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io_service.notify_fork() at the appropriate times. Two new examples have been added showing how to use this feature. Refs #3238, #4162. * Clean up the handling of errors reported by the close() system call. In particular, assume that most operating systems won't have close() fail with EWOULDBLOCK, but if it does then set blocking mode and restart the call. If any other error occurs we assume the descriptor is closed. Refs #3307. * EV_ONESHOT seems to cause problems on some versions of Mac OS X, with the io_service destructor getting stuck inside the close() system call. Use EV_CLEAR instead. Refs #5021. * Include function name in exception what() messages. * Fix insufficient initialisers warning with MinGW. * Make the shutdown_service() member functions private. * Add archetypes for testing socket option functions. * Add missing lock in signal_set_service::cancel(). * Fix copy/paste error in SignalHandler example. * The signal header needs to be included in signal_set_service.hpp so that we can use constants like NSIG and SIGRTMAX. * Don't use Boost.Thread's convenience header. Use the header file that is specifically for the boost::thread class instead. [SVN r69467]
188 lines
4.4 KiB
C++
188 lines
4.4 KiB
C++
//
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// strand.cpp
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// ~~~~~~~~~~
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//
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// Copyright (c) 2003-2011 Christopher M. Kohlhoff (chris at kohlhoff dot com)
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//
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// Distributed under the Boost Software License, Version 1.0. (See accompanying
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// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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//
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// Disable autolinking for unit tests.
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#if !defined(BOOST_ALL_NO_LIB)
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#define BOOST_ALL_NO_LIB 1
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#endif // !defined(BOOST_ALL_NO_LIB)
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// Test that header file is self-contained.
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#include <boost/asio/strand.hpp>
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#include <sstream>
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#include <boost/thread/thread.hpp>
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#include <boost/bind.hpp>
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#include <boost/asio/deadline_timer.hpp>
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#include <boost/asio/io_service.hpp>
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#include "unit_test.hpp"
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using namespace boost::asio;
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void increment(int* count)
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{
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++(*count);
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}
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void increment_without_lock(strand* s, int* count)
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{
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int original_count = *count;
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s->dispatch(boost::bind(increment, count));
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// No other functions are currently executing through the locking dispatcher,
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// so the previous call to dispatch should have successfully nested.
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BOOST_CHECK(*count == original_count + 1);
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}
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void increment_with_lock(strand* s, int* count)
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{
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int original_count = *count;
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s->dispatch(boost::bind(increment, count));
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// The current function already holds the strand's lock, so the
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// previous call to dispatch should have successfully nested.
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BOOST_CHECK(*count == original_count + 1);
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}
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void sleep_increment(io_service* ios, int* count)
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{
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deadline_timer t(*ios, boost::posix_time::seconds(2));
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t.wait();
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++(*count);
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}
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void start_sleep_increments(io_service* ios, strand* s, int* count)
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{
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// Give all threads a chance to start.
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deadline_timer t(*ios, boost::posix_time::seconds(2));
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t.wait();
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// Start three increments.
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s->post(boost::bind(sleep_increment, ios, count));
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s->post(boost::bind(sleep_increment, ios, count));
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s->post(boost::bind(sleep_increment, ios, count));
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}
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void throw_exception()
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{
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throw 1;
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}
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void io_service_run(io_service* ios)
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{
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ios->run();
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}
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void strand_test()
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{
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io_service ios;
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strand s(ios);
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int count = 0;
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ios.post(boost::bind(increment_without_lock, &s, &count));
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// No handlers can be called until run() is called.
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BOOST_CHECK(count == 0);
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ios.run();
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// The run() call will not return until all work has finished.
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BOOST_CHECK(count == 1);
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count = 0;
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ios.reset();
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s.post(boost::bind(increment_with_lock, &s, &count));
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// No handlers can be called until run() is called.
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BOOST_CHECK(count == 0);
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ios.run();
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// The run() call will not return until all work has finished.
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BOOST_CHECK(count == 1);
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count = 0;
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ios.reset();
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ios.post(boost::bind(start_sleep_increments, &ios, &s, &count));
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boost::thread thread1(boost::bind(io_service_run, &ios));
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boost::thread thread2(boost::bind(io_service_run, &ios));
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// Check all events run one after another even though there are two threads.
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deadline_timer timer1(ios, boost::posix_time::seconds(3));
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timer1.wait();
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BOOST_CHECK(count == 0);
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timer1.expires_at(timer1.expires_at() + boost::posix_time::seconds(2));
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timer1.wait();
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BOOST_CHECK(count == 1);
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timer1.expires_at(timer1.expires_at() + boost::posix_time::seconds(2));
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timer1.wait();
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BOOST_CHECK(count == 2);
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thread1.join();
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thread2.join();
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// The run() calls will not return until all work has finished.
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BOOST_CHECK(count == 3);
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count = 0;
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int exception_count = 0;
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ios.reset();
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s.post(throw_exception);
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s.post(boost::bind(increment, &count));
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s.post(boost::bind(increment, &count));
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s.post(throw_exception);
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s.post(boost::bind(increment, &count));
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// No handlers can be called until run() is called.
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BOOST_CHECK(count == 0);
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BOOST_CHECK(exception_count == 0);
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for (;;)
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{
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try
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{
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ios.run();
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break;
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}
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catch (int)
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{
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++exception_count;
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}
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}
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// The run() calls will not return until all work has finished.
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BOOST_CHECK(count == 3);
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BOOST_CHECK(exception_count == 2);
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count = 0;
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ios.reset();
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// Check for clean shutdown when handlers posted through an orphaned strand
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// are abandoned.
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{
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strand s2(ios);
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s2.post(boost::bind(increment, &count));
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s2.post(boost::bind(increment, &count));
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s2.post(boost::bind(increment, &count));
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}
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// No handlers can be called until run() is called.
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BOOST_CHECK(count == 0);
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}
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test_suite* init_unit_test_suite(int, char*[])
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{
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test_suite* test = BOOST_TEST_SUITE("strand");
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test->add(BOOST_TEST_CASE(&strand_test));
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return test;
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}
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