mirror of
https://github.com/boostorg/asio.git
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329 lines
7.3 KiB
C++
329 lines
7.3 KiB
C++
//
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// server.cpp
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// ~~~~~~~~~~
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//
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// Copyright (c) 2003-2025 Christopher M. Kohlhoff (chris at kohlhoff dot com)
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//
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// Distributed under the Boost Software License, Version 1.0. (See accompanying
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// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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//
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#include <array>
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#include <cstdlib>
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#include <functional>
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#include <iostream>
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#include <memory>
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#include <type_traits>
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#include <utility>
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#include <boost/asio.hpp>
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using boost::asio::ip::tcp;
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// Class to manage the memory to be used for allocating objects that are
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// associated with an execution context (such as services and internal state of
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// I/O objects). It contains a single block of memory from which objects are
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// monotonically allocated (similar to std::pmr::monotonic_resource). If no
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// more space is available it delegates allocation to the global heap.
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class context_memory
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{
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public:
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explicit context_memory(std::size_t preallocated)
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: preallocated_(preallocated),
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next_allocation_(0),
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storage_(new unsigned char[preallocated_])
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{
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}
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~context_memory()
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{
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delete[] storage_;
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}
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context_memory(const context_memory&) = delete;
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context_memory& operator=(const context_memory&) = delete;
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void* allocate(std::size_t size, std::size_t align)
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{
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// Since this program is single-threaded there is no need to perform any
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// synchronisation when modifying next_allocation_. Use an atomic or other
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// form of synchronisation when using an exeution context from multiple
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// threads.
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std::size_t space = size + align;
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if (next_allocation_ + space < preallocated_)
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{
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void* ptr = storage_ + next_allocation_;
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next_allocation_ += space;
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return std::align(align, size, ptr, space);
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}
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else
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{
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return ::operator new(size);
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}
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}
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void deallocate(void* ptr)
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{
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auto* ucptr = static_cast<unsigned char*>(ptr);
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if (std::less_equal<unsigned char*>{}(storage_, ucptr)
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&& std::less<unsigned char*>{}(ucptr, storage_ + preallocated_))
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{
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// Nothing to do.
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}
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else
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{
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::operator delete(ptr);
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}
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}
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private:
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std::size_t preallocated_;
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std::size_t next_allocation_;
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unsigned char* storage_;
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};
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// The allocator to be associated with the execution context. This allocatoro
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// only needs to satisfy the C++11 minimal allocator requirements.
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template <typename T>
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class context_allocator
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{
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public:
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using value_type = T;
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explicit context_allocator(context_memory& mem)
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: memory_(mem)
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{
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}
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template <typename U>
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context_allocator(const context_allocator<U>& other) noexcept
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: memory_(other.memory_)
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{
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}
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bool operator==(const context_allocator& other) const noexcept
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{
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return &memory_ == &other.memory_;
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}
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bool operator!=(const context_allocator& other) const noexcept
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{
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return &memory_ != &other.memory_;
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}
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T* allocate(std::size_t n) const
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{
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return static_cast<T*>(memory_.allocate(sizeof(T) * n, alignof(T)));
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}
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void deallocate(T* p, std::size_t /*n*/) const
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{
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return memory_.deallocate(p);
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}
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private:
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template <typename> friend class context_allocator;
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// The underlying memory.
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context_memory& memory_;
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};
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// Class to manage the memory to be used for handler-based custom allocation.
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// It contains a single block of memory which may be returned for allocation
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// requests. If the memory is in use when an allocation request is made, the
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// allocator delegates allocation to the global heap.
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class handler_memory
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{
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public:
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handler_memory()
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: in_use_(false)
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{
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}
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handler_memory(const handler_memory&) = delete;
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handler_memory& operator=(const handler_memory&) = delete;
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void* allocate(std::size_t size)
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{
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if (!in_use_ && size < sizeof(storage_))
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{
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in_use_ = true;
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return &storage_;
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}
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else
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{
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return ::operator new(size);
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}
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}
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void deallocate(void* pointer)
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{
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if (pointer == &storage_)
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{
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in_use_ = false;
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}
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else
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{
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::operator delete(pointer);
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}
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}
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private:
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// Storage space used for handler-based custom memory allocation.
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typename std::aligned_storage<1024>::type storage_;
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// Whether the handler-based custom allocation storage has been used.
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bool in_use_;
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};
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// The allocator to be associated with the handler objects. This allocator only
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// needs to satisfy the C++11 minimal allocator requirements.
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template <typename T>
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class handler_allocator
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{
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public:
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using value_type = T;
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explicit handler_allocator(handler_memory& mem)
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: memory_(mem)
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{
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}
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template <typename U>
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handler_allocator(const handler_allocator<U>& other) noexcept
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: memory_(other.memory_)
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{
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}
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bool operator==(const handler_allocator& other) const noexcept
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{
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return &memory_ == &other.memory_;
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}
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bool operator!=(const handler_allocator& other) const noexcept
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{
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return &memory_ != &other.memory_;
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}
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T* allocate(std::size_t n) const
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{
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return static_cast<T*>(memory_.allocate(sizeof(T) * n));
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}
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void deallocate(T* p, std::size_t /*n*/) const
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{
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return memory_.deallocate(p);
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}
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private:
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template <typename> friend class handler_allocator;
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// The underlying memory.
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handler_memory& memory_;
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};
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class session
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: public std::enable_shared_from_this<session>
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{
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public:
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session(tcp::socket socket)
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: socket_(std::move(socket))
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{
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}
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void start()
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{
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do_read();
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}
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private:
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void do_read()
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{
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auto self(shared_from_this());
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socket_.async_read_some(boost::asio::buffer(data_),
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boost::asio::bind_allocator(
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handler_allocator<int>(handler_memory_),
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[this, self](boost::system::error_code ec, std::size_t length)
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{
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if (!ec)
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{
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do_write(length);
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}
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}));
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}
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void do_write(std::size_t length)
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{
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auto self(shared_from_this());
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boost::asio::async_write(socket_, boost::asio::buffer(data_, length),
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boost::asio::bind_allocator(
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handler_allocator<int>(handler_memory_),
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[this, self](boost::system::error_code ec, std::size_t /*length*/)
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{
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if (!ec)
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{
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do_read();
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}
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}));
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}
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// The socket used to communicate with the client.
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tcp::socket socket_;
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// Buffer used to store data received from the client.
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std::array<char, 1024> data_;
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// The memory to use for handler-based custom memory allocation.
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handler_memory handler_memory_;
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};
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class server
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{
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public:
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server(boost::asio::io_context& io_context, short port)
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: acceptor_(io_context, tcp::endpoint(tcp::v4(), port))
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{
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do_accept();
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}
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private:
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void do_accept()
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{
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acceptor_.async_accept(
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[this](boost::system::error_code ec, tcp::socket socket)
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{
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if (!ec)
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{
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std::make_shared<session>(std::move(socket))->start();
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}
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do_accept();
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});
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}
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tcp::acceptor acceptor_;
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};
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int main(int argc, char* argv[])
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{
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try
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{
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if (argc != 2)
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{
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std::cerr << "Usage: server <port>\n";
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return 1;
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}
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context_memory memory(4096);
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context_allocator<void> allocator(memory);
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boost::asio::io_context io_context(std::allocator_arg, allocator);
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server s(io_context, std::atoi(argv[1]));
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io_context.run();
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}
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catch (std::exception& e)
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{
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std::cerr << "Exception: " << e.what() << "\n";
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}
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return 0;
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}
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