:04:11 +1000 (Fri, 17 May 2013) | 9 lines
Allow loading of SSL certificate and key data from memory buffers.
Added new buffer-based interfaces:
add_certificate_authority, use_certificate, use_certificate_chain,
use_private_key, use_rsa_private_key, use_tmp_dh.
Thanks go to Nick Jones <nick dot fa dot jones at gmail dot com>, on
whose work this commit is based.
------------------------------------------------------------------------
r84345 | chris_kohlhoff | 2013-05-18 21:24:59 +1000 (Sat, 18 May 2013) | 2 lines
Update copyright notices.
------------------------------------------------------------------------
r84346 | chris_kohlhoff | 2013-05-18 21:54:59 +1000 (Sat, 18 May 2013) | 3 lines
Remove the stackless coroutine class and macros from the HTTP server 4
example, and instead make them a part of Asio's documented interface.
------------------------------------------------------------------------
r84347 | chris_kohlhoff | 2013-05-18 22:01:59 +1000 (Sat, 18 May 2013) | 4 lines
Fix basic_waitable_timer's underlying implementation so that it can
handle any time_point value without overflowing the intermediate
duration objects.
------------------------------------------------------------------------
r84348 | chris_kohlhoff | 2013-05-18 22:07:00 +1000 (Sat, 18 May 2013) | 3 lines
Fix a problem with lost thread wakeups that can occur when making
concurrent calls to run() and poll() on the same io_service object.
------------------------------------------------------------------------
r84349 | chris_kohlhoff | 2013-05-18 22:13:17 +1000 (Sat, 18 May 2013) | 3 lines
Fix implementation of asynchronous connect operation so that it can cope
with spurious readiness notifications from the reactor.
------------------------------------------------------------------------
r84361 | chris_kohlhoff | 2013-05-19 07:56:31 +1000 (Sun, 19 May 2013) | 1 line
Remove some trailing spaces and fix another copyright notice.
------------------------------------------------------------------------
r84363 | chris_kohlhoff | 2013-05-19 14:55:11 +1000 (Sun, 19 May 2013) | 53 lines
Add generic socket protocols and converting move constructors.
Four new protocol classes have been added:
- asio::generic::datagram_protocol
- asio::generic::raw_protocol
- asio::generic::seq_packet_protocol
- asio::generic::stream_protocol
These classes implement the Protocol type requirements, but allow the
user to specify the address family (e.g. AF_INET) and protocol type
(e.g. IPPROTO_TCP) at runtime.
A new endpoint class template, asio::generic::basic_endpoint, has been
added to support these new protocol classes. This endpoint can hold any
other endpoint type, provided its native representation fits into a
sockaddr_storage object.
When using C++11, it is now possible to perform move construction from a
socket (or acceptor) object to convert to the more generic protocol's
socket (or acceptor) type. If the protocol conversion is valid:
Protocol1 p1 = ...;
Protocol2 p2(p1);
then the corresponding socket conversion is allowed:
Protocol1::socket socket1(io_service);
...
Protocol2::socket socket2(std::move(socket1));
For example, one possible conversion is from a TCP socket to a generic
stream-oriented socket:
asio::ip::tcp::socket socket1(io_service);
...
asio::generic::stream_protocol::socket socket2(std::move(socket1));
The conversion is also available for move-assignment. Note that these
conversions are not limited to the newly added generic protocol classes.
User-defined protocols may take advantage of this feature by similarly
ensuring the conversion from Protocol1 to Protocol2 is valid, as above.
As a convenience, the socket acceptor's accept() and async_accept()
functions have been changed so that they can directly accept into a
different protocol's socket type, provided the protocol conversion is
valid. For example, the following is now possible:
asio::ip::tcp::acceptor acceptor(io_service);
...
asio::generic::stream_protocol::socket socket1(io_service);
acceptor.accept(socket1);
[SVN r84388]
503 lines
13 KiB
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503 lines
13 KiB
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//
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// Copyright (c) 2003-2013 Christopher M. Kohlhoff (chris at kohlhoff dot com)
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//
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// Distributed under the Boost Software License, Version 1.0. (See accompanying
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// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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//
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/**
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\page tutdaytime1 Daytime.1 - A synchronous TCP daytime client
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This tutorial program shows how to use asio to implement a client application
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with TCP.
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\dontinclude daytime1/client.cpp
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\skip #include
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We start by including the necessary header files.
