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Files
asio/test/windows/random_access_handle.cpp
Christopher Kohlhoff e97ac69ad8 Merge from trunk.
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  r57393 | hkaiser | 2009-11-05 11:26:15 +1100 (Thu, 05 Nov 2009) | 1 line
  
  Asio: disabled VC workaround for VC2010 beta2 compiler. Fixes #3796.
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  r58621 | chris_kohlhoff | 2010-01-02 10:04:35 +1100 (Sat, 02 Jan 2010) | 2 lines
  
  Wrap long line.
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  r58624 | chris_kohlhoff | 2010-01-02 17:09:02 +1100 (Sat, 02 Jan 2010) | 3 lines
  
  Windows needs the OVERLAPPED structure to be valid until both the initiating
  function call has returned and the completion packet has been delivered.
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  r58625 | chris_kohlhoff | 2010-01-02 18:16:41 +1100 (Sat, 02 Jan 2010) | 2 lines
  
  Use specific type_traits headers.
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  r58626 | chris_kohlhoff | 2010-01-02 18:18:09 +1100 (Sat, 02 Jan 2010) | 2 lines
  
  Include specific headers in unit tests rather than the convenience header asio.hpp.
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  r58627 | chris_kohlhoff | 2010-01-02 19:24:12 +1100 (Sat, 02 Jan 2010) | 3 lines
  
  Use boost::addressof to get the address of handler objects, rather than
  applying operator& directly. Fixes #2977.
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  r58628 | chris_kohlhoff | 2010-01-02 20:48:01 +1100 (Sat, 02 Jan 2010) | 3 lines
  
  Don't block signals while performing system calls, but instead restart the
  calls if they are interrupted.
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  r58629 | chris_kohlhoff | 2010-01-02 21:20:12 +1100 (Sat, 02 Jan 2010) | 2 lines
  
  Ensure that kqueue support is enabled for BSD platforms. Fixes #3626.
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  r58630 | chris_kohlhoff | 2010-01-02 21:30:41 +1100 (Sat, 02 Jan 2010) | 2 lines
  
  Add boost_ prefix to extern "C" thread entry point function. Fixes #3809.
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  r58647 | chris_kohlhoff | 2010-01-03 07:36:59 +1100 (Sun, 03 Jan 2010) | 2 lines
  
  Use a pool of strand implementations to make copying of strands cheaper.
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  r58650 | chris_kohlhoff | 2010-01-03 08:35:33 +1100 (Sun, 03 Jan 2010) | 4 lines
  
  In getaddrinfo emulation, only check the socket type (SOCK_STREAM or SOCK_DGRAM)
  if a service name has been specified. This should allow the emulation to work
  with raw sockets.
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  r58651 | chris_kohlhoff | 2010-01-03 08:37:10 +1100 (Sun, 03 Jan 2010) | 3 lines
  
  Add a workaround for some broken Windows firewalls that make a socket
  appear bound to 0.0.0.0 when it is in fact bound to 127.0.0.1.
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  r58652 | chris_kohlhoff | 2010-01-03 08:38:44 +1100 (Sun, 03 Jan 2010) | 2 lines
  
  Only include implementation headers required for each platform.
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[SVN r58669]
2010-01-04 11:55:09 +00:00

124 lines
3.5 KiB
C++

//
// random_access_handle.cpp
// ~~~~~~~~~~~~~~~~~~~~~~~~
//
// Copyright (c) 2003-2010 Christopher M. Kohlhoff (chris at kohlhoff dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
// Disable autolinking for unit tests.
#if !defined(BOOST_ALL_NO_LIB)
#define BOOST_ALL_NO_LIB 1
#endif // !defined(BOOST_ALL_NO_LIB)
// Test that header file is self-contained.
#include <boost/asio/windows/random_access_handle.hpp>
#include <boost/asio/io_service.hpp>
#include "../unit_test.hpp"
//------------------------------------------------------------------------------
// windows_random_access_handle_compile test
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// The following test checks that all public member functions on the class
// windows::random_access_handle compile and link correctly. Runtime failures
// are ignored.
namespace windows_random_access_handle_compile {
void write_some_handler(const boost::system::error_code&, std::size_t)
{
}
void read_some_handler(const boost::system::error_code&, std::size_t)
{
}
void test()
{
#if defined(BOOST_ASIO_HAS_WINDOWS_RANDOM_ACCESS_HANDLE)
using namespace boost::asio;
namespace win = boost::asio::windows;
try
{
io_service ios;
char mutable_char_buffer[128] = "";
const char const_char_buffer[128] = "";
boost::uint64_t offset = 0;
boost::system::error_code ec;
// basic_random_access_handle constructors.
win::random_access_handle handle1(ios);
HANDLE native_handle1 = INVALID_HANDLE_VALUE;
win::random_access_handle handle2(ios, native_handle1);
// basic_io_object functions.
io_service& ios_ref = handle1.io_service();
(void)ios_ref;
// basic_handle functions.
win::random_access_handle::lowest_layer_type& lowest_layer
= handle1.lowest_layer();
(void)lowest_layer;
const win::random_access_handle& handle3 = handle1;
const win::random_access_handle::lowest_layer_type& lowest_layer2
= handle3.lowest_layer();
(void)lowest_layer2;
HANDLE native_handle2 = INVALID_HANDLE_VALUE;
handle1.assign(native_handle2);
bool is_open = handle1.is_open();
(void)is_open;
handle1.close();
handle1.close(ec);
win::random_access_handle::native_type native_handle3 = handle1.native();
(void)native_handle3;
handle1.cancel();
handle1.cancel(ec);
// basic_random_access_handle functions.
handle1.write_some_at(offset, buffer(mutable_char_buffer));
handle1.write_some_at(offset, buffer(const_char_buffer));
handle1.write_some_at(offset, buffer(mutable_char_buffer), ec);
handle1.write_some_at(offset, buffer(const_char_buffer), ec);
handle1.async_write_some_at(offset,
buffer(mutable_char_buffer), write_some_handler);
handle1.async_write_some_at(offset,
buffer(const_char_buffer), write_some_handler);
handle1.read_some_at(offset, buffer(mutable_char_buffer));
handle1.read_some_at(offset, buffer(mutable_char_buffer), ec);
handle1.async_read_some_at(offset,
buffer(mutable_char_buffer), read_some_handler);
}
catch (std::exception&)
{
}
#endif // defined(BOOST_ASIO_HAS_WINDOWS_RANDOM_ACCESS_HANDLE)
}
} // namespace windows_random_access_handle_compile
//------------------------------------------------------------------------------
test_suite* init_unit_test_suite(int, char*[])
{
test_suite* test = BOOST_TEST_SUITE("windows/random_access_handle");
test->add(BOOST_TEST_CASE(&windows_random_access_handle_compile::test));
return test;
}