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asio/example/http/server/server.hpp
Christopher Kohlhoff f064021b6d Changes for asio version 1.5.1:
* Added support for signal handling, using a new class called
  signal_set. Programs may add one or more signals to the set, and then
  perform an async_wait() operation. The specified handler will be
  called when one of the signals occurs. The same signal number may
  registered with multiple signal_set objects, however the signal number
  must be used only with Asio.

* Added handler tracking, a new debugging aid. When enabled by defining
  BOOST_ASIO_ENABLE_HANDLER_TRACKING, Asio writes debugging output to
  the standard error stream. The output records asynchronous operations
  and the relationships between their handlers. It may be post-processed
  using the included [^handlerviz.pl] tool to create a visual
  representation of the handlers (requires GraphViz).

* Fixed a bug in asio::streambuf where the consume() function did not
  always update the internal buffer pointers correctly. The problem may
  occur when the asio::streambuf is filled with data using the standard
  C++ member functions such as sputn(). (Note: the problem does not
  manifest when the streambuf is populated by the Asio free functions
  read(), async_read(), read_until() or async_read_until().)

* Fixed a bug on kqueue-based platforms, where reactor read operations
  that return false from their perform() function are not correctly
  re-registered with kqueue.

* Modified the buffers_iterator<> and ip::basic_resolver_iterator
  classes so that the value_type typedefs are non-const byte types.


[SVN r69198]
2011-02-23 01:42:40 +00:00

70 lines
1.8 KiB
C++

//
// server.hpp
// ~~~~~~~~~~
//
// Copyright (c) 2003-2011 Christopher M. Kohlhoff (chris at kohlhoff dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
#ifndef HTTP_SERVER_HPP
#define HTTP_SERVER_HPP
#include <boost/asio.hpp>
#include <string>
#include <boost/noncopyable.hpp>
#include "connection.hpp"
#include "connection_manager.hpp"
#include "request_handler.hpp"
namespace http {
namespace server {
/// The top-level class of the HTTP server.
class server
: private boost::noncopyable
{
public:
/// Construct the server to listen on the specified TCP address and port, and
/// serve up files from the given directory.
explicit server(const std::string& address, const std::string& port,
const std::string& doc_root);
/// Run the server's io_service loop.
void run();
/// Stop the server.
void stop();
private:
/// Handle completion of an asynchronous accept operation.
void handle_accept(const boost::system::error_code& e);
/// Handle a request to stop the server.
void handle_stop();
/// The io_service used to perform asynchronous operations.
boost::asio::io_service io_service_;
/// The signal_set is used to register for process termination notifications.
boost::asio::signal_set signals_;
/// Acceptor used to listen for incoming connections.
boost::asio::ip::tcp::acceptor acceptor_;
/// The connection manager which owns all live connections.
connection_manager connection_manager_;
/// The next connection to be accepted.
connection_ptr new_connection_;
/// The handler for all incoming requests.
request_handler request_handler_;
};
} // namespace server
} // namespace http
#endif // HTTP_SERVER_HPP