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\until asio.hpp
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The purpose of this application is to access a daytime service,
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so we need the user to specify the server.
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\until }
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All programs that use asio need to have at least one boost::asio::io_service
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object.
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\until boost::asio::io_service
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We need to turn the server name that was specified as a parameter to the
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application, into a TCP endpoint. To do this we use an
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boost::asio::ip::tcp::resolver object.
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\until tcp::resolver
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A resolver takes a query object and turns it into a list of endpoints. We
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construct a query using the name of the server, specified in <tt>argv[1]</tt>,
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and the name of the service, in this case <tt>"daytime"</tt>.
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\until tcp::resolver::query
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The list of endpoints is returned using an iterator of type
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boost::asio::ip::tcp::resolver::iterator. (Note that a default constructed
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boost::asio::ip::tcp::resolver::iterator object can be used as an end iterator.)
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\until tcp::resolver::iterator
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Now we create and connect the socket. The list of endpoints obtained above may
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contain both IPv4 and IPv6 endpoints, so we need to try each of them until we
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find one that works. This keeps the client program independent of a specific IP
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version. The boost::asio::connect() function does this for us automatically.
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\until boost::asio::connect
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The connection is open. All we need to do now is read the response from the
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daytime service.
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We use a <tt>boost::array</tt> to hold the received data. The boost::asio::buffer()
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function automatically determines the size of the array to help prevent buffer
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overruns. Instead of a <tt>boost::array</tt>, we could have used a <tt>char
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[]</tt> or <tt>std::vector</tt>.
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\until read_some
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When the server closes the connection, the boost::asio::ip::tcp::socket::read_some()
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function will exit with the boost::asio::error::eof error, which is how we know to
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exit the loop.
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\until }
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Finally, handle any exceptions that may have been thrown.
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\until }
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\until }
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See the \ref tutdaytime1src "full source listing" \n
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Return to the \ref index "tutorial index" \n
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Next: \ref tutdaytime2
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*/
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/**
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\page tutdaytime1src Source listing for Daytime.1
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\include daytime1/client.cpp
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Return to \ref tutdaytime1
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*/
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/**
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\page tutdaytime2 Daytime.2 - A synchronous TCP daytime server
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This tutorial program shows how to use asio to implement a server application
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with TCP.
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\dontinclude daytime2/server.cpp
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\skip #include
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\until using
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We define the function <tt>make_daytime_string()</tt> to create the string to
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be sent back to the client. This function will be reused in all of our daytime
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server applications.
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\until boost::asio::io_service
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A boost::asio::ip::tcp::acceptor object needs to be created to listen
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for new connections. It is initialised to listen on TCP port 13, for IP version 4.
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\until tcp::acceptor
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This is an iterative server, which means that it will handle one
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connection at a time. Create a socket that will represent the connection to the
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client, and then wait for a connection.
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\until acceptor.accept
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A client is accessing our service. Determine the current time
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and transfer this information to the client.
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\until }
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\until }
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Finally, handle any exceptions.
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\until }
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\until }
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See the \ref tutdaytime2src "full source listing" \n
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Return to the \ref index "tutorial index" \n
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Previous: \ref tutdaytime1 \n
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Next: \ref tutdaytime3
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*/
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/**
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\page tutdaytime2src Source listing for Daytime.2
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\include daytime2/server.cpp
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Return to \ref tutdaytime2
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*/
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/**
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\page tutdaytime3 Daytime.3 - An asynchronous TCP daytime server
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\section tutdaytime3funcmain The main() function
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\dontinclude daytime3/server.cpp
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\skip int main()
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\until try
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\until {
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We need to create a server object to accept incoming client connections. The
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boost::asio::io_service object provides I/O services, such as sockets, that the
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server object will use.
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\until tcp_server
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Run the boost::asio::io_service object so that it will perform asynchronous operations
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on your behalf.
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\until return 0;
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\until }
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\section tutdaytime3classtcp_server The tcp_server class
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\dontinclude daytime3/server.cpp
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\skip class tcp_server
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\until public:
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The constructor initialises an acceptor to listen on TCP port 13.
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\until private:
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The function <tt>start_accept()</tt> creates a socket and initiates an
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asynchronous accept operation to wait for a new connection.
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\until }
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The function <tt>handle_accept()</tt> is called when the asynchronous accept
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operation initiated by <tt>start_accept()</tt> finishes. It services the client
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request, and then calls <tt>start_accept()</tt> to initiate the next accept
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operation.
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\until }
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\until }
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\section tutdaytime3classtcp_connection The tcp_connection class
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We will use <tt>shared_ptr</tt> and <tt>enable_shared_from_this</tt> because we
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want to keep the <tt>tcp_connection</tt> object alive as long as there is an
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operation that refers to it.
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\dontinclude daytime3/server.cpp
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\skip class tcp_connection
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\until shared_ptr
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\until }
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\until }
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In the function <tt>start()</tt>, we call boost::asio::async_write() to serve the data
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to the client. Note that we are using boost::asio::async_write(), rather than
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boost::asio::ip::tcp::socket::async_write_some(), to ensure that the entire block of
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data is sent.
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\until {
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The data to be sent is stored in the class member <tt>message_</tt> as we need
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to keep the data valid until the asynchronous operation is complete.
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\until message_
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When initiating the asynchronous operation, and if using boost::bind(), you
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must specify only the arguments that match the handler's parameter list. In
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this program, both of the argument placeholders (boost::asio::placeholders::error and
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boost::asio::placeholders::bytes_transferred) could potentially have been removed,
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since they are not being used in <tt>handle_write()</tt>.
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\until placeholders::bytes_transferred
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Any further actions for this client connection are now the responsibility of
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<tt>handle_write()</tt>.
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\until };
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\section tutdaytime3remunused Removing unused handler parameters
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You may have noticed that the <tt>error</tt>, and <tt>bytes_transferred</tt>
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parameters are not used in the body of the <tt>handle_write()</tt> function. If
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parameters are not needed, it is possible to remove them from the function so
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that it looks like:
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\code
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void handle_write()
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{
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}
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\endcode
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The boost::asio::async_write() call used to initiate the call can then be changed to
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just:
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\code
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boost::asio::async_write(socket_, boost::asio::buffer(message_),
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boost::bind(&tcp_connection::handle_write, shared_from_this()));
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\endcode
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See the \ref tutdaytime3src "full source listing" \n
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Return to the \ref index "tutorial index" \n
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Previous: \ref tutdaytime2 \n
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Next: \ref tutdaytime4
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*/
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/**
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\page tutdaytime3src Source listing for Daytime.3
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\include daytime3/server.cpp
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Return to \ref tutdaytime3
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*/
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/**
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\page tutdaytime4 Daytime.4 - A synchronous UDP daytime client
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This tutorial program shows how to use asio to implement a client application
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with UDP.
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\dontinclude daytime4/client.cpp
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\skip #include
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\until using boost::asio::ip::udp;
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The start of the application is essentially the same as for the TCP daytime
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client.
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\until boost::asio::io_service
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We use an boost::asio::ip::udp::resolver object to find the correct remote endpoint to
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use based on the host and service names. The query is restricted to return only
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IPv4 endpoints by the boost::asio::ip::udp::v4() argument.
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\until udp::v4
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The boost::asio::ip::udp::resolver::resolve() function is guaranteed to return at
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least one endpoint in the list if it does not fail. This means it is safe to
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dereference the return value directly.
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\until udp::endpoint
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Since UDP is datagram-oriented, we will not be using a stream socket. Create an
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boost::asio::ip::udp::socket and initiate contact with the remote endpoint.
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\until receiver_endpoint
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Now we need to be ready to accept whatever the server sends back to us. The
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endpoint on our side that receives the server's response will be initialised by
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boost::asio::ip::udp::socket::receive_from().
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\until }
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Finally, handle any exceptions that may have been thrown.
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\until }
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\until }
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See the \ref tutdaytime4src "full source listing" \n
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Return to the \ref index "tutorial index" \n
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Previous: \ref tutdaytime3 \n
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Next: \ref tutdaytime5
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*/
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/**
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\page tutdaytime4src Source listing for Daytime.4
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\include daytime4/client.cpp
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Return to \ref tutdaytime4
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*/
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/**
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\page tutdaytime5 Daytime.5 - A synchronous UDP daytime server
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This tutorial program shows how to use asio to implement a server application
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with UDP.
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\dontinclude daytime5/server.cpp
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\skip int main()
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\until boost::asio::io_service
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Create an boost::asio::ip::udp::socket object to receive requests on UDP port 13.
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\until udp::socket
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Wait for a client to initiate contact with us. The remote_endpoint object will
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be populated by boost::asio::ip::udp::socket::receive_from().
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\until throw
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Determine what we are going to send back to the client.
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\until std::string message
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Send the response to the remote_endpoint.
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\until }
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\until }
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Finally, handle any exceptions.
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\until }
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\until }
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See the \ref tutdaytime5src "full source listing" \n
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Return to the \ref index "tutorial index" \n
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Previous: \ref tutdaytime4 \n
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Next: \ref tutdaytime6
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*/
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/**
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\page tutdaytime5src Source listing for Daytime.5
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\include daytime5/server.cpp
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Return to \ref tutdaytime5
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*/
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/**
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\page tutdaytime6 Daytime.6 - An asynchronous UDP daytime server
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\section tutdaytime6funcmain The main() function
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\dontinclude daytime6/server.cpp
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\skip int main()
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\until try
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\until {
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Create a server object to accept incoming client requests, and run
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the boost::asio::io_service object.
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\until return 0;
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\until }
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\section tutdaytime6classudp_server The udp_server class
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\dontinclude daytime6/server.cpp
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\skip class udp_server
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\until public:
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The constructor initialises a socket to listen on UDP port 13.
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\until private:
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\until {
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The function boost::asio::ip::udp::socket::async_receive_from() will cause the
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application to listen in the background for a new request. When such a request
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is received, the boost::asio::io_service object will invoke the
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<tt>handle_receive()</tt> function with two arguments: a value of type
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boost::system::error_code indicating whether the operation succeeded or failed, and a
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<tt>size_t</tt> value <tt>bytes_transferred</tt> specifying the number of bytes
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received.
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\until }
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The function <tt>handle_receive()</tt> will service the client request.
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\until {
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The <tt>error</tt> parameter contains the result of the asynchronous operation.
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Since we only provide the 1-byte <tt>recv_buffer_</tt> to contain the client's
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request, the boost::asio::io_service object would return an error if the client sent
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anything larger. We can ignore such an error if it comes up.
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\until {
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Determine what we are going to send.
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\until make_daytime_string()
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We now call boost::asio::ip::udp::socket::async_send_to() to serve the data to the
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client.
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\until boost::asio::placeholders::bytes_transferred
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When initiating the asynchronous operation, and if using boost::bind(), you
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must specify only the arguments that match the handler's parameter list. In
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this program, both of the argument placeholders (boost::asio::placeholders::error and
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boost::asio::placeholders::bytes_transferred) could potentially have been removed.
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Start listening for the next client request.
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\until start_receive
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Any further actions for this client request are now the responsibility of
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<tt>handle_send()</tt>.
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\until }
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\until }
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The function <tt>handle_send()</tt> is invoked after the service request has
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been completed.
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\until }
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\until }
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See the \ref tutdaytime6src "full source listing" \n
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Return to the \ref index "tutorial index" \n
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Previous: \ref tutdaytime5 \n
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Next: \ref tutdaytime7
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*/
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/**
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\page tutdaytime6src Source listing for Daytime.6
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\include daytime6/server.cpp
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Return to \ref tutdaytime6
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*/
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/**
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\page tutdaytime7 Daytime.7 - A combined TCP/UDP asynchronous server
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This tutorial program shows how to combine the two asynchronous servers that we
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have just written, into a single server application.
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\section tutdaytime7funcmain The main() function
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\dontinclude daytime7/server.cpp
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\skip int main()
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\until boost::asio::io_service
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We will begin by creating a server object to accept a TCP client connection.
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\until tcp_server
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We also need a server object to accept a UDP client request.
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\until udp_server
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We have created two lots of work for the boost::asio::io_service object to do.
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\until return 0;
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\until }
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\section tutdaytime7classtcp The tcp_connection and tcp_server classes
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|
The following two classes are taken from \ref tutdaytime3 "Daytime.3".
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\dontinclude daytime7/server.cpp
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\skip class tcp_connection
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\until };
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\until };
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\section tutdaytime7classudp The udp_server class
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|
|
Similarly, this next class is taken from the
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\ref tutdaytime6 "previous tutorial step".
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\dontinclude daytime7/server.cpp
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|
\skip class udp_server
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\until };
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See the \ref tutdaytime7src "full source listing" \n
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Return to the \ref index "tutorial index" \n
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Previous: \ref tutdaytime6
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*/
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/**
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\page tutdaytime7src Source listing for Daytime.7
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\include daytime7/server.cpp
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Return to \ref tutdaytime7
|
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*/
